# Copyright 1999-2021 Gentoo Authors # Distributed under the terms of the GNU General Public License v2 EAPI=7 inherit cdrom desktop portability unpacker xdg-utils DESCRIPTION="Unreal Tournament 2004 - This is the data portion of UT2004" HOMEPAGE="https://liandri.beyondunreal.com/Unreal_Tournament_2004" LICENSE="ut2003" SLOT="0" KEYWORDS="~amd64 ~x86" BDEPEND=" games-util/uz2unpack >=app-arch/unshield-0.5-r1 " PDEPEND=">=games-fps/ut2004-3369.3-r2" RDEPEND="!games-fps/ut2004-ded" S="${WORKDIR}" check_dvd() { # The following is a nasty mess to determine if we are installing from # a DVD or from multiple CDs. Anyone feel free to submit patches to this # to bugs.gentoo.org as I know it is a very ugly hack. USE_DVD= USE_ECE_DVD= USE_MIDWAY_DVD= USE_GERMAN_MIDWAY_DVD= local point foo fs mnts=() while read point foo fs foo ; do [[ ${fs} =~ (9660|udf) ]] && mnts+=( "${point//\040/ }" ) done < <(get_mounts) local r for r in "${CD_ROOT}" "${CD_ROOT_1}" "${mnts[@]}" ; do if [[ -n ${r} ]] ; then einfo "Searching ${r}" if [[ -f ${r}/AutoRunData/Unreal.ico ]] \ && [[ -f ${r}/Disk5/data6.cab ]] ; then USE_MIDWAY_DVD=1 USE_DVD=1 elif [[ -f ${r}/autorund/unreal.ico ]] \ && [[ -f ${r}/disk7/data8.cab ]] ; then USE_MIDWAY_DVD=1 USE_GERMAN_MIDWAY_DVD=1 USE_DVD=1 else [[ -d ${r}/CD1 ]] && USE_DVD=1 [[ -d ${r}/CD7 ]] && USE_ECE_DVD=1 fi fi done } grabdirs() { local d for d in {Music,Sounds,Speech,StaticMeshes,Textures} ; do local srcdir=${CDROM_ROOT}/${1}/${d} # Is flexible to handle CD_ROOT vs CD_ROOT_1 mixups [[ -d ${srcdir} ]] || srcdir=${CDROM_ROOT}/${d} if [[ -d ${srcdir} ]] ; then insinto /opt/ut2004 doins -r "${srcdir}" fi done } ut_unpack() { local ut_unpack="$1" local f= if [[ -z ${ut_unpack} ]] ; then die "You must provide an argument to ut_unpack" fi if [[ -f ${ut_unpack} ]] ; then uz2unpack "${ut_unpack}" "${ut_unpack%.uz2}" \ || die "uncompressing file ${ut_unpack}" fi if [[ -d ${ut_unpack} ]] ; then while read f ; do uz2unpack "${ut_unpack}/${f}" "${ut_unpack}/${f%.uz2}" \ || die "uncompressing file ${f}" rm -f "${ut_unpack}/${f}" || die "deleting compressed file ${f}" done < <(find "${ut_unpack}" -maxdepth 1 -name '*.uz2' -printf '%f\n' 2>/dev/null) fi } pkg_setup() { ewarn "This is a huge package. If you do not have at least 7GB of free" ewarn "disk space in ${PORTAGE_TMPDIR} and also in /opt" ewarn "then you should abort this installation now and free up some space." } src_unpack() { check_dvd if [[ ${USE_DVD} -eq 1 ]] ; then if [[ ${USE_MIDWAY_DVD} -eq 1 ]] ; then # Is 1 DVD, either UT2004-only or Anthology if [[ ${USE_GERMAN_MIDWAY_DVD} -eq 1 ]] ; then cdrom_get_cds autorund/unreal.ico else cdrom_get_cds AutoRunData/Unreal.ico fi else DISK1="CD1" DISK2="CD2" DISK3="CD3" DISK4="CD4" DISK5="CD5" DISK6="CD6" if [[ ${USE_ECE_DVD} -eq 1 ]] ; then # Editor's Choice Edition DVD cdrom_get_cds \ ${DISK1}/System/UT2004.ini \ ${DISK2}/Textures/2K4Fonts.utx.uz2 \ ${DISK3}/Textures/ONSDeadVehicles-TX.utx.uz2 \ ${DISK4}/Textures/XGameShaders2004.utx.uz2 \ ${DISK5}/Speech/ons.xml \ ${DISK6}/Sounds/TauntPack.det_uax.uz2 else # Original DVD cdrom_get_cds \ ${DISK1}/System/UT2004.ini \ ${DISK2}/Textures/2K4Fonts.utx.uz2 \ ${DISK3}/Textures/ONSDeadVehicles-TX.utx.uz2 \ ${DISK4}/StaticMeshes/AlienTech.usx.uz2 \ ${DISK5}/Speech/ons.xml \ ${DISK6}/Sounds/TauntPack.det_uax.uz2 fi fi else # 6 CDs cdrom_get_cds \ System/UT2004.ini \ Textures/2K4Fonts.utx.uz2 \ Textures/ONSDeadVehicles-TX.utx.uz2 \ StaticMeshes/AlienTech.usx.uz2 \ Speech/ons.xml \ Sounds/TauntPack.det_uax.uz2 fi if [[ ${USE_MIDWAY_DVD} -ne 1 ]] ; then unpack_makeself "${CDROM_ROOT}"/linux-installer.sh use x86 && unpack ./linux-x86.tar use amd64 && unpack ./linux-amd64.tar fi } src_install() { local j local Ddir="${ED}"/opt/ut2004 if [[ ${USE_MIDWAY_DVD} -eq 1 ]] ; then einfo "Copying files from UT2004 Midway DVD." if [[ -f ${CDROM_ROOT}/Manual/Manual.pdf ]] ; then insinto /opt/ut2004/Manual doins "${CDROM_ROOT}"/Manual/Manual.pdf elif [[ -f ${CDROM_ROOT}/Manual.pdf ]] ; then insinto /opt/ut2004/Manual doins "${CDROM_ROOT}"/Manual.pdf fi # Symlinks for unshield. data1&2.cab are both in Disk1. # unshield needs data1.hdr # The Midway Anthology DVD contains up to data9.cab local cabfile for cabfile in "${CDROM_ROOT}"/[dD]isk*/data*.{cab,hdr} ; do ln -sfn "${cabfile}" . done # The big extraction einfo "Extracting from CAB files - this will take several minutes..." unshield x data1.cab || die if [[ -d 4_UT2004_Animations ]] ; then # Delete the other games on the Anthology DVD rm -rf {1,2,3}_Unreal* 4_UT2004_EXE Launcher_* OCXFiles || die # Rename directories to be same as Midway UT2004-only DVD, # i.e. rename "4_UT2004_Animations" to "Animations". for j in 4_UT2004_* ; do mv -f ${j} ${j/4_UT2004_} || die done fi # The "logging" subdirectory is created by unshield. rm -rf logging || die rm -f *.{cab,hdr} || die for j in Animations Benchmark ForceFeedback Help KarmaData \ Manual Maps Music Sounds Speech StaticMeshes \ System Textures Web ; do # UT2004-only DVD has "All_*" dirs, and Anthology DVD has "*_All" if [[ -d All_${j} ]] ; then if [[ -d ${j} ]] ; then cp -rf All_${j}/* ${j}/ || die else mv -f All_${j} ${j} || die fi fi if [[ -d ${j}_All ]] ; then if [[ -d ${j} ]] ; then cp -rf ${j}_All/* ${j}/ || die else mv -f ${j}_All ${j} || die fi fi if [[ -d English_${j} ]] ; then if [[ -d ${j} ]] ; then cp -rf English_${j}/* ${j}/ || die else mv -f English_${j} ${j} || die fi fi if [[ -d ${j}_English ]] ; then if [[ -d ${j} ]] ; then cp -rf ${j}_English/* ${j}/ || die else mv -f ${j}_English ${j} || die fi fi # Ensure that the directory exists mkdir -p ${j} done # Rearrange directories if [[ -d English_Sounds_Speech_System_Help ]] ; then # http://utforums.epicgames.com/showthread.php?t=558146 for j in Sounds Speech System Help ; do cp -rf English_Sounds_Speech_System_Help/${j}/* ${j}/ || die done fi if [[ ! -d Benchmark/Stuff ]] ; then mkdir -p Benchmark/Stuff || die cp -f BenchmarkStuff/timedemo.txt Benchmark/Stuff || die fi if [[ ! -d System/editorres ]] ; then mkdir -p System/editorres || die cp -rf Systemeditorres/* System/editorres || die fi if [[ ! -d Web/images ]] ; then mkdir -p Web/{images,ServerAdmin,Src} || die cp -rf Webimages/* Web/images || die cp -rf WebServerAdmin/* Web/ServerAdmin || die cp -rf WebSrc/* Web/Src || die fi # Other languages for j in Help_* Sounds_* System_* ; do [[ ! -d ${j} ]] && continue mv -n ${j}/* ${j/_*}/ || die done # Remove unnecessary directories rm -rf Benchmark{CSVs,Logs,Results,Stuff} rm -rf Systemeditorres Web{images,ServerAdmin,Src} rm -rf Help_* Sounds_* Speech_* System_* rm -rf \<* \[* _* All_* English_* *_All *_English # These files are replaced later, for all installations rm -f $(find . -type f -name 'DO_NOT_DELETE.ME') # Install icon if [[ -f ut2004.xpm ]] ; then doicon ut2004.xpm elif [[ -f Help/Unreal.ico ]] ; then newicon Help/Unreal.ico ut2004.ico elif [[ -f ${CDROM_ROOT}/AutoRunData/Unreal.ico ]] ; then newicon "${CDROM_ROOT}"/AutoRunData/Unreal.ico ut2004.ico elif [[ -f Help/Unreal.bmp ]] ; then newicon Help/Unreal.bmp ut2004.bmp fi # The big install einfo "Installing UT2004 directories..." insinto /opt/ut2004 doins -r . else # Disk 1 einfo "Copying files from Disk 1..." insinto /opt/ut2004 doins -r "${CDROM_ROOT}"/${DISK1}/{Animations,ForceFeedback,Help,KarmaData,Maps,Sounds,Web} insinto /opt/ut2004/System doins -r "${CDROM_ROOT}"/${DISK1}/System/{editorres,*.{bat,bmp,dat,det,est,frt,ini,int,itt,kot,md5,smt,tmt,u,ucl,upl,url}} insinto /opt/ut2004/Manual doins "${CDROM_ROOT}"/${DISK1}/Manual/Manual.pdf insinto /opt/ut2004/Benchmark/Stuff doins -r "${CDROM_ROOT}"/${DISK1}/Benchmark/Stuff/. cdrom_load_next_cd local diskno for diskno in {2..5} ; do einfo "Copying files from Disk ${diskno}..." local varname="DISK${diskno}" grabdirs ${!varname} cdrom_load_next_cd done # Disk 6 einfo "Copying files from Disk 6..." grabdirs "${DISK6}" # Install extra help files insinto /opt/ut2004/Help doins README.linux Unreal.bmp UT2004_EULA.txt ut2004.xpm doicon ut2004.xpm # Uncompress files einfo "Uncompressing files... this *will* take a while..." for j in Animations Maps Sounds StaticMeshes Textures ; do fperms -R u+w /opt/ut2004/${j} ut_unpack "${Ddir}"/${j} done fi # Create empty files in Benchmark for j in {CSVs,Logs,Results} ;do keepdir /opt/ut2004/Benchmark/${j} done # Remove unneccessary files rm -f "${Ddir}"/*.{bat,exe,EXE,int} || die rm -f "${Ddir}"/Help/{.DS_Store,SAPI-EULA.txt} || die rm -f "${Ddir}"/Manual/*.exe || die rm -rf "${Ddir}"/Speech/Redist || die rm -f "${Ddir}"/System/*.{bat,dll,exe,tar} || die rm -f "${Ddir}"/System/{{License,Manifest}.smt,{ucc,StdOut}.log} || die rm -f "${Ddir}"/System/{User,UT2004}.ini || die # Remove file collisions with ut2004-3369-r4 rm -f "${Ddir}"/Animations/ONSNewTank-A.ukx || die rm -f "${Ddir}"/Help/UT2004Logo.bmp || die rm -f "${Ddir}"/System/{ALAudio.kot,AS-{Convoy,FallenCity,Glacier}.kot,AS-{Convoy,FallenCity,Glacier,Junkyard,Mothership,RobotFactory}.int,bonuspack.{det,est,frt},BonusPack.{int,itt,u},BR-Serenity.int} || die rm -f "${Ddir}"/System/CTF-{AbsoluteZero,BridgeOfFate,DE-ElecFields,DoubleDammage,January,LostFaith}.int || die rm -f "${Ddir}"/System/DM-{1on1-Albatross,1on1-Desolation,1on1-Mixer,Corrugation,IronDeity,JunkYard}.int || die rm -f "${Ddir}"/System/{DOM-Atlantis.int,OnslaughtBP.{kot,u,ucl},OnslaughtFull.int} || die rm -f "${Ddir}"/System/{Build.ini,CacheRecords.ucl,Core.{est,frt,kot,int,itt,u},CTF-January.kot,D3DDrv.kot,DM-1on1-Squader.kot} || die rm -f "${Ddir}"/System/{Editor,Engine,Gameplay,GamePlay,UnrealGame,UT2k4Assault,XInterface,XPickups,xVoting,XVoting,XWeapons,XWebAdmin}.{det,est,frt,int,itt,u} || die rm -f "${Ddir}"/System/{Fire.u,IpDrv.u,License.int,ONS-ArcticStronghold.kot} || die rm -f "${Ddir}"/System/{OnslaughtFull,onslaughtfull,UT2k4AssaultFull}.{det,est,frt,itt,u} || die rm -f "${Ddir}"/System/{GUI2K4,Onslaught,skaarjpack,SkaarjPack,XGame}.{det,est,frt,int,itt,kot,u} || die rm -f "${Ddir}"/System/{Setup,Window}.{det,est,frt,int,itt,kot} || die rm -f "${Ddir}"/System/XPlayers.{det,est,frt,int,itt} || die rm -f "${Ddir}"/System/{UnrealEd.u,UTClassic.u,UTV2004c.u,UTV2004s.u,UWeb.u,Vehicles.kot,Vehicles.u,Xweapons.itt,UT2K4AssaultFull.int,UTV2004.kot,UTV2004s.kot} || die rm -f "${Ddir}"/System/{XAdmin.kot,XAdmin.u,XMaps.det,XMaps.est} || die rm -f "${Ddir}"/Textures/jwfasterfiles.utx || die rm -f "${Ddir}"/Web/ServerAdmin/{admins_home.htm,current_bots.htm,ut2003.css,current_bots_species_group.inc} || die rm -f "${Ddir}"/Web/ServerAdmin/ClassicUT/current_bots.htm || die rm -f "${Ddir}"/Web/ServerAdmin/UnrealAdminPage/{adminsframe.htm,admins_home.htm,admins_menu.htm,current_bots.htm,currentframe.htm,current_menu.htm} || die rm -f "${Ddir}"/Web/ServerAdmin/UnrealAdminPage/{defaultsframe.htm,defaults_menu.htm,footer.inc,mainmenu.htm,mainmenu_itemd.inc,rootframe.htm,UnrealAdminPage.css} || die rm -f "${Ddir}"/Web/ServerAdmin/UT2K3Stats/{admins_home.htm,current_bots.htm,ut2003stats.css} || die # Remove file collisions with ut2004-bonuspack-ece rm -f "${Ddir}"/Animations/{MechaSkaarjAnims,MetalGuardAnim,NecrisAnim,ONSBPAnimations}.ukx || die rm -f "${Ddir}"/Help/BonusPackReadme.txt || die rm -f "${Ddir}"/Maps/ONS-{Adara,IslandHop,Tricky,Urban}.ut2 || die rm -f "${Ddir}"/Sounds/{CicadaSnds,DistantBooms,ONSBPSounds}.uax || die rm -f "${Ddir}"/StaticMeshes/{BenMesh02,BenTropicalSM01,HourAdara,ONS-BPJW1,PC_UrbanStatic}.usx || die rm -f "${Ddir}"/System/{ONS-Adara.int,ONS-IslandHop.int,ONS-Tricky.int,ONS-Urban.int,OnslaughtBP.int,xaplayersl3.upl} || die rm -f "${Ddir}"/Textures/{AW-2k4XP,BenTex02,BenTropical01,BonusParticles,CicadaTex,Construction_S}.utx || die rm -f "${Ddir}"/Textures/{HourAdaraTexor,ONSBPTextures,ONSBP_DestroyedVehicles,PC_UrbanTex,UT2004ECEPlayerSkins}.utx || die # Remove file collisions with ut2004-bonuspack-mega rm -f "${Ddir}"/Help/MegapackReadme.txt || die rm -f "${Ddir}"/Maps/{AS-BP2-Acatana,AS-BP2-Jumpship,AS-BP2-Outback,AS-BP2-SubRosa,AS-BP2-Thrust}.ut2 || die rm -f "${Ddir}"/Maps/{CTF-BP2-Concentrate,CTF-BP2-Pistola,DM-BP2-Calandras,DM-BP2-GoopGod}.ut2 || die rm -f "${Ddir}"/Music/APubWithNoBeer.ogg || die rm -f "${Ddir}"/Sounds/A_Announcer_BP2.uax || die rm -f "${Ddir}"/StaticMeshes/{JumpShipObjects,Ty_RocketSMeshes}.usx || die rm -f "${Ddir}"/System/{AssaultBP.u,Manifest.in{i,t},Packages.md5} || die rm -f "${Ddir}"/Textures/{JumpShipTextures,T_Epic2k4BP2,Ty_RocketTextures}.utx || die } pkg_postinst() { xdg_icon_cache_update elog "This is only the data portion of the game. To play UT2004," elog "you still need to install games-fps/ut2004." } pkg_postrm() { xdg_icon_cache_update }