# Copyright 1999-2015 Gentoo Foundation # Distributed under the terms of the GNU General Public License v2 # $Header: /var/cvsroot/gentoo-x86/games-engines/gargoyle/gargoyle-2011.1.ebuild,v 1.8 2015/02/22 10:20:34 mgorny Exp $ # Regarding licenses: libgarglk is licensed under the GPLv2. Bundled # interpreters are licensed under GPLv2, BSD or MIT license, except: # - glulxe: custom license, see "terps/glulxle/README" # - hugo: custom license, see "licenses/HUGO License.txt" # Since we don't compile or install any of the bundled fonts, their licenses # don't apply. (Fonts are installed through dependencies instead.) EAPI=4 inherit eutils multiprocessing toolchain-funcs gnome2-utils games DESCRIPTION="An Interactive Fiction (IF) player supporting all major formats" HOMEPAGE="http://ccxvii.net/gargoyle/" SRC_URI="http://garglk.googlecode.com/files/${P}-sources.zip" LICENSE="BSD GPL-2 MIT Hugo Glulxe" SLOT="0" KEYWORDS="amd64 x86" IUSE="" RDEPEND=" >=media-fonts/libertine-5 media-fonts/liberation-fonts media-libs/freetype:2 media-libs/libpng:0 media-libs/sdl-mixer media-libs/sdl-sound[modplug,mp3,vorbis] sys-libs/zlib virtual/jpeg x11-libs/gtk+:2" DEPEND="${RDEPEND} app-arch/unzip dev-util/ftjam virtual/pkgconfig" S=${WORKDIR} src_prepare() { # Substitute custom CFLAGS/LDFLAGS. sed -i -e \ "/^\s*OPTIM = / { s/ \(-O.*\)\? ;/ ;/ a LINKFLAGS = ${LDFLAGS} ; a SHRLINKFLAGS = ${LDFLAGS} ; }" Jamrules || die # Don't link against libraries used indirectly through SDL_sound. sed -i -e "/GARGLKLIBS/s/-lsmpeg -lvorbisfile//g" Jamrules || die # Convert garglk.ini to UNIX format. edos2unix garglk/garglk.ini # The font name of Linux Libertine changed in version 5. sed -i -e 's/Linux Libertine O/Linux Libertine/g' garglk/garglk.ini || die epatch "${FILESDIR}"/${P}-desktopfile.patch } src_compile() { # build system messes up flags and toolchain completely # append flags to compiler commands to have consistent behavior jam \ -sAR="$(tc-getAR) cru" \ -sCC="$(tc-getCC) ${CFLAGS}" \ -sCCFLAGS="" \ -sC++="$(tc-getCXX) ${CXXFLAGS}" \ -sCXX="$(tc-getCXX) ${CXXFLAGS}" \ -sC++FLAGS="" \ -sGARGLKINI="${GAMES_SYSCONFDIR}/garglk.ini" \ -sUSESDL=yes \ -sBUNDLEFONTS=no \ -dx \ -j$(makeopts_jobs) || die } src_install() { DESTDIR="${D}" \ _BINDIR="${GAMES_PREFIX}/libexec/${PN}" \ _APPDIR="${GAMES_PREFIX}/libexec/${PN}" \ _LIBDIR="$(games_get_libdir)" \ EXEMODE=755 \ FILEMODE=755 \ jam install || die # Install config file. insinto "${GAMES_SYSCONFDIR}" newins garglk/garglk.ini garglk.ini # Install application entry and icon. domenu garglk/${PN}.desktop doicon -s 32 garglk/${PN}-house.png # Symlink binaries to avoid name clashes. for terp in advsys agility alan2 alan3 frotz geas git glulxe hugo jacl \ level9 magnetic nitfol scare tadsr do dosym "${GAMES_PREFIX}/libexec/${PN}/${terp}" \ "${GAMES_BINDIR}/${PN}-${terp}" done # Also symlink the main binary since it resides in libexec. dosym "${GAMES_PREFIX}/libexec/${PN}/${PN}" \ "${GAMES_BINDIR}/${PN}" prepgamesdirs } pkg_preinst() { games_pkg_preinst gnome2_icon_savelist } pkg_postinst() { games_pkg_postinst gnome2_icon_cache_update } pkg_postrm() { gnome2_icon_cache_update }