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authorThomas Deutschmann <whissi@gentoo.org>2019-10-15 12:24:12 +0200
committerThomas Deutschmann <whissi@gentoo.org>2020-08-13 11:26:55 +0200
commite088156d5b620e5e639580dacf85c6dc13823c74 (patch)
tree57f5c025e203279944da512166c20bc0521d8ccd /windows
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Import Ghostscript 9.50ghostscript-9.50
Signed-off-by: Thomas Deutschmann <whissi@gentoo.org>
Diffstat (limited to 'windows')
-rw-r--r--windows/All.vcproj308
-rw-r--r--windows/GhostPDL.sln138
-rw-r--r--windows/Ghostscript-winrt.sln42
-rw-r--r--windows/ghostpcl.vcproj1088
-rw-r--r--windows/ghostpdl.vcproj316
-rw-r--r--windows/ghostscript-ufst.vcproj130
-rw-r--r--windows/ghostscript.vcproj9630
-rw-r--r--windows/ghostscript_rt.vcxproj2716
-rw-r--r--windows/ghostxps.vcproj436
9 files changed, 14804 insertions, 0 deletions
diff --git a/windows/All.vcproj b/windows/All.vcproj
new file mode 100644
index 00000000..5dd74201
--- /dev/null
+++ b/windows/All.vcproj
@@ -0,0 +1,308 @@
+<?xml version="1.0" encoding="Windows-1252"?>
+<VisualStudioProject
+ ProjectType="Visual C++"
+ Version="8.00"
+ Name="All"
+ ProjectGUID="{98351FEF-0032-457C-B9D9-D6B68A829386}"
+ RootNamespace="ghostscript"
+ Keyword="MakeFileProj"
+ >
+ <Platforms>
+ <Platform
+ Name="Win32"
+ />
+ <Platform
+ Name="x64"
+ />
+ </Platforms>
+ <ToolFiles>
+ </ToolFiles>
+ <Configurations>
+ <Configuration
+ Name="Debug|Win32"
+ OutputDirectory="debugobj"
+ IntermediateDirectory="debugobj"
+ ConfigurationType="0"
+ >
+ <Tool
+ Name="VCNMakeTool"
+ BuildCommandLine="cd .. &amp;&amp; nmake -f psi\msvc32.mak SBR=1 DEVSTUDIO= debug &amp;&amp; nmake -f psi\msvc32.mak DEVSTUDIO= debugbsc"
+ ReBuildCommandLine="cd .. &amp;&amp; nmake -f psi\msvc32.mak DEVSTUDIO= debugclean &amp;&amp; nmake -f psi\msvc32.mak SBR=1 DEVSTUDIO= debug &amp;&amp; nmake -f psi\msvc32.mak DEVSTUDIO= debugbsc"
+ CleanCommandLine="cd .. &amp;&amp; nmake -f psi\msvc32.mak DEVSTUDIO= debugclean"
+ Output="$(ProjectDir)\..\debugbin\gswin32c.exe"
+ PreprocessorDefinitions="WIN32;_DEBUG;DEBUG=1;TDEBUG=1;HAVE_SSE2=1"
+ IncludeSearchPath=""
+ ForcedIncludes=""
+ AssemblySearchPath=""
+ ForcedUsingAssemblies=""
+ CompileAsManaged=""
+ />
+ </Configuration>
+ <Configuration
+ Name="Debug|x64"
+ OutputDirectory="debugobj64"
+ IntermediateDirectory="debugobj64"
+ ConfigurationType="0"
+ >
+ <Tool
+ Name="VCNMakeTool"
+ BuildCommandLine="cd .. &amp;&amp; nmake -f psi\msvc32.mak WIN64= SBR=1 DEVSTUDIO= debug &amp;&amp; nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= debugbsc"
+ ReBuildCommandLine="cd .. &amp;&amp; nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= debugclean &amp;&amp; nmake -f psi\msvc32.mak WIN64= SBR=1 DEVSTUDIO= debug &amp;&amp; nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= debugbsc"
+ CleanCommandLine="cd .. &amp;&amp; nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= debugclean"
+ Output="$(ProjectDir)\..\debugbin\gswin64c.exe"
+ PreprocessorDefinitions="WIN64;_DEBUG;DEBUG=1;TDEBUG=1"
+ IncludeSearchPath=""
+ ForcedIncludes=""
+ AssemblySearchPath=""
+ ForcedUsingAssemblies=""
+ CompileAsManaged=""
+ />
+ </Configuration>
+ <Configuration
+ Name="Release|Win32"
+ OutputDirectory="obj"
+ IntermediateDirectory="obj"
+ ConfigurationType="0"
+ >
+ <Tool
+ Name="VCNMakeTool"
+ BuildCommandLine="cd .. &amp;&amp; nmake -f psi\msvc32.mak SBR=1 DEVSTUDIO= &amp;&amp; nmake -f psi\msvc32.mak DEVSTUDIO= bsc"
+ ReBuildCommandLine="cd .. &amp;&amp; nmake -f psi\msvc32.mak DEVSTUDIO= clean &amp;&amp; nmake -f psi\msvc32.mak SBR=1 DEVSTUDIO= &amp;&amp; nmake -f psi\msvc32.mak DEVSTUDIO= bsc"
+ CleanCommandLine="cd .. &amp;&amp; nmake -f psi\msvc32.mak DEVSTUDIO= clean"
+ Output="$(ProjectDir)\..\bin\gswin32c.exe"
+ PreprocessorDefinitions="WIN32;NDEBUG;HAVE_SSE2=1"
+ IncludeSearchPath=""
+ ForcedIncludes=""
+ AssemblySearchPath=""
+ ForcedUsingAssemblies=""
+ CompileAsManaged=""
+ />
+ </Configuration>
+ <Configuration
+ Name="Release|x64"
+ OutputDirectory="obj64"
+ IntermediateDirectory="obj64"
+ ConfigurationType="0"
+ >
+ <Tool
+ Name="VCNMakeTool"
+ BuildCommandLine="cd .. &amp;&amp; nmake -f psi\msvc32.mak WIN64= SBR=1 DEVSTUDIO= &amp;&amp; nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= bsc"
+ ReBuildCommandLine="cd .. &amp;&amp; nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= clean &amp;&amp; nmake -f psi\msvc32.mak WIN64= SBR=1 DEVSTUDIO= &amp;&amp; nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= bsc"
+ CleanCommandLine="cd .. &amp;&amp; nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= clean"
+ Output="$(ProjectDir)\..\bin\gswin64c.exe"
+ PreprocessorDefinitions="WIN32;NDEBUG;"
+ IncludeSearchPath=""
+ ForcedIncludes=""
+ AssemblySearchPath=""
+ ForcedUsingAssemblies=""
+ CompileAsManaged=""
+ />
+ </Configuration>
+ <Configuration
+ Name="Profile|Win32"
+ OutputDirectory="profobj"
+ IntermediateDirectory="profobj"
+ ConfigurationType="0"
+ >
+ <Tool
+ Name="VCNMakeTool"
+ BuildCommandLine="cd .. &amp;&amp; nmake -f psi\msvc32.mak SBR=1 DEVSTUDIO= profile-target &amp;&amp; nmake -f psi\msvc32.mak DEVSTUDIO= profilebsc"
+ ReBuildCommandLine="cd .. &amp;&amp; nmake -f psi\msvc32.mak DEVSTUDIO= profileclean &amp;&amp; nmake -f psi\msvc32.mak SBR=1 DEVSTUDIO= profile-target &amp;&amp; nmake -f psi\msvc32.mak DEVSTUDIO= profilebsc"
+ CleanCommandLine="cd .. &amp;&amp; nmake -f psi\msvc32.mak DEVSTUDIO= profileclean"
+ Output="$(ProjectDir)\..\profbin\gswin32c.exe"
+ PreprocessorDefinitions="WIN32;NDEBUG;DEBUG=0;TDEBUG=0;DEBUGSYM=1;HAVE_SSE2=1"
+ IncludeSearchPath=""
+ ForcedIncludes=""
+ AssemblySearchPath=""
+ ForcedUsingAssemblies=""
+ CompileAsManaged=""
+ />
+ </Configuration>
+ <Configuration
+ Name="Profile|x64"
+ OutputDirectory="profobj64"
+ IntermediateDirectory="profobj64"
+ ConfigurationType="0"
+ >
+ <Tool
+ Name="VCNMakeTool"
+ BuildCommandLine="cd .. &amp;&amp; nmake -f psi\msvc32.mak WIN64= SBR=1 DEVSTUDIO= profile-target &amp;&amp; nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= profilebsc"
+ ReBuildCommandLine="cd .. &amp;&amp; nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= profileclean &amp;&amp; nmake -f psi\msvc32.mak WIN64= SBR=1 DEVSTUDIO= profile-target &amp;&amp; nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= profilebsc"
+ CleanCommandLine="cd .. &amp;&amp; nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= profileclean"
+ Output="$(ProjectDir)\..\profbin\gswin64c.exe"
+ PreprocessorDefinitions="WIN64;_DEBUG;DEBUG=1;TDEBUG=1"
+ IncludeSearchPath=""
+ ForcedIncludes=""
+ AssemblySearchPath=""
+ ForcedUsingAssemblies=""
+ CompileAsManaged=""
+ />
+ </Configuration>
+ <Configuration
+ Name="Memento|Win32"
+ OutputDirectory="memobj"
+ IntermediateDirectory="memobj"
+ ConfigurationType="0"
+ >
+ <Tool
+ Name="VCNMakeTool"
+ BuildCommandLine="cd .. &amp;&amp; nmake -f psi\msvc32.mak SBR=1 DEVSTUDIO= memento-target &amp;&amp; nmake -f psi\msvc32.mak DEVSTUDIO= mementobsc"
+ ReBuildCommandLine="cd .. &amp;&amp; nmake -f psi\msvc32.mak DEVSTUDIO= mementoclean &amp;&amp; nmake -f psi\msvc32.mak SBR=1 DEVSTUDIO= memento-target &amp;&amp; nmake -f psi\msvc32.mak DEVSTUDIO= mementobsc"
+ CleanCommandLine="cd .. &amp;&amp; nmake -f psi\msvc32.mak DEVSTUDIO= mementoclean"
+ Output="$(ProjectDir)\..\membin\gswin32c.exe"
+ PreprocessorDefinitions="WIN32;_DEBUG;DEBUG=1;TDEBUG=1;HAVE_SSE2=1;MEMENTO=1"
+ IncludeSearchPath=""
+ ForcedIncludes=""
+ AssemblySearchPath=""
+ ForcedUsingAssemblies=""
+ CompileAsManaged=""
+ />
+ </Configuration>
+ <Configuration
+ Name="Memento|x64"
+ OutputDirectory="memobj64"
+ IntermediateDirectory="memobj64"
+ ConfigurationType="0"
+ >
+ <Tool
+ Name="VCNMakeTool"
+ BuildCommandLine="cd .. &amp;&amp; nmake -f psi\msvc32.mak WIN64= SBR=1 DEVSTUDIO= memento-target &amp;&amp; nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= mementobsc"
+ ReBuildCommandLine="cd .. &amp;&amp; nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= mementoclean &amp;&amp; nmake -f psi\msvc32.mak WIN64= SBR=1 DEVSTUDIO= memento-target &amp;&amp; nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= mementobsc"
+ CleanCommandLine="cd .. &amp;&amp; nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= mementoclean"
+ Output="$(ProjectDir)\..\membin\gswin64c.exe"
+ PreprocessorDefinitions="WIN64;_DEBUG;DEBUG=1;TDEBUG=1"
+ IncludeSearchPath=""
+ ForcedIncludes=""
+ AssemblySearchPath=""
+ ForcedUsingAssemblies=""
+ CompileAsManaged=""
+ />
+ </Configuration>
+ <Configuration
+ Name="Debug-cups|Win32"
+ OutputDirectory="$(ConfigurationName)"
+ IntermediateDirectory="$(ConfigurationName)"
+ ConfigurationType="0"
+ >
+ <Tool
+ Name="VCNMakeTool"
+ BuildCommandLine="cd .. &amp;&amp; nmake -f psi\msvc32.mak SBR=1 DEVSTUDIO= WITH_CUPS=1 debug &amp;&amp; nmake -f psi\msvc32.mak DEVSTUDIO= WITH_CUPS=1 debugbsc"
+ ReBuildCommandLine="cd .. &amp;&amp; nmake -f psi\msvc32.mak DEVSTUDIO= WITH_CUPS=1 debugclean &amp;&amp; nmake -f psi\msvc32.mak SBR=1 DEVSTUDIO= WITH_CUPS=1 debug &amp;&amp; nmake -f psi\msvc32.mak DEVSTUDIO= WITH_CUPS=1 debugbsc"
+ CleanCommandLine="cd .. &amp;&amp; nmake -f psi\msvc32.mak DEVSTUDIO= WITH_CUPS=1 debugclean"
+ Output="$(ProjectDir)\..\debugbin\gswin32c.exe"
+ PreprocessorDefinitions="WIN32;_DEBUG;DEBUG=1;TDEBUG=1;HAVE_SSE2=1"
+ IncludeSearchPath=""
+ ForcedIncludes=""
+ AssemblySearchPath=""
+ ForcedUsingAssemblies=""
+ CompileAsManaged=""
+ />
+ </Configuration>
+ <Configuration
+ Name="Debug-cups|x64"
+ OutputDirectory="$(PlatformName)\$(ConfigurationName)"
+ IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
+ ConfigurationType="0"
+ >
+ <Tool
+ Name="VCNMakeTool"
+ BuildCommandLine="cd .. &amp;&amp; nmake -f psi\msvc32.mak WIN64= SBR=1 DEVSTUDIO= WITH_CUPS=1 debug &amp;&amp; nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= WITH_CUPS=1 debugbsc"
+ ReBuildCommandLine="cd .. &amp;&amp; nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= WITH_CUPS=1 debugclean &amp;&amp; nmake -f psi\msvc32.mak WIN64= SBR=1 DEVSTUDIO= WITH_CUPS=1 debug &amp;&amp; nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= WITH_CUPS=1 debugbsc"
+ CleanCommandLine="cd .. &amp;&amp; nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= debugclean"
+ Output="$(ProjectDir)\..\debugbin\gswin64c.exe"
+ PreprocessorDefinitions="WIN64;_DEBUG;DEBUG=1;TDEBUG=1"
+ IncludeSearchPath=""
+ ForcedIncludes=""
+ AssemblySearchPath=""
+ ForcedUsingAssemblies=""
+ CompileAsManaged=""
+ />
+ </Configuration>
+ <Configuration
+ Name="Debug-contrib|Win32"
+ OutputDirectory="$(ConfigurationName)"
+ IntermediateDirectory="$(ConfigurationName)"
+ ConfigurationType="0"
+ >
+ <Tool
+ Name="VCNMakeTool"
+ BuildCommandLine="cd .. &amp;&amp; nmake -f psi\msvc32.mak SBR=1 DEVSTUDIO= WITH_CONTRIB=1 debug &amp;&amp; nmake -f psi\msvc32.mak DEVSTUDIO= WITH_CONTRIB=1 debugbsc"
+ ReBuildCommandLine="cd .. &amp;&amp; nmake -f psi\msvc32.mak DEVSTUDIO= WITH_CONTRIB=1 debugclean &amp;&amp; nmake -f psi\msvc32.mak SBR=1 DEVSTUDIO= WITH_CUPS=1 debug &amp;&amp; nmake -f psi\msvc32.mak DEVSTUDIO= WITH_CONTRIB=1 debugbsc"
+ CleanCommandLine="cd .. &amp;&amp; nmake -f psi\msvc32.mak DEVSTUDIO= WITH_CONTRIB=1 debugclean"
+ Output="$(ProjectDir)\..\debugbin\gswin32c.exe"
+ PreprocessorDefinitions="WIN32;_DEBUG;DEBUG=1;TDEBUG=1;HAVE_SSE2=1"
+ IncludeSearchPath=""
+ ForcedIncludes=""
+ AssemblySearchPath=""
+ ForcedUsingAssemblies=""
+ CompileAsManaged=""
+ />
+ </Configuration>
+ <Configuration
+ Name="Debug-contrib|x64"
+ OutputDirectory="$(PlatformName)\$(ConfigurationName)"
+ IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
+ ConfigurationType="0"
+ >
+ <Tool
+ Name="VCNMakeTool"
+ BuildCommandLine="cd .. &amp;&amp; nmake -f psi\msvc32.mak WIN64= SBR=1 DEVSTUDIO= WITH_CUPS=1 debug &amp;&amp; nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= WITH_CUPS=1 debugbsc"
+ ReBuildCommandLine="cd .. &amp;&amp; nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= WITH_CUPS=1 debugclean &amp;&amp; nmake -f psi\msvc32.mak WIN64= SBR=1 DEVSTUDIO= WITH_CUPS=1 debug &amp;&amp; nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= WITH_CUPS=1 debugbsc"
+ CleanCommandLine="cd .. &amp;&amp; nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= debugclean"
+ Output="$(ProjectDir)\..\debugbin\gswin64c.exe"
+ PreprocessorDefinitions="WIN64;_DEBUG;DEBUG=1;TDEBUG=1"
+ IncludeSearchPath=""
+ ForcedIncludes=""
+ AssemblySearchPath=""
+ ForcedUsingAssemblies=""
+ CompileAsManaged=""
+ />
+ </Configuration>
+ <Configuration
+ Name="Release-contrib|Win32"
+ OutputDirectory="$(ConfigurationName)"
+ IntermediateDirectory="$(ConfigurationName)"
+ ConfigurationType="0"
+ >
+ <Tool
+ Name="VCNMakeTool"
+ BuildCommandLine="cd .. &amp;&amp; nmake -f psi\msvc32.mak SBR=1 DEVSTUDIO= &amp;&amp; nmake -f psi\msvc32.mak DEVSTUDIO= bsc"
+ ReBuildCommandLine="cd .. &amp;&amp; nmake -f psi\msvc32.mak DEVSTUDIO= clean &amp;&amp; nmake -f psi\msvc32.mak SBR=1 DEVSTUDIO= &amp;&amp; nmake -f psi\msvc32.mak DEVSTUDIO= bsc"
+ CleanCommandLine="cd .. &amp;&amp; nmake -f psi\msvc32.mak DEVSTUDIO= clean"
+ Output="$(ProjectDir)\..\bin\gswin32c.exe"
+ PreprocessorDefinitions="WIN32;NDEBUG;HAVE_SSE2=1"
+ IncludeSearchPath=""
+ ForcedIncludes=""
+ AssemblySearchPath=""
+ ForcedUsingAssemblies=""
+ CompileAsManaged=""
+ />
+ </Configuration>
+ <Configuration
+ Name="Release-contrib|x64"
+ OutputDirectory="$(PlatformName)\$(ConfigurationName)"
+ IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
+ ConfigurationType="0"
+ >
+ <Tool
+ Name="VCNMakeTool"
+ BuildCommandLine="cd .. &amp;&amp; nmake -f psi\msvc32.mak WIN64= WITH_CONTRIB=1 SBR=1 DEVSTUDIO= WITH_CONTRIB=1 &amp;&amp; nmake -f psi\msvc32.mak WIN64= WITH_CONTRIB=1 DEVSTUDIO= bsc"
+ ReBuildCommandLine="cd .. &amp;&amp; nmake -f psi\msvc32.mak WIN64= WITH_CONTRIB=1 DEVSTUDIO= clean &amp;&amp; nmake -f psi\msvc32.mak WIN64= SBR=1 WITH_CONTRIB=1 DEVSTUDIO= &amp;&amp; nmake -f psi\msvc32.mak WIN64= WITH_CONTRIB=1 DEVSTUDIO= bsc"
+ CleanCommandLine="cd .. &amp;&amp; nmake -f psi\msvc32.mak WIN64= WITH_CONTRIB=1 DEVSTUDIO= clean"
+ Output="$(ProjectDir)\..\bin\gswin64c.exe"
+ PreprocessorDefinitions="WIN32;NDEBUG;"
+ IncludeSearchPath=""
+ ForcedIncludes=""
+ AssemblySearchPath=""
+ ForcedUsingAssemblies=""
+ CompileAsManaged=""
+ />
+ </Configuration>
+ </Configurations>
+ <References>
+ </References>
+ <Files>
+ </Files>
+ <Globals>
+ </Globals>
+</VisualStudioProject>
diff --git a/windows/GhostPDL.sln b/windows/GhostPDL.sln
new file mode 100644
index 00000000..e75e70b5
--- /dev/null
+++ b/windows/GhostPDL.sln
@@ -0,0 +1,138 @@
+
+Microsoft Visual Studio Solution File, Format Version 9.00
+# Visual Studio 2005
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "ghostscript", "ghostscript.vcproj", "{1EDA2AC3-D74F-4F4D-B4D6-AC05CC594A2F}"
+EndProject
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "ghostpcl", "ghostpcl.vcproj", "{ED35CF95-DAA1-45B3-9206-599F4170F198}"
+EndProject
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "ghostxps", "ghostxps.vcproj", "{DE21942C-CDA2-445B-B2EC-51FF54E0F0DD}"
+EndProject
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "ghostpdl", "ghostpdl.vcproj", "{C4038125-61B9-4147-9EA8-39690BA3A599}"
+EndProject
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "All", "All.vcproj", "{98351FEF-0032-457C-B9D9-D6B68A829386}"
+EndProject
+Global
+ GlobalSection(SolutionConfigurationPlatforms) = preSolution
+ Debug|Win32 = Debug|Win32
+ Debug|x64 = Debug|x64
+ Debug-contrib|Win32 = Debug-contrib|Win32
+ Debug-contrib|x64 = Debug-contrib|x64
+ Debug-cups|Win32 = Debug-cups|Win32
+ Debug-cups|x64 = Debug-cups|x64
+ Memento|Win32 = Memento|Win32
+ Memento|x64 = Memento|x64
+ Profile|Win32 = Profile|Win32
+ Profile|x64 = Profile|x64
+ Release|Win32 = Release|Win32
+ Release|x64 = Release|x64
+ Release-contrib|Win32 = Release-contrib|Win32
+ Release-contrib|x64 = Release-contrib|x64
+ EndGlobalSection
+ GlobalSection(ProjectConfigurationPlatforms) = postSolution
+ {1EDA2AC3-D74F-4F4D-B4D6-AC05CC594A2F}.Debug|Win32.ActiveCfg = Debug|Win32
+ {1EDA2AC3-D74F-4F4D-B4D6-AC05CC594A2F}.Debug|x64.ActiveCfg = Debug|x64
+ {1EDA2AC3-D74F-4F4D-B4D6-AC05CC594A2F}.Debug-contrib|Win32.ActiveCfg = Debug-contrib|Win32
+ {1EDA2AC3-D74F-4F4D-B4D6-AC05CC594A2F}.Debug-contrib|x64.ActiveCfg = Debug-contrib|x64
+ {1EDA2AC3-D74F-4F4D-B4D6-AC05CC594A2F}.Debug-contrib|x64.Build.0 = Debug-contrib|x64
+ {1EDA2AC3-D74F-4F4D-B4D6-AC05CC594A2F}.Debug-cups|Win32.ActiveCfg = Debug-cups|Win32
+ {1EDA2AC3-D74F-4F4D-B4D6-AC05CC594A2F}.Debug-cups|x64.ActiveCfg = Debug-cups|x64
+ {1EDA2AC3-D74F-4F4D-B4D6-AC05CC594A2F}.Debug-cups|x64.Build.0 = Debug-cups|x64
+ {1EDA2AC3-D74F-4F4D-B4D6-AC05CC594A2F}.Memento|Win32.ActiveCfg = Memento|Win32
+ {1EDA2AC3-D74F-4F4D-B4D6-AC05CC594A2F}.Memento|x64.ActiveCfg = Memento|x64
+ {1EDA2AC3-D74F-4F4D-B4D6-AC05CC594A2F}.Memento|x64.Build.0 = Memento|x64
+ {1EDA2AC3-D74F-4F4D-B4D6-AC05CC594A2F}.Profile|Win32.ActiveCfg = Profile|Win32
+ {1EDA2AC3-D74F-4F4D-B4D6-AC05CC594A2F}.Profile|x64.ActiveCfg = Profile|x64
+ {1EDA2AC3-D74F-4F4D-B4D6-AC05CC594A2F}.Profile|x64.Build.0 = Profile|x64
+ {1EDA2AC3-D74F-4F4D-B4D6-AC05CC594A2F}.Release|Win32.ActiveCfg = Release|Win32
+ {1EDA2AC3-D74F-4F4D-B4D6-AC05CC594A2F}.Release|x64.ActiveCfg = Release|x64
+ {1EDA2AC3-D74F-4F4D-B4D6-AC05CC594A2F}.Release|x64.Build.0 = Release|x64
+ {1EDA2AC3-D74F-4F4D-B4D6-AC05CC594A2F}.Release-contrib|Win32.ActiveCfg = Release-contrib|Win32
+ {1EDA2AC3-D74F-4F4D-B4D6-AC05CC594A2F}.Release-contrib|x64.ActiveCfg = Release-contrib|x64
+ {1EDA2AC3-D74F-4F4D-B4D6-AC05CC594A2F}.Release-contrib|x64.Build.0 = Release-contrib|x64
+ {ED35CF95-DAA1-45B3-9206-599F4170F198}.Debug|Win32.ActiveCfg = Debug|Win32
+ {ED35CF95-DAA1-45B3-9206-599F4170F198}.Debug|x64.ActiveCfg = Debug|x64
+ {ED35CF95-DAA1-45B3-9206-599F4170F198}.Debug-contrib|Win32.ActiveCfg = Debug-contrib|Win32
+ {ED35CF95-DAA1-45B3-9206-599F4170F198}.Debug-contrib|x64.ActiveCfg = Debug-contrib|x64
+ {ED35CF95-DAA1-45B3-9206-599F4170F198}.Debug-contrib|x64.Build.0 = Debug-contrib|x64
+ {ED35CF95-DAA1-45B3-9206-599F4170F198}.Debug-cups|Win32.ActiveCfg = Debug-cups|Win32
+ {ED35CF95-DAA1-45B3-9206-599F4170F198}.Debug-cups|x64.ActiveCfg = Debug-cups|x64
+ {ED35CF95-DAA1-45B3-9206-599F4170F198}.Debug-cups|x64.Build.0 = Debug-cups|x64
+ {ED35CF95-DAA1-45B3-9206-599F4170F198}.Memento|Win32.ActiveCfg = Memento|Win32
+ {ED35CF95-DAA1-45B3-9206-599F4170F198}.Memento|x64.ActiveCfg = Memento|x64
+ {ED35CF95-DAA1-45B3-9206-599F4170F198}.Memento|x64.Build.0 = Memento|x64
+ {ED35CF95-DAA1-45B3-9206-599F4170F198}.Profile|Win32.ActiveCfg = Profile|Win32
+ {ED35CF95-DAA1-45B3-9206-599F4170F198}.Profile|x64.ActiveCfg = Profile|x64
+ {ED35CF95-DAA1-45B3-9206-599F4170F198}.Profile|x64.Build.0 = Profile|x64
+ {ED35CF95-DAA1-45B3-9206-599F4170F198}.Release|Win32.ActiveCfg = Release|Win32
+ {ED35CF95-DAA1-45B3-9206-599F4170F198}.Release|x64.ActiveCfg = Release|x64
+ {ED35CF95-DAA1-45B3-9206-599F4170F198}.Release|x64.Build.0 = Release|x64
+ {ED35CF95-DAA1-45B3-9206-599F4170F198}.Release-contrib|Win32.ActiveCfg = Release-contrib|Win32
+ {ED35CF95-DAA1-45B3-9206-599F4170F198}.Release-contrib|x64.ActiveCfg = Release-contrib|x64
+ {ED35CF95-DAA1-45B3-9206-599F4170F198}.Release-contrib|x64.Build.0 = Release-contrib|x64
+ {DE21942C-CDA2-445B-B2EC-51FF54E0F0DD}.Debug|Win32.ActiveCfg = Debug|Win32
+ {DE21942C-CDA2-445B-B2EC-51FF54E0F0DD}.Debug|x64.ActiveCfg = Debug|x64
+ {DE21942C-CDA2-445B-B2EC-51FF54E0F0DD}.Debug-contrib|Win32.ActiveCfg = Debug-contrib|Win32
+ {DE21942C-CDA2-445B-B2EC-51FF54E0F0DD}.Debug-contrib|x64.ActiveCfg = Debug-contrib|x64
+ {DE21942C-CDA2-445B-B2EC-51FF54E0F0DD}.Debug-contrib|x64.Build.0 = Debug-contrib|x64
+ {DE21942C-CDA2-445B-B2EC-51FF54E0F0DD}.Debug-cups|Win32.ActiveCfg = Debug-cups|Win32
+ {DE21942C-CDA2-445B-B2EC-51FF54E0F0DD}.Debug-cups|x64.ActiveCfg = Debug-cups|x64
+ {DE21942C-CDA2-445B-B2EC-51FF54E0F0DD}.Debug-cups|x64.Build.0 = Debug-cups|x64
+ {DE21942C-CDA2-445B-B2EC-51FF54E0F0DD}.Memento|Win32.ActiveCfg = Memento|Win32
+ {DE21942C-CDA2-445B-B2EC-51FF54E0F0DD}.Memento|x64.ActiveCfg = Memento|x64
+ {DE21942C-CDA2-445B-B2EC-51FF54E0F0DD}.Memento|x64.Build.0 = Memento|x64
+ {DE21942C-CDA2-445B-B2EC-51FF54E0F0DD}.Profile|Win32.ActiveCfg = Profile|Win32
+ {DE21942C-CDA2-445B-B2EC-51FF54E0F0DD}.Profile|x64.ActiveCfg = Profile|x64
+ {DE21942C-CDA2-445B-B2EC-51FF54E0F0DD}.Profile|x64.Build.0 = Profile|x64
+ {DE21942C-CDA2-445B-B2EC-51FF54E0F0DD}.Release|Win32.ActiveCfg = Release|Win32
+ {DE21942C-CDA2-445B-B2EC-51FF54E0F0DD}.Release|x64.ActiveCfg = Release|x64
+ {DE21942C-CDA2-445B-B2EC-51FF54E0F0DD}.Release|x64.Build.0 = Release|x64
+ {DE21942C-CDA2-445B-B2EC-51FF54E0F0DD}.Release-contrib|Win32.ActiveCfg = Release-contrib|Win32
+ {DE21942C-CDA2-445B-B2EC-51FF54E0F0DD}.Release-contrib|x64.ActiveCfg = Release-contrib|x64
+ {DE21942C-CDA2-445B-B2EC-51FF54E0F0DD}.Release-contrib|x64.Build.0 = Release-contrib|x64
+ {C4038125-61B9-4147-9EA8-39690BA3A599}.Debug|Win32.ActiveCfg = Debug|Win32
+ {C4038125-61B9-4147-9EA8-39690BA3A599}.Debug|x64.ActiveCfg = Debug|x64
+ {C4038125-61B9-4147-9EA8-39690BA3A599}.Debug-contrib|Win32.ActiveCfg = Debug-contrib|Win32
+ {C4038125-61B9-4147-9EA8-39690BA3A599}.Debug-contrib|x64.ActiveCfg = Debug-contrib|x64
+ {C4038125-61B9-4147-9EA8-39690BA3A599}.Debug-contrib|x64.Build.0 = Debug-contrib|x64
+ {C4038125-61B9-4147-9EA8-39690BA3A599}.Debug-cups|Win32.ActiveCfg = Debug-cups|Win32
+ {C4038125-61B9-4147-9EA8-39690BA3A599}.Debug-cups|x64.ActiveCfg = Debug-cups|x64
+ {C4038125-61B9-4147-9EA8-39690BA3A599}.Debug-cups|x64.Build.0 = Debug-cups|x64
+ {C4038125-61B9-4147-9EA8-39690BA3A599}.Memento|Win32.ActiveCfg = Memento|Win32
+ {C4038125-61B9-4147-9EA8-39690BA3A599}.Memento|x64.ActiveCfg = Memento|x64
+ {C4038125-61B9-4147-9EA8-39690BA3A599}.Memento|x64.Build.0 = Memento|x64
+ {C4038125-61B9-4147-9EA8-39690BA3A599}.Profile|Win32.ActiveCfg = Profile|Win32
+ {C4038125-61B9-4147-9EA8-39690BA3A599}.Profile|x64.ActiveCfg = Profile|x64
+ {C4038125-61B9-4147-9EA8-39690BA3A599}.Profile|x64.Build.0 = Profile|x64
+ {C4038125-61B9-4147-9EA8-39690BA3A599}.Release|Win32.ActiveCfg = Release|Win32
+ {C4038125-61B9-4147-9EA8-39690BA3A599}.Release|x64.ActiveCfg = Release|x64
+ {C4038125-61B9-4147-9EA8-39690BA3A599}.Release|x64.Build.0 = Release|x64
+ {C4038125-61B9-4147-9EA8-39690BA3A599}.Release-contrib|Win32.ActiveCfg = Release-contrib|Win32
+ {C4038125-61B9-4147-9EA8-39690BA3A599}.Release-contrib|x64.ActiveCfg = Release-contrib|x64
+ {C4038125-61B9-4147-9EA8-39690BA3A599}.Release-contrib|x64.Build.0 = Release-contrib|x64
+ {98351FEF-0032-457C-B9D9-D6B68A829386}.Debug|Win32.ActiveCfg = Debug|Win32
+ {98351FEF-0032-457C-B9D9-D6B68A829386}.Debug|Win32.Build.0 = Debug|Win32
+ {98351FEF-0032-457C-B9D9-D6B68A829386}.Debug|x64.ActiveCfg = Debug|x64
+ {98351FEF-0032-457C-B9D9-D6B68A829386}.Debug|x64.Build.0 = Debug|x64
+ {98351FEF-0032-457C-B9D9-D6B68A829386}.Debug-contrib|Win32.ActiveCfg = Debug-contrib|Win32
+ {98351FEF-0032-457C-B9D9-D6B68A829386}.Debug-contrib|Win32.Build.0 = Debug-contrib|Win32
+ {98351FEF-0032-457C-B9D9-D6B68A829386}.Debug-contrib|x64.ActiveCfg = Debug|Win32
+ {98351FEF-0032-457C-B9D9-D6B68A829386}.Debug-cups|Win32.ActiveCfg = Debug-cups|Win32
+ {98351FEF-0032-457C-B9D9-D6B68A829386}.Debug-cups|Win32.Build.0 = Debug-cups|Win32
+ {98351FEF-0032-457C-B9D9-D6B68A829386}.Debug-cups|x64.ActiveCfg = Debug|Win32
+ {98351FEF-0032-457C-B9D9-D6B68A829386}.Memento|Win32.ActiveCfg = Memento|Win32
+ {98351FEF-0032-457C-B9D9-D6B68A829386}.Memento|Win32.Build.0 = Memento|Win32
+ {98351FEF-0032-457C-B9D9-D6B68A829386}.Memento|x64.ActiveCfg = Release|Win32
+ {98351FEF-0032-457C-B9D9-D6B68A829386}.Profile|Win32.ActiveCfg = Profile|Win32
+ {98351FEF-0032-457C-B9D9-D6B68A829386}.Profile|Win32.Build.0 = Profile|Win32
+ {98351FEF-0032-457C-B9D9-D6B68A829386}.Profile|x64.ActiveCfg = Release|Win32
+ {98351FEF-0032-457C-B9D9-D6B68A829386}.Release|Win32.ActiveCfg = Release|Win32
+ {98351FEF-0032-457C-B9D9-D6B68A829386}.Release|Win32.Build.0 = Release|Win32
+ {98351FEF-0032-457C-B9D9-D6B68A829386}.Release|x64.ActiveCfg = Release|Win32
+ {98351FEF-0032-457C-B9D9-D6B68A829386}.Release-contrib|Win32.ActiveCfg = Release-contrib|Win32
+ {98351FEF-0032-457C-B9D9-D6B68A829386}.Release-contrib|Win32.Build.0 = Release-contrib|Win32
+ {98351FEF-0032-457C-B9D9-D6B68A829386}.Release-contrib|x64.ActiveCfg = Release|Win32
+ EndGlobalSection
+ GlobalSection(SolutionProperties) = preSolution
+ HideSolutionNode = FALSE
+ EndGlobalSection
+EndGlobal
diff --git a/windows/Ghostscript-winrt.sln b/windows/Ghostscript-winrt.sln
new file mode 100644
index 00000000..0462fcbe
--- /dev/null
+++ b/windows/Ghostscript-winrt.sln
@@ -0,0 +1,42 @@
+
+Microsoft Visual Studio Solution File, Format Version 12.00
+# Visual Studio 2012
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "ghostscript", "..\windows\ghostscript_rt.vcxproj", "{1EDA2AC3-D74F-4F4D-B4D6-AC05CC594A2F}"
+EndProject
+Global
+ GlobalSection(SolutionConfigurationPlatforms) = preSolution
+ Debug|32bit = Debug|32bit
+ Debug|64bit = Debug|64bit
+ Debug-contrib|32bit = Debug-contrib|32bit
+ Debug-contrib|64bit = Debug-contrib|64bit
+ Debug-cups|32bit = Debug-cups|32bit
+ Debug-cups|64bit = Debug-cups|64bit
+ Memento|32bit = Memento|32bit
+ Memento|64bit = Memento|64bit
+ Profile|32bit = Profile|32bit
+ Profile|64bit = Profile|64bit
+ Release|32bit = Release|32bit
+ Release|64bit = Release|64bit
+ Release-contrib|32bit = Release-contrib|32bit
+ Release-contrib|64bit = Release-contrib|64bit
+ EndGlobalSection
+ GlobalSection(ProjectConfigurationPlatforms) = postSolution
+ {1EDA2AC3-D74F-4F4D-B4D6-AC05CC594A2F}.Debug|32bit.ActiveCfg = Debug|Win32
+ {1EDA2AC3-D74F-4F4D-B4D6-AC05CC594A2F}.Debug|64bit.ActiveCfg = Debug|Win32
+ {1EDA2AC3-D74F-4F4D-B4D6-AC05CC594A2F}.Debug-contrib|32bit.ActiveCfg = Debug-contrib|Win32
+ {1EDA2AC3-D74F-4F4D-B4D6-AC05CC594A2F}.Debug-contrib|64bit.ActiveCfg = Debug-contrib|Win32
+ {1EDA2AC3-D74F-4F4D-B4D6-AC05CC594A2F}.Debug-cups|32bit.ActiveCfg = Debug-cups|Win32
+ {1EDA2AC3-D74F-4F4D-B4D6-AC05CC594A2F}.Debug-cups|64bit.ActiveCfg = Debug-cups|Win32
+ {1EDA2AC3-D74F-4F4D-B4D6-AC05CC594A2F}.Memento|32bit.ActiveCfg = Memento|Win32
+ {1EDA2AC3-D74F-4F4D-B4D6-AC05CC594A2F}.Memento|64bit.ActiveCfg = Memento|Win32
+ {1EDA2AC3-D74F-4F4D-B4D6-AC05CC594A2F}.Profile|32bit.ActiveCfg = Profile|Win32
+ {1EDA2AC3-D74F-4F4D-B4D6-AC05CC594A2F}.Profile|64bit.ActiveCfg = Profile|Win32
+ {1EDA2AC3-D74F-4F4D-B4D6-AC05CC594A2F}.Release|32bit.ActiveCfg = Release|Win32
+ {1EDA2AC3-D74F-4F4D-B4D6-AC05CC594A2F}.Release|64bit.ActiveCfg = Release|Win32
+ {1EDA2AC3-D74F-4F4D-B4D6-AC05CC594A2F}.Release-contrib|32bit.ActiveCfg = Release-contrib|Win32
+ {1EDA2AC3-D74F-4F4D-B4D6-AC05CC594A2F}.Release-contrib|64bit.ActiveCfg = Release-contrib|Win32
+ EndGlobalSection
+ GlobalSection(SolutionProperties) = preSolution
+ HideSolutionNode = FALSE
+ EndGlobalSection
+EndGlobal
diff --git a/windows/ghostpcl.vcproj b/windows/ghostpcl.vcproj
new file mode 100644
index 00000000..e590a619
--- /dev/null
+++ b/windows/ghostpcl.vcproj
@@ -0,0 +1,1088 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<VisualStudioProject
+ ProjectType="Visual C++"
+ Version="8.00"
+ Name="ghostpcl"
+ ProjectGUID="{ED35CF95-DAA1-45B3-9206-599F4170F198}"
+ RootNamespace="ghostpcl"
+ Keyword="MakeFileProj"
+ >
+ <Platforms>
+ <Platform
+ Name="Win32"
+ />
+ <Platform
+ Name="x64"
+ />
+ </Platforms>
+ <ToolFiles>
+ </ToolFiles>
+ <Configurations>
+ <Configuration
+ Name="Debug|Win32"
+ OutputDirectory="debugobj"
+ IntermediateDirectory="debugobj"
+ ConfigurationType="0"
+ >
+ <Tool
+ Name="VCNMakeTool"
+ BuildCommandLine="cd .. &amp;&amp; nmake -f psi\msvc32.mak SBR=1 DEVSTUDIO= gpcl6debug &amp;&amp; nmake -f psi\msvc32.mak DEVSTUDIO= debugbsc"
+ ReBuildCommandLine="cd .. &amp;&amp; nmake -f psi\msvc32.mak DEVSTUDIO= debugclean &amp;&amp; nmake -f psi\msvc32.mak SBR=1 DEVSTUDIO= gpcl6debug &amp;&amp; nmake -f psi\msvc32.mak DEVSTUDIO= debugbsc"
+ CleanCommandLine="cd .. &amp;&amp; nmake -f psi\msvc32.mak DEVSTUDIO= debugclean"
+ Output="$(ProjectDir)\..\debugbin\gpcl6win32.exe"
+ PreprocessorDefinitions="WIN32;_DEBUG;DEBUG=1;TDEBUG=1;HAVE_SSE2=1"
+ IncludeSearchPath=""
+ ForcedIncludes=""
+ AssemblySearchPath=""
+ ForcedUsingAssemblies=""
+ CompileAsManaged=""
+ />
+ </Configuration>
+ <Configuration
+ Name="Debug|x64"
+ OutputDirectory="debugobj64"
+ IntermediateDirectory="debugobj64"
+ ConfigurationType="0"
+ >
+ <Tool
+ Name="VCNMakeTool"
+ BuildCommandLine="cd .. &amp;&amp; nmake -f psi\msvc32.mak WIN64= SBR=1 DEVSTUDIO= gpcl6debug &amp;&amp; nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= debugbsc"
+ ReBuildCommandLine="cd .. &amp;&amp; nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= debugclean &amp;&amp; nmake -f psi\msvc32.mak WIN64= SBR=1 DEVSTUDIO= gpcl6debug &amp;&amp; nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= debugbsc"
+ CleanCommandLine="cd .. &amp;&amp; nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= debugclean"
+ Output="$(ProjectDir)\..\debugbin\gpcl6win64.exe"
+ PreprocessorDefinitions="WIN64;_DEBUG;DEBUG=1;TDEBUG=1"
+ IncludeSearchPath=""
+ ForcedIncludes=""
+ AssemblySearchPath=""
+ ForcedUsingAssemblies=""
+ CompileAsManaged=""
+ />
+ </Configuration>
+ <Configuration
+ Name="Release|Win32"
+ OutputDirectory="obj"
+ IntermediateDirectory="obj"
+ ConfigurationType="0"
+ >
+ <Tool
+ Name="VCNMakeTool"
+ BuildCommandLine="cd .. &amp;&amp; nmake -f psi\msvc32.mak SBR=1 DEVSTUDIO= gpcl6 &amp;&amp; nmake -f psi\msvc32.mak DEVSTUDIO= bsc"
+ ReBuildCommandLine="cd .. &amp;&amp; nmake -f psi\msvc32.mak DEVSTUDIO= clean &amp;&amp; nmake -f psi\msvc32.mak SBR=1 DEVSTUDIO= gpcl6 &amp;&amp; nmake -f psi\msvc32.mak DEVSTUDIO= bsc"
+ CleanCommandLine="cd .. &amp;&amp; nmake -f psi\msvc32.mak DEVSTUDIO= clean"
+ Output="$(ProjectDir)\..\bin\gpcl6win32.exe"
+ PreprocessorDefinitions="WIN32;NDEBUG;HAVE_SSE2=1"
+ IncludeSearchPath=""
+ ForcedIncludes=""
+ AssemblySearchPath=""
+ ForcedUsingAssemblies=""
+ CompileAsManaged=""
+ />
+ </Configuration>
+ <Configuration
+ Name="Release|x64"
+ OutputDirectory="obj64"
+ IntermediateDirectory="obj64"
+ ConfigurationType="0"
+ >
+ <Tool
+ Name="VCNMakeTool"
+ BuildCommandLine="cd .. &amp;&amp; nmake -f psi\msvc32.mak WIN64= SBR=1 DEVSTUDIO= gpcl6 &amp;&amp; nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= bsc"
+ ReBuildCommandLine="cd .. &amp;&amp; nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= clean &amp;&amp; nmake -f psi\msvc32.mak WIN64= SBR=1 DEVSTUDIO= gpcl6 &amp;&amp; nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= bsc"
+ CleanCommandLine="cd .. &amp;&amp; nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= clean"
+ Output="$(ProjectDir)\..\bin\gpcl6win64.exe"
+ PreprocessorDefinitions="WIN32;NDEBUG;"
+ IncludeSearchPath=""
+ ForcedIncludes=""
+ AssemblySearchPath=""
+ ForcedUsingAssemblies=""
+ CompileAsManaged=""
+ />
+ </Configuration>
+ <Configuration
+ Name="Profile|Win32"
+ OutputDirectory="profobj"
+ IntermediateDirectory="profobj"
+ ConfigurationType="0"
+ >
+ <Tool
+ Name="VCNMakeTool"
+ BuildCommandLine="cd .. &amp;&amp; nmake -f psi\msvc32.mak SBR=1 DEVSTUDIO= gpcl6profile &amp;&amp; nmake -f psi\msvc32.mak DEVSTUDIO= profilebsc"
+ ReBuildCommandLine="cd .. &amp;&amp; nmake -f psi\msvc32.mak DEVSTUDIO= profileclean &amp;&amp; nmake -f psi\msvc32.mak SBR=1 DEVSTUDIO= gpcl6profile &amp;&amp; nmake -f psi\msvc32.mak DEVSTUDIO= profilebsc"
+ CleanCommandLine="cd .. &amp;&amp; nmake -f psi\msvc32.mak DEVSTUDIO= profileclean"
+ Output="$(ProjectDir)\..\profbin\gpcl6win32.exe"
+ PreprocessorDefinitions="WIN32;NDEBUG;DEBUG=0;TDEBUG=0;DEBUGSYM=1;HAVE_SSE2=1"
+ IncludeSearchPath=""
+ ForcedIncludes=""
+ AssemblySearchPath=""
+ ForcedUsingAssemblies=""
+ CompileAsManaged=""
+ />
+ </Configuration>
+ <Configuration
+ Name="Profile|x64"
+ OutputDirectory="profobj64"
+ IntermediateDirectory="profobj64"
+ ConfigurationType="0"
+ >
+ <Tool
+ Name="VCNMakeTool"
+ BuildCommandLine="cd .. &amp;&amp; nmake -f psi\msvc32.mak WIN64= SBR=1 DEVSTUDIO= gpcl6profile &amp;&amp; nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= profilebsc"
+ ReBuildCommandLine="cd .. &amp;&amp; nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= profileclean &amp;&amp; nmake -f psi\msvc32.mak WIN64= SBR=1 DEVSTUDIO= gpcl6profile &amp;&amp; nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= profilebsc"
+ CleanCommandLine="cd .. &amp;&amp; nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= profileclean"
+ Output="$(ProjectDir)\..\profbin\gpcl6win64.exe"
+ PreprocessorDefinitions="WIN64;_DEBUG;DEBUG=1;TDEBUG=1"
+ IncludeSearchPath=""
+ ForcedIncludes=""
+ AssemblySearchPath=""
+ ForcedUsingAssemblies=""
+ CompileAsManaged=""
+ />
+ </Configuration>
+ <Configuration
+ Name="Memento|Win32"
+ OutputDirectory="memobj"
+ IntermediateDirectory="memobj"
+ ConfigurationType="0"
+ >
+ <Tool
+ Name="VCNMakeTool"
+ BuildCommandLine="cd .. &amp;&amp; nmake -f psi\msvc32.mak SBR=1 DEVSTUDIO= gpcl6memento &amp;&amp; nmake -f psi\msvc32.mak DEVSTUDIO= mementobsc"
+ ReBuildCommandLine="cd .. &amp;&amp; nmake -f psi\msvc32.mak DEVSTUDIO= mementoclean &amp;&amp; nmake -f psi\msvc32.mak SBR=1 DEVSTUDIO= gpcl6memento &amp;&amp; nmake -f psi\msvc32.mak DEVSTUDIO= mementobsc"
+ CleanCommandLine="cd .. &amp;&amp; nmake -f psi\msvc32.mak DEVSTUDIO= mementoclean"
+ Output="$(ProjectDir)\..\membin\gpcl6win32.exe"
+ PreprocessorDefinitions="WIN32;_DEBUG;DEBUG=1;TDEBUG=1;HAVE_SSE2=1;MEMENTO=1"
+ IncludeSearchPath=""
+ ForcedIncludes=""
+ AssemblySearchPath=""
+ ForcedUsingAssemblies=""
+ CompileAsManaged=""
+ />
+ </Configuration>
+ <Configuration
+ Name="Memento|x64"
+ OutputDirectory="memobj64"
+ IntermediateDirectory="memobj64"
+ ConfigurationType="0"
+ >
+ <Tool
+ Name="VCNMakeTool"
+ BuildCommandLine="cd .. &amp;&amp; nmake -f psi\msvc32.mak WIN64= SBR=1 DEVSTUDIO= gpcl6memento &amp;&amp; nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= mementobsc"
+ ReBuildCommandLine="cd .. &amp;&amp; nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= mementoclean &amp;&amp; nmake -f psi\msvc32.mak WIN64= SBR=1 DEVSTUDIO= gpcl6memento &amp;&amp; nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= mementobsc"
+ CleanCommandLine="cd .. &amp;&amp; nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= mementoclean"
+ Output="$(ProjectDir)\..\membin\gpcl6win64.exe"
+ PreprocessorDefinitions="WIN64;_DEBUG;DEBUG=1;TDEBUG=1"
+ IncludeSearchPath=""
+ ForcedIncludes=""
+ AssemblySearchPath=""
+ ForcedUsingAssemblies=""
+ CompileAsManaged=""
+ />
+ </Configuration>
+ <Configuration
+ Name="Debug-cups|Win32"
+ OutputDirectory="$(ConfigurationName)"
+ IntermediateDirectory="$(ConfigurationName)"
+ ConfigurationType="0"
+ >
+ <Tool
+ Name="VCNMakeTool"
+ BuildCommandLine="cd .. &amp;&amp; nmake -f psi\msvc32.mak SBR=1 DEVSTUDIO= WITH_CUPS=1 gpcl6debug &amp;&amp; nmake -f psi\msvc32.mak DEVSTUDIO= WITH_CUPS=1 debugbsc"
+ ReBuildCommandLine="cd .. &amp;&amp; nmake -f psi\msvc32.mak DEVSTUDIO= WITH_CUPS=1 debugclean &amp;&amp; nmake -f psi\msvc32.mak SBR=1 DEVSTUDIO= WITH_CUPS=1 gpcl6debug &amp;&amp; nmake -f psi\msvc32.mak DEVSTUDIO= WITH_CUPS=1 debugbsc"
+ CleanCommandLine="cd .. &amp;&amp; nmake -f psi\msvc32.mak DEVSTUDIO= WITH_CUPS=1 debugclean"
+ Output="$(ProjectDir)\..\debugbin\gpcl6win32.exe"
+ PreprocessorDefinitions="WIN32;_DEBUG;DEBUG=1;TDEBUG=1;HAVE_SSE2=1"
+ IncludeSearchPath=""
+ ForcedIncludes=""
+ AssemblySearchPath=""
+ ForcedUsingAssemblies=""
+ CompileAsManaged=""
+ />
+ </Configuration>
+ <Configuration
+ Name="Debug-cups|x64"
+ OutputDirectory="$(PlatformName)\$(ConfigurationName)"
+ IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
+ ConfigurationType="0"
+ >
+ <Tool
+ Name="VCNMakeTool"
+ BuildCommandLine="cd .. &amp;&amp; nmake -f psi\msvc32.mak WIN64= SBR=1 DEVSTUDIO= WITH_CUPS=1 gpcl6debug &amp;&amp; nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= WITH_CUPS=1 debugbsc"
+ ReBuildCommandLine="cd .. &amp;&amp; nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= WITH_CUPS=1 debugclean &amp;&amp; nmake -f psi\msvc32.mak WIN64= SBR=1 DEVSTUDIO= WITH_CUPS=1 gpcl6debug &amp;&amp; nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= WITH_CUPS=1 debugbsc"
+ CleanCommandLine="cd .. &amp;&amp; nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= debugclean"
+ Output="$(ProjectDir)\..\debugbin\gpcl6win64.exe"
+ PreprocessorDefinitions="WIN64;_DEBUG;DEBUG=1;TDEBUG=1"
+ IncludeSearchPath=""
+ ForcedIncludes=""
+ AssemblySearchPath=""
+ ForcedUsingAssemblies=""
+ CompileAsManaged=""
+ />
+ </Configuration>
+ <Configuration
+ Name="Debug-contrib|Win32"
+ OutputDirectory="$(ConfigurationName)"
+ IntermediateDirectory="$(ConfigurationName)"
+ ConfigurationType="0"
+ >
+ <Tool
+ Name="VCNMakeTool"
+ BuildCommandLine="cd .. &amp;&amp; nmake -f psi\msvc32.mak SBR=1 DEVSTUDIO= WITH_CONTRIB=1 gpcl6debug &amp;&amp; nmake -f psi\msvc32.mak DEVSTUDIO= WITH_CONTRIB=1 debugbsc"
+ ReBuildCommandLine="cd .. &amp;&amp; nmake -f psi\msvc32.mak DEVSTUDIO= WITH_CONTRIB=1 debugclean &amp;&amp; nmake -f psi\msvc32.mak SBR=1 DEVSTUDIO= WITH_CUPS=1 gpcl6debug &amp;&amp; nmake -f psi\msvc32.mak DEVSTUDIO= WITH_CONTRIB=1 debugbsc"
+ CleanCommandLine="cd .. &amp;&amp; nmake -f psi\msvc32.mak DEVSTUDIO= WITH_CONTRIB=1 debugclean"
+ Output="$(ProjectDir)\..\debugbin\gpcl6win32.exe"
+ PreprocessorDefinitions="WIN32;_DEBUG;DEBUG=1;TDEBUG=1;HAVE_SSE2=1"
+ IncludeSearchPath=""
+ ForcedIncludes=""
+ AssemblySearchPath=""
+ ForcedUsingAssemblies=""
+ CompileAsManaged=""
+ />
+ </Configuration>
+ <Configuration
+ Name="Debug-contrib|x64"
+ OutputDirectory="$(PlatformName)\$(ConfigurationName)"
+ IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
+ ConfigurationType="0"
+ >
+ <Tool
+ Name="VCNMakeTool"
+ BuildCommandLine="cd .. &amp;&amp; nmake -f psi\msvc32.mak WIN64= SBR=1 DEVSTUDIO= WITH_CUPS=1 gpcl6debug &amp;&amp; nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= WITH_CUPS=1 debugbsc"
+ ReBuildCommandLine="cd .. &amp;&amp; nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= WITH_CUPS=1 debugclean &amp;&amp; nmake -f psi\msvc32.mak WIN64= SBR=1 DEVSTUDIO= WITH_CUPS=1 gpcl6debug &amp;&amp; nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= WITH_CUPS=1 debugbsc"
+ CleanCommandLine="cd .. &amp;&amp; nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= debugclean"
+ Output="$(ProjectDir)\..\debugbin\gpcl6win64.exe"
+ PreprocessorDefinitions="WIN64;_DEBUG;DEBUG=1;TDEBUG=1"
+ IncludeSearchPath=""
+ ForcedIncludes=""
+ AssemblySearchPath=""
+ ForcedUsingAssemblies=""
+ CompileAsManaged=""
+ />
+ </Configuration>
+ <Configuration
+ Name="Release-contrib|Win32"
+ OutputDirectory="$(ConfigurationName)"
+ IntermediateDirectory="$(ConfigurationName)"
+ ConfigurationType="0"
+ >
+ <Tool
+ Name="VCNMakeTool"
+ BuildCommandLine="cd .. &amp;&amp; nmake -f psi\msvc32.mak SBR=1 DEVSTUDIO= gpcl6 &amp;&amp; nmake -f psi\msvc32.mak DEVSTUDIO= bsc"
+ ReBuildCommandLine="cd .. &amp;&amp; nmake -f psi\msvc32.mak DEVSTUDIO= clean &amp;&amp; nmake -f psi\msvc32.mak SBR=1 DEVSTUDIO= gpcl6 &amp;&amp; nmake -f psi\msvc32.mak DEVSTUDIO= bsc"
+ CleanCommandLine="cd .. &amp;&amp; nmake -f psi\msvc32.mak DEVSTUDIO= clean"
+ Output="$(ProjectDir)\..\bin\gpcl6win32.exe"
+ PreprocessorDefinitions="WIN32;NDEBUG;HAVE_SSE2=1"
+ IncludeSearchPath=""
+ ForcedIncludes=""
+ AssemblySearchPath=""
+ ForcedUsingAssemblies=""
+ CompileAsManaged=""
+ />
+ </Configuration>
+ <Configuration
+ Name="Release-contrib|x64"
+ OutputDirectory="$(PlatformName)\$(ConfigurationName)"
+ IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
+ ConfigurationType="0"
+ >
+ <Tool
+ Name="VCNMakeTool"
+ BuildCommandLine="cd .. &amp;&amp; nmake -f psi\msvc32.mak WIN64= WITH_CONTRIB=1 SBR=1 DEVSTUDIO= WITH_CONTRIB=1 gpcl6 &amp;&amp; nmake -f psi\msvc32.mak WIN64= WITH_CONTRIB=1 DEVSTUDIO= bsc"
+ ReBuildCommandLine="cd .. &amp;&amp; nmake -f psi\msvc32.mak WIN64= WITH_CONTRIB=1 DEVSTUDIO= clean &amp;&amp; nmake -f psi\msvc32.mak WIN64= SBR=1 WITH_CONTRIB=1 DEVSTUDIO= gpcl6 &amp;&amp; nmake -f psi\msvc32.mak WIN64= WITH_CONTRIB=1 DEVSTUDIO= bsc"
+ CleanCommandLine="cd .. &amp;&amp; nmake -f psi\msvc32.mak WIN64= WITH_CONTRIB=1 DEVSTUDIO= clean"
+ Output="$(ProjectDir)\..\bin\gpcl6win64.exe"
+ PreprocessorDefinitions="WIN32;NDEBUG;"
+ IncludeSearchPath=""
+ ForcedIncludes=""
+ AssemblySearchPath=""
+ ForcedUsingAssemblies=""
+ CompileAsManaged=""
+ />
+ </Configuration>
+ </Configurations>
+ <References>
+ </References>
+ <Files>
+ <Filter
+ Name="pcl"
+ >
+ <File
+ RelativePath="..\pcl\pcl\pcbiptrn.c"
+ >
+ </File>
+ <File
+ RelativePath="..\pcl\pcl\pccid.c"
+ >
+ </File>
+ <File
+ RelativePath="..\pcl\pcl\pccolor.c"
+ >
+ </File>
+ <File
+ RelativePath="..\pcl\pcl\pccprint.c"
+ >
+ </File>
+ <File
+ RelativePath="..\pcl\pcl\pccsbase.c"
+ >
+ </File>
+ <File
+ RelativePath="..\pcl\pcl\pcdither.c"
+ >
+ </File>
+ <File
+ RelativePath="..\pcl\pcl\pcdraw.c"
+ >
+ </File>
+ <File
+ RelativePath="..\pcl\pcl\pcfont.c"
+ >
+ </File>
+ <File
+ RelativePath="..\pcl\pcl\pcfontpg.c"
+ >
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+ <File
+ RelativePath="..\pcl\pcl\pcfrgrnd.c"
+ >
+ </File>
+ <File
+ RelativePath="..\pcl\pcl\pcfsel.c"
+ >
+ </File>
+ <File
+ RelativePath="..\pcl\pcl\pcht.c"
+ >
+ </File>
+ <File
+ RelativePath="..\pcl\pcl\pcident.c"
+ >
+ </File>
+ <File
+ RelativePath="..\pcl\pcl\pcimpl.c"
+ >
+ </File>
+ <File
+ RelativePath="..\pcl\pcl\pcindxed.c"
+ >
+ </File>
+ <File
+ RelativePath="..\pcl\pcl\pcjob.c"
+ >
+ </File>
+ <File
+ RelativePath="..\pcl\pcl\pclookup.c"
+ >
+ </File>
+ <File
+ RelativePath="..\pcl\pcl\pcmacros.c"
+ >
+ </File>
+ <File
+ RelativePath="..\pcl\pcl\pcmisc.c"
+ >
+ </File>
+ <File
+ RelativePath="..\pcl\pcl\pcmtx3.c"
+ >
+ </File>
+ <File
+ RelativePath="..\pcl\pcl\pcommand.c"
+ >
+ </File>
+ <File
+ RelativePath="..\pcl\pcl\pcpage.c"
+ >
+ </File>
+ <File
+ RelativePath="..\pcl\pcl\pcpalet.c"
+ >
+ </File>
+ <File
+ RelativePath="..\pcl\pcl\pcparse.c"
+ >
+ </File>
+ <File
+ RelativePath="..\pcl\pcl\pcpatrn.c"
+ >
+ </File>
+ <File
+ RelativePath="..\pcl\pcl\pcpatxfm.c"
+ >
+ </File>
+ <File
+ RelativePath="..\pcl\pcl\pcrect.c"
+ >
+ </File>
+ <File
+ RelativePath="..\pcl\pcl\pcsfont.c"
+ >
+ </File>
+ <File
+ RelativePath="..\pcl\pcl\pcstatus.c"
+ >
+ </File>
+ <File
+ RelativePath="..\pcl\pcl\pcsymbol.c"
+ >
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+ >
+ </File>
+ <File
+ RelativePath="..\pcl\pcl\pctop.c"
+ >
+ </File>
+ <File
+ RelativePath="..\pcl\pcl\pcuptrn.c"
+ >
+ </File>
+ <File
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+ </File>
+ <File
+ RelativePath="..\pcl\pcl\pcwhtidx.c"
+ >
+ </File>
+ <File
+ RelativePath="..\pcl\pcl\pgchar.c"
+ >
+ </File>
+ <File
+ RelativePath="..\pcl\pcl\pgcolor.c"
+ >
+ </File>
+ <File
+ RelativePath="..\pcl\pcl\pgconfig.c"
+ >
+ </File>
+ <File
+ RelativePath="..\pcl\pcl\pgdraw.c"
+ >
+ </File>
+ <File
+ RelativePath="..\pcl\pcl\pgfdata.c"
+ >
+ </File>
+ <File
+ RelativePath="..\pcl\pcl\pgfont.c"
+ >
+ </File>
+ <File
+ RelativePath="..\pcl\pcl\pgframe.c"
+ >
+ </File>
+ <File
+ RelativePath="..\pcl\pcl\pggeom.c"
+ >
+ </File>
+ <File
+ RelativePath="..\pcl\pcl\pginit.c"
+ >
+ </File>
+ <File
+ RelativePath="..\pcl\pcl\pglabel.c"
+ >
+ </File>
+ <File
+ RelativePath="..\pcl\pcl\pglfill.c"
+ >
+ </File>
+ <File
+ RelativePath="..\pcl\pcl\pgmisc.c"
+ >
+ </File>
+ <File
+ RelativePath="..\pcl\pcl\pgparse.c"
+ >
+ </File>
+ <File
+ RelativePath="..\pcl\pcl\pgpoly.c"
+ >
+ </File>
+ <File
+ RelativePath="..\pcl\pcl\pgvector.c"
+ >
+ </File>
+ <File
+ RelativePath="..\pcl\pcl\rtgmode.c"
+ >
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+ <File
+ RelativePath="..\pcl\pcl\rtmisc.c"
+ >
+ </File>
+ <File
+ RelativePath="..\pcl\pcl\rtraster.c"
+ >
+ </File>
+ <File
+ RelativePath="..\pcl\pcl\rtrstcmp.c"
+ >
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+ </Filter>
+ <Filter
+ Name="pcl (.h)"
+ >
+ <File
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+ <File
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+ >
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+ <File
+ RelativePath="..\pcl\pcl\pccoord.h"
+ >
+ </File>
+ <File
+ RelativePath="..\pcl\pcl\pccsbase.h"
+ >
+ </File>
+ <File
+ RelativePath="..\pcl\pcl\pcdict.h"
+ >
+ </File>
+ <File
+ RelativePath="..\pcl\pcl\pcdither.h"
+ >
+ </File>
+ <File
+ RelativePath="..\pcl\pcl\pcdraw.h"
+ >
+ </File>
+ <File
+ RelativePath="..\pcl\pcl\pcfont.h"
+ >
+ </File>
+ <File
+ RelativePath="..\pcl\pcl\pcfontst.h"
+ >
+ </File>
+ <File
+ RelativePath="..\pcl\pcl\pcfrgrnd.h"
+ >
+ </File>
+ <File
+ RelativePath="..\pcl\pcl\pcfsel.h"
+ >
+ </File>
+ <File
+ RelativePath="..\pcl\pcl\pcht.h"
+ >
+ </File>
+ <File
+ RelativePath="..\pcl\pcl\pcident.h"
+ >
+ </File>
+ <File
+ RelativePath="..\pcl\pcl\pcindxed.h"
+ >
+ </File>
+ <File
+ RelativePath="..\pcl\pcl\pclookup.h"
+ >
+ </File>
+ <File
+ RelativePath="..\pcl\pcl\pcmtx3.h"
+ >
+ </File>
+ <File
+ RelativePath="..\pcl\pcl\pcommand.h"
+ >
+ </File>
+ <File
+ RelativePath="..\pcl\pcl\pcpage.h"
+ >
+ </File>
+ <File
+ RelativePath="..\pcl\pcl\pcpalet.h"
+ >
+ </File>
+ <File
+ RelativePath="..\pcl\pcl\pcparam.h"
+ >
+ </File>
+ <File
+ RelativePath="..\pcl\pcl\pcparse.h"
+ >
+ </File>
+ <File
+ RelativePath="..\pcl\pcl\pcpatrn.h"
+ >
+ </File>
+ <File
+ RelativePath="..\pcl\pcl\pcpattyp.h"
+ >
+ </File>
+ <File
+ RelativePath="..\pcl\pcl\pcpatxfm.h"
+ >
+ </File>
+ <File
+ RelativePath="..\pcl\pcl\pcstate.h"
+ >
+ </File>
+ <File
+ RelativePath="..\pcl\pcl\pcsymbol.h"
+ >
+ </File>
+ <File
+ RelativePath="..\pcl\pcl\pctop.h"
+ >
+ </File>
+ <File
+ RelativePath="..\pcl\pcl\pctpm.h"
+ >
+ </File>
+ <File
+ RelativePath="..\pcl\pcl\pcuptrn.h"
+ >
+ </File>
+ <File
+ RelativePath="..\pcl\pcl\pcursor.h"
+ >
+ </File>
+ <File
+ RelativePath="..\pcl\pcl\pcwhtidx.h"
+ >
+ </File>
+ <File
+ RelativePath="..\pcl\pcl\pcxfmst.h"
+ >
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+ <File
+ RelativePath="..\pcl\pcl\pgdraw.h"
+ >
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+ <File
+ RelativePath="..\pcl\pcl\pgfdata.h"
+ >
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+ <File
+ RelativePath="..\pcl\pcl\pgfont.h"
+ >
+ </File>
+ <File
+ RelativePath="..\pcl\pcl\pggeom.h"
+ >
+ </File>
+ <File
+ RelativePath="..\pcl\pcl\pginit.h"
+ >
+ </File>
+ <File
+ RelativePath="..\pcl\pcl\pgmand.h"
+ >
+ </File>
+ <File
+ RelativePath="..\pcl\pcl\pgmisc.h"
+ >
+ </File>
+ <File
+ RelativePath="..\pcl\pcl\pgstate.h"
+ >
+ </File>
+ <File
+ RelativePath="..\pcl\pcl\rtgmode.h"
+ >
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+ <File
+ RelativePath="..\pcl\pcl\rtmisc.h"
+ >
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+ <File
+ RelativePath="..\pcl\pcl\rtraster.h"
+ >
+ </File>
+ <File
+ RelativePath="..\pcl\pcl\rtrstcmp.h"
+ >
+ </File>
+ <File
+ RelativePath="..\pcl\pcl\rtrstst.h"
+ >
+ </File>
+ </Filter>
+ <Filter
+ Name="pl"
+ >
+ <File
+ RelativePath="..\pcl\pl\pjparse.c"
+ >
+ </File>
+ <File
+ RelativePath="..\pcl\pl\pjparsei.c"
+ >
+ </File>
+ <File
+ RelativePath="..\pcl\pl\pjtop.c"
+ >
+ </File>
+ <File
+ RelativePath="..\pcl\pl\plalloc.c"
+ >
+ </File>
+ <File
+ RelativePath="..\pcl\pl\plapi.c"
+ >
+ </File>
+ <File
+ RelativePath="..\pcl\pl\plchar.c"
+ >
+ </File>
+ <File
+ RelativePath="..\pcl\pl\pldict.c"
+ >
+ </File>
+ <File
+ RelativePath="..\pcl\pl\pldraw.c"
+ >
+ </File>
+ <File
+ RelativePath="..\pcl\pl\plfapi.c"
+ >
+ </File>
+ <File
+ RelativePath="..\pcl\pl\plfont.c"
+ >
+ </File>
+ <File
+ RelativePath="..\pcl\pl\plftable.c"
+ >
+ </File>
+ <File
+ RelativePath="..\pcl\pl\plht.c"
+ >
+ </File>
+ <File
+ RelativePath="..\pcl\pl\plimpl.c"
+ >
+ </File>
+ <File
+ RelativePath="..\pcl\pl\pllfont.c"
+ >
+ </File>
+ <File
+ RelativePath="..\pcl\pl\plmain.c"
+ >
+ </File>
+ <File
+ RelativePath="..\pcl\pl\plparams.c"
+ >
+ </File>
+ <File
+ RelativePath="..\pcl\pl\plplatf.c"
+ >
+ </File>
+ <File
+ RelativePath="..\pcl\pl\plplatfps.c"
+ >
+ </File>
+ <File
+ RelativePath="..\pcl\pl\plsymbol.c"
+ >
+ </File>
+ <File
+ RelativePath="..\pcl\pl\pltop.c"
+ >
+ </File>
+ <File
+ RelativePath="..\pcl\pl\pltoputl.c"
+ >
+ </File>
+ <File
+ RelativePath="..\pcl\pl\pluchar.c"
+ >
+ </File>
+ <File
+ RelativePath="..\pcl\pl\plufont.c"
+ >
+ </File>
+ <File
+ RelativePath="..\pcl\pl\plufstlp.c"
+ >
+ </File>
+ <File
+ RelativePath="..\pcl\pl\plufstlp1.c"
+ >
+ </File>
+ <File
+ RelativePath="..\pcl\pl\plulfont.c"
+ >
+ </File>
+ <File
+ RelativePath="..\pcl\pl\plvalue.c"
+ >
+ </File>
+ <File
+ RelativePath="..\pcl\pl\plvocab.c"
+ >
+ </File>
+ <File
+ RelativePath="..\pcl\pl\plwimg.c"
+ >
+ </File>
+ <File
+ RelativePath="..\pcl\pl\plwmainc.c"
+ >
+ </File>
+ <File
+ RelativePath="..\pcl\pl\plwreg.c"
+ >
+ </File>
+ <File
+ RelativePath="..\pcl\pl\realmain.c"
+ >
+ </File>
+ </Filter>
+ <Filter
+ Name="pl (.h)"
+ >
+ <File
+ RelativePath="..\pcl\pl\pjparse.h"
+ >
+ </File>
+ <File
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+ >
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+ <File
+ RelativePath="..\pcl\pl\plalloc.h"
+ >
+ </File>
+ <File
+ RelativePath="..\pcl\pl\plapi.h"
+ >
+ </File>
+ <File
+ RelativePath="..\pcl\pl\plchar.h"
+ >
+ </File>
+ <File
+ RelativePath="..\pcl\pl\pldebug.h"
+ >
+ </File>
+ <File
+ RelativePath="..\pcl\pl\pldict.h"
+ >
+ </File>
+ <File
+ RelativePath="..\pcl\pl\pldraw.h"
+ >
+ </File>
+ <File
+ RelativePath="..\pcl\pl\plfapi.h"
+ >
+ </File>
+ <File
+ RelativePath="..\pcl\pl\plfont.h"
+ >
+ </File>
+ <File
+ RelativePath="..\pcl\pl\plftable.h"
+ >
+ </File>
+ <File
+ RelativePath="..\pcl\pl\plht.h"
+ >
+ </File>
+ <File
+ RelativePath="..\pcl\pl\pllfont.h"
+ >
+ </File>
+ <File
+ RelativePath="..\pcl\pl\plmain.h"
+ >
+ </File>
+ <File
+ RelativePath="..\pcl\pl\plparse.h"
+ >
+ </File>
+ <File
+ RelativePath="..\pcl\pl\plplatf.h"
+ >
+ </File>
+ <File
+ RelativePath="..\pcl\pl\plsymbol.h"
+ >
+ </File>
+ <File
+ RelativePath="..\pcl\pl\pltop.h"
+ >
+ </File>
+ <File
+ RelativePath="..\pcl\pl\pltoputl.h"
+ >
+ </File>
+ <File
+ RelativePath="..\pcl\pl\plufstlp.h"
+ >
+ </File>
+ <File
+ RelativePath="..\pcl\pl\plvalue.h"
+ >
+ </File>
+ <File
+ RelativePath="..\pcl\pl\plvocab.h"
+ >
+ </File>
+ <File
+ RelativePath="..\pcl\pl\plwimg.h"
+ >
+ </File>
+ <File
+ RelativePath="..\pcl\pl\plwreg.h"
+ >
+ </File>
+ <File
+ RelativePath="..\pcl\pl\plwres.h"
+ >
+ </File>
+ </Filter>
+ <Filter
+ Name="pxl"
+ >
+ <File
+ RelativePath="..\pcl\pxl\pxbfont.c"
+ >
+ </File>
+ <File
+ RelativePath="..\pcl\pxl\pxerrors.c"
+ >
+ </File>
+ <File
+ RelativePath="..\pcl\pxl\pxffont.c"
+ >
+ </File>
+ <File
+ RelativePath="..\pcl\pxl\pxfont.c"
+ >
+ </File>
+ <File
+ RelativePath="..\pcl\pxl\pxgstate.c"
+ >
+ </File>
+ <File
+ RelativePath="..\pcl\pxl\pximage.c"
+ >
+ </File>
+ <File
+ RelativePath="..\pcl\pxl\pximpl.c"
+ >
+ </File>
+ <File
+ RelativePath="..\pcl\pxl\pxink.c"
+ >
+ </File>
+ <File
+ RelativePath="..\pcl\pxl\pxpaint.c"
+ >
+ </File>
+ <File
+ RelativePath="..\pcl\pxl\pxparse.c"
+ >
+ </File>
+ <File
+ RelativePath="..\pcl\pxl\pxptable.c"
+ >
+ </File>
+ <File
+ RelativePath="..\pcl\pxl\pxpthr.c"
+ >
+ </File>
+ <File
+ RelativePath="..\pcl\pxl\pxsessio.c"
+ >
+ </File>
+ <File
+ RelativePath="..\pcl\pxl\pxstate.c"
+ >
+ </File>
+ <File
+ RelativePath="..\pcl\pxl\pxstream.c"
+ >
+ </File>
+ <File
+ RelativePath="..\pcl\pxl\pxtop.c"
+ >
+ </File>
+ <File
+ RelativePath="..\pcl\pxl\pxvalue.c"
+ >
+ </File>
+ <File
+ RelativePath="..\pcl\pxl\pxvendor.c"
+ >
+ </File>
+ </Filter>
+ <Filter
+ Name="pxl (.h)"
+ >
+ <File
+ RelativePath="..\pcl\pxl\pxattr.h"
+ >
+ </File>
+ <File
+ RelativePath="..\pcl\pxl\pxbfont.h"
+ >
+ </File>
+ <File
+ RelativePath="..\pcl\pxl\pxdict.h"
+ >
+ </File>
+ <File
+ RelativePath="..\pcl\pxl\pxenum.h"
+ >
+ </File>
+ <File
+ RelativePath="..\pcl\pxl\pxerrors.h"
+ >
+ </File>
+ <File
+ RelativePath="..\pcl\pxl\pxfont.h"
+ >
+ </File>
+ <File
+ RelativePath="..\pcl\pxl\pxgstate.h"
+ >
+ </File>
+ <File
+ RelativePath="..\pcl\pxl\pxoper.h"
+ >
+ </File>
+ <File
+ RelativePath="..\pcl\pxl\pxparse.h"
+ >
+ </File>
+ <File
+ RelativePath="..\pcl\pxl\pxptable.h"
+ >
+ </File>
+ <File
+ RelativePath="..\pcl\pxl\pxpthr.h"
+ >
+ </File>
+ <File
+ RelativePath="..\pcl\pxl\pxstate.h"
+ >
+ </File>
+ <File
+ RelativePath="..\pcl\pxl\pxtag.h"
+ >
+ </File>
+ <File
+ RelativePath="..\pcl\pxl\pxvalue.h"
+ >
+ </File>
+ <File
+ RelativePath="..\pcl\pxl\pxvendor.h"
+ >
+ </File>
+ </Filter>
+ </Files>
+ <Globals>
+ </Globals>
+</VisualStudioProject>
diff --git a/windows/ghostpdl.vcproj b/windows/ghostpdl.vcproj
new file mode 100644
index 00000000..bfddbd2f
--- /dev/null
+++ b/windows/ghostpdl.vcproj
@@ -0,0 +1,316 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<VisualStudioProject
+ ProjectType="Visual C++"
+ Version="8.00"
+ Name="ghostpdl"
+ ProjectGUID="{C4038125-61B9-4147-9EA8-39690BA3A599}"
+ RootNamespace="ghostscript"
+ Keyword="MakeFileProj"
+ >
+ <Platforms>
+ <Platform
+ Name="Win32"
+ />
+ <Platform
+ Name="x64"
+ />
+ </Platforms>
+ <ToolFiles>
+ </ToolFiles>
+ <Configurations>
+ <Configuration
+ Name="Debug|Win32"
+ OutputDirectory="debugobj"
+ IntermediateDirectory="debugobj"
+ ConfigurationType="0"
+ >
+ <Tool
+ Name="VCNMakeTool"
+ BuildCommandLine="cd .. &amp;&amp; nmake -f psi\msvc32.mak SBR=1 DEVSTUDIO= gpdldebug &amp;&amp; nmake -f psi\msvc32.mak DEVSTUDIO= debugbsc"
+ ReBuildCommandLine="cd .. &amp;&amp; nmake -f psi\msvc32.mak DEVSTUDIO= debugclean &amp;&amp; nmake -f psi\msvc32.mak SBR=1 DEVSTUDIO= gpdldebug &amp;&amp; nmake -f psi\msvc32.mak DEVSTUDIO= debugbsc"
+ CleanCommandLine="cd .. &amp;&amp; nmake -f psi\msvc32.mak DEVSTUDIO= debugclean"
+ Output="$(ProjectDir)\..\debugbin\gpdlwin32.exe"
+ PreprocessorDefinitions="WIN32;_DEBUG;DEBUG=1;TDEBUG=1;HAVE_SSE2=1"
+ IncludeSearchPath=""
+ ForcedIncludes=""
+ AssemblySearchPath=""
+ ForcedUsingAssemblies=""
+ CompileAsManaged=""
+ />
+ </Configuration>
+ <Configuration
+ Name="Debug|x64"
+ OutputDirectory="debugobj64"
+ IntermediateDirectory="debugobj64"
+ ConfigurationType="0"
+ >
+ <Tool
+ Name="VCNMakeTool"
+ BuildCommandLine="cd .. &amp;&amp; nmake -f psi\msvc32.mak WIN64= SBR=1 DEVSTUDIO= gpdldebug &amp;&amp; nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= debugbsc"
+ ReBuildCommandLine="cd .. &amp;&amp; nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= debugclean &amp;&amp; nmake -f psi\msvc32.mak WIN64= SBR=1 DEVSTUDIO= gpdldebug &amp;&amp; nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= debugbsc"
+ CleanCommandLine="cd .. &amp;&amp; nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= debugclean"
+ Output="$(ProjectDir)\..\debugbin\gpdlwin64.exe"
+ PreprocessorDefinitions="WIN64;_DEBUG;DEBUG=1;TDEBUG=1"
+ IncludeSearchPath=""
+ ForcedIncludes=""
+ AssemblySearchPath=""
+ ForcedUsingAssemblies=""
+ CompileAsManaged=""
+ />
+ </Configuration>
+ <Configuration
+ Name="Release|Win32"
+ OutputDirectory="obj"
+ IntermediateDirectory="obj"
+ ConfigurationType="0"
+ >
+ <Tool
+ Name="VCNMakeTool"
+ BuildCommandLine="cd .. &amp;&amp; nmake -f psi\msvc32.mak SBR=1 DEVSTUDIO= gpdl &amp;&amp; nmake -f psi\msvc32.mak DEVSTUDIO= bsc"
+ ReBuildCommandLine="cd .. &amp;&amp; nmake -f psi\msvc32.mak DEVSTUDIO= clean &amp;&amp; nmake -f psi\msvc32.mak SBR=1 DEVSTUDIO= gpdl &amp;&amp; nmake -f psi\msvc32.mak DEVSTUDIO= bsc"
+ CleanCommandLine="cd .. &amp;&amp; nmake -f psi\msvc32.mak DEVSTUDIO= clean"
+ Output="$(ProjectDir)\..\bin\gpdlwin32.exe"
+ PreprocessorDefinitions="WIN32;NDEBUG;HAVE_SSE2=1"
+ IncludeSearchPath=""
+ ForcedIncludes=""
+ AssemblySearchPath=""
+ ForcedUsingAssemblies=""
+ CompileAsManaged=""
+ />
+ </Configuration>
+ <Configuration
+ Name="Release|x64"
+ OutputDirectory="obj64"
+ IntermediateDirectory="obj64"
+ ConfigurationType="0"
+ >
+ <Tool
+ Name="VCNMakeTool"
+ BuildCommandLine="cd .. &amp;&amp; nmake -f psi\msvc32.mak WIN64= SBR=1 DEVSTUDIO= gpdl &amp;&amp; nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= bsc"
+ ReBuildCommandLine="cd .. &amp;&amp; nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= clean &amp;&amp; nmake -f psi\msvc32.mak WIN64= SBR=1 DEVSTUDIO= gpdl &amp;&amp; nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= bsc"
+ CleanCommandLine="cd .. &amp;&amp; nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= clean"
+ Output="$(ProjectDir)\..\bin\gpdlwin64.exe"
+ PreprocessorDefinitions="WIN32;NDEBUG;"
+ IncludeSearchPath=""
+ ForcedIncludes=""
+ AssemblySearchPath=""
+ ForcedUsingAssemblies=""
+ CompileAsManaged=""
+ />
+ </Configuration>
+ <Configuration
+ Name="Profile|Win32"
+ OutputDirectory="profobj"
+ IntermediateDirectory="profobj"
+ ConfigurationType="0"
+ >
+ <Tool
+ Name="VCNMakeTool"
+ BuildCommandLine="cd .. &amp;&amp; nmake -f psi\msvc32.mak SBR=1 DEVSTUDIO= gpdlprofile &amp;&amp; nmake -f psi\msvc32.mak DEVSTUDIO= profilebsc"
+ ReBuildCommandLine="cd .. &amp;&amp; nmake -f psi\msvc32.mak DEVSTUDIO= profileclean &amp;&amp; nmake -f psi\msvc32.mak SBR=1 DEVSTUDIO= gpdlprofile &amp;&amp; nmake -f psi\msvc32.mak DEVSTUDIO= profilebsc"
+ CleanCommandLine="cd .. &amp;&amp; nmake -f psi\msvc32.mak DEVSTUDIO= profileclean"
+ Output="$(ProjectDir)\..\profbin\gpdlwin32.exe"
+ PreprocessorDefinitions="WIN32;NDEBUG;DEBUG=0;TDEBUG=0;DEBUGSYM=1;HAVE_SSE2=1"
+ IncludeSearchPath=""
+ ForcedIncludes=""
+ AssemblySearchPath=""
+ ForcedUsingAssemblies=""
+ CompileAsManaged=""
+ />
+ </Configuration>
+ <Configuration
+ Name="Profile|x64"
+ OutputDirectory="profobj64"
+ IntermediateDirectory="profobj64"
+ ConfigurationType="0"
+ >
+ <Tool
+ Name="VCNMakeTool"
+ BuildCommandLine="cd .. &amp;&amp; nmake -f psi\msvc32.mak WIN64= SBR=1 DEVSTUDIO= gpdlprofile &amp;&amp; nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= profilebsc"
+ ReBuildCommandLine="cd .. &amp;&amp; nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= profileclean &amp;&amp; nmake -f psi\msvc32.mak WIN64= SBR=1 DEVSTUDIO= gpdlprofile &amp;&amp; nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= profilebsc"
+ CleanCommandLine="cd .. &amp;&amp; nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= profileclean"
+ Output="$(ProjectDir)\..\profbin\gpdlwin64.exe"
+ PreprocessorDefinitions="WIN64;_DEBUG;DEBUG=1;TDEBUG=1"
+ IncludeSearchPath=""
+ ForcedIncludes=""
+ AssemblySearchPath=""
+ ForcedUsingAssemblies=""
+ CompileAsManaged=""
+ />
+ </Configuration>
+ <Configuration
+ Name="Memento|Win32"
+ OutputDirectory="memobj"
+ IntermediateDirectory="memobj"
+ ConfigurationType="0"
+ >
+ <Tool
+ Name="VCNMakeTool"
+ BuildCommandLine="cd .. &amp;&amp; nmake -f psi\msvc32.mak SBR=1 DEVSTUDIO= gpdlmemento &amp;&amp; nmake -f psi\msvc32.mak DEVSTUDIO= mementobsc"
+ ReBuildCommandLine="cd .. &amp;&amp; nmake -f psi\msvc32.mak DEVSTUDIO= mementoclean &amp;&amp; nmake -f psi\msvc32.mak SBR=1 DEVSTUDIO= gpdlmemento &amp;&amp; nmake -f psi\msvc32.mak DEVSTUDIO= mementobsc"
+ CleanCommandLine="cd .. &amp;&amp; nmake -f psi\msvc32.mak DEVSTUDIO= mementoclean"
+ Output="$(ProjectDir)\..\membin\gpdlwin32.exe"
+ PreprocessorDefinitions="WIN32;_DEBUG;DEBUG=1;TDEBUG=1;HAVE_SSE2=1;MEMENTO=1"
+ IncludeSearchPath=""
+ ForcedIncludes=""
+ AssemblySearchPath=""
+ ForcedUsingAssemblies=""
+ CompileAsManaged=""
+ />
+ </Configuration>
+ <Configuration
+ Name="Memento|x64"
+ OutputDirectory="memobj64"
+ IntermediateDirectory="memobj64"
+ ConfigurationType="0"
+ >
+ <Tool
+ Name="VCNMakeTool"
+ BuildCommandLine="cd .. &amp;&amp; nmake -f psi\msvc32.mak WIN64= SBR=1 DEVSTUDIO= gpdlmemento &amp;&amp; nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= mementobsc"
+ ReBuildCommandLine="cd .. &amp;&amp; nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= mementoclean &amp;&amp; nmake -f psi\msvc32.mak WIN64= SBR=1 DEVSTUDIO= gpdlmemento &amp;&amp; nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= mementobsc"
+ CleanCommandLine="cd .. &amp;&amp; nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= mementoclean"
+ Output="$(ProjectDir)\..\membin\gpdlwin64.exe"
+ PreprocessorDefinitions="WIN64;_DEBUG;DEBUG=1;TDEBUG=1"
+ IncludeSearchPath=""
+ ForcedIncludes=""
+ AssemblySearchPath=""
+ ForcedUsingAssemblies=""
+ CompileAsManaged=""
+ />
+ </Configuration>
+ <Configuration
+ Name="Debug-cups|Win32"
+ OutputDirectory="$(ConfigurationName)"
+ IntermediateDirectory="$(ConfigurationName)"
+ ConfigurationType="0"
+ >
+ <Tool
+ Name="VCNMakeTool"
+ BuildCommandLine="cd .. &amp;&amp; nmake -f psi\msvc32.mak SBR=1 DEVSTUDIO= WITH_CUPS=1 gpdldebug &amp;&amp; nmake -f psi\msvc32.mak DEVSTUDIO= WITH_CUPS=1 debugbsc"
+ ReBuildCommandLine="cd .. &amp;&amp; nmake -f psi\msvc32.mak DEVSTUDIO= WITH_CUPS=1 debugclean &amp;&amp; nmake -f psi\msvc32.mak SBR=1 DEVSTUDIO= WITH_CUPS=1 gpdldebug &amp;&amp; nmake -f psi\msvc32.mak DEVSTUDIO= WITH_CUPS=1 debugbsc"
+ CleanCommandLine="cd .. &amp;&amp; nmake -f psi\msvc32.mak DEVSTUDIO= WITH_CUPS=1 debugclean"
+ Output="$(ProjectDir)\..\debugbin\gpdlwin32.exe"
+ PreprocessorDefinitions="WIN32;_DEBUG;DEBUG=1;TDEBUG=1;HAVE_SSE2=1"
+ IncludeSearchPath=""
+ ForcedIncludes=""
+ AssemblySearchPath=""
+ ForcedUsingAssemblies=""
+ CompileAsManaged=""
+ />
+ </Configuration>
+ <Configuration
+ Name="Debug-cups|x64"
+ OutputDirectory="$(PlatformName)\$(ConfigurationName)"
+ IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
+ ConfigurationType="0"
+ >
+ <Tool
+ Name="VCNMakeTool"
+ BuildCommandLine="cd .. &amp;&amp; nmake -f psi\msvc32.mak WIN64= SBR=1 DEVSTUDIO= WITH_CUPS=1 gpdldebug &amp;&amp; nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= WITH_CUPS=1 debugbsc"
+ ReBuildCommandLine="cd .. &amp;&amp; nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= WITH_CUPS=1 debugclean &amp;&amp; nmake -f psi\msvc32.mak WIN64= SBR=1 DEVSTUDIO= WITH_CUPS=1 gpdldebug &amp;&amp; nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= WITH_CUPS=1 debugbsc"
+ CleanCommandLine="cd .. &amp;&amp; nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= debugclean"
+ Output="$(ProjectDir)\..\debugbin\gpdlwin64.exe"
+ PreprocessorDefinitions="WIN64;_DEBUG;DEBUG=1;TDEBUG=1"
+ IncludeSearchPath=""
+ ForcedIncludes=""
+ AssemblySearchPath=""
+ ForcedUsingAssemblies=""
+ CompileAsManaged=""
+ />
+ </Configuration>
+ <Configuration
+ Name="Debug-contrib|Win32"
+ OutputDirectory="$(ConfigurationName)"
+ IntermediateDirectory="$(ConfigurationName)"
+ ConfigurationType="0"
+ >
+ <Tool
+ Name="VCNMakeTool"
+ BuildCommandLine="cd .. &amp;&amp; nmake -f psi\msvc32.mak SBR=1 DEVSTUDIO= WITH_CONTRIB=1 gpdldebug &amp;&amp; nmake -f psi\msvc32.mak DEVSTUDIO= WITH_CONTRIB=1 debugbsc"
+ ReBuildCommandLine="cd .. &amp;&amp; nmake -f psi\msvc32.mak DEVSTUDIO= WITH_CONTRIB=1 debugclean &amp;&amp; nmake -f psi\msvc32.mak SBR=1 DEVSTUDIO= WITH_CUPS=1 gpdldebug &amp;&amp; nmake -f psi\msvc32.mak DEVSTUDIO= WITH_CONTRIB=1 debugbsc"
+ CleanCommandLine="cd .. &amp;&amp; nmake -f psi\msvc32.mak DEVSTUDIO= WITH_CONTRIB=1 debugclean"
+ Output="$(ProjectDir)\..\debugbin\gpdlwin32.exe"
+ PreprocessorDefinitions="WIN32;_DEBUG;DEBUG=1;TDEBUG=1;HAVE_SSE2=1"
+ IncludeSearchPath=""
+ ForcedIncludes=""
+ AssemblySearchPath=""
+ ForcedUsingAssemblies=""
+ CompileAsManaged=""
+ />
+ </Configuration>
+ <Configuration
+ Name="Debug-contrib|x64"
+ OutputDirectory="$(PlatformName)\$(ConfigurationName)"
+ IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
+ ConfigurationType="0"
+ >
+ <Tool
+ Name="VCNMakeTool"
+ BuildCommandLine="cd .. &amp;&amp; nmake -f psi\msvc32.mak WIN64= SBR=1 DEVSTUDIO= WITH_CUPS=1 gpdldebug &amp;&amp; nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= WITH_CUPS=1 debugbsc"
+ ReBuildCommandLine="cd .. &amp;&amp; nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= WITH_CUPS=1 debugclean &amp;&amp; nmake -f psi\msvc32.mak WIN64= SBR=1 DEVSTUDIO= WITH_CUPS=1 gpdldebug &amp;&amp; nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= WITH_CUPS=1 debugbsc"
+ CleanCommandLine="cd .. &amp;&amp; nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= debugclean"
+ Output="$(ProjectDir)\..\debugbin\gpdlwin64.exe"
+ PreprocessorDefinitions="WIN64;_DEBUG;DEBUG=1;TDEBUG=1"
+ IncludeSearchPath=""
+ ForcedIncludes=""
+ AssemblySearchPath=""
+ ForcedUsingAssemblies=""
+ CompileAsManaged=""
+ />
+ </Configuration>
+ <Configuration
+ Name="Release-contrib|Win32"
+ OutputDirectory="$(ConfigurationName)"
+ IntermediateDirectory="$(ConfigurationName)"
+ ConfigurationType="0"
+ >
+ <Tool
+ Name="VCNMakeTool"
+ BuildCommandLine="cd .. &amp;&amp; nmake -f psi\msvc32.mak SBR=1 DEVSTUDIO= gpdl &amp;&amp; nmake -f psi\msvc32.mak DEVSTUDIO= bsc"
+ ReBuildCommandLine="cd .. &amp;&amp; nmake -f psi\msvc32.mak DEVSTUDIO= clean &amp;&amp; nmake -f psi\msvc32.mak SBR=1 DEVSTUDIO= gpdl &amp;&amp; nmake -f psi\msvc32.mak DEVSTUDIO= bsc"
+ CleanCommandLine="cd .. &amp;&amp; nmake -f psi\msvc32.mak DEVSTUDIO= clean"
+ Output="$(ProjectDir)\..\bin\gpdlwin32.exe"
+ PreprocessorDefinitions="WIN32;NDEBUG;HAVE_SSE2=1"
+ IncludeSearchPath=""
+ ForcedIncludes=""
+ AssemblySearchPath=""
+ ForcedUsingAssemblies=""
+ CompileAsManaged=""
+ />
+ </Configuration>
+ <Configuration
+ Name="Release-contrib|x64"
+ OutputDirectory="$(PlatformName)\$(ConfigurationName)"
+ IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
+ ConfigurationType="0"
+ >
+ <Tool
+ Name="VCNMakeTool"
+ BuildCommandLine="cd .. &amp;&amp; nmake -f psi\msvc32.mak WIN64= WITH_CONTRIB=1 SBR=1 DEVSTUDIO= WITH_CONTRIB=1 gpdl &amp;&amp; nmake -f psi\msvc32.mak WIN64= WITH_CONTRIB=1 DEVSTUDIO= bsc"
+ ReBuildCommandLine="cd .. &amp;&amp; nmake -f psi\msvc32.mak WIN64= WITH_CONTRIB=1 DEVSTUDIO= clean &amp;&amp; nmake -f psi\msvc32.mak WIN64= SBR=1 WITH_CONTRIB=1 DEVSTUDIO= gpdl &amp;&amp; nmake -f psi\msvc32.mak WIN64= WITH_CONTRIB=1 DEVSTUDIO= bsc"
+ CleanCommandLine="cd .. &amp;&amp; nmake -f psi\msvc32.mak WIN64= WITH_CONTRIB=1 DEVSTUDIO= clean"
+ Output="$(ProjectDir)\..\bin\gpdlwin64.exe"
+ PreprocessorDefinitions="WIN32;NDEBUG;"
+ IncludeSearchPath=""
+ ForcedIncludes=""
+ AssemblySearchPath=""
+ ForcedUsingAssemblies=""
+ CompileAsManaged=""
+ />
+ </Configuration>
+ </Configurations>
+ <References>
+ </References>
+ <Files>
+ <Filter
+ Name="pdlpsi"
+ >
+ <File
+ RelativePath="..\gpdl\psi\psitop.c"
+ >
+ </File>
+ </Filter>
+ </Files>
+ <Globals>
+ </Globals>
+</VisualStudioProject>
diff --git a/windows/ghostscript-ufst.vcproj b/windows/ghostscript-ufst.vcproj
new file mode 100644
index 00000000..a727f342
--- /dev/null
+++ b/windows/ghostscript-ufst.vcproj
@@ -0,0 +1,130 @@
+<?xml version="1.0" encoding="Windows-1252"?>
+<VisualStudioProject
+ ProjectType="Visual C++"
+ Version="8.00"
+ Name="ghostscript-ufst"
+ ProjectGUID="{A93401D2-5D65-4BA5-BD0F-419310537401}"
+ RootNamespace="ghostscript-ufst"
+ Keyword="MakeFileProj"
+ >
+ <Platforms>
+ <Platform
+ Name="Win32"
+ />
+ <Platform
+ Name="x64"
+ />
+ </Platforms>
+ <ToolFiles>
+ </ToolFiles>
+ <Configurations>
+ <Configuration
+ Name="Debug|Win32"
+ OutputDirectory="ufstdebugobj"
+ IntermediateDirectory="ufstdebugobj"
+ ConfigurationType="0"
+ >
+ <Tool
+ Name="VCNMakeTool"
+ BuildCommandLine="cd .. &amp;&amp; nmake -f psi\msvc32.mak UFST_ROOT=.\ufst SBR=1 DEVSTUDIO= ufst-debug &amp;&amp; nmake -f psi\msvc32.mak UFST_ROOT=.\ufst DEVSTUDIO= ufst-debugbsc"
+ ReBuildCommandLine="cd .. &amp;&amp; nmake -f psi\msvc32.mak UFST_ROOT=.\ufst DEVSTUDIO= ufst-debugclean &amp;&amp; nmake -f psi\msvc32.mak UFST_ROOT=.\ufst SBR=1 DEVSTUDIO= ufst-debug &amp;&amp; nmake -f psi\msvc32.mak UFST_ROOT=.\ufst DEVSTUDIO= ufst-debugbsc"
+ CleanCommandLine="cd .. &amp;&amp; nmake -f psi\msvc32.mak UFST_ROOT=.\ufst DEVSTUDIO= ufst-debugclean"
+ Output="$(ProjectDir)\..\ufstdebugbin\gswin32c.exe"
+ PreprocessorDefinitions="WIN32;_DEBUG"
+ IncludeSearchPath=""
+ ForcedIncludes=""
+ AssemblySearchPath=""
+ ForcedUsingAssemblies=""
+ CompileAsManaged=""
+ />
+ </Configuration>
+ <Configuration
+ Name="Debug|x64"
+ OutputDirectory="$(PlatformName)\$(ConfigurationName)"
+ IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
+ ConfigurationType="0"
+ >
+ <Tool
+ Name="VCNMakeTool"
+ BuildCommandLine="cd .. &amp;&amp; nmake -f psi\msvc32.mak WIN64= UFST_ROOT=.\ufst SBR=1 DEVSTUDIO= ufst-debug &amp;&amp; nmake -f psi\msvc32.mak WIN64= UFST_ROOT=.\ufst DEVSTUDIO= ufst-debugbsc"
+ ReBuildCommandLine="cd .. &amp;&amp; nmake -f psi\msvc32.mak WIN64= UFST_ROOT=.\ufst DEVSTUDIO= ufst-debugclean &amp;&amp; nmake -f psi\msvc32.mak WIN64= UFST_ROOT=.\ufst SBR=1 DEVSTUDIO= ufst-debug &amp;&amp; nmake -f psi\msvc32.mak WIN64= UFST_ROOT=.\ufst DEVSTUDIO= ufst-debugbsc"
+ CleanCommandLine="cd .. &amp;&amp; nmake -f psi\msvc32.mak WIN64= UFST_ROOT=.\ufst DEVSTUDIO= ufst-debugclean"
+ Output="$(ProjectDir)\..\ufstdebugbin\gswin64c.exe"
+ PreprocessorDefinitions="WIN32;_DEBUG"
+ IncludeSearchPath=""
+ ForcedIncludes=""
+ AssemblySearchPath=""
+ ForcedUsingAssemblies=""
+ CompileAsManaged=""
+ />
+ </Configuration>
+ <Configuration
+ Name="Release|Win32"
+ OutputDirectory="ufstobj"
+ IntermediateDirectory="ufstobj"
+ ConfigurationType="0"
+ >
+ <Tool
+ Name="VCNMakeTool"
+ BuildCommandLine="cd .. &amp;&amp; nmake -f psi\msvc32.mak UFST_ROOT=.\ufst SBR=1 DEVSTUDIO= ufst &amp;&amp; nmake -f psi\msvc32.mak UFST_ROOT=.\ufst DEVSTUDIO= ufst-bsc"
+ ReBuildCommandLine="cd .. &amp;&amp; nmake -f psi\msvc32.mak UFST_ROOT=.\ufst DEVSTUDIO= ufst-clean &amp;&amp; nmake -f psi\msvc32.mak UFST_ROOT=.\ufst SBR=1 DEVSTUDIO= ufst &amp;&amp; nmake -f psi\msvc32.mak UFST_ROOT=.\ufst DEVSTUDIO= ufst-bsc"
+ CleanCommandLine="cd .. &amp;&amp; nmake -f psi\msvc32.mak UFST_ROOT=.\ufst DEVSTUDIO= ufst-clean"
+ Output="$(ProjectDir)\..\ufstbin\gswin32c.exe"
+ PreprocessorDefinitions="WIN32;NDEBUG"
+ IncludeSearchPath=""
+ ForcedIncludes=""
+ AssemblySearchPath=""
+ ForcedUsingAssemblies=""
+ CompileAsManaged=""
+ />
+ </Configuration>
+ <Configuration
+ Name="Release|x64"
+ OutputDirectory="$(PlatformName)\$(ConfigurationName)"
+ IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
+ ConfigurationType="0"
+ >
+ <Tool
+ Name="VCNMakeTool"
+ BuildCommandLine="cd .. &amp;&amp; nmake -f psi\msvc32.mak WIN64= UFST_ROOT=.\ufst SBR=1 DEVSTUDIO= ufst &amp;&amp; nmake -f psi\msvc32.mak WIN64= UFST_ROOT=.\ufst DEVSTUDIO= ufst-bsc"
+ ReBuildCommandLine="cd .. &amp;&amp; nmake -f psi\msvc32.mak WIN64= UFST_ROOT=.\ufst DEVSTUDIO= ufst-clean &amp;&amp; nmake -f psi\msvc32.mak WIN64= UFST_ROOT=.\ufst SBR=1 DEVSTUDIO= ufst &amp;&amp; nmake -f psi\msvc32.mak WIN64= UFST_ROOT=.\ufst DEVSTUDIO= ufst-bsc"
+ CleanCommandLine="cd .. &amp;&amp; nmake -f psi\msvc32.mak WIN64= UFST_ROOT=.\ufst DEVSTUDIO= ufst-clean"
+ Output="$(ProjectDir)\..\ufstbin\gswin64c.exe"
+ PreprocessorDefinitions="WIN32;NDEBUG"
+ IncludeSearchPath=""
+ ForcedIncludes=""
+ AssemblySearchPath=""
+ ForcedUsingAssemblies=""
+ CompileAsManaged=""
+ />
+ </Configuration>
+ </Configurations>
+ <References>
+ </References>
+ <Files>
+ <Filter
+ Name="Source Files"
+ Filter="cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx"
+ UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}"
+ >
+ </Filter>
+ <Filter
+ Name="Header Files"
+ Filter="h;hpp;hxx;hm;inl;inc;xsd"
+ UniqueIdentifier="{93995380-89BD-4b04-88EB-625FBE52EBFB}"
+ >
+ </Filter>
+ <Filter
+ Name="Resource Files"
+ Filter="rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav"
+ UniqueIdentifier="{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}"
+ >
+ </Filter>
+ <File
+ RelativePath=".\readme.txt"
+ >
+ </File>
+ </Files>
+ <Globals>
+ </Globals>
+</VisualStudioProject>
diff --git a/windows/ghostscript.vcproj b/windows/ghostscript.vcproj
new file mode 100644
index 00000000..efc15b9c
--- /dev/null
+++ b/windows/ghostscript.vcproj
@@ -0,0 +1,9630 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<VisualStudioProject
+ ProjectType="Visual C++"
+ Version="8.00"
+ Name="ghostscript"
+ ProjectGUID="{1EDA2AC3-D74F-4F4D-B4D6-AC05CC594A2F}"
+ RootNamespace="ghostscript"
+ Keyword="MakeFileProj"
+ >
+ <Platforms>
+ <Platform
+ Name="Win32"
+ />
+ <Platform
+ Name="x64"
+ />
+ </Platforms>
+ <ToolFiles>
+ </ToolFiles>
+ <Configurations>
+ <Configuration
+ Name="Debug|Win32"
+ OutputDirectory="debugobj"
+ IntermediateDirectory="debugobj"
+ ConfigurationType="0"
+ >
+ <Tool
+ Name="VCNMakeTool"
+ BuildCommandLine="cd .. &amp;&amp; nmake -f psi\msvc32.mak SBR=1 DEVSTUDIO= gsdebug &amp;&amp; nmake -f psi\msvc32.mak DEVSTUDIO= debugbsc"
+ ReBuildCommandLine="cd .. &amp;&amp; nmake -f psi\msvc32.mak DEVSTUDIO= debugclean &amp;&amp; nmake -f psi\msvc32.mak SBR=1 DEVSTUDIO= gsdebug &amp;&amp; nmake -f psi\msvc32.mak DEVSTUDIO= debugbsc"
+ CleanCommandLine="cd .. &amp;&amp; nmake -f psi\msvc32.mak DEVSTUDIO= debugclean"
+ Output="$(ProjectDir)\..\debugbin\gswin32c.exe"
+ PreprocessorDefinitions="WIN32;_DEBUG;DEBUG=1;TDEBUG=1;HAVE_SSE2=1"
+ IncludeSearchPath=""
+ ForcedIncludes=""
+ AssemblySearchPath=""
+ ForcedUsingAssemblies=""
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+ OutputDirectory="debugobj64"
+ IntermediateDirectory="debugobj64"
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+ Name="VCNMakeTool"
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+ ReBuildCommandLine="cd .. &amp;&amp; nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= debugclean &amp;&amp; nmake -f psi\msvc32.mak WIN64= SBR=1 DEVSTUDIO= gsdebug &amp;&amp; nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= debugbsc"
+ CleanCommandLine="cd .. &amp;&amp; nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= debugclean"
+ Output="$(ProjectDir)\..\debugbin\gswin64c.exe"
+ PreprocessorDefinitions="WIN64;_DEBUG;DEBUG=1;TDEBUG=1"
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+ CompileAsManaged=""
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+ <Configuration
+ Name="Release|Win32"
+ OutputDirectory="obj"
+ IntermediateDirectory="obj"
+ ConfigurationType="0"
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+ <Tool
+ Name="VCNMakeTool"
+ BuildCommandLine="cd .. &amp;&amp; nmake -f psi\msvc32.mak SBR=1 DEVSTUDIO= gs &amp;&amp; nmake -f psi\msvc32.mak DEVSTUDIO= bsc"
+ ReBuildCommandLine="cd .. &amp;&amp; nmake -f psi\msvc32.mak DEVSTUDIO= clean &amp;&amp; nmake -f psi\msvc32.mak SBR=1 DEVSTUDIO= gs &amp;&amp; nmake -f psi\msvc32.mak DEVSTUDIO= bsc"
+ CleanCommandLine="cd .. &amp;&amp; nmake -f psi\msvc32.mak DEVSTUDIO= clean"
+ Output="$(ProjectDir)\..\bin\gswin32c.exe"
+ PreprocessorDefinitions="WIN32;NDEBUG;HAVE_SSE2=1"
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+ <Configuration
+ Name="Release|x64"
+ OutputDirectory="obj64"
+ IntermediateDirectory="obj64"
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+ <Tool
+ Name="VCNMakeTool"
+ BuildCommandLine="cd .. &amp;&amp; nmake -f psi\msvc32.mak WIN64= SBR=1 DEVSTUDIO= gs &amp;&amp; nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= bsc"
+ ReBuildCommandLine="cd .. &amp;&amp; nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= clean &amp;&amp; nmake -f psi\msvc32.mak WIN64= SBR=1 DEVSTUDIO= gs &amp;&amp; nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= bsc"
+ CleanCommandLine="cd .. &amp;&amp; nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= clean"
+ Output="$(ProjectDir)\..\bin\gswin64c.exe"
+ PreprocessorDefinitions="WIN32;NDEBUG;"
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+ CompileAsManaged=""
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+ <Configuration
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+ OutputDirectory="profobj"
+ IntermediateDirectory="profobj"
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+ <Tool
+ Name="VCNMakeTool"
+ BuildCommandLine="cd .. &amp;&amp; nmake -f psi\msvc32.mak SBR=1 DEVSTUDIO= gsprofile &amp;&amp; nmake -f psi\msvc32.mak DEVSTUDIO= profilebsc"
+ ReBuildCommandLine="cd .. &amp;&amp; nmake -f psi\msvc32.mak DEVSTUDIO= profileclean &amp;&amp; nmake -f psi\msvc32.mak SBR=1 DEVSTUDIO= gsprofile &amp;&amp; nmake -f psi\msvc32.mak DEVSTUDIO= profilebsc"
+ CleanCommandLine="cd .. &amp;&amp; nmake -f psi\msvc32.mak DEVSTUDIO= profileclean"
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+ PreprocessorDefinitions="WIN32;NDEBUG;DEBUG=0;TDEBUG=0;DEBUGSYM=1;HAVE_SSE2=1"
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+ CompileAsManaged=""
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+ <Configuration
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+ OutputDirectory="profobj64"
+ IntermediateDirectory="profobj64"
+ ConfigurationType="0"
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+ Name="VCNMakeTool"
+ BuildCommandLine="cd .. &amp;&amp; nmake -f psi\msvc32.mak WIN64= SBR=1 DEVSTUDIO= gsprofile &amp;&amp; nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= profilebsc"
+ ReBuildCommandLine="cd .. &amp;&amp; nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= profileclean &amp;&amp; nmake -f psi\msvc32.mak WIN64= SBR=1 DEVSTUDIO= gsprofile &amp;&amp; nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= profilebsc"
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+ <Configuration
+ Name="Memento|Win32"
+ OutputDirectory="memobj"
+ IntermediateDirectory="memobj"
+ ConfigurationType="0"
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+ <Tool
+ Name="VCNMakeTool"
+ BuildCommandLine="cd .. &amp;&amp; nmake -f psi\msvc32.mak SBR=1 DEVSTUDIO= gsmemento &amp;&amp; nmake -f psi\msvc32.mak DEVSTUDIO= mementobsc"
+ ReBuildCommandLine="cd .. &amp;&amp; nmake -f psi\msvc32.mak DEVSTUDIO= mementoclean &amp;&amp; nmake -f psi\msvc32.mak SBR=1 DEVSTUDIO= gsmemento &amp;&amp; nmake -f psi\msvc32.mak DEVSTUDIO= mementobsc"
+ CleanCommandLine="cd .. &amp;&amp; nmake -f psi\msvc32.mak DEVSTUDIO= mementoclean"
+ Output="$(ProjectDir)\..\membin\gswin32c.exe"
+ PreprocessorDefinitions="WIN32;_DEBUG;DEBUG=1;TDEBUG=1;HAVE_SSE2=1;MEMENTO=1"
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+ <Configuration
+ Name="Memento|x64"
+ OutputDirectory="memobj64"
+ IntermediateDirectory="memobj64"
+ ConfigurationType="0"
+ >
+ <Tool
+ Name="VCNMakeTool"
+ BuildCommandLine="cd .. &amp;&amp; nmake -f psi\msvc32.mak WIN64= SBR=1 DEVSTUDIO= gsmemento &amp;&amp; nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= mementobsc"
+ ReBuildCommandLine="cd .. &amp;&amp; nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= mementoclean &amp;&amp; nmake -f psi\msvc32.mak WIN64= SBR=1 DEVSTUDIO= gsmemento &amp;&amp; nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= mementobsc"
+ CleanCommandLine="cd .. &amp;&amp; nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= mementoclean"
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+ />
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+ <Configuration
+ Name="Debug-cups|Win32"
+ OutputDirectory="$(ConfigurationName)"
+ IntermediateDirectory="$(ConfigurationName)"
+ ConfigurationType="0"
+ >
+ <Tool
+ Name="VCNMakeTool"
+ BuildCommandLine="cd .. &amp;&amp; nmake -f psi\msvc32.mak SBR=1 DEVSTUDIO= WITH_CUPS=1 gsdebug &amp;&amp; nmake -f psi\msvc32.mak DEVSTUDIO= WITH_CUPS=1 debugbsc"
+ ReBuildCommandLine="cd .. &amp;&amp; nmake -f psi\msvc32.mak DEVSTUDIO= WITH_CUPS=1 debugclean &amp;&amp; nmake -f psi\msvc32.mak SBR=1 DEVSTUDIO= WITH_CUPS=1 gsdebug &amp;&amp; nmake -f psi\msvc32.mak DEVSTUDIO= WITH_CUPS=1 debugbsc"
+ CleanCommandLine="cd .. &amp;&amp; nmake -f psi\msvc32.mak DEVSTUDIO= WITH_CUPS=1 debugclean"
+ Output="$(ProjectDir)\..\debugbin\gswin32c.exe"
+ PreprocessorDefinitions="WIN32;_DEBUG;DEBUG=1;TDEBUG=1;HAVE_SSE2=1"
+ IncludeSearchPath=""
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+ AssemblySearchPath=""
+ ForcedUsingAssemblies=""
+ CompileAsManaged=""
+ />
+ </Configuration>
+ <Configuration
+ Name="Debug-cups|x64"
+ OutputDirectory="$(PlatformName)\$(ConfigurationName)"
+ IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
+ ConfigurationType="0"
+ >
+ <Tool
+ Name="VCNMakeTool"
+ BuildCommandLine="cd .. &amp;&amp; nmake -f psi\msvc32.mak WIN64= SBR=1 DEVSTUDIO= WITH_CUPS=1 gsdebug &amp;&amp; nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= WITH_CUPS=1 debugbsc"
+ ReBuildCommandLine="cd .. &amp;&amp; nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= WITH_CUPS=1 debugclean &amp;&amp; nmake -f psi\msvc32.mak WIN64= SBR=1 DEVSTUDIO= WITH_CUPS=1 gsdebug &amp;&amp; nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= WITH_CUPS=1 debugbsc"
+ CleanCommandLine="cd .. &amp;&amp; nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= debugclean"
+ Output="$(ProjectDir)\..\debugbin\gswin64c.exe"
+ PreprocessorDefinitions="WIN64;_DEBUG;DEBUG=1;TDEBUG=1"
+ IncludeSearchPath=""
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+ AssemblySearchPath=""
+ ForcedUsingAssemblies=""
+ CompileAsManaged=""
+ />
+ </Configuration>
+ <Configuration
+ Name="Debug-contrib|Win32"
+ OutputDirectory="$(ConfigurationName)"
+ IntermediateDirectory="$(ConfigurationName)"
+ ConfigurationType="0"
+ >
+ <Tool
+ Name="VCNMakeTool"
+ BuildCommandLine="cd .. &amp;&amp; nmake -f psi\msvc32.mak SBR=1 DEVSTUDIO= WITH_CONTRIB=1 gsdebug &amp;&amp; nmake -f psi\msvc32.mak DEVSTUDIO= WITH_CONTRIB=1 debugbsc"
+ ReBuildCommandLine="cd .. &amp;&amp; nmake -f psi\msvc32.mak DEVSTUDIO= WITH_CONTRIB=1 debugclean &amp;&amp; nmake -f psi\msvc32.mak SBR=1 DEVSTUDIO= WITH_CUPS=1 gsdebug &amp;&amp; nmake -f psi\msvc32.mak DEVSTUDIO= WITH_CONTRIB=1 debugbsc"
+ CleanCommandLine="cd .. &amp;&amp; nmake -f psi\msvc32.mak DEVSTUDIO= WITH_CONTRIB=1 debugclean"
+ Output="$(ProjectDir)\..\debugbin\gswin32c.exe"
+ PreprocessorDefinitions="WIN32;_DEBUG;DEBUG=1;TDEBUG=1;HAVE_SSE2=1"
+ IncludeSearchPath=""
+ ForcedIncludes=""
+ AssemblySearchPath=""
+ ForcedUsingAssemblies=""
+ CompileAsManaged=""
+ />
+ </Configuration>
+ <Configuration
+ Name="Debug-contrib|x64"
+ OutputDirectory="$(PlatformName)\$(ConfigurationName)"
+ IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
+ ConfigurationType="0"
+ >
+ <Tool
+ Name="VCNMakeTool"
+ BuildCommandLine="cd .. &amp;&amp; nmake -f psi\msvc32.mak WIN64= SBR=1 DEVSTUDIO= WITH_CUPS=1 gsdebug &amp;&amp; nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= WITH_CUPS=1 debugbsc"
+ ReBuildCommandLine="cd .. &amp;&amp; nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= WITH_CUPS=1 debugclean &amp;&amp; nmake -f psi\msvc32.mak WIN64= SBR=1 DEVSTUDIO= WITH_CUPS=1 gsdebug &amp;&amp; nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= WITH_CUPS=1 debugbsc"
+ CleanCommandLine="cd .. &amp;&amp; nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= debugclean"
+ Output="$(ProjectDir)\..\debugbin\gswin64c.exe"
+ PreprocessorDefinitions="WIN64;_DEBUG;DEBUG=1;TDEBUG=1"
+ IncludeSearchPath=""
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+ AssemblySearchPath=""
+ ForcedUsingAssemblies=""
+ CompileAsManaged=""
+ />
+ </Configuration>
+ <Configuration
+ Name="Release-contrib|Win32"
+ OutputDirectory="$(ConfigurationName)"
+ IntermediateDirectory="$(ConfigurationName)"
+ ConfigurationType="0"
+ >
+ <Tool
+ Name="VCNMakeTool"
+ BuildCommandLine="cd .. &amp;&amp; nmake -f psi\msvc32.mak SBR=1 DEVSTUDIO= gs &amp;&amp; nmake -f psi\msvc32.mak DEVSTUDIO= bsc"
+ ReBuildCommandLine="cd .. &amp;&amp; nmake -f psi\msvc32.mak DEVSTUDIO= clean &amp;&amp; nmake -f psi\msvc32.mak SBR=1 DEVSTUDIO= gs &amp;&amp; nmake -f psi\msvc32.mak DEVSTUDIO= bsc"
+ CleanCommandLine="cd .. &amp;&amp; nmake -f psi\msvc32.mak DEVSTUDIO= clean"
+ Output="$(ProjectDir)\..\bin\gswin32c.exe"
+ PreprocessorDefinitions="WIN32;NDEBUG;HAVE_SSE2=1"
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+ ForcedUsingAssemblies=""
+ CompileAsManaged=""
+ />
+ </Configuration>
+ <Configuration
+ Name="Release-contrib|x64"
+ OutputDirectory="$(PlatformName)\$(ConfigurationName)"
+ IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
+ ConfigurationType="0"
+ >
+ <Tool
+ Name="VCNMakeTool"
+ BuildCommandLine="cd .. &amp;&amp; nmake -f psi\msvc32.mak WIN64= WITH_CONTRIB=1 SBR=1 DEVSTUDIO= WITH_CONTRIB=1 gs &amp;&amp; nmake -f psi\msvc32.mak WIN64= WITH_CONTRIB=1 DEVSTUDIO= bsc"
+ ReBuildCommandLine="cd .. &amp;&amp; nmake -f psi\msvc32.mak WIN64= WITH_CONTRIB=1 DEVSTUDIO= clean &amp;&amp; nmake -f psi\msvc32.mak WIN64= SBR=1 WITH_CONTRIB=1 DEVSTUDIO= gs &amp;&amp; nmake -f psi\msvc32.mak WIN64= WITH_CONTRIB=1 DEVSTUDIO= bsc"
+ CleanCommandLine="cd .. &amp;&amp; nmake -f psi\msvc32.mak WIN64= WITH_CONTRIB=1 DEVSTUDIO= clean"
+ Output="$(ProjectDir)\..\bin\gswin64c.exe"
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+ ForcedUsingAssemblies=""
+ CompileAsManaged=""
+ />
+ </Configuration>
+ </Configurations>
+ <References>
+ </References>
+ <Files>
+ <Filter
+ Name="Resource"
+ >
+ <Filter
+ Name="CMap"
+ >
+ <File
+ RelativePath="..\Resource\CMap\78-EUC-H"
+ >
+ </File>
+ <File
+ RelativePath="..\Resource\CMap\78-EUC-V"
+ >
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+ <File
+ RelativePath="..\Resource\CMap\78-H"
+ >
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+ <File
+ RelativePath="..\Resource\CMap\78-RKSJ-H"
+ >
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+ RelativePath="..\Resource\CMap\78-RKSJ-V"
+ >
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+ RelativePath="..\Resource\CMap\78-V"
+ >
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+ <File
+ RelativePath="..\Resource\CMap\78ms-RKSJ-H"
+ >
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+ RelativePath="..\Resource\CMap\78ms-RKSJ-V"
+ >
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+ >
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+ <File
+ RelativePath="..\Resource\CMap\90ms-RKSJ-H"
+ >
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+ >
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+ RelativePath="..\Resource\CMap\90ms-RKSJ-V"
+ >
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+ <File
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+ >
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+ <File
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+ >
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+ <File
+ RelativePath="..\Resource\CMap\90pv-RKSJ-H"
+ >
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+ RelativePath="..\Resource\CMap\90pv-RKSJ-UCS2"
+ >
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+ >
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+ RelativePath="..\Resource\CMap\Add-H"
+ >
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+ <File
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+ >
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+ RelativePath="..\Resource\CMap\Add-RKSJ-V"
+ >
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+ RelativePath="..\Resource\CMap\Add-V"
+ >
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+ RelativePath="..\Resource\CMap\Adobe-CNS1-0"
+ >
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+ <File
+ RelativePath="..\Resource\CMap\Adobe-CNS1-1"
+ >
+ </File>
+ <File
+ RelativePath="..\Resource\CMap\Adobe-CNS1-2"
+ >
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+ RelativePath="..\Resource\CMap\Adobe-CNS1-3"
+ >
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+ RelativePath="..\Resource\CMap\Adobe-CNS1-4"
+ >
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+ RelativePath="..\Resource\CMap\Adobe-CNS1-5"
+ >
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+ >
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+ <File
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+ >
+ </File>
+ <File
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+ >
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+ <File
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+ >
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+ >
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+ RelativePath="..\Resource\CMap\Adobe-CNS1-H-Mac"
+ >
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+ RelativePath="..\Resource\CMap\Adobe-CNS1-UCS2"
+ >
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+ RelativePath="..\Resource\CMap\Adobe-GB1-0"
+ >
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+ RelativePath="..\Resource\CMap\Adobe-GB1-1"
+ >
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+ RelativePath="..\Resource\CMap\Adobe-GB1-2"
+ >
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+ >
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+ >
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+ >
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+ <File
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+ >
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+ >
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+ >
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+ >
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+ >
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+ RelativePath="..\Resource\CMap\Adobe-Japan1-2"
+ >
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+ <File
+ RelativePath="..\Resource\CMap\Adobe-Japan1-3"
+ >
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+ >
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+ >
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+ >
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+ <File
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+ RelativePath="..\Resource\CMap\Adobe-Korea1-1"
+ >
+ </File>
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+ RelativePath="..\Resource\CMap\Adobe-Korea1-2"
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+ <File
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+ >
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+ >
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+ >
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+ <File
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+ >
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+ >
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+ <File
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+ >
+ </File>
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+ RelativePath="..\Resource\CMap\B5pc-UCS2C"
+ >
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+ <File
+ RelativePath="..\Resource\CMap\B5pc-V"
+ >
+ </File>
+ <File
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+ >
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+ <File
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+ >
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+ <File
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+ >
+ </File>
+ <File
+ RelativePath="..\Resource\CMap\CNS02-RKSJ-H"
+ >
+ </File>
+ <File
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+ >
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+ >
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+ <File
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+ >
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+ <File
+ RelativePath="..\Resource\CMap\CNS06-RKSJ-H"
+ >
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+ <File
+ RelativePath="..\Resource\CMap\CNS07-RKSJ-H"
+ >
+ </File>
+ <File
+ RelativePath="..\Resource\CMap\CNS1-H"
+ >
+ </File>
+ <File
+ RelativePath="..\Resource\CMap\CNS1-V"
+ >
+ </File>
+ <File
+ RelativePath="..\Resource\CMap\CNS15-RKSJ-H"
+ >
+ </File>
+ <File
+ RelativePath="..\Resource\CMap\CNS2-H"
+ >
+ </File>
+ <File
+ RelativePath="..\Resource\CMap\CNS2-V"
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+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ </ImportGroup>
+ <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release-contrib|ARM'" Label="PropertySheets">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ </ImportGroup>
+ <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug-contrib|Win32'" Label="PropertySheets">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ </ImportGroup>
+ <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug-contrib|ARM'" Label="PropertySheets">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ </ImportGroup>
+ <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug-cups|Win32'" Label="PropertySheets">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ </ImportGroup>
+ <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug-cups|ARM'" Label="PropertySheets">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ </ImportGroup>
+ <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Memento|Win32'" Label="PropertySheets">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ </ImportGroup>
+ <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Memento|ARM'" Label="PropertySheets">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ </ImportGroup>
+ <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Profile|Win32'" Label="PropertySheets">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ </ImportGroup>
+ <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Profile|ARM'" Label="PropertySheets">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ </ImportGroup>
+ <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ </ImportGroup>
+ <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM'" Label="PropertySheets">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ </ImportGroup>
+ <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ </ImportGroup>
+ <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'" Label="PropertySheets">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ </ImportGroup>
+ <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release-contrib|x64'" Label="PropertySheets">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ </ImportGroup>
+ <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug-contrib|x64'" Label="PropertySheets">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ </ImportGroup>
+ <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug-cups|x64'" Label="PropertySheets">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ </ImportGroup>
+ <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Memento|x64'" Label="PropertySheets">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ </ImportGroup>
+ <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Profile|x64'" Label="PropertySheets">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ </ImportGroup>
+ <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ </ImportGroup>
+ <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ </ImportGroup>
+ <PropertyGroup Label="UserMacros" />
+ <PropertyGroup>
+ <_ProjectFileVersion>11.0.60315.1</_ProjectFileVersion>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+ <OutDir>debugobjrt\</OutDir>
+ <IntDir>debugobjrt\</IntDir>
+ <NMakeBuildCommandLine>cd .. &amp;&amp; nmake -f psi\msvc32.mak SBR=1 DEVSTUDIO= METRO=1 debug &amp;&amp; nmake -f psi\msvc32.mak DEVSTUDIO= METRO=1 debugbsc</NMakeBuildCommandLine>
+ <NMakeReBuildCommandLine>cd .. &amp;&amp; nmake -f psi\msvc32.mak DEVSTUDIO= METRO=1 debugclean &amp;&amp; nmake -f psi\msvc32.mak SBR=1 DEVSTUDIO= METRO=1 debug &amp;&amp; nmake -f psi\msvc32.mak DEVSTUDIO= METRO=1 debugbsc</NMakeReBuildCommandLine>
+ <NMakeCleanCommandLine>cd .. &amp;&amp; nmake -f psi\msvc32.mak DEVSTUDIO= METRO=1 debugclean</NMakeCleanCommandLine>
+ <NMakeOutput />
+ <NMakePreprocessorDefinitions>WIN32;_DEBUG;DEBUG=1;TDEBUG=1;HAVE_SSE2=1;$(NMakePreprocessorDefinitions)</NMakePreprocessorDefinitions>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">
+ <NMakeBuildCommandLine>cd .. &amp;&amp; nmake -f psi\msvc32.mak SBR=1 DEVSTUDIO= METRO=1 ARM=1 debug &amp;&amp; nmake -f psi\msvc32.mak DEVSTUDIO= METRO=1 ARM=1 debugbsc</NMakeBuildCommandLine>
+ <NMakeReBuildCommandLine>cd .. &amp;&amp; nmake -f psi\msvc32.mak DEVSTUDIO= METRO=1 ARM=1 debugclean &amp;&amp; nmake -f psi\msvc32.mak SBR=1 DEVSTUDIO= METRO=1 ARM=1 debug &amp;&amp; nmake -f psi\msvc32.mak DEVSTUDIO= METRO=1 ARM=1 debugbsc</NMakeReBuildCommandLine>
+ <NMakeCleanCommandLine>cd .. &amp;&amp; nmake -f psi\msvc32.mak DEVSTUDIO= METRO=1 ARM=1 debugclean</NMakeCleanCommandLine>
+ <NMakeOutput />
+ <NMakePreprocessorDefinitions>WIN32;_DEBUG;DEBUG=1;TDEBUG=1;$(NMakePreprocessorDefinitions)</NMakePreprocessorDefinitions>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
+ <OutDir>debugobjrt64\</OutDir>
+ <IntDir>debugobjrt64\</IntDir>
+ <NMakeBuildCommandLine>cd .. &amp;&amp; nmake -f psi\msvc32.mak WIN64= SBR=1 DEVSTUDIO= METRO=1 debug &amp;&amp; nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= METRO=1 debugbsc</NMakeBuildCommandLine>
+ <NMakeReBuildCommandLine>cd .. &amp;&amp; nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= METRO=1 debugclean &amp;&amp; nmake -f psi\msvc32.mak WIN64= SBR=1 DEVSTUDIO= METRO=1 debug &amp;&amp; nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= METRO=1 debugbsc</NMakeReBuildCommandLine>
+ <NMakeCleanCommandLine>cd .. &amp;&amp; nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= METRO=1 debugclean</NMakeCleanCommandLine>
+ <NMakeOutput />
+ <NMakePreprocessorDefinitions>WIN64;_DEBUG;DEBUG=1;TDEBUG=1;$(NMakePreprocessorDefinitions)</NMakePreprocessorDefinitions>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+ <OutDir>objrt\</OutDir>
+ <IntDir>objrt\</IntDir>
+ <NMakeBuildCommandLine>cd .. &amp;&amp; nmake -f psi\msvc32.mak SBR=1 DEVSTUDIO= METRO=1 &amp;&amp; nmake -f psi\msvc32.mak DEVSTUDIO= METRO=1 bsc</NMakeBuildCommandLine>
+ <NMakeReBuildCommandLine>cd .. &amp;&amp; nmake -f psi\msvc32.mak DEVSTUDIO= METRO=1 clean &amp;&amp; nmake -f psi\msvc32.mak SBR=1 DEVSTUDIO= METRO=1 &amp;&amp; nmake -f psi\msvc32.mak DEVSTUDIO= METRO=1 bsc</NMakeReBuildCommandLine>
+ <NMakeCleanCommandLine>cd .. &amp;&amp; nmake -f psi\msvc32.mak DEVSTUDIO= METRO=1 clean</NMakeCleanCommandLine>
+ <NMakeOutput />
+ <NMakePreprocessorDefinitions>WIN32;NDEBUG;HAVE_SSE2=1;$(NMakePreprocessorDefinitions)</NMakePreprocessorDefinitions>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">
+ <NMakeBuildCommandLine>cd .. &amp;&amp; nmake -f psi\msvc32.mak SBR=1 DEVSTUDIO= METRO=1 ARM=1 &amp;&amp; nmake -f psi\msvc32.mak DEVSTUDIO= METRO=1 ARM=1 bsc</NMakeBuildCommandLine>
+ <NMakeReBuildCommandLine>cd .. &amp;&amp; nmake -f psi\msvc32.mak DEVSTUDIO= METRO=1 ARM=1 clean &amp;&amp; nmake -f psi\msvc32.mak SBR=1 DEVSTUDIO= METRO=1 ARM=1 &amp;&amp; nmake -f psi\msvc32.mak DEVSTUDIO= METRO=1 ARM=1 bsc</NMakeReBuildCommandLine>
+ <NMakeCleanCommandLine>cd .. &amp;&amp; nmake -f psi\msvc32.mak DEVSTUDIO= METRO=1 clean</NMakeCleanCommandLine>
+ <NMakeOutput />
+ <NMakePreprocessorDefinitions>WIN32;NDEBUG;$(NMakePreprocessorDefinitions)</NMakePreprocessorDefinitions>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
+ <OutDir>objrt64\</OutDir>
+ <IntDir>objrt64\</IntDir>
+ <NMakeBuildCommandLine>cd .. &amp;&amp; nmake -f psi\msvc32.mak WIN64= SBR=1 DEVSTUDIO= METRO=1 &amp;&amp; nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= METRO=1 bsc</NMakeBuildCommandLine>
+ <NMakeReBuildCommandLine>cd .. &amp;&amp; nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= METRO=1 clean &amp;&amp; nmake -f psi\msvc32.mak WIN64= SBR=1 DEVSTUDIO= METRO=1 &amp;&amp; nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= METRO=1 bsc</NMakeReBuildCommandLine>
+ <NMakeCleanCommandLine>cd .. &amp;&amp; nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= METRO=1 clean</NMakeCleanCommandLine>
+ <NMakeOutput />
+ <NMakePreprocessorDefinitions>WIN32;NDEBUG;$(NMakePreprocessorDefinitions)</NMakePreprocessorDefinitions>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Profile|Win32'">
+ <OutDir>profobjrt\</OutDir>
+ <IntDir>profobjrt\</IntDir>
+ <NMakeBuildCommandLine>cd .. &amp;&amp; nmake -f psi\msvc32.mak SBR=1 DEVSTUDIO= METRO=1 profile-target &amp;&amp; nmake -f psi\msvc32.mak DEVSTUDIO= METRO=1 profilebsc</NMakeBuildCommandLine>
+ <NMakeReBuildCommandLine>cd .. &amp;&amp; nmake -f psi\msvc32.mak DEVSTUDIO= METRO=1 profileclean &amp;&amp; nmake -f psi\msvc32.mak SBR=1 DEVSTUDIO= METRO=1 profile-target &amp;&amp; nmake -f psi\msvc32.mak DEVSTUDIO= METRO=1 profilebsc</NMakeReBuildCommandLine>
+ <NMakeCleanCommandLine>cd .. &amp;&amp; nmake -f psi\msvc32.mak DEVSTUDIO= METRO=1 profileclean</NMakeCleanCommandLine>
+ <NMakeOutput />
+ <NMakePreprocessorDefinitions>WIN32;NDEBUG;DEBUG=0;TDEBUG=0;DEBUGSYM=1;HAVE_SSE2=1;$(NMakePreprocessorDefinitions)</NMakePreprocessorDefinitions>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Profile|ARM'">
+ <NMakeBuildCommandLine>cd .. &amp;&amp; nmake -f psi\msvc32.mak SBR=1 DEVSTUDIO= METRO=1 ARM=1 profile-target &amp;&amp; nmake -f psi\msvc32.mak DEVSTUDIO= METRO=1 ARM=1 profilebsc</NMakeBuildCommandLine>
+ <NMakeReBuildCommandLine>cd .. &amp;&amp; nmake -f psi\msvc32.mak DEVSTUDIO= METRO=1 ARM=1 profileclean &amp;&amp; nmake -f psi\msvc32.mak SBR=1 DEVSTUDIO= METRO=1 ARM=1 profile-target &amp;&amp; nmake -f psi\msvc32.mak DEVSTUDIO= METRO=1 ARM=1 profilebsc</NMakeReBuildCommandLine>
+ <NMakeCleanCommandLine>cd .. &amp;&amp; nmake -f psi\msvc32.mak DEVSTUDIO= METRO=1 ARM=1 profileclean</NMakeCleanCommandLine>
+ <NMakeOutput />
+ <NMakePreprocessorDefinitions>WIN32;NDEBUG;DEBUG=0;TDEBUG=0;DEBUGSYM=1;$(NMakePreprocessorDefinitions)</NMakePreprocessorDefinitions>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Profile|x64'">
+ <OutDir>profobjrt64\</OutDir>
+ <IntDir>profobjrt64\</IntDir>
+ <NMakeBuildCommandLine>cd .. &amp;&amp; nmake -f psi\msvc32.mak WIN64= SBR=1 DEVSTUDIO= METRO=1 debug &amp;&amp; nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= METRO=1 debugbsc</NMakeBuildCommandLine>
+ <NMakeReBuildCommandLine>cd .. &amp;&amp; nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= METRO=1 debugclean &amp;&amp; nmake -f psi\msvc32.mak WIN64= SBR=1 DEVSTUDIO= METRO=1 debug &amp;&amp; nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= METRO=1 debugbsc</NMakeReBuildCommandLine>
+ <NMakeCleanCommandLine>cd .. &amp;&amp; nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= METRO=1 debugclean</NMakeCleanCommandLine>
+ <NMakeOutput />
+ <NMakePreprocessorDefinitions>WIN64;_DEBUG;DEBUG=1;TDEBUG=1;$(NMakePreprocessorDefinitions)</NMakePreprocessorDefinitions>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Memento|Win32'">
+ <OutDir>memobjrt\</OutDir>
+ <IntDir>memobjrt\</IntDir>
+ <NMakeBuildCommandLine>cd .. &amp;&amp; nmake -f psi\msvc32.mak SBR=1 DEVSTUDIO= METRO=1 memento-target &amp;&amp; nmake -f psi\msvc32.mak DEVSTUDIO= METRO=1 mementobsc</NMakeBuildCommandLine>
+ <NMakeReBuildCommandLine>cd .. &amp;&amp; nmake -f psi\msvc32.mak DEVSTUDIO= METRO=1 mementoclean &amp;&amp; nmake -f psi\msvc32.mak SBR=1 DEVSTUDIO= METRO=1 memento-target &amp;&amp; nmake -f psi\msvc32.mak DEVSTUDIO= METRO=1 mementobsc</NMakeReBuildCommandLine>
+ <NMakeCleanCommandLine>cd .. &amp;&amp; nmake -f psi\msvc32.mak DEVSTUDIO= METRO=1 mementoclean</NMakeCleanCommandLine>
+ <NMakeOutput />
+ <NMakePreprocessorDefinitions>WIN32;_DEBUG;DEBUG=1;TDEBUG=1;HAVE_SSE2=1;MEMENTO=1;$(NMakePreprocessorDefinitions)</NMakePreprocessorDefinitions>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Memento|ARM'">
+ <NMakeBuildCommandLine>cd .. &amp;&amp; nmake -f psi\msvc32.mak SBR=1 DEVSTUDIO= METRO=1 ARM=1 memento-target &amp;&amp; nmake -f psi\msvc32.mak DEVSTUDIO= METRO=1 ARM=1 mementobsc</NMakeBuildCommandLine>
+ <NMakeReBuildCommandLine>cd .. &amp;&amp; nmake -f psi\msvc32.mak DEVSTUDIO= METRO=1 ARM=1 mementoclean &amp;&amp; nmake -f psi\msvc32.mak SBR=1 DEVSTUDIO= METRO=1 ARM=1 memento-target &amp;&amp; nmake -f psi\msvc32.mak DEVSTUDIO= METRO=1 ARM=1 mementobsc</NMakeReBuildCommandLine>
+ <NMakeCleanCommandLine>cd .. &amp;&amp; nmake -f psi\msvc32.mak DEVSTUDIO= METRO=1 ARM=1 mementoclean</NMakeCleanCommandLine>
+ <NMakeOutput />
+ <NMakePreprocessorDefinitions>WIN32;_DEBUG;DEBUG=1;TDEBUG=1;MEMENTO=1;$(NMakePreprocessorDefinitions)</NMakePreprocessorDefinitions>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Memento|x64'">
+ <OutDir>memobjrt64\</OutDir>
+ <IntDir>memobjrt64\</IntDir>
+ <NMakeBuildCommandLine>cd .. &amp;&amp; nmake -f psi\msvc32.mak WIN64= SBR=1 DEVSTUDIO= METRO=1 memento-target &amp;&amp; nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= METRO=1 mementobsc</NMakeBuildCommandLine>
+ <NMakeReBuildCommandLine>cd .. &amp;&amp; nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= METRO=1 mementoclean &amp;&amp; nmake -f psi\msvc32.mak WIN64= SBR=1 DEVSTUDIO= METRO=1 memento-target &amp;&amp; nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= METRO=1 mementobsc</NMakeReBuildCommandLine>
+ <NMakeCleanCommandLine>cd .. &amp;&amp; nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= METRO=1 mementoclean</NMakeCleanCommandLine>
+ <NMakeOutput />
+ <NMakePreprocessorDefinitions>WIN64;_DEBUG;DEBUG=1;TDEBUG=1;$(NMakePreprocessorDefinitions)</NMakePreprocessorDefinitions>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug-cups|Win32'">
+ <OutDir>$(Configuration)\</OutDir>
+ <IntDir>$(Configuration)\</IntDir>
+ <NMakeBuildCommandLine>cd .. &amp;&amp; nmake -f psi\msvc32.mak SBR=1 DEVSTUDIO= METRO=1 WITH_CUPS=1 debug &amp;&amp; nmake -f psi\msvc32.mak DEVSTUDIO= METRO=1 WITH_CUPS=1 debugbsc</NMakeBuildCommandLine>
+ <NMakeReBuildCommandLine>cd .. &amp;&amp; nmake -f psi\msvc32.mak DEVSTUDIO= METRO=1 WITH_CUPS=1 debugclean &amp;&amp; nmake -f psi\msvc32.mak SBR=1 DEVSTUDIO= METRO=1 WITH_CUPS=1 debug &amp;&amp; nmake -f psi\msvc32.mak DEVSTUDIO= METRO=1 WITH_CUPS=1 debugbsc</NMakeReBuildCommandLine>
+ <NMakeCleanCommandLine>cd .. &amp;&amp; nmake -f psi\msvc32.mak DEVSTUDIO= METRO=1 WITH_CUPS=1 debugclean</NMakeCleanCommandLine>
+ <NMakeOutput />
+ <NMakePreprocessorDefinitions>WIN32;_DEBUG;DEBUG=1;TDEBUG=1;HAVE_SSE2=1;$(NMakePreprocessorDefinitions)</NMakePreprocessorDefinitions>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug-cups|ARM'">
+ <NMakeBuildCommandLine>cd .. &amp;&amp; nmake -f psi\msvc32.mak SBR=1 DEVSTUDIO= METRO=1 ARM=1 WITH_CUPS=1 debug &amp;&amp; nmake -f psi\msvc32.mak DEVSTUDIO= METRO=1 ARM=1 WITH_CUPS=1 debugbsc</NMakeBuildCommandLine>
+ <NMakeReBuildCommandLine>cd .. &amp;&amp; nmake -f psi\msvc32.mak DEVSTUDIO= METRO=1 ARM=1 WITH_CUPS=1 debugclean &amp;&amp; nmake -f psi\msvc32.mak SBR=1 DEVSTUDIO= METRO=1 ARM=1 WITH_CUPS=1 debug &amp;&amp; nmake -f psi\msvc32.mak DEVSTUDIO= METRO=1 ARM=1 WITH_CUPS=1 debugbsc</NMakeReBuildCommandLine>
+ <NMakeCleanCommandLine>cd .. &amp;&amp; nmake -f psi\msvc32.mak DEVSTUDIO= METRO=1 ARM=1 WITH_CUPS=1 debugclean</NMakeCleanCommandLine>
+ <NMakeOutput />
+ <NMakePreprocessorDefinitions>WIN32;_DEBUG;DEBUG=1;TDEBUG=1;$(NMakePreprocessorDefinitions)</NMakePreprocessorDefinitions>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug-cups|x64'">
+ <OutDir>$(Platform)\$(Configuration)\</OutDir>
+ <IntDir>$(Platform)\$(Configuration)\</IntDir>
+ <NMakeBuildCommandLine>cd .. &amp;&amp; nmake -f psi\msvc32.mak WIN64= SBR=1 DEVSTUDIO= METRO=1 WITH_CUPS=1 debug &amp;&amp; nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= METRO=1 WITH_CUPS=1 debugbsc</NMakeBuildCommandLine>
+ <NMakeReBuildCommandLine>cd .. &amp;&amp; nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= METRO=1 WITH_CUPS=1 debugclean &amp;&amp; nmake -f psi\msvc32.mak WIN64= SBR=1 DEVSTUDIO= METRO=1 WITH_CUPS=1 debug &amp;&amp; nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= METRO=1 WITH_CUPS=1 debugbsc</NMakeReBuildCommandLine>
+ <NMakeCleanCommandLine>cd .. &amp;&amp; nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= METRO=1 debugclean</NMakeCleanCommandLine>
+ <NMakeOutput />
+ <NMakePreprocessorDefinitions>WIN64;_DEBUG;DEBUG=1;TDEBUG=1;$(NMakePreprocessorDefinitions)</NMakePreprocessorDefinitions>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug-contrib|Win32'">
+ <OutDir>$(Configuration)\</OutDir>
+ <IntDir>$(Configuration)\</IntDir>
+ <NMakeBuildCommandLine>cd .. &amp;&amp; nmake -f psi\msvc32.mak SBR=1 DEVSTUDIO= METRO=1 WITH_CONTRIB=1 debug &amp;&amp; nmake -f psi\msvc32.mak DEVSTUDIO= METRO=1 WITH_CONTRIB=1 debugbsc</NMakeBuildCommandLine>
+ <NMakeReBuildCommandLine>cd .. &amp;&amp; nmake -f psi\msvc32.mak DEVSTUDIO= METRO=1 WITH_CONTRIB=1 debugclean &amp;&amp; nmake -f psi\msvc32.mak SBR=1 DEVSTUDIO= METRO=1 WITH_CUPS=1 debug &amp;&amp; nmake -f psi\msvc32.mak DEVSTUDIO= METRO=1 WITH_CONTRIB=1 debugbsc</NMakeReBuildCommandLine>
+ <NMakeCleanCommandLine>cd .. &amp;&amp; nmake -f psi\msvc32.mak DEVSTUDIO= METRO=1 WITH_CONTRIB=1 debugclean</NMakeCleanCommandLine>
+ <NMakeOutput />
+ <NMakePreprocessorDefinitions>WIN32;_DEBUG;DEBUG=1;TDEBUG=1;HAVE_SSE2=1;$(NMakePreprocessorDefinitions)</NMakePreprocessorDefinitions>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug-contrib|ARM'">
+ <NMakeBuildCommandLine>cd .. &amp;&amp; nmake -f psi\msvc32.mak SBR=1 DEVSTUDIO= METRO=1 ARM=1 WITH_CONTRIB=1 debug &amp;&amp; nmake -f psi\msvc32.mak DEVSTUDIO= METRO=1 ARM=1 WITH_CONTRIB=1 debugbsc</NMakeBuildCommandLine>
+ <NMakeReBuildCommandLine>cd .. &amp;&amp; nmake -f psi\msvc32.mak DEVSTUDIO= METRO=1 ARM=1 WITH_CONTRIB=1 debugclean &amp;&amp; nmake -f psi\msvc32.mak SBR=1 DEVSTUDIO= METRO=1 ARM=1 WITH_CUPS=1 debug &amp;&amp; nmake -f psi\msvc32.mak DEVSTUDIO= METRO=1 ARM=1 WITH_CONTRIB=1 debugbsc</NMakeReBuildCommandLine>
+ <NMakeCleanCommandLine>cd .. &amp;&amp; nmake -f psi\msvc32.mak DEVSTUDIO= METRO=1 ARM=1 WITH_CONTRIB=1 debugclean</NMakeCleanCommandLine>
+ <NMakeOutput />
+ <NMakePreprocessorDefinitions>WIN32;_DEBUG;DEBUG=1;TDEBUG=1;$(NMakePreprocessorDefinitions)</NMakePreprocessorDefinitions>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug-contrib|x64'">
+ <OutDir>$(Platform)\$(Configuration)\</OutDir>
+ <IntDir>$(Platform)\$(Configuration)\</IntDir>
+ <NMakeBuildCommandLine>cd .. &amp;&amp; nmake -f psi\msvc32.mak WIN64= SBR=1 DEVSTUDIO= METRO=1 WITH_CUPS=1 debug &amp;&amp; nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= METRO=1 WITH_CUPS=1 debugbsc</NMakeBuildCommandLine>
+ <NMakeReBuildCommandLine>cd .. &amp;&amp; nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= METRO=1 WITH_CUPS=1 debugclean &amp;&amp; nmake -f psi\msvc32.mak WIN64= SBR=1 DEVSTUDIO= METRO=1 WITH_CUPS=1 debug &amp;&amp; nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= METRO=1 WITH_CUPS=1 debugbsc</NMakeReBuildCommandLine>
+ <NMakeCleanCommandLine>cd .. &amp;&amp; nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= METRO=1 debugclean</NMakeCleanCommandLine>
+ <NMakeOutput />
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+ <None Include="..\Resource\CMap\UCS2-B5pc" />
+ <None Include="..\Resource\CMap\UCS2-ETen-B5" />
+ <None Include="..\Resource\CMap\UCS2-GBK-EUC" />
+ <None Include="..\Resource\CMap\UCS2-GBpc-EUC" />
+ <None Include="..\Resource\CMap\UCS2-KSCms-UHC" />
+ <None Include="..\Resource\CMap\UCS2-KSCpc-EUC" />
+ <None Include="..\Resource\CMap\UniCNS-UCS2-H" />
+ <None Include="..\Resource\CMap\UniCNS-UCS2-V" />
+ <None Include="..\Resource\CMap\UniCNS-UTF16-H" />
+ <None Include="..\Resource\CMap\UniCNS-UTF16-V" />
+ <None Include="..\Resource\CMap\UniCNS-UTF32-H" />
+ <None Include="..\Resource\CMap\UniCNS-UTF32-V" />
+ <None Include="..\Resource\CMap\UniCNS-UTF8-H" />
+ <None Include="..\Resource\CMap\UniCNS-UTF8-V" />
+ <None Include="..\Resource\CMap\UniGB-UCS2-H" />
+ <None Include="..\Resource\CMap\UniGB-UCS2-V" />
+ <None Include="..\Resource\CMap\UniGB-UTF16-H" />
+ <None Include="..\Resource\CMap\UniGB-UTF16-V" />
+ <None Include="..\Resource\CMap\UniGB-UTF32-H" />
+ <None Include="..\Resource\CMap\UniGB-UTF32-V" />
+ <None Include="..\Resource\CMap\UniGB-UTF8-H" />
+ <None Include="..\Resource\CMap\UniGB-UTF8-V" />
+ <None Include="..\Resource\CMap\UniHojo-UCS2-H" />
+ <None Include="..\Resource\CMap\UniHojo-UCS2-V" />
+ <None Include="..\Resource\CMap\UniHojo-UTF16-H" />
+ <None Include="..\Resource\CMap\UniHojo-UTF16-V" />
+ <None Include="..\Resource\CMap\UniHojo-UTF32-H" />
+ <None Include="..\Resource\CMap\UniHojo-UTF32-V" />
+ <None Include="..\Resource\CMap\UniHojo-UTF8-H" />
+ <None Include="..\Resource\CMap\UniHojo-UTF8-V" />
+ <None Include="..\Resource\CMap\UniJIS-UCS2-H" />
+ <None Include="..\Resource\CMap\UniJIS-UCS2-HW-H" />
+ <None Include="..\Resource\CMap\UniJIS-UCS2-HW-V" />
+ <None Include="..\Resource\CMap\UniJIS-UCS2-V" />
+ <None Include="..\Resource\CMap\UniJIS-UTF16-H" />
+ <None Include="..\Resource\CMap\UniJIS-UTF16-V" />
+ <None Include="..\Resource\CMap\UniJIS-UTF32-H" />
+ <None Include="..\Resource\CMap\UniJIS-UTF32-V" />
+ <None Include="..\Resource\CMap\UniJIS-UTF8-H" />
+ <None Include="..\Resource\CMap\UniJIS-UTF8-V" />
+ <None Include="..\Resource\CMap\UniJIS2004-UTF16-H" />
+ <None Include="..\Resource\CMap\UniJIS2004-UTF16-V" />
+ <None Include="..\Resource\CMap\UniJIS2004-UTF32-H" />
+ <None Include="..\Resource\CMap\UniJIS2004-UTF32-V" />
+ <None Include="..\Resource\CMap\UniJIS2004-UTF8-H" />
+ <None Include="..\Resource\CMap\UniJIS2004-UTF8-V" />
+ <None Include="..\Resource\CMap\UniJISPro-UCS2-HW-V" />
+ <None Include="..\Resource\CMap\UniJISPro-UCS2-V" />
+ <None Include="..\Resource\CMap\UniJISPro-UTF8-V" />
+ <None Include="..\Resource\CMap\UniJISX0213-UTF32-H" />
+ <None Include="..\Resource\CMap\UniJISX0213-UTF32-V" />
+ <None Include="..\Resource\CMap\UniJISX02132004-UTF32-H" />
+ <None Include="..\Resource\CMap\UniJISX02132004-UTF32-V" />
+ <None Include="..\Resource\CMap\UniKS-UCS2-H" />
+ <None Include="..\Resource\CMap\UniKS-UCS2-V" />
+ <None Include="..\Resource\CMap\UniKS-UTF16-H" />
+ <None Include="..\Resource\CMap\UniKS-UTF16-V" />
+ <None Include="..\Resource\CMap\UniKS-UTF32-H" />
+ <None Include="..\Resource\CMap\UniKS-UTF32-V" />
+ <None Include="..\Resource\CMap\UniKS-UTF8-H" />
+ <None Include="..\Resource\CMap\UniKS-UTF8-V" />
+ <None Include="..\Resource\CMap\V" />
+ <None Include="..\Resource\CMap\WP-Symbol" />
+ <None Include="..\Resource\Init\cidfmap" />
+ <None Include="..\Resource\Init\FCOfontmap-PCLPS2" />
+ <None Include="..\Resource\Init\Fontmap" />
+ <None Include="..\Resource\Init\Fontmap.GS" />
+ <None Include="..\Resource\Init\gs_agl.ps" />
+ <None Include="..\Resource\Init\gs_btokn.ps" />
+ <None Include="..\Resource\Init\gs_cet.ps" />
+ <None Include="..\Resource\Init\gs_cff.ps" />
+ <None Include="..\Resource\Init\gs_cidcm.ps" />
+ <None Include="..\Resource\Init\gs_ciddc.ps" />
+ <None Include="..\Resource\Init\gs_cidfm.ps" />
+ <None Include="..\Resource\Init\gs_cidfn.ps" />
+ <None Include="..\Resource\Init\gs_cidtt.ps" />
+ <None Include="..\Resource\Init\gs_cmap.ps" />
+ <None Include="..\Resource\Init\gs_cspace.ps" />
+ <None Include="..\Resource\Init\gs_css_e.ps" />
+ <None Include="..\Resource\Init\gs_dbt_e.ps" />
+ <None Include="..\Resource\Init\gs_diskf.ps" />
+ <None Include="..\Resource\Init\gs_diskn.ps" />
+ <None Include="..\Resource\Init\gs_dps1.ps" />
+ <None Include="..\Resource\Init\gs_dps2.ps" />
+ <None Include="..\Resource\Init\gs_dscp.ps" />
+ <None Include="..\Resource\Init\gs_epsf.ps" />
+ <None Include="..\Resource\Init\gs_fapi.ps" />
+ <None Include="..\Resource\Init\gs_fntem.ps" />
+ <None Include="..\Resource\Init\gs_fonts.ps" />
+ <None Include="..\Resource\Init\gs_frsd.ps" />
+ <None Include="..\Resource\Init\gs_icc.ps" />
+ <None Include="..\Resource\Init\gs_il1_e.ps" />
+ <None Include="..\Resource\Init\gs_img.ps" />
+ <None Include="..\Resource\Init\gs_init.ps" />
+ <None Include="..\Resource\Init\gs_lev2.ps" />
+ <None Include="..\Resource\Init\gs_ll3.ps" />
+ <None Include="..\Resource\Init\gs_mex_e.ps" />
+ <None Include="..\Resource\Init\gs_mgl_e.ps" />
+ <None Include="..\Resource\Init\gs_mro_e.ps" />
+ <None Include="..\Resource\Init\gs_pdf_e.ps" />
+ <None Include="..\Resource\Init\gs_pdfwr.ps" />
+ <None Include="..\Resource\Init\gs_res.ps" />
+ <None Include="..\Resource\Init\gs_resmp.ps" />
+ <None Include="..\Resource\Init\gs_setpd.ps" />
+ <None Include="..\Resource\Init\gs_statd.ps" />
+ <None Include="..\Resource\Init\gs_std_e.ps" />
+ <None Include="..\Resource\Init\gs_sym_e.ps" />
+ <None Include="..\Resource\Init\gs_trap.ps" />
+ <None Include="..\Resource\Init\gs_ttf.ps" />
+ <None Include="..\Resource\Init\gs_typ32.ps" />
+ <None Include="..\Resource\Init\gs_typ42.ps" />
+ <None Include="..\Resource\Init\gs_type1.ps" />
+ <None Include="..\Resource\Init\gs_wan_e.ps" />
+ <None Include="..\Resource\Init\opdfread.ps" />
+ <None Include="..\Resource\Init\pdf_base.ps" />
+ <None Include="..\Resource\Init\pdf_cslayer.ps" />
+ <None Include="..\Resource\Init\pdf_draw.ps" />
+ <None Include="..\Resource\Init\pdf_font.ps" />
+ <None Include="..\Resource\Init\pdf_main.ps" />
+ <None Include="..\Resource\Init\pdf_ops.ps" />
+ <None Include="..\Resource\Init\pdf_rbld.ps" />
+ <None Include="..\Resource\Init\pdf_sec.ps" />
+ <None Include="..\Resource\Init\xlatmap" />
+ <None Include="..\Resource\ColorSpace\DefaultCMYK" />
+ <None Include="..\Resource\ColorSpace\DefaultGray" />
+ <None Include="..\Resource\ColorSpace\DefaultRGB" />
+ <None Include="..\Resource\ColorSpace\sGray" />
+ <None Include="..\Resource\ColorSpace\sRGB" />
+ <None Include="..\Resource\ColorSpace\TrivialCMYK" />
+ <None Include="..\Resource\Decoding\FCO_Dingbats" />
+ <None Include="..\Resource\Decoding\FCO_Symbol" />
+ <None Include="..\Resource\Decoding\FCO_Unicode" />
+ <None Include="..\Resource\Decoding\FCO_Wingdings" />
+ <None Include="..\Resource\Decoding\Latin1" />
+ <None Include="..\Resource\Decoding\StandardEncoding" />
+ <None Include="..\Resource\Decoding\Unicode" />
+ <None Include="..\Resource\Encoding\Wingdings" />
+ <None Include="..\Resource\Font\CenturySchL-Bold" />
+ <None Include="..\Resource\Font\CenturySchL-BoldItal" />
+ <None Include="..\Resource\Font\CenturySchL-Ital" />
+ <None Include="..\Resource\Font\CenturySchL-Roma" />
+ <None Include="..\Resource\Font\Dingbats" />
+ <None Include="..\Resource\Font\NimbusMonL-Bold" />
+ <None Include="..\Resource\Font\NimbusMonL-BoldObli" />
+ <None Include="..\Resource\Font\NimbusMonL-Regu" />
+ <None Include="..\Resource\Font\NimbusMonL-ReguObli" />
+ <None Include="..\Resource\Font\NimbusRomNo9L-Medi" />
+ <None Include="..\Resource\Font\NimbusRomNo9L-MediItal" />
+ <None Include="..\Resource\Font\NimbusRomNo9L-Regu" />
+ <None Include="..\Resource\Font\NimbusRomNo9L-ReguItal" />
+ <None Include="..\Resource\Font\NimbusSanL-Bold" />
+ <None Include="..\Resource\Font\NimbusSanL-BoldCond" />
+ <None Include="..\Resource\Font\NimbusSanL-BoldCondItal" />
+ <None Include="..\Resource\Font\NimbusSanL-BoldItal" />
+ <None Include="..\Resource\Font\NimbusSanL-Regu" />
+ <None Include="..\Resource\Font\NimbusSanL-ReguCond" />
+ <None Include="..\Resource\Font\NimbusSanL-ReguCondItal" />
+ <None Include="..\Resource\Font\NimbusSanL-ReguItal" />
+ <None Include="..\Resource\Font\StandardSymL" />
+ <None Include="..\Resource\Font\URWBookmanL-DemiBold" />
+ <None Include="..\Resource\Font\URWBookmanL-DemiBoldItal" />
+ <None Include="..\Resource\Font\URWBookmanL-Ligh" />
+ <None Include="..\Resource\Font\URWBookmanL-LighItal" />
+ <None Include="..\Resource\Font\URWChanceryL-MediItal" />
+ <None Include="..\Resource\Font\URWGothicL-Book" />
+ <None Include="..\Resource\Font\URWGothicL-BookObli" />
+ <None Include="..\Resource\Font\URWGothicL-Demi" />
+ <None Include="..\Resource\Font\URWGothicL-DemiObli" />
+ <None Include="..\Resource\Font\URWPalladioL-Bold" />
+ <None Include="..\Resource\Font\URWPalladioL-BoldItal" />
+ <None Include="..\Resource\Font\URWPalladioL-Ital" />
+ <None Include="..\Resource\Font\URWPalladioL-Roma" />
+ <None Include="..\Resource\SubstCID\CNS1-WMode" />
+ <None Include="..\Resource\SubstCID\GB1-WMode" />
+ <None Include="..\Resource\SubstCID\Japan1-WMode" />
+ <None Include="..\Resource\SubstCID\Korea1-WMode" />
+ </ItemGroup>
+ <ItemGroup>
+ <ResourceCompile Include="..\base\gspmdrv.rc" />
+ <ResourceCompile Include="..\base\gswin.rc" />
+ <ResourceCompile Include="..\base\gswin32.rc" />
+ <ResourceCompile Include="..\psi\dwmain.rc" />
+ <ResourceCompile Include="..\psi\dwsetup.rc" />
+ <ResourceCompile Include="..\psi\dwuninst.rc" />
+ <ResourceCompile Include="..\psi\gsdll2.rc" />
+ <ResourceCompile Include="..\psi\gsdll32.rc" />
+ <ResourceCompile Include="..\psi\gsos2.rc" />
+ </ItemGroup>
+ <ItemGroup>
+ <Text Include="..\doc\pscet_status.txt" />
+ </ItemGroup>
+ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
+ <ImportGroup Label="ExtensionTargets">
+ </ImportGroup>
+</Project>
diff --git a/windows/ghostxps.vcproj b/windows/ghostxps.vcproj
new file mode 100644
index 00000000..c5db4041
--- /dev/null
+++ b/windows/ghostxps.vcproj
@@ -0,0 +1,436 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<VisualStudioProject
+ ProjectType="Visual C++"
+ Version="8.00"
+ Name="ghostxps"
+ ProjectGUID="{DE21942C-CDA2-445B-B2EC-51FF54E0F0DD}"
+ RootNamespace="ghostscript"
+ Keyword="MakeFileProj"
+ >
+ <Platforms>
+ <Platform
+ Name="Win32"
+ />
+ <Platform
+ Name="x64"
+ />
+ </Platforms>
+ <ToolFiles>
+ </ToolFiles>
+ <Configurations>
+ <Configuration
+ Name="Debug|Win32"
+ OutputDirectory="debugobj"
+ IntermediateDirectory="debugobj"
+ ConfigurationType="0"
+ >
+ <Tool
+ Name="VCNMakeTool"
+ BuildCommandLine="cd .. &amp;&amp; nmake -f psi\msvc32.mak SBR=1 DEVSTUDIO= gxpsdebug &amp;&amp; nmake -f psi\msvc32.mak DEVSTUDIO= debugbsc"
+ ReBuildCommandLine="cd .. &amp;&amp; nmake -f psi\msvc32.mak DEVSTUDIO= debugclean &amp;&amp; nmake -f psi\msvc32.mak SBR=1 DEVSTUDIO= gxpsdebug &amp;&amp; nmake -f psi\msvc32.mak DEVSTUDIO= debugbsc"
+ CleanCommandLine="cd .. &amp;&amp; nmake -f psi\msvc32.mak DEVSTUDIO= debugclean"
+ Output="$(ProjectDir)\..\debugbin\gxpswin32.exe"
+ PreprocessorDefinitions="WIN32;_DEBUG;DEBUG=1;TDEBUG=1;HAVE_SSE2=1"
+ IncludeSearchPath=""
+ ForcedIncludes=""
+ AssemblySearchPath=""
+ ForcedUsingAssemblies=""
+ CompileAsManaged=""
+ />
+ </Configuration>
+ <Configuration
+ Name="Debug|x64"
+ OutputDirectory="debugobj64"
+ IntermediateDirectory="debugobj64"
+ ConfigurationType="0"
+ >
+ <Tool
+ Name="VCNMakeTool"
+ BuildCommandLine="cd .. &amp;&amp; nmake -f psi\msvc32.mak WIN64= SBR=1 DEVSTUDIO= gxpsdebug &amp;&amp; nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= debugbsc"
+ ReBuildCommandLine="cd .. &amp;&amp; nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= debugclean &amp;&amp; nmake -f psi\msvc32.mak WIN64= SBR=1 DEVSTUDIO= gxpsdebug &amp;&amp; nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= debugbsc"
+ CleanCommandLine="cd .. &amp;&amp; nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= debugclean"
+ Output="$(ProjectDir)\..\debugbin\gxpswin64.exe"
+ PreprocessorDefinitions="WIN64;_DEBUG;DEBUG=1;TDEBUG=1"
+ IncludeSearchPath=""
+ ForcedIncludes=""
+ AssemblySearchPath=""
+ ForcedUsingAssemblies=""
+ CompileAsManaged=""
+ />
+ </Configuration>
+ <Configuration
+ Name="Release|Win32"
+ OutputDirectory="obj"
+ IntermediateDirectory="obj"
+ ConfigurationType="0"
+ >
+ <Tool
+ Name="VCNMakeTool"
+ BuildCommandLine="cd .. &amp;&amp; nmake -f psi\msvc32.mak SBR=1 DEVSTUDIO= gxps &amp;&amp; nmake -f psi\msvc32.mak DEVSTUDIO= bsc"
+ ReBuildCommandLine="cd .. &amp;&amp; nmake -f psi\msvc32.mak DEVSTUDIO= clean &amp;&amp; nmake -f psi\msvc32.mak SBR=1 DEVSTUDIO= gxps &amp;&amp; nmake -f psi\msvc32.mak DEVSTUDIO= bsc"
+ CleanCommandLine="cd .. &amp;&amp; nmake -f psi\msvc32.mak DEVSTUDIO= clean"
+ Output="$(ProjectDir)\..\bin\gxpswin32.exe"
+ PreprocessorDefinitions="WIN32;NDEBUG;HAVE_SSE2=1"
+ IncludeSearchPath=""
+ ForcedIncludes=""
+ AssemblySearchPath=""
+ ForcedUsingAssemblies=""
+ CompileAsManaged=""
+ />
+ </Configuration>
+ <Configuration
+ Name="Release|x64"
+ OutputDirectory="obj64"
+ IntermediateDirectory="obj64"
+ ConfigurationType="0"
+ >
+ <Tool
+ Name="VCNMakeTool"
+ BuildCommandLine="cd .. &amp;&amp; nmake -f psi\msvc32.mak WIN64= SBR=1 DEVSTUDIO= gxps &amp;&amp; nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= bsc"
+ ReBuildCommandLine="cd .. &amp;&amp; nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= clean &amp;&amp; nmake -f psi\msvc32.mak WIN64= SBR=1 DEVSTUDIO= gxps &amp;&amp; nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= bsc"
+ CleanCommandLine="cd .. &amp;&amp; nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= clean"
+ Output="$(ProjectDir)\..\bin\gxpswin64.exe"
+ PreprocessorDefinitions="WIN32;NDEBUG;"
+ IncludeSearchPath=""
+ ForcedIncludes=""
+ AssemblySearchPath=""
+ ForcedUsingAssemblies=""
+ CompileAsManaged=""
+ />
+ </Configuration>
+ <Configuration
+ Name="Profile|Win32"
+ OutputDirectory="profobj"
+ IntermediateDirectory="profobj"
+ ConfigurationType="0"
+ >
+ <Tool
+ Name="VCNMakeTool"
+ BuildCommandLine="cd .. &amp;&amp; nmake -f psi\msvc32.mak SBR=1 DEVSTUDIO= gxpsprofile &amp;&amp; nmake -f psi\msvc32.mak DEVSTUDIO= profilebsc"
+ ReBuildCommandLine="cd .. &amp;&amp; nmake -f psi\msvc32.mak DEVSTUDIO= profileclean &amp;&amp; nmake -f psi\msvc32.mak SBR=1 DEVSTUDIO= gxpsprofile &amp;&amp; nmake -f psi\msvc32.mak DEVSTUDIO= profilebsc"
+ CleanCommandLine="cd .. &amp;&amp; nmake -f psi\msvc32.mak DEVSTUDIO= profileclean"
+ Output="$(ProjectDir)\..\profbin\gxpswin32.exe"
+ PreprocessorDefinitions="WIN32;NDEBUG;DEBUG=0;TDEBUG=0;DEBUGSYM=1;HAVE_SSE2=1"
+ IncludeSearchPath=""
+ ForcedIncludes=""
+ AssemblySearchPath=""
+ ForcedUsingAssemblies=""
+ CompileAsManaged=""
+ />
+ </Configuration>
+ <Configuration
+ Name="Profile|x64"
+ OutputDirectory="profobj64"
+ IntermediateDirectory="profobj64"
+ ConfigurationType="0"
+ >
+ <Tool
+ Name="VCNMakeTool"
+ BuildCommandLine="cd .. &amp;&amp; nmake -f psi\msvc32.mak WIN64= SBR=1 DEVSTUDIO= gxpsprofile &amp;&amp; nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= profilebsc"
+ ReBuildCommandLine="cd .. &amp;&amp; nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= profileclean &amp;&amp; nmake -f psi\msvc32.mak WIN64= SBR=1 DEVSTUDIO= gxpsprofile &amp;&amp; nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= profilebsc"
+ CleanCommandLine="cd .. &amp;&amp; nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= profileclean"
+ Output="$(ProjectDir)\..\profbin\gxpswin64.exe"
+ PreprocessorDefinitions="WIN64;_DEBUG;DEBUG=1;TDEBUG=1"
+ IncludeSearchPath=""
+ ForcedIncludes=""
+ AssemblySearchPath=""
+ ForcedUsingAssemblies=""
+ CompileAsManaged=""
+ />
+ </Configuration>
+ <Configuration
+ Name="Memento|Win32"
+ OutputDirectory="memobj"
+ IntermediateDirectory="memobj"
+ ConfigurationType="0"
+ >
+ <Tool
+ Name="VCNMakeTool"
+ BuildCommandLine="cd .. &amp;&amp; nmake -f psi\msvc32.mak SBR=1 DEVSTUDIO= gxpsmemento &amp;&amp; nmake -f psi\msvc32.mak DEVSTUDIO= mementobsc"
+ ReBuildCommandLine="cd .. &amp;&amp; nmake -f psi\msvc32.mak DEVSTUDIO= mementoclean &amp;&amp; nmake -f psi\msvc32.mak SBR=1 DEVSTUDIO= gxpsmemento &amp;&amp; nmake -f psi\msvc32.mak DEVSTUDIO= mementobsc"
+ CleanCommandLine="cd .. &amp;&amp; nmake -f psi\msvc32.mak DEVSTUDIO= mementoclean"
+ Output="$(ProjectDir)\..\membin\gxpswin32.exe"
+ PreprocessorDefinitions="WIN32;_DEBUG;DEBUG=1;TDEBUG=1;HAVE_SSE2=1;MEMENTO=1"
+ IncludeSearchPath=""
+ ForcedIncludes=""
+ AssemblySearchPath=""
+ ForcedUsingAssemblies=""
+ CompileAsManaged=""
+ />
+ </Configuration>
+ <Configuration
+ Name="Memento|x64"
+ OutputDirectory="memobj64"
+ IntermediateDirectory="memobj64"
+ ConfigurationType="0"
+ >
+ <Tool
+ Name="VCNMakeTool"
+ BuildCommandLine="cd .. &amp;&amp; nmake -f psi\msvc32.mak WIN64= SBR=1 DEVSTUDIO= gxpsmemento &amp;&amp; nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= mementobsc"
+ ReBuildCommandLine="cd .. &amp;&amp; nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= mementoclean &amp;&amp; nmake -f psi\msvc32.mak WIN64= SBR=1 DEVSTUDIO= gxpsmemento &amp;&amp; nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= mementobsc"
+ CleanCommandLine="cd .. &amp;&amp; nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= mementoclean"
+ Output="$(ProjectDir)\..\membin\gxpswin64.exe"
+ PreprocessorDefinitions="WIN64;_DEBUG;DEBUG=1;TDEBUG=1"
+ IncludeSearchPath=""
+ ForcedIncludes=""
+ AssemblySearchPath=""
+ ForcedUsingAssemblies=""
+ CompileAsManaged=""
+ />
+ </Configuration>
+ <Configuration
+ Name="Debug-cups|Win32"
+ OutputDirectory="$(ConfigurationName)"
+ IntermediateDirectory="$(ConfigurationName)"
+ ConfigurationType="0"
+ >
+ <Tool
+ Name="VCNMakeTool"
+ BuildCommandLine="cd .. &amp;&amp; nmake -f psi\msvc32.mak SBR=1 DEVSTUDIO= WITH_CUPS=1 gxpsdebug &amp;&amp; nmake -f psi\msvc32.mak DEVSTUDIO= WITH_CUPS=1 debugbsc"
+ ReBuildCommandLine="cd .. &amp;&amp; nmake -f psi\msvc32.mak DEVSTUDIO= WITH_CUPS=1 debugclean &amp;&amp; nmake -f psi\msvc32.mak SBR=1 DEVSTUDIO= WITH_CUPS=1 gxpsdebug &amp;&amp; nmake -f psi\msvc32.mak DEVSTUDIO= WITH_CUPS=1 debugbsc"
+ CleanCommandLine="cd .. &amp;&amp; nmake -f psi\msvc32.mak DEVSTUDIO= WITH_CUPS=1 debugclean"
+ Output="$(ProjectDir)\..\debugbin\gxpswin32.exe"
+ PreprocessorDefinitions="WIN32;_DEBUG;DEBUG=1;TDEBUG=1;HAVE_SSE2=1"
+ IncludeSearchPath=""
+ ForcedIncludes=""
+ AssemblySearchPath=""
+ ForcedUsingAssemblies=""
+ CompileAsManaged=""
+ />
+ </Configuration>
+ <Configuration
+ Name="Debug-cups|x64"
+ OutputDirectory="$(PlatformName)\$(ConfigurationName)"
+ IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
+ ConfigurationType="0"
+ >
+ <Tool
+ Name="VCNMakeTool"
+ BuildCommandLine="cd .. &amp;&amp; nmake -f psi\msvc32.mak WIN64= SBR=1 DEVSTUDIO= WITH_CUPS=1 gxpsdebug &amp;&amp; nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= WITH_CUPS=1 debugbsc"
+ ReBuildCommandLine="cd .. &amp;&amp; nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= WITH_CUPS=1 debugclean &amp;&amp; nmake -f psi\msvc32.mak WIN64= SBR=1 DEVSTUDIO= WITH_CUPS=1 gxpsdebug &amp;&amp; nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= WITH_CUPS=1 debugbsc"
+ CleanCommandLine="cd .. &amp;&amp; nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= debugclean"
+ Output="$(ProjectDir)\..\debugbin\gxpswin64.exe"
+ PreprocessorDefinitions="WIN64;_DEBUG;DEBUG=1;TDEBUG=1"
+ IncludeSearchPath=""
+ ForcedIncludes=""
+ AssemblySearchPath=""
+ ForcedUsingAssemblies=""
+ CompileAsManaged=""
+ />
+ </Configuration>
+ <Configuration
+ Name="Debug-contrib|Win32"
+ OutputDirectory="$(ConfigurationName)"
+ IntermediateDirectory="$(ConfigurationName)"
+ ConfigurationType="0"
+ >
+ <Tool
+ Name="VCNMakeTool"
+ BuildCommandLine="cd .. &amp;&amp; nmake -f psi\msvc32.mak SBR=1 DEVSTUDIO= WITH_CONTRIB=1 gxpsdebug &amp;&amp; nmake -f psi\msvc32.mak DEVSTUDIO= WITH_CONTRIB=1 debugbsc"
+ ReBuildCommandLine="cd .. &amp;&amp; nmake -f psi\msvc32.mak DEVSTUDIO= WITH_CONTRIB=1 debugclean &amp;&amp; nmake -f psi\msvc32.mak SBR=1 DEVSTUDIO= WITH_CUPS=1 gxpsdebug &amp;&amp; nmake -f psi\msvc32.mak DEVSTUDIO= WITH_CONTRIB=1 debugbsc"
+ CleanCommandLine="cd .. &amp;&amp; nmake -f psi\msvc32.mak DEVSTUDIO= WITH_CONTRIB=1 debugclean"
+ Output="$(ProjectDir)\..\debugbin\gxpswin32.exe"
+ PreprocessorDefinitions="WIN32;_DEBUG;DEBUG=1;TDEBUG=1;HAVE_SSE2=1"
+ IncludeSearchPath=""
+ ForcedIncludes=""
+ AssemblySearchPath=""
+ ForcedUsingAssemblies=""
+ CompileAsManaged=""
+ />
+ </Configuration>
+ <Configuration
+ Name="Debug-contrib|x64"
+ OutputDirectory="$(PlatformName)\$(ConfigurationName)"
+ IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
+ ConfigurationType="0"
+ >
+ <Tool
+ Name="VCNMakeTool"
+ BuildCommandLine="cd .. &amp;&amp; nmake -f psi\msvc32.mak WIN64= SBR=1 DEVSTUDIO= WITH_CUPS=1 gxpsdebug &amp;&amp; nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= WITH_CUPS=1 debugbsc"
+ ReBuildCommandLine="cd .. &amp;&amp; nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= WITH_CUPS=1 debugclean &amp;&amp; nmake -f psi\msvc32.mak WIN64= SBR=1 DEVSTUDIO= WITH_CUPS=1 gxpsdebug &amp;&amp; nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= WITH_CUPS=1 debugbsc"
+ CleanCommandLine="cd .. &amp;&amp; nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= debugclean"
+ Output="$(ProjectDir)\..\debugbin\gxpswin64.exe"
+ PreprocessorDefinitions="WIN64;_DEBUG;DEBUG=1;TDEBUG=1"
+ IncludeSearchPath=""
+ ForcedIncludes=""
+ AssemblySearchPath=""
+ ForcedUsingAssemblies=""
+ CompileAsManaged=""
+ />
+ </Configuration>
+ <Configuration
+ Name="Release-contrib|Win32"
+ OutputDirectory="$(ConfigurationName)"
+ IntermediateDirectory="$(ConfigurationName)"
+ ConfigurationType="0"
+ >
+ <Tool
+ Name="VCNMakeTool"
+ BuildCommandLine="cd .. &amp;&amp; nmake -f psi\msvc32.mak SBR=1 DEVSTUDIO= gxps &amp;&amp; nmake -f psi\msvc32.mak DEVSTUDIO= bsc"
+ ReBuildCommandLine="cd .. &amp;&amp; nmake -f psi\msvc32.mak DEVSTUDIO= clean &amp;&amp; nmake -f psi\msvc32.mak SBR=1 DEVSTUDIO= gxps &amp;&amp; nmake -f psi\msvc32.mak DEVSTUDIO= bsc"
+ CleanCommandLine="cd .. &amp;&amp; nmake -f psi\msvc32.mak DEVSTUDIO= clean"
+ Output="$(ProjectDir)\..\bin\gxpswin32.exe"
+ PreprocessorDefinitions="WIN32;NDEBUG;HAVE_SSE2=1"
+ IncludeSearchPath=""
+ ForcedIncludes=""
+ AssemblySearchPath=""
+ ForcedUsingAssemblies=""
+ CompileAsManaged=""
+ />
+ </Configuration>
+ <Configuration
+ Name="Release-contrib|x64"
+ OutputDirectory="$(PlatformName)\$(ConfigurationName)"
+ IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
+ ConfigurationType="0"
+ >
+ <Tool
+ Name="VCNMakeTool"
+ BuildCommandLine="cd .. &amp;&amp; nmake -f psi\msvc32.mak WIN64= WITH_CONTRIB=1 SBR=1 DEVSTUDIO= WITH_CONTRIB=1 gxps &amp;&amp; nmake -f psi\msvc32.mak WIN64= WITH_CONTRIB=1 DEVSTUDIO= bsc"
+ ReBuildCommandLine="cd .. &amp;&amp; nmake -f psi\msvc32.mak WIN64= WITH_CONTRIB=1 DEVSTUDIO= clean &amp;&amp; nmake -f psi\msvc32.mak WIN64= SBR=1 WITH_CONTRIB=1 DEVSTUDIO= gxps &amp;&amp; nmake -f psi\msvc32.mak WIN64= WITH_CONTRIB=1 DEVSTUDIO= bsc"
+ CleanCommandLine="cd .. &amp;&amp; nmake -f psi\msvc32.mak WIN64= WITH_CONTRIB=1 DEVSTUDIO= clean"
+ Output="$(ProjectDir)\..\bin\gxpswin64.exe"
+ PreprocessorDefinitions="WIN32;NDEBUG;"
+ IncludeSearchPath=""
+ ForcedIncludes=""
+ AssemblySearchPath=""
+ ForcedUsingAssemblies=""
+ CompileAsManaged=""
+ />
+ </Configuration>
+ </Configurations>
+ <References>
+ </References>
+ <Files>
+ <Filter
+ Name="xps"
+ >
+ <File
+ RelativePath="..\xps\xpsanalyze.c"
+ >
+ </File>
+ <File
+ RelativePath="..\xps\xpscff.c"
+ >
+ </File>
+ <File
+ RelativePath="..\xps\xpscolor.c"
+ >
+ </File>
+ <File
+ RelativePath="..\xps\xpscommon.c"
+ >
+ </File>
+ <File
+ RelativePath="..\xps\xpscrc.c"
+ >
+ </File>
+ <File
+ RelativePath="..\xps\xpsdoc.c"
+ >
+ </File>
+ <File
+ RelativePath="..\xps\xpsfapi.c"
+ >
+ </File>
+ <File
+ RelativePath="..\xps\xpsfont.c"
+ >
+ </File>
+ <File
+ RelativePath="..\xps\xpsglyphs.c"
+ >
+ </File>
+ <File
+ RelativePath="..\xps\xpsgradient.c"
+ >
+ </File>
+ <File
+ RelativePath="..\xps\xpshash.c"
+ >
+ </File>
+ <File
+ RelativePath="..\xps\xpsimage.c"
+ >
+ </File>
+ <File
+ RelativePath="..\xps\xpsjpeg.c"
+ >
+ </File>
+ <File
+ RelativePath="..\xps\xpsjxr.c"
+ >
+ </File>
+ <File
+ RelativePath="..\xps\xpsmem.c"
+ >
+ </File>
+ <File
+ RelativePath="..\xps\xpsopacity.c"
+ >
+ </File>
+ <File
+ RelativePath="..\xps\xpspage.c"
+ >
+ </File>
+ <File
+ RelativePath="..\xps\xpspath.c"
+ >
+ </File>
+ <File
+ RelativePath="..\xps\xpspng.c"
+ >
+ </File>
+ <File
+ RelativePath="..\xps\xpsresource.c"
+ >
+ </File>
+ <File
+ RelativePath="..\xps\xpstiff.c"
+ >
+ </File>
+ <File
+ RelativePath="..\xps\xpstile.c"
+ >
+ </File>
+ <File
+ RelativePath="..\xps\xpstop.c"
+ >
+ </File>
+ <File
+ RelativePath="..\xps\xpsttf.c"
+ >
+ </File>
+ <File
+ RelativePath="..\xps\xpsutf.c"
+ >
+ </File>
+ <File
+ RelativePath="..\xps\xpsvisual.c"
+ >
+ </File>
+ <File
+ RelativePath="..\xps\xpsxml.c"
+ >
+ </File>
+ <File
+ RelativePath="..\xps\xpszip.c"
+ >
+ </File>
+ </Filter>
+ <Filter
+ Name="xps (.h)"
+ >
+ <File
+ RelativePath="..\xps\ghostxps.h"
+ >
+ </File>
+ <File
+ RelativePath="..\xps\xpsfapi.h"
+ >
+ </File>
+ </Filter>
+ </Files>
+ <Globals>
+ </Globals>
+</VisualStudioProject>