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diff -Nru console-0.6.0-original/menu.c console-0.6.0/menu.c
--- console-0.6.0-original/menu.c 2004-09-12 00:10:57.000000000 +0200
+++ console-0.6.0/menu.c 2005-01-15 11:59:07.735539136 +0100
@@ -1210,14 +1210,14 @@
}
case kNone:
// Handle blinking elements
- if (time_ms() >= _nextBlinkTime) {
+ if ((int)cTimeMs::Now() >= _nextBlinkTime) {
- _nextBlinkTime = time_ms() + config.BlinkRate * 100;
+ _nextBlinkTime = cTimeMs::Now() + config.BlinkRate * 100;
_blink = !_blink;
}
// Handle keyboard releaseing
- if (time_ms() >= _timeReleaseCapture) {
+ if ((int)cTimeMs::Now() >= _timeReleaseCapture) {
_timeReleaseCapture = INT_MAX;
// Time elapsed -> repost ESC...
@@ -1243,10 +1243,10 @@
_pConsole->getScreen().BellSeen();
if (config.BellTimeout) {
- _toRing = time_ms() + config.BellTimeout * 1000;
+ _toRing = cTimeMs::Now() + config.BellTimeout * 1000;
state = osUser1;
}
- } else if (_toRing && time_ms() > _toRing) {
+ } else if (_toRing && (int)cTimeMs::Now() > _toRing) {
_toRing = 0;
state = osUser1;
}
@@ -1441,7 +1441,7 @@
// esc detected. Ask for exit
if (data[i] == ESC) {
- _timeReleaseCapture = time_ms() + 1000;
+ _timeReleaseCapture = cTimeMs::Now() + 1000;
_inputState = 1;
} else
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