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* dev-games/openscenegraph: keyworded 3.5.5 for ia64, bug #643042Sergei Trofimovich2018-02-261-1/+1
* dev-games/irrlicht: Drop oldAndreas Sturmlechner2018-02-082-73/+0
* dev-games/openscenegraph-qt: Drop ~hppaAndreas Sturmlechner2018-02-071-2/+2
* dev-games/openscenegraph: Fix build with jpeg-9Andreas Sturmlechner2018-02-073-2/+38
* dev-games/tiled: version bump 1.1.2Michael Palimaka2018-02-072-0/+64
* dev-games/cegui: Drop oldAndreas Sturmlechner2018-01-315-128/+0
* dev-games/cegui: Fix build with ICU 59Andreas Sturmlechner2018-01-312-1/+14
* dev-games/vamos-0.8.2-r0: amd64 stableTobias Klausmann2018-01-151-1/+1
* dev-games/tiled: version bump 1.1.1Michael Palimaka2018-01-112-0/+64
* dev-games/mygui: Migrate from LINGUAS to L10N.Ulrich Müller2018-01-062-4/+4
* dev-games/tiled: version bump 1.1.0Michael Palimaka2018-01-052-0/+64
* dev-games/mygui: [QA] Run cmake-utils_src_prepareDavid Seifert2017-12-251-12/+12
* Retirement: vapier package reassigmentAmy Liffey2017-12-201-3/+0
* dev-games/irrlicht-1.8.4-r0: amd64 stableTobias Klausmann2017-12-161-1/+1
* dev-games/*: Update Manifest hashesMichał Górny2017-12-0936-53/+53
* dev-games/irrlicht: [QA] Move patches to distfilesMichał Górny2017-12-0813-1803/+19
* dev-games/irrlicht: x86 stable (bug #638040)Thomas Deutschmann2017-11-301-2/+2
* dev-games/openscenegraph-qt: [QA] Consistent whitespace in metadata.xmlDavid Seifert2017-11-261-11/+11
* dev-games/openscenegraph: [QA] Consistent whitespace in metadata.xmlDavid Seifert2017-11-261-21/+21
* dev-games/libmt_client: [QA] Consistent whitespace in metadata.xmlDavid Seifert2017-11-261-15/+15
* dev-games/libmaitretarot: [QA] Consistent whitespace in metadata.xmlDavid Seifert2017-11-261-15/+15
* dev-games/aseprite: [QA] Consistent whitespace in metadata.xmlDavid Seifert2017-11-261-19/+19
* dev-games/physfs: Bump to version 3.0.1Lars Wendler2017-11-062-0/+47
* dev-games/openscenegraph: remove unused patchesMichael Mair-Keimberger2017-10-313-349/+0
* games-simulation/flightgear: Version bump 2017.3.1Maciej Mrozowski2017-10-203-5/+66
* dev-games/physfs: [QA] Add cmake-utils_src_prepareDavid Seifert2017-10-153-3/+6
* dev-games/ogre: [QA] Add cmake-utils_src_prepareDavid Seifert2017-10-151-6/+9
* dev-games/clanlib: Fix building with GCC-6Peter Levine2017-10-132-1/+18
* dev-games/tiled: remove 1.0.2Michael Palimaka2017-10-122-65/+0
* dev-games/tiled: stabilise 1.0.3 for amd64Michael Palimaka2017-10-121-1/+1
* dev-games/aseprite: remove unused patches.Michael Mair-Keimberger2017-10-042-59/+0
* dev-games/physfs: Synced live ebuild.Lars Wendler2017-10-031-17/+4
* dev-games/physfs: Bump to version 3.0.0Lars Wendler2017-10-032-0/+46
* dev-games/goatee: stable 0.3.1.2 for x86/amd64, bug #631138Sergei Trofimovich2017-09-231-2/+2
* dev-games/openscenegraph: remove 3.2.1-r2Michael Palimaka2017-09-232-150/+0
* dev-games/simgear: Fix inconsistent indentation in metadata.xmlDavid Seifert2017-09-161-2/+2
* dev-games/simgear: Fix boost TR1 header includeDavid Seifert2017-09-162-6/+58
* dev-games/tiled: version bump 1.0.3Michael Palimaka2017-09-022-0/+64
* dev-games/physfs: add live mercurial ebuildMarty E. Plummer2017-08-251-0/+63
* dev-games/aseprite: HOMEPAGE 301 redirect to HTTPSDavid Hicks2017-08-222-4/+4
* dev-games/ogre: Fix typo in REQUIRED_USEMichał Górny2017-08-191-1/+1
* dev-games/gtkradiant: remove unused filesMichael Mair-Keimberger (asterix)2017-08-132-10/+0
* dev-games/ogre: Fix unreadable REQUIRED_USE, #620912Michał Górny2017-08-111-1/+1
* dev-games/tiled: remove oldMichael Palimaka2017-08-054-199/+0
* dev-games/tiled: amd64 stableMichael Palimaka2017-08-051-1/+1
* dev-games/openscenegraph: ppc keyworded, bug #550040 (thanks to ernsteiswuerfel)Sergei Trofimovich2017-07-261-1/+1
* dev-games/openscenegraph: ia64 keyworded, bug #555510Sergei Trofimovich2017-07-201-1/+1
* *games*/*: Dekeyword ppc/ia64/sparcDavid Seifert2017-07-0819-19/+19
* dev-games/tiled: verison bump 1.0.2Michael Palimaka2017-06-292-0/+65
* dev-games/physfs: keyword ~arm64Alexis Ballier2017-06-271-1/+1