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* dev-games/godot: drop 4.0.3, 4.1Ionen Wolkens2023-08-035-552/+0
| | | | Signed-off-by: Ionen Wolkens <ionen@gentoo.org>
* dev-games/godot: add 4.0.4Ionen Wolkens2023-08-032-0/+232
| | | | Signed-off-by: Ionen Wolkens <ionen@gentoo.org>
* dev-games/simgear: drop 2020.3.17-r1Andreas Sturmlechner2023-07-272-70/+0
| | | | Signed-off-by: Andreas Sturmlechner <asturm@gentoo.org>
* dev-games/godot: add 4.1.1Ionen Wolkens2023-07-182-0/+234
| | | | | | | | | | | | Now allows unbundling brotli and also make it optional, but still need freetype[brotli] either way (which also pulls app-arch/brotli) or else UI fonts will be entirely broken. So adding a USE=brotli likely does not make much sense, and just hard depend on it instead (at best it could be meaningful with USE=-tools to run a game that happens to use neither brotli nor WOFF2, but still -- it creates complications as to what each games happen to need and does not feel worth supporting). Signed-off-by: Ionen Wolkens <ionen@gentoo.org>
* dev-games/godot: add github SRC_URI as mirrorIonen Wolkens2023-07-183-3/+9
| | | | | | | | Still prefer the official site to download archives, but the 4.1.1 release is still missing from there and github release artifacts are currently the exact same for all 3 in-tree versions. Signed-off-by: Ionen Wolkens <ionen@gentoo.org>
* dev-games/godot: add 4.1Ionen Wolkens2023-07-073-0/+308
| | | | Signed-off-by: Ionen Wolkens <ionen@gentoo.org>
* dev-games/quake4-sdk: update HOMEPAGEMichael Mair-Keimberger2023-07-051-2/+2
| | | | | Signed-off-by: Michael Mair-Keimberger <mmk@levelnine.at> Signed-off-by: Conrad Kostecki <conikost@gentoo.org>
* dev-games/openscenegraph-qt: update HOMEPAGEMichael Mair-Keimberger2023-07-051-1/+1
| | | | | Signed-off-by: Michael Mair-Keimberger <mmk@levelnine.at> Signed-off-by: Conrad Kostecki <conikost@gentoo.org>
* dev-games/openscenegraph: update HOMEPAGEMichael Mair-Keimberger2023-07-051-1/+1
| | | | | Signed-off-by: Michael Mair-Keimberger <mmk@levelnine.at> Signed-off-by: Conrad Kostecki <conikost@gentoo.org>
* dev-games/openscenegraph-qt: use HTTPSMichael Mair-Keimberger2023-07-021-2/+2
| | | | | Signed-off-by: Michael Mair-Keimberger <mmk@levelnine.at> Signed-off-by: James Le Cuirot <chewi@gentoo.org>
* dev-games/openscenegraph: use HTTPSMichael Mair-Keimberger2023-07-021-1/+1
| | | | | Signed-off-by: Michael Mair-Keimberger <mmk@levelnine.at> Signed-off-by: James Le Cuirot <chewi@gentoo.org>
* dev-games/libnw: update HOMEPAGEMichael Mair-Keimberger2023-07-021-2/+2
| | | | | Signed-off-by: Michael Mair-Keimberger <mmk@levelnine.at> Signed-off-by: James Le Cuirot <chewi@gentoo.org>
* dev-games/guichan: update HOMEPAGEMichael Mair-Keimberger2023-07-021-2/+2
| | | | | Signed-off-by: Michael Mair-Keimberger <mmk@levelnine.at> Signed-off-by: James Le Cuirot <chewi@gentoo.org>
* dev-games/tiled: enable py3.11Pacho Ramos2023-06-081-1/+1
| | | | | Closes: https://bugs.gentoo.org/896690 Signed-off-by: Pacho Ramos <pacho@gentoo.org>
* dev-games/godot: fix build with musl+gcc13Ionen Wolkens2023-06-054-0/+26
| | | | | | | Not extensively checked with musl, so there could still be issues. Closes: https://bugs.gentoo.org/906363 Signed-off-by: Ionen Wolkens <ionen@gentoo.org>
* dev-games/freecell-solver: keyword 6.8.0 for ~loongWANG Xuerui2023-06-041-1/+1
| | | | Signed-off-by: WANG Xuerui <xen0n@gentoo.org>
* dev-games/recastnavigation: add remote-idAlexey Sokolov2023-05-281-0/+3
| | | | | Signed-off-by: Alexey Sokolov <alexey+gentoo@asokolov.org> Signed-off-by: Joonas Niilola <juippis@gentoo.org>
* dev-games/recastnavigation: add 1.6.0Alexey Sokolov2023-05-282-0/+36
| | | | | Signed-off-by: Alexey Sokolov <alexey+gentoo@asokolov.org> Signed-off-by: Joonas Niilola <juippis@gentoo.org>
* dev-games/mygui: revbump for header fixesSam James2023-05-271-0/+0
| | | | | | | | | While the reported bug was for mygui itself, DarthGandalf points out that it affects an installed header, so needed for consumers. Bug: https://bugs.gentoo.org/895098 Fixes: 790927a7ccf40f62ce7b5f62ddcd88f69ca83d76 Signed-off-by: Sam James <sam@gentoo.org>
* dev-games/godot: drop 4.0.2Ionen Wolkens2023-05-262-230/+0
| | | | Signed-off-by: Ionen Wolkens <ionen@gentoo.org>
* dev-games/godot: defer to new global USE=vulkan descriptionSam James2023-05-231-1/+0
| | | | Signed-off-by: Sam James <sam@gentoo.org>
* dev-games/godot: add 4.0.3Ionen Wolkens2023-05-192-0/+230
| | | | Signed-off-by: Ionen Wolkens <ionen@gentoo.org>
* dev-games/irrlicht-mt: suppress upstream optimisation/debug compiler flagsMarek Szuba2023-05-112-0/+16
| | | | | | | | | | Both -O3 and -g is something we leave up to the users to set or not set. Leave the setting of -mfpmath=sse on x86 be though, upstream has had a valid reason for enabling this - see https://github.com/minetest/minetest/issues/11810 . Closes: https://bugs.gentoo.org/904139 Signed-off-by: Marek Szuba <marecki@gentoo.org>
* dev-games/simgear: Version bump to 2020.3.18Michal Privoznik2023-04-262-0/+70
| | | | | Signed-off-by: Michal Privoznik <michal.privoznik@gmail.com> Signed-off-by: Sam James <sam@gentoo.org>
* dev-games/mygui: fix build w/ gcc 13Sam James2023-04-182-1/+25
| | | | | Closes: https://bugs.gentoo.org/895098 Signed-off-by: Sam James <sam@gentoo.org>
* dev-games/godot: drop 4.0.1Ionen Wolkens2023-04-172-237/+0
| | | | Signed-off-by: Ionen Wolkens <ionen@gentoo.org>
* dev-games/irrlicht-mt-headers: drop 1.9.0.8Marek Szuba2023-04-102-33/+0
| | | | Signed-off-by: Marek Szuba <marecki@gentoo.org>
* dev-games/irrlicht-mt: drop 1.9.0.8Marek Szuba2023-04-102-39/+0
| | | | Signed-off-by: Marek Szuba <marecki@gentoo.org>
* dev-games/irrlicht-mt: add 1.9.0.10Marek Szuba2023-04-082-0/+39
| | | | Signed-off-by: Marek Szuba <marecki@gentoo.org>
* dev-games/irrlicht-mt-headers: add 1.9.0.10Marek Szuba2023-04-082-0/+33
| | | | Signed-off-by: Marek Szuba <marecki@gentoo.org>
* dev-games/godot: add 4.0.2Ionen Wolkens2023-04-042-0/+230
| | | | Signed-off-by: Ionen Wolkens <ionen@gentoo.org>
* dev-games/godot: drop 3.5.1, 4.0Ionen Wolkens2023-03-244-471/+0
| | | | Signed-off-by: Ionen Wolkens <ionen@gentoo.org>
* dev-games/physfs: update EAPI 7 -> 8Andreas Sturmlechner2023-03-221-3/+3
| | | | | | | Sync KEYWORDS to 9999 template. Bug: https://bugs.gentoo.org/895276 Signed-off-by: Andreas Sturmlechner <asturm@gentoo.org>
* dev-games/godot: add 4.0.1Ionen Wolkens2023-03-202-0/+237
| | | | Signed-off-by: Ionen Wolkens <ionen@gentoo.org>
* dev-games/godot: add 3.5.2Ionen Wolkens2023-03-072-0/+215
| | | | Signed-off-by: Ionen Wolkens <ionen@gentoo.org>
* dev-games/godot: drop 4.0_rc5Ionen Wolkens2023-03-012-235/+0
| | | | | | Almost same as 4.0 bare a few bugfixes, so let's drop it. Signed-off-by: Ionen Wolkens <ionen@gentoo.org>
* dev-games/godot: add 4.0Ionen Wolkens2023-03-012-0/+231
| | | | Signed-off-by: Ionen Wolkens <ionen@gentoo.org>
* dev-games/freecell-solver: drop 6.6.0Andreas Sturmlechner2023-02-272-57/+0
| | | | Signed-off-by: Andreas Sturmlechner <asturm@gentoo.org>
* dev-games/freecell-solver: Stabilize 6.8.0 x86, #893300Arthur Zamarin2023-02-251-1/+1
| | | | Signed-off-by: Arthur Zamarin <arthurzam@gentoo.org>
* dev-games/freecell-solver: Stabilize 6.8.0 amd64, #893300Arthur Zamarin2023-02-251-1/+1
| | | | Signed-off-by: Arthur Zamarin <arthurzam@gentoo.org>
* dev-games/godot: drop 4.0_rc3, 4.0_rc4Ionen Wolkens2023-02-252-468/+0
| | | | Signed-off-by: Ionen Wolkens <ionen@gentoo.org>
* dev-games/godot: add 4.0_rc5Ionen Wolkens2023-02-252-2/+235
| | | | | | | | These _rc are starting to release a bit too quickly.. may possibly skip some in the future if these keep coming rather than the final release. Signed-off-by: Ionen Wolkens <ionen@gentoo.org>
* dev-games/godot: add 4.0_rc4Ionen Wolkens2023-02-242-0/+235
| | | | Signed-off-by: Ionen Wolkens <ionen@gentoo.org>
* dev-games/godot: drop 4.0_rc2Ionen Wolkens2023-02-243-282/+0
| | | | Signed-off-by: Ionen Wolkens <ionen@gentoo.org>
* dev-games/freecell-solver: Stabilize 6.8.0 arm64, #893300Arthur Zamarin2023-02-221-1/+1
| | | | Signed-off-by: Arthur Zamarin <arthurzam@gentoo.org>
* dev-games/godot: add 4.0_rc3Ionen Wolkens2023-02-224-0/+251
| | | | | | | | | | | | | | | | This introduces the "use_sowrap" option which allows not only to unbundle linuxbsd_headers (dbus, fontconfig, etc..), but also properly link with everything rather than do dlopen hacks. So we disable it, and this brings back USE flags for these rather than optfeatures. However need to keep an eye on it, if libraries are not found then it silently disables features rather than fail with the option enabled. Can also get rid of a few workarounds (most header symlinks, icu and recast bit in scons patch), seems upstream did some reviewing for the unbundling options in general. Signed-off-by: Ionen Wolkens <ionen@gentoo.org>
* dev-games/aseprite: additional fixes for gcc13Azamat H. Hackimov2023-02-222-0/+48
| | | | | | | Closes: https://bugs.gentoo.org/895616 Signed-off-by: Azamat H. Hackimov <azamat.hackimov@gmail.com> Closes: https://github.com/gentoo/gentoo/pull/29706 Signed-off-by: Sam James <sam@gentoo.org>
* dev-games/godot: backport gcc13 build fixIonen Wolkens2023-02-212-0/+22
| | | | | | | Well, backport from the thirdparty's upstream, godot itself still needs to update. Signed-off-by: Ionen Wolkens <ionen@gentoo.org>
* dev-games/aseprite: fix wrong file ends for patchAzamat H. Hackimov2023-02-201-0/+3
| | | | | | | Closes: https://bugs.gentoo.org/895504 Signed-off-by: Azamat H. Hackimov <azamat.hackimov@gmail.com> Closes: https://github.com/gentoo/gentoo/pull/29679 Signed-off-by: Sam James <sam@gentoo.org>
* dev-games/aseprite: fix compilation on GCC-13Azamat H. Hackimov2023-02-192-0/+246
| | | | | | | Closes: https://bugs.gentoo.org/895440 Signed-off-by: Azamat H. Hackimov <azamat.hackimov@gmail.com> Closes: https://github.com/gentoo/gentoo/pull/29669 Signed-off-by: Sam James <sam@gentoo.org>