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authorMichael Sterrett <mr_bones_@gentoo.org>2008-07-26 03:44:06 +0000
committerMichael Sterrett <mr_bones_@gentoo.org>2008-07-26 03:44:06 +0000
commitcf1c10fbe01bcd85f04b10ec7791a29f8e6d7f7a (patch)
treeb8e9578f5959799679500caf9cbbe36410aaec4d /dev-games
parentfix up metadata.xml (diff)
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fix up metadata.xml
(Portage version: 2.1.4.4)
Diffstat (limited to 'dev-games')
-rw-r--r--dev-games/ogre/metadata.xml10
1 files changed, 8 insertions, 2 deletions
diff --git a/dev-games/ogre/metadata.xml b/dev-games/ogre/metadata.xml
index fd98f43fd859..4cc80de17f6d 100644
--- a/dev-games/ogre/metadata.xml
+++ b/dev-games/ogre/metadata.xml
@@ -1,8 +1,8 @@
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE pkgmetadata SYSTEM "http://www.gentoo.org/dtd/metadata.dtd">
<pkgmetadata>
-<herd>games</herd>
-<longdescription>
+ <herd>games</herd>
+ <longdescription>
OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D
engine written in C++ designed to make it easier and more intuitive for developers
to produce games and demos utilising 3D hardware. The class library abstracts all
@@ -73,4 +73,10 @@ Exporters
* VRML97 (meshes)
* Maya (meshes)
</longdescription>
+ <use>
+ <flag name="cegui">build the CEGUI samples</flag>
+ <flag name="cg">NVIDIA toolkit plugin</flag>
+ <flag name="devil">image loading support with DevIL</flag>
+ <flag name="double-precision">more precise calculations at the expense of speed</flag>
+ </use>
</pkgmetadata>