# ChangeLog for games-action/rune # Copyright 1999-2012 Gentoo Foundation; Distributed under the GPL v2 # $Header: /var/cvsroot/gentoo-x86/games-action/rune/ChangeLog,v 1.20 2012/01/16 19:10:25 ulm Exp $ 16 Jan 2012; Ulrich Müller rune-1.07-r2.ebuild: Migrate to cdrom.eclass, bug 398809. 01 Sep 2010; Michael Sterrett rune-1.07-r2.ebuild: EAPI=2; clean up SRC_URI 26 Sep 2008; Zac Medico rune-1.07-r2.ebuild: Set PROPERTIES=interactive since src_unpack() calls cdrom_get_cds() and also GAMES_CHECK_LICENSE=yes is set. 05 Jun 2008; Chris Gianelloni metadata.xml: Removing myself as maintainer. 06 Mar 2008; Chris Gianelloni rune-1.07-r2.ebuild: Fixing quoting. 29 Feb 2008; Carsten Lohrke rune-1.07-r2.ebuild: Remove icon extension from desktop entry to match Icon Theme Specification. 15 Jan 2008; Samuli Suominen rune-1.07-r2.ebuild: change dev-util/xdelta dep. to =dev-util/xdelta-1* 24 Oct 2006; Chris Gianelloni rune-1.07-r2.ebuild: Moved cdrom_get_cds to src_unpack since binary packages don't require the original media to install as well as some general cleanup. 19 Sep 2006; Chris Gianelloni rune-1.07-r2.ebuild: Adding strip to RESTRICT for bug #137819. 15 Sep 2006; Chris Gianelloni -rune-1.07-r1.ebuild, rune-1.07-r2.ebuild: Stable on amd64/x86 since there have been no bug reports in quite some time. Removing older revisions. Removing virtual/x11 from dependencies. 24 May 2006; Chris Gianelloni rune-1.07-r2.ebuild: Changed libsdl dependency and closing bug #117918. *rune-1.07-r2 (24 May 2006) 24 May 2006; Chris Gianelloni +rune-1.07-r2.ebuild: Added a new revision to use xdelta to save users from having to download as much. This is especially important for the people with the Linux CD that don't really need anything from the download. Thanks to Patrick Zimmermann for doing the legwork on this one. Closing bug #125257. 13 Apr 2006; Chris Gianelloni rune-1.07-r1.ebuild: Moved games_pkg_setup to the beginning of pkg_setup. 21 Mar 2006; Chris Gianelloni rune-1.07-r1.ebuild: Marking stable on amd64/x86 as there have been no bug reports in 4 months and the game works perfectly for me on both of these platforms. 21 Mar 2006; Chris Gianelloni rune-1.07-r1.ebuild: Added =virtual/libstdc++-3.3 as this game is based off the unreal engine and links against libstdc++. 10 Jan 2006; Chris Gianelloni -rune-1.07.ebuild, rune-1.07-r1.ebuild: Added modular X dependencies. 22 Nov 2005; Chris Gianelloni rune-1.07-r1.ebuild: Changed 2->1 and 1->0. Changed rune.bin->rune-bin. Closing bug #113234. *rune-1.07-r1 (22 Nov 2005) 22 Nov 2005; Chris Gianelloni +rune-1.07-r1.ebuild: Updated ebuild to support both Linux and Windows media. Tested on Linux. Ebuild submitted by Patrick Zimmermann and closing bug #41732. 27 Oct 2005; Chris Gianelloni rune-1.07.ebuild: Changed HOMEPAGE. *rune-1.07 (27 Oct 2005) 27 Oct 2005; Chris Gianelloni +metadata.xml, +rune-1.07.ebuild: Initial import. Original ebuild by Patrick Zimmermann and modified by me. Closing bug #41732.