diff options
author | Thomas Deutschmann <whissi@gentoo.org> | 2019-10-15 12:24:12 +0200 |
---|---|---|
committer | Thomas Deutschmann <whissi@gentoo.org> | 2020-08-13 11:26:55 +0200 |
commit | e088156d5b620e5e639580dacf85c6dc13823c74 (patch) | |
tree | 57f5c025e203279944da512166c20bc0521d8ccd /windows | |
download | ghostscript-gpl-patches-e088156d5b620e5e639580dacf85c6dc13823c74.tar.gz ghostscript-gpl-patches-e088156d5b620e5e639580dacf85c6dc13823c74.tar.bz2 ghostscript-gpl-patches-e088156d5b620e5e639580dacf85c6dc13823c74.zip |
Import Ghostscript 9.50ghostscript-9.50
Signed-off-by: Thomas Deutschmann <whissi@gentoo.org>
Diffstat (limited to 'windows')
-rw-r--r-- | windows/All.vcproj | 308 | ||||
-rw-r--r-- | windows/GhostPDL.sln | 138 | ||||
-rw-r--r-- | windows/Ghostscript-winrt.sln | 42 | ||||
-rw-r--r-- | windows/ghostpcl.vcproj | 1088 | ||||
-rw-r--r-- | windows/ghostpdl.vcproj | 316 | ||||
-rw-r--r-- | windows/ghostscript-ufst.vcproj | 130 | ||||
-rw-r--r-- | windows/ghostscript.vcproj | 9630 | ||||
-rw-r--r-- | windows/ghostscript_rt.vcxproj | 2716 | ||||
-rw-r--r-- | windows/ghostxps.vcproj | 436 |
9 files changed, 14804 insertions, 0 deletions
diff --git a/windows/All.vcproj b/windows/All.vcproj new file mode 100644 index 00000000..5dd74201 --- /dev/null +++ b/windows/All.vcproj @@ -0,0 +1,308 @@ +<?xml version="1.0" encoding="Windows-1252"?> +<VisualStudioProject + ProjectType="Visual C++" + Version="8.00" + Name="All" + ProjectGUID="{98351FEF-0032-457C-B9D9-D6B68A829386}" + RootNamespace="ghostscript" + Keyword="MakeFileProj" + > + <Platforms> + <Platform + Name="Win32" + /> + <Platform + Name="x64" + /> + </Platforms> + <ToolFiles> + </ToolFiles> + <Configurations> + <Configuration + Name="Debug|Win32" + OutputDirectory="debugobj" + IntermediateDirectory="debugobj" + ConfigurationType="0" + > + <Tool + Name="VCNMakeTool" + BuildCommandLine="cd .. && nmake -f psi\msvc32.mak SBR=1 DEVSTUDIO= debug && nmake -f psi\msvc32.mak DEVSTUDIO= debugbsc" + ReBuildCommandLine="cd .. && nmake -f psi\msvc32.mak DEVSTUDIO= debugclean && nmake -f psi\msvc32.mak SBR=1 DEVSTUDIO= debug && nmake -f psi\msvc32.mak DEVSTUDIO= debugbsc" + CleanCommandLine="cd .. && nmake -f psi\msvc32.mak DEVSTUDIO= debugclean" + Output="$(ProjectDir)\..\debugbin\gswin32c.exe" + PreprocessorDefinitions="WIN32;_DEBUG;DEBUG=1;TDEBUG=1;HAVE_SSE2=1" + IncludeSearchPath="" + ForcedIncludes="" + AssemblySearchPath="" + ForcedUsingAssemblies="" + CompileAsManaged="" + /> + </Configuration> + <Configuration + Name="Debug|x64" + OutputDirectory="debugobj64" + IntermediateDirectory="debugobj64" + ConfigurationType="0" + > + <Tool + Name="VCNMakeTool" + BuildCommandLine="cd .. && nmake -f psi\msvc32.mak WIN64= SBR=1 DEVSTUDIO= debug && nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= debugbsc" + ReBuildCommandLine="cd .. && nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= debugclean && nmake -f psi\msvc32.mak WIN64= SBR=1 DEVSTUDIO= debug && nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= debugbsc" + CleanCommandLine="cd .. && nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= debugclean" + Output="$(ProjectDir)\..\debugbin\gswin64c.exe" + PreprocessorDefinitions="WIN64;_DEBUG;DEBUG=1;TDEBUG=1" + IncludeSearchPath="" + ForcedIncludes="" + AssemblySearchPath="" + ForcedUsingAssemblies="" + CompileAsManaged="" + /> + </Configuration> + <Configuration + Name="Release|Win32" + OutputDirectory="obj" + IntermediateDirectory="obj" + ConfigurationType="0" + > + <Tool + Name="VCNMakeTool" + BuildCommandLine="cd .. && nmake -f psi\msvc32.mak SBR=1 DEVSTUDIO= && nmake -f psi\msvc32.mak DEVSTUDIO= bsc" + ReBuildCommandLine="cd .. && nmake -f psi\msvc32.mak DEVSTUDIO= clean && nmake -f psi\msvc32.mak SBR=1 DEVSTUDIO= && nmake -f psi\msvc32.mak DEVSTUDIO= bsc" + CleanCommandLine="cd .. && nmake -f psi\msvc32.mak DEVSTUDIO= clean" + Output="$(ProjectDir)\..\bin\gswin32c.exe" + PreprocessorDefinitions="WIN32;NDEBUG;HAVE_SSE2=1" + IncludeSearchPath="" + ForcedIncludes="" + AssemblySearchPath="" + ForcedUsingAssemblies="" + CompileAsManaged="" + /> + </Configuration> + <Configuration + Name="Release|x64" + OutputDirectory="obj64" + IntermediateDirectory="obj64" + ConfigurationType="0" + > + <Tool + Name="VCNMakeTool" + BuildCommandLine="cd .. && nmake -f psi\msvc32.mak WIN64= SBR=1 DEVSTUDIO= && nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= bsc" + ReBuildCommandLine="cd .. && nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= clean && nmake -f psi\msvc32.mak WIN64= SBR=1 DEVSTUDIO= && nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= bsc" + CleanCommandLine="cd .. && nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= clean" + Output="$(ProjectDir)\..\bin\gswin64c.exe" + PreprocessorDefinitions="WIN32;NDEBUG;" + IncludeSearchPath="" + ForcedIncludes="" + AssemblySearchPath="" + ForcedUsingAssemblies="" + CompileAsManaged="" + /> + </Configuration> + <Configuration + Name="Profile|Win32" + OutputDirectory="profobj" + IntermediateDirectory="profobj" + ConfigurationType="0" + > + <Tool + Name="VCNMakeTool" + BuildCommandLine="cd .. && nmake -f psi\msvc32.mak SBR=1 DEVSTUDIO= profile-target && nmake -f psi\msvc32.mak DEVSTUDIO= profilebsc" + ReBuildCommandLine="cd .. && nmake -f psi\msvc32.mak DEVSTUDIO= profileclean && nmake -f psi\msvc32.mak SBR=1 DEVSTUDIO= profile-target && nmake -f psi\msvc32.mak DEVSTUDIO= profilebsc" + CleanCommandLine="cd .. && nmake -f psi\msvc32.mak DEVSTUDIO= profileclean" + Output="$(ProjectDir)\..\profbin\gswin32c.exe" + PreprocessorDefinitions="WIN32;NDEBUG;DEBUG=0;TDEBUG=0;DEBUGSYM=1;HAVE_SSE2=1" + IncludeSearchPath="" + ForcedIncludes="" + AssemblySearchPath="" + ForcedUsingAssemblies="" + CompileAsManaged="" + /> + </Configuration> + <Configuration + Name="Profile|x64" + OutputDirectory="profobj64" + IntermediateDirectory="profobj64" + ConfigurationType="0" + > + <Tool + Name="VCNMakeTool" + BuildCommandLine="cd .. && nmake -f psi\msvc32.mak WIN64= SBR=1 DEVSTUDIO= profile-target && nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= profilebsc" + ReBuildCommandLine="cd .. && nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= profileclean && nmake -f psi\msvc32.mak WIN64= SBR=1 DEVSTUDIO= profile-target && nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= profilebsc" + CleanCommandLine="cd .. && nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= profileclean" + Output="$(ProjectDir)\..\profbin\gswin64c.exe" + PreprocessorDefinitions="WIN64;_DEBUG;DEBUG=1;TDEBUG=1" + IncludeSearchPath="" + ForcedIncludes="" + AssemblySearchPath="" + ForcedUsingAssemblies="" + CompileAsManaged="" + /> + </Configuration> + <Configuration + Name="Memento|Win32" + OutputDirectory="memobj" + IntermediateDirectory="memobj" + ConfigurationType="0" + > + <Tool + Name="VCNMakeTool" + BuildCommandLine="cd .. && nmake -f psi\msvc32.mak SBR=1 DEVSTUDIO= memento-target && nmake -f psi\msvc32.mak DEVSTUDIO= mementobsc" + ReBuildCommandLine="cd .. && nmake -f psi\msvc32.mak DEVSTUDIO= mementoclean && nmake -f psi\msvc32.mak SBR=1 DEVSTUDIO= memento-target && nmake -f psi\msvc32.mak DEVSTUDIO= mementobsc" + CleanCommandLine="cd .. && nmake -f psi\msvc32.mak DEVSTUDIO= mementoclean" + Output="$(ProjectDir)\..\membin\gswin32c.exe" + PreprocessorDefinitions="WIN32;_DEBUG;DEBUG=1;TDEBUG=1;HAVE_SSE2=1;MEMENTO=1" + IncludeSearchPath="" + ForcedIncludes="" + AssemblySearchPath="" + ForcedUsingAssemblies="" + CompileAsManaged="" + /> + </Configuration> + <Configuration + Name="Memento|x64" + OutputDirectory="memobj64" + IntermediateDirectory="memobj64" + ConfigurationType="0" + > + <Tool + Name="VCNMakeTool" + BuildCommandLine="cd .. && nmake -f psi\msvc32.mak WIN64= SBR=1 DEVSTUDIO= memento-target && nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= mementobsc" + ReBuildCommandLine="cd .. && nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= mementoclean && nmake -f psi\msvc32.mak WIN64= SBR=1 DEVSTUDIO= memento-target && nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= mementobsc" + CleanCommandLine="cd .. && nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= mementoclean" + Output="$(ProjectDir)\..\membin\gswin64c.exe" + PreprocessorDefinitions="WIN64;_DEBUG;DEBUG=1;TDEBUG=1" + IncludeSearchPath="" + ForcedIncludes="" + AssemblySearchPath="" + ForcedUsingAssemblies="" + CompileAsManaged="" + /> + </Configuration> + <Configuration + Name="Debug-cups|Win32" + OutputDirectory="$(ConfigurationName)" + IntermediateDirectory="$(ConfigurationName)" + ConfigurationType="0" + > + <Tool + Name="VCNMakeTool" + BuildCommandLine="cd .. && nmake -f psi\msvc32.mak SBR=1 DEVSTUDIO= WITH_CUPS=1 debug && nmake -f psi\msvc32.mak DEVSTUDIO= WITH_CUPS=1 debugbsc" + ReBuildCommandLine="cd .. && nmake -f psi\msvc32.mak DEVSTUDIO= WITH_CUPS=1 debugclean && nmake -f psi\msvc32.mak SBR=1 DEVSTUDIO= WITH_CUPS=1 debug && nmake -f psi\msvc32.mak DEVSTUDIO= WITH_CUPS=1 debugbsc" + CleanCommandLine="cd .. && nmake -f psi\msvc32.mak DEVSTUDIO= WITH_CUPS=1 debugclean" + Output="$(ProjectDir)\..\debugbin\gswin32c.exe" + PreprocessorDefinitions="WIN32;_DEBUG;DEBUG=1;TDEBUG=1;HAVE_SSE2=1" + IncludeSearchPath="" + ForcedIncludes="" + AssemblySearchPath="" + ForcedUsingAssemblies="" + CompileAsManaged="" + /> + </Configuration> + <Configuration + Name="Debug-cups|x64" + OutputDirectory="$(PlatformName)\$(ConfigurationName)" + IntermediateDirectory="$(PlatformName)\$(ConfigurationName)" + ConfigurationType="0" + > + <Tool + Name="VCNMakeTool" + BuildCommandLine="cd .. && nmake -f psi\msvc32.mak WIN64= SBR=1 DEVSTUDIO= WITH_CUPS=1 debug && nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= WITH_CUPS=1 debugbsc" + ReBuildCommandLine="cd .. && nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= WITH_CUPS=1 debugclean && nmake -f psi\msvc32.mak WIN64= SBR=1 DEVSTUDIO= WITH_CUPS=1 debug && nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= WITH_CUPS=1 debugbsc" + CleanCommandLine="cd .. && nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= debugclean" + Output="$(ProjectDir)\..\debugbin\gswin64c.exe" + PreprocessorDefinitions="WIN64;_DEBUG;DEBUG=1;TDEBUG=1" + IncludeSearchPath="" + ForcedIncludes="" + AssemblySearchPath="" + ForcedUsingAssemblies="" + CompileAsManaged="" + /> + </Configuration> + <Configuration + Name="Debug-contrib|Win32" + OutputDirectory="$(ConfigurationName)" + IntermediateDirectory="$(ConfigurationName)" + ConfigurationType="0" + > + <Tool + Name="VCNMakeTool" + BuildCommandLine="cd .. && nmake -f psi\msvc32.mak SBR=1 DEVSTUDIO= WITH_CONTRIB=1 debug && nmake -f psi\msvc32.mak DEVSTUDIO= WITH_CONTRIB=1 debugbsc" + ReBuildCommandLine="cd .. && nmake -f psi\msvc32.mak DEVSTUDIO= WITH_CONTRIB=1 debugclean && nmake -f psi\msvc32.mak SBR=1 DEVSTUDIO= WITH_CUPS=1 debug && nmake -f psi\msvc32.mak DEVSTUDIO= WITH_CONTRIB=1 debugbsc" + CleanCommandLine="cd .. && nmake -f psi\msvc32.mak DEVSTUDIO= WITH_CONTRIB=1 debugclean" + Output="$(ProjectDir)\..\debugbin\gswin32c.exe" + PreprocessorDefinitions="WIN32;_DEBUG;DEBUG=1;TDEBUG=1;HAVE_SSE2=1" + IncludeSearchPath="" + ForcedIncludes="" + AssemblySearchPath="" + ForcedUsingAssemblies="" + CompileAsManaged="" + /> + </Configuration> + <Configuration + Name="Debug-contrib|x64" + OutputDirectory="$(PlatformName)\$(ConfigurationName)" + IntermediateDirectory="$(PlatformName)\$(ConfigurationName)" + ConfigurationType="0" + > + <Tool + Name="VCNMakeTool" + BuildCommandLine="cd .. && nmake -f psi\msvc32.mak WIN64= SBR=1 DEVSTUDIO= WITH_CUPS=1 debug && nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= WITH_CUPS=1 debugbsc" + ReBuildCommandLine="cd .. && nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= WITH_CUPS=1 debugclean && nmake -f psi\msvc32.mak WIN64= SBR=1 DEVSTUDIO= WITH_CUPS=1 debug && nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= WITH_CUPS=1 debugbsc" + CleanCommandLine="cd .. && nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= debugclean" + Output="$(ProjectDir)\..\debugbin\gswin64c.exe" + PreprocessorDefinitions="WIN64;_DEBUG;DEBUG=1;TDEBUG=1" + IncludeSearchPath="" + ForcedIncludes="" + AssemblySearchPath="" + ForcedUsingAssemblies="" + CompileAsManaged="" + /> + </Configuration> + <Configuration + Name="Release-contrib|Win32" + OutputDirectory="$(ConfigurationName)" + IntermediateDirectory="$(ConfigurationName)" + ConfigurationType="0" + > + <Tool + Name="VCNMakeTool" + BuildCommandLine="cd .. && nmake -f psi\msvc32.mak SBR=1 DEVSTUDIO= && nmake -f psi\msvc32.mak DEVSTUDIO= bsc" + ReBuildCommandLine="cd .. && nmake -f psi\msvc32.mak DEVSTUDIO= clean && nmake -f psi\msvc32.mak SBR=1 DEVSTUDIO= && nmake -f psi\msvc32.mak DEVSTUDIO= bsc" + CleanCommandLine="cd .. && nmake -f psi\msvc32.mak DEVSTUDIO= clean" + Output="$(ProjectDir)\..\bin\gswin32c.exe" + PreprocessorDefinitions="WIN32;NDEBUG;HAVE_SSE2=1" + IncludeSearchPath="" + ForcedIncludes="" + AssemblySearchPath="" + ForcedUsingAssemblies="" + CompileAsManaged="" + /> + </Configuration> + <Configuration + Name="Release-contrib|x64" + OutputDirectory="$(PlatformName)\$(ConfigurationName)" + IntermediateDirectory="$(PlatformName)\$(ConfigurationName)" + ConfigurationType="0" + > + <Tool + Name="VCNMakeTool" + BuildCommandLine="cd .. && nmake -f psi\msvc32.mak WIN64= WITH_CONTRIB=1 SBR=1 DEVSTUDIO= WITH_CONTRIB=1 && nmake -f psi\msvc32.mak WIN64= WITH_CONTRIB=1 DEVSTUDIO= bsc" + ReBuildCommandLine="cd .. && nmake -f psi\msvc32.mak WIN64= WITH_CONTRIB=1 DEVSTUDIO= clean && nmake -f psi\msvc32.mak WIN64= SBR=1 WITH_CONTRIB=1 DEVSTUDIO= && nmake -f psi\msvc32.mak WIN64= WITH_CONTRIB=1 DEVSTUDIO= bsc" + CleanCommandLine="cd .. && nmake -f psi\msvc32.mak WIN64= WITH_CONTRIB=1 DEVSTUDIO= clean" + Output="$(ProjectDir)\..\bin\gswin64c.exe" + PreprocessorDefinitions="WIN32;NDEBUG;" + IncludeSearchPath="" + ForcedIncludes="" + AssemblySearchPath="" + ForcedUsingAssemblies="" + CompileAsManaged="" + /> + </Configuration> + </Configurations> + <References> + </References> + <Files> + </Files> + <Globals> + </Globals> +</VisualStudioProject> diff --git a/windows/GhostPDL.sln b/windows/GhostPDL.sln new file mode 100644 index 00000000..e75e70b5 --- /dev/null +++ b/windows/GhostPDL.sln @@ -0,0 +1,138 @@ + +Microsoft Visual Studio Solution File, Format Version 9.00 +# Visual Studio 2005 +Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "ghostscript", "ghostscript.vcproj", "{1EDA2AC3-D74F-4F4D-B4D6-AC05CC594A2F}" +EndProject +Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "ghostpcl", "ghostpcl.vcproj", "{ED35CF95-DAA1-45B3-9206-599F4170F198}" +EndProject +Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "ghostxps", "ghostxps.vcproj", "{DE21942C-CDA2-445B-B2EC-51FF54E0F0DD}" +EndProject +Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "ghostpdl", "ghostpdl.vcproj", "{C4038125-61B9-4147-9EA8-39690BA3A599}" +EndProject +Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "All", "All.vcproj", "{98351FEF-0032-457C-B9D9-D6B68A829386}" +EndProject +Global + GlobalSection(SolutionConfigurationPlatforms) = preSolution + Debug|Win32 = Debug|Win32 + Debug|x64 = Debug|x64 + Debug-contrib|Win32 = Debug-contrib|Win32 + Debug-contrib|x64 = Debug-contrib|x64 + Debug-cups|Win32 = Debug-cups|Win32 + Debug-cups|x64 = Debug-cups|x64 + Memento|Win32 = Memento|Win32 + Memento|x64 = Memento|x64 + Profile|Win32 = Profile|Win32 + Profile|x64 = Profile|x64 + Release|Win32 = Release|Win32 + Release|x64 = Release|x64 + Release-contrib|Win32 = Release-contrib|Win32 + Release-contrib|x64 = Release-contrib|x64 + EndGlobalSection + GlobalSection(ProjectConfigurationPlatforms) = postSolution + {1EDA2AC3-D74F-4F4D-B4D6-AC05CC594A2F}.Debug|Win32.ActiveCfg = Debug|Win32 + {1EDA2AC3-D74F-4F4D-B4D6-AC05CC594A2F}.Debug|x64.ActiveCfg = Debug|x64 + {1EDA2AC3-D74F-4F4D-B4D6-AC05CC594A2F}.Debug-contrib|Win32.ActiveCfg = Debug-contrib|Win32 + {1EDA2AC3-D74F-4F4D-B4D6-AC05CC594A2F}.Debug-contrib|x64.ActiveCfg = Debug-contrib|x64 + {1EDA2AC3-D74F-4F4D-B4D6-AC05CC594A2F}.Debug-contrib|x64.Build.0 = Debug-contrib|x64 + {1EDA2AC3-D74F-4F4D-B4D6-AC05CC594A2F}.Debug-cups|Win32.ActiveCfg = Debug-cups|Win32 + {1EDA2AC3-D74F-4F4D-B4D6-AC05CC594A2F}.Debug-cups|x64.ActiveCfg = Debug-cups|x64 + {1EDA2AC3-D74F-4F4D-B4D6-AC05CC594A2F}.Debug-cups|x64.Build.0 = Debug-cups|x64 + {1EDA2AC3-D74F-4F4D-B4D6-AC05CC594A2F}.Memento|Win32.ActiveCfg = Memento|Win32 + {1EDA2AC3-D74F-4F4D-B4D6-AC05CC594A2F}.Memento|x64.ActiveCfg = Memento|x64 + {1EDA2AC3-D74F-4F4D-B4D6-AC05CC594A2F}.Memento|x64.Build.0 = Memento|x64 + {1EDA2AC3-D74F-4F4D-B4D6-AC05CC594A2F}.Profile|Win32.ActiveCfg = Profile|Win32 + {1EDA2AC3-D74F-4F4D-B4D6-AC05CC594A2F}.Profile|x64.ActiveCfg = Profile|x64 + {1EDA2AC3-D74F-4F4D-B4D6-AC05CC594A2F}.Profile|x64.Build.0 = Profile|x64 + {1EDA2AC3-D74F-4F4D-B4D6-AC05CC594A2F}.Release|Win32.ActiveCfg = Release|Win32 + {1EDA2AC3-D74F-4F4D-B4D6-AC05CC594A2F}.Release|x64.ActiveCfg = Release|x64 + {1EDA2AC3-D74F-4F4D-B4D6-AC05CC594A2F}.Release|x64.Build.0 = Release|x64 + {1EDA2AC3-D74F-4F4D-B4D6-AC05CC594A2F}.Release-contrib|Win32.ActiveCfg = Release-contrib|Win32 + {1EDA2AC3-D74F-4F4D-B4D6-AC05CC594A2F}.Release-contrib|x64.ActiveCfg = Release-contrib|x64 + {1EDA2AC3-D74F-4F4D-B4D6-AC05CC594A2F}.Release-contrib|x64.Build.0 = Release-contrib|x64 + {ED35CF95-DAA1-45B3-9206-599F4170F198}.Debug|Win32.ActiveCfg = Debug|Win32 + {ED35CF95-DAA1-45B3-9206-599F4170F198}.Debug|x64.ActiveCfg = Debug|x64 + {ED35CF95-DAA1-45B3-9206-599F4170F198}.Debug-contrib|Win32.ActiveCfg = Debug-contrib|Win32 + {ED35CF95-DAA1-45B3-9206-599F4170F198}.Debug-contrib|x64.ActiveCfg = Debug-contrib|x64 + {ED35CF95-DAA1-45B3-9206-599F4170F198}.Debug-contrib|x64.Build.0 = Debug-contrib|x64 + {ED35CF95-DAA1-45B3-9206-599F4170F198}.Debug-cups|Win32.ActiveCfg = Debug-cups|Win32 + {ED35CF95-DAA1-45B3-9206-599F4170F198}.Debug-cups|x64.ActiveCfg = Debug-cups|x64 + {ED35CF95-DAA1-45B3-9206-599F4170F198}.Debug-cups|x64.Build.0 = Debug-cups|x64 + {ED35CF95-DAA1-45B3-9206-599F4170F198}.Memento|Win32.ActiveCfg = Memento|Win32 + {ED35CF95-DAA1-45B3-9206-599F4170F198}.Memento|x64.ActiveCfg = Memento|x64 + {ED35CF95-DAA1-45B3-9206-599F4170F198}.Memento|x64.Build.0 = Memento|x64 + {ED35CF95-DAA1-45B3-9206-599F4170F198}.Profile|Win32.ActiveCfg = Profile|Win32 + {ED35CF95-DAA1-45B3-9206-599F4170F198}.Profile|x64.ActiveCfg = Profile|x64 + {ED35CF95-DAA1-45B3-9206-599F4170F198}.Profile|x64.Build.0 = Profile|x64 + {ED35CF95-DAA1-45B3-9206-599F4170F198}.Release|Win32.ActiveCfg = Release|Win32 + {ED35CF95-DAA1-45B3-9206-599F4170F198}.Release|x64.ActiveCfg = Release|x64 + {ED35CF95-DAA1-45B3-9206-599F4170F198}.Release|x64.Build.0 = Release|x64 + {ED35CF95-DAA1-45B3-9206-599F4170F198}.Release-contrib|Win32.ActiveCfg = Release-contrib|Win32 + {ED35CF95-DAA1-45B3-9206-599F4170F198}.Release-contrib|x64.ActiveCfg = Release-contrib|x64 + {ED35CF95-DAA1-45B3-9206-599F4170F198}.Release-contrib|x64.Build.0 = Release-contrib|x64 + {DE21942C-CDA2-445B-B2EC-51FF54E0F0DD}.Debug|Win32.ActiveCfg = Debug|Win32 + {DE21942C-CDA2-445B-B2EC-51FF54E0F0DD}.Debug|x64.ActiveCfg = Debug|x64 + {DE21942C-CDA2-445B-B2EC-51FF54E0F0DD}.Debug-contrib|Win32.ActiveCfg = Debug-contrib|Win32 + {DE21942C-CDA2-445B-B2EC-51FF54E0F0DD}.Debug-contrib|x64.ActiveCfg = Debug-contrib|x64 + {DE21942C-CDA2-445B-B2EC-51FF54E0F0DD}.Debug-contrib|x64.Build.0 = Debug-contrib|x64 + {DE21942C-CDA2-445B-B2EC-51FF54E0F0DD}.Debug-cups|Win32.ActiveCfg = Debug-cups|Win32 + {DE21942C-CDA2-445B-B2EC-51FF54E0F0DD}.Debug-cups|x64.ActiveCfg = Debug-cups|x64 + {DE21942C-CDA2-445B-B2EC-51FF54E0F0DD}.Debug-cups|x64.Build.0 = Debug-cups|x64 + {DE21942C-CDA2-445B-B2EC-51FF54E0F0DD}.Memento|Win32.ActiveCfg = Memento|Win32 + {DE21942C-CDA2-445B-B2EC-51FF54E0F0DD}.Memento|x64.ActiveCfg = Memento|x64 + {DE21942C-CDA2-445B-B2EC-51FF54E0F0DD}.Memento|x64.Build.0 = Memento|x64 + {DE21942C-CDA2-445B-B2EC-51FF54E0F0DD}.Profile|Win32.ActiveCfg = Profile|Win32 + {DE21942C-CDA2-445B-B2EC-51FF54E0F0DD}.Profile|x64.ActiveCfg = Profile|x64 + {DE21942C-CDA2-445B-B2EC-51FF54E0F0DD}.Profile|x64.Build.0 = Profile|x64 + {DE21942C-CDA2-445B-B2EC-51FF54E0F0DD}.Release|Win32.ActiveCfg = Release|Win32 + {DE21942C-CDA2-445B-B2EC-51FF54E0F0DD}.Release|x64.ActiveCfg = Release|x64 + {DE21942C-CDA2-445B-B2EC-51FF54E0F0DD}.Release|x64.Build.0 = Release|x64 + {DE21942C-CDA2-445B-B2EC-51FF54E0F0DD}.Release-contrib|Win32.ActiveCfg = Release-contrib|Win32 + {DE21942C-CDA2-445B-B2EC-51FF54E0F0DD}.Release-contrib|x64.ActiveCfg = Release-contrib|x64 + {DE21942C-CDA2-445B-B2EC-51FF54E0F0DD}.Release-contrib|x64.Build.0 = Release-contrib|x64 + {C4038125-61B9-4147-9EA8-39690BA3A599}.Debug|Win32.ActiveCfg = Debug|Win32 + {C4038125-61B9-4147-9EA8-39690BA3A599}.Debug|x64.ActiveCfg = Debug|x64 + {C4038125-61B9-4147-9EA8-39690BA3A599}.Debug-contrib|Win32.ActiveCfg = Debug-contrib|Win32 + {C4038125-61B9-4147-9EA8-39690BA3A599}.Debug-contrib|x64.ActiveCfg = Debug-contrib|x64 + {C4038125-61B9-4147-9EA8-39690BA3A599}.Debug-contrib|x64.Build.0 = Debug-contrib|x64 + {C4038125-61B9-4147-9EA8-39690BA3A599}.Debug-cups|Win32.ActiveCfg = Debug-cups|Win32 + {C4038125-61B9-4147-9EA8-39690BA3A599}.Debug-cups|x64.ActiveCfg = Debug-cups|x64 + {C4038125-61B9-4147-9EA8-39690BA3A599}.Debug-cups|x64.Build.0 = Debug-cups|x64 + {C4038125-61B9-4147-9EA8-39690BA3A599}.Memento|Win32.ActiveCfg = Memento|Win32 + {C4038125-61B9-4147-9EA8-39690BA3A599}.Memento|x64.ActiveCfg = Memento|x64 + {C4038125-61B9-4147-9EA8-39690BA3A599}.Memento|x64.Build.0 = Memento|x64 + {C4038125-61B9-4147-9EA8-39690BA3A599}.Profile|Win32.ActiveCfg = Profile|Win32 + {C4038125-61B9-4147-9EA8-39690BA3A599}.Profile|x64.ActiveCfg = Profile|x64 + {C4038125-61B9-4147-9EA8-39690BA3A599}.Profile|x64.Build.0 = Profile|x64 + {C4038125-61B9-4147-9EA8-39690BA3A599}.Release|Win32.ActiveCfg = Release|Win32 + {C4038125-61B9-4147-9EA8-39690BA3A599}.Release|x64.ActiveCfg = Release|x64 + {C4038125-61B9-4147-9EA8-39690BA3A599}.Release|x64.Build.0 = Release|x64 + {C4038125-61B9-4147-9EA8-39690BA3A599}.Release-contrib|Win32.ActiveCfg = Release-contrib|Win32 + {C4038125-61B9-4147-9EA8-39690BA3A599}.Release-contrib|x64.ActiveCfg = Release-contrib|x64 + {C4038125-61B9-4147-9EA8-39690BA3A599}.Release-contrib|x64.Build.0 = Release-contrib|x64 + {98351FEF-0032-457C-B9D9-D6B68A829386}.Debug|Win32.ActiveCfg = Debug|Win32 + {98351FEF-0032-457C-B9D9-D6B68A829386}.Debug|Win32.Build.0 = Debug|Win32 + {98351FEF-0032-457C-B9D9-D6B68A829386}.Debug|x64.ActiveCfg = Debug|x64 + {98351FEF-0032-457C-B9D9-D6B68A829386}.Debug|x64.Build.0 = Debug|x64 + {98351FEF-0032-457C-B9D9-D6B68A829386}.Debug-contrib|Win32.ActiveCfg = Debug-contrib|Win32 + {98351FEF-0032-457C-B9D9-D6B68A829386}.Debug-contrib|Win32.Build.0 = Debug-contrib|Win32 + {98351FEF-0032-457C-B9D9-D6B68A829386}.Debug-contrib|x64.ActiveCfg = Debug|Win32 + {98351FEF-0032-457C-B9D9-D6B68A829386}.Debug-cups|Win32.ActiveCfg = Debug-cups|Win32 + {98351FEF-0032-457C-B9D9-D6B68A829386}.Debug-cups|Win32.Build.0 = Debug-cups|Win32 + {98351FEF-0032-457C-B9D9-D6B68A829386}.Debug-cups|x64.ActiveCfg = Debug|Win32 + {98351FEF-0032-457C-B9D9-D6B68A829386}.Memento|Win32.ActiveCfg = Memento|Win32 + {98351FEF-0032-457C-B9D9-D6B68A829386}.Memento|Win32.Build.0 = Memento|Win32 + {98351FEF-0032-457C-B9D9-D6B68A829386}.Memento|x64.ActiveCfg = Release|Win32 + {98351FEF-0032-457C-B9D9-D6B68A829386}.Profile|Win32.ActiveCfg = Profile|Win32 + {98351FEF-0032-457C-B9D9-D6B68A829386}.Profile|Win32.Build.0 = Profile|Win32 + {98351FEF-0032-457C-B9D9-D6B68A829386}.Profile|x64.ActiveCfg = Release|Win32 + {98351FEF-0032-457C-B9D9-D6B68A829386}.Release|Win32.ActiveCfg = Release|Win32 + {98351FEF-0032-457C-B9D9-D6B68A829386}.Release|Win32.Build.0 = Release|Win32 + {98351FEF-0032-457C-B9D9-D6B68A829386}.Release|x64.ActiveCfg = Release|Win32 + {98351FEF-0032-457C-B9D9-D6B68A829386}.Release-contrib|Win32.ActiveCfg = Release-contrib|Win32 + {98351FEF-0032-457C-B9D9-D6B68A829386}.Release-contrib|Win32.Build.0 = Release-contrib|Win32 + {98351FEF-0032-457C-B9D9-D6B68A829386}.Release-contrib|x64.ActiveCfg = Release|Win32 + EndGlobalSection + GlobalSection(SolutionProperties) = preSolution + HideSolutionNode = FALSE + EndGlobalSection +EndGlobal diff --git a/windows/Ghostscript-winrt.sln b/windows/Ghostscript-winrt.sln new file mode 100644 index 00000000..0462fcbe --- /dev/null +++ b/windows/Ghostscript-winrt.sln @@ -0,0 +1,42 @@ + +Microsoft Visual Studio Solution File, Format Version 12.00 +# Visual Studio 2012 +Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "ghostscript", "..\windows\ghostscript_rt.vcxproj", "{1EDA2AC3-D74F-4F4D-B4D6-AC05CC594A2F}" +EndProject +Global + GlobalSection(SolutionConfigurationPlatforms) = preSolution + Debug|32bit = Debug|32bit + Debug|64bit = Debug|64bit + Debug-contrib|32bit = Debug-contrib|32bit + Debug-contrib|64bit = Debug-contrib|64bit + Debug-cups|32bit = Debug-cups|32bit + Debug-cups|64bit = Debug-cups|64bit + Memento|32bit = Memento|32bit + Memento|64bit = Memento|64bit + Profile|32bit = Profile|32bit + Profile|64bit = Profile|64bit + Release|32bit = Release|32bit + Release|64bit = Release|64bit + Release-contrib|32bit = Release-contrib|32bit + Release-contrib|64bit = Release-contrib|64bit + EndGlobalSection + GlobalSection(ProjectConfigurationPlatforms) = postSolution + {1EDA2AC3-D74F-4F4D-B4D6-AC05CC594A2F}.Debug|32bit.ActiveCfg = Debug|Win32 + {1EDA2AC3-D74F-4F4D-B4D6-AC05CC594A2F}.Debug|64bit.ActiveCfg = Debug|Win32 + {1EDA2AC3-D74F-4F4D-B4D6-AC05CC594A2F}.Debug-contrib|32bit.ActiveCfg = Debug-contrib|Win32 + {1EDA2AC3-D74F-4F4D-B4D6-AC05CC594A2F}.Debug-contrib|64bit.ActiveCfg = Debug-contrib|Win32 + {1EDA2AC3-D74F-4F4D-B4D6-AC05CC594A2F}.Debug-cups|32bit.ActiveCfg = Debug-cups|Win32 + {1EDA2AC3-D74F-4F4D-B4D6-AC05CC594A2F}.Debug-cups|64bit.ActiveCfg = Debug-cups|Win32 + {1EDA2AC3-D74F-4F4D-B4D6-AC05CC594A2F}.Memento|32bit.ActiveCfg = Memento|Win32 + {1EDA2AC3-D74F-4F4D-B4D6-AC05CC594A2F}.Memento|64bit.ActiveCfg = Memento|Win32 + {1EDA2AC3-D74F-4F4D-B4D6-AC05CC594A2F}.Profile|32bit.ActiveCfg = Profile|Win32 + {1EDA2AC3-D74F-4F4D-B4D6-AC05CC594A2F}.Profile|64bit.ActiveCfg = Profile|Win32 + {1EDA2AC3-D74F-4F4D-B4D6-AC05CC594A2F}.Release|32bit.ActiveCfg = Release|Win32 + {1EDA2AC3-D74F-4F4D-B4D6-AC05CC594A2F}.Release|64bit.ActiveCfg = Release|Win32 + {1EDA2AC3-D74F-4F4D-B4D6-AC05CC594A2F}.Release-contrib|32bit.ActiveCfg = Release-contrib|Win32 + {1EDA2AC3-D74F-4F4D-B4D6-AC05CC594A2F}.Release-contrib|64bit.ActiveCfg = Release-contrib|Win32 + EndGlobalSection + GlobalSection(SolutionProperties) = preSolution + HideSolutionNode = FALSE + EndGlobalSection +EndGlobal diff --git a/windows/ghostpcl.vcproj b/windows/ghostpcl.vcproj new file mode 100644 index 00000000..e590a619 --- /dev/null +++ b/windows/ghostpcl.vcproj @@ -0,0 +1,1088 @@ +<?xml version="1.0" encoding="UTF-8"?> +<VisualStudioProject + ProjectType="Visual C++" + Version="8.00" + Name="ghostpcl" + ProjectGUID="{ED35CF95-DAA1-45B3-9206-599F4170F198}" + RootNamespace="ghostpcl" + Keyword="MakeFileProj" + > + <Platforms> + <Platform + Name="Win32" + /> + <Platform + Name="x64" + /> + </Platforms> + <ToolFiles> + </ToolFiles> + <Configurations> + <Configuration + Name="Debug|Win32" + OutputDirectory="debugobj" + IntermediateDirectory="debugobj" + ConfigurationType="0" + > + <Tool + Name="VCNMakeTool" + BuildCommandLine="cd .. && nmake -f psi\msvc32.mak SBR=1 DEVSTUDIO= gpcl6debug && nmake -f psi\msvc32.mak DEVSTUDIO= debugbsc" + ReBuildCommandLine="cd .. && nmake -f psi\msvc32.mak DEVSTUDIO= debugclean && nmake -f psi\msvc32.mak SBR=1 DEVSTUDIO= gpcl6debug && nmake -f psi\msvc32.mak DEVSTUDIO= debugbsc" + CleanCommandLine="cd .. && nmake -f psi\msvc32.mak DEVSTUDIO= debugclean" + Output="$(ProjectDir)\..\debugbin\gpcl6win32.exe" + PreprocessorDefinitions="WIN32;_DEBUG;DEBUG=1;TDEBUG=1;HAVE_SSE2=1" + IncludeSearchPath="" + ForcedIncludes="" + AssemblySearchPath="" + ForcedUsingAssemblies="" + CompileAsManaged="" + /> + </Configuration> + <Configuration + Name="Debug|x64" + OutputDirectory="debugobj64" + IntermediateDirectory="debugobj64" + ConfigurationType="0" + > + <Tool + Name="VCNMakeTool" + BuildCommandLine="cd .. && nmake -f psi\msvc32.mak WIN64= SBR=1 DEVSTUDIO= gpcl6debug && nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= debugbsc" + ReBuildCommandLine="cd .. && nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= debugclean && nmake -f psi\msvc32.mak WIN64= SBR=1 DEVSTUDIO= gpcl6debug && nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= debugbsc" + CleanCommandLine="cd .. && nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= debugclean" + Output="$(ProjectDir)\..\debugbin\gpcl6win64.exe" + PreprocessorDefinitions="WIN64;_DEBUG;DEBUG=1;TDEBUG=1" + IncludeSearchPath="" + ForcedIncludes="" + AssemblySearchPath="" + ForcedUsingAssemblies="" + CompileAsManaged="" + /> + </Configuration> + <Configuration + Name="Release|Win32" + OutputDirectory="obj" + IntermediateDirectory="obj" + ConfigurationType="0" + > + <Tool + Name="VCNMakeTool" + BuildCommandLine="cd .. && nmake -f psi\msvc32.mak SBR=1 DEVSTUDIO= gpcl6 && nmake -f psi\msvc32.mak DEVSTUDIO= bsc" + ReBuildCommandLine="cd .. && nmake -f psi\msvc32.mak DEVSTUDIO= clean && nmake -f psi\msvc32.mak SBR=1 DEVSTUDIO= gpcl6 && nmake -f psi\msvc32.mak DEVSTUDIO= bsc" + CleanCommandLine="cd .. && nmake -f psi\msvc32.mak DEVSTUDIO= clean" + Output="$(ProjectDir)\..\bin\gpcl6win32.exe" + PreprocessorDefinitions="WIN32;NDEBUG;HAVE_SSE2=1" + IncludeSearchPath="" + ForcedIncludes="" + AssemblySearchPath="" + ForcedUsingAssemblies="" + CompileAsManaged="" + /> + </Configuration> + <Configuration + Name="Release|x64" + OutputDirectory="obj64" + IntermediateDirectory="obj64" + ConfigurationType="0" + > + <Tool + Name="VCNMakeTool" + BuildCommandLine="cd .. && nmake -f psi\msvc32.mak WIN64= SBR=1 DEVSTUDIO= gpcl6 && nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= bsc" + ReBuildCommandLine="cd .. && nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= clean && nmake -f psi\msvc32.mak WIN64= SBR=1 DEVSTUDIO= gpcl6 && nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= bsc" + CleanCommandLine="cd .. && nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= clean" + Output="$(ProjectDir)\..\bin\gpcl6win64.exe" + PreprocessorDefinitions="WIN32;NDEBUG;" + IncludeSearchPath="" + ForcedIncludes="" + AssemblySearchPath="" + ForcedUsingAssemblies="" + CompileAsManaged="" + /> + </Configuration> + <Configuration + Name="Profile|Win32" + OutputDirectory="profobj" + IntermediateDirectory="profobj" + ConfigurationType="0" + > + <Tool + Name="VCNMakeTool" + BuildCommandLine="cd .. && nmake -f psi\msvc32.mak SBR=1 DEVSTUDIO= gpcl6profile && nmake -f psi\msvc32.mak DEVSTUDIO= profilebsc" + ReBuildCommandLine="cd .. && nmake -f psi\msvc32.mak DEVSTUDIO= profileclean && nmake -f psi\msvc32.mak SBR=1 DEVSTUDIO= gpcl6profile && nmake -f psi\msvc32.mak DEVSTUDIO= profilebsc" + CleanCommandLine="cd .. && nmake -f psi\msvc32.mak DEVSTUDIO= profileclean" + Output="$(ProjectDir)\..\profbin\gpcl6win32.exe" + PreprocessorDefinitions="WIN32;NDEBUG;DEBUG=0;TDEBUG=0;DEBUGSYM=1;HAVE_SSE2=1" + IncludeSearchPath="" + ForcedIncludes="" + AssemblySearchPath="" + ForcedUsingAssemblies="" + CompileAsManaged="" + /> + </Configuration> + <Configuration + Name="Profile|x64" + OutputDirectory="profobj64" + IntermediateDirectory="profobj64" + ConfigurationType="0" + > + <Tool + Name="VCNMakeTool" + BuildCommandLine="cd .. && nmake -f psi\msvc32.mak WIN64= SBR=1 DEVSTUDIO= gpcl6profile && nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= profilebsc" + ReBuildCommandLine="cd .. && nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= profileclean && nmake -f psi\msvc32.mak WIN64= SBR=1 DEVSTUDIO= gpcl6profile && nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= profilebsc" + CleanCommandLine="cd .. && nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= profileclean" + Output="$(ProjectDir)\..\profbin\gpcl6win64.exe" + PreprocessorDefinitions="WIN64;_DEBUG;DEBUG=1;TDEBUG=1" + IncludeSearchPath="" + ForcedIncludes="" + AssemblySearchPath="" + ForcedUsingAssemblies="" + CompileAsManaged="" + /> + </Configuration> + <Configuration + Name="Memento|Win32" + OutputDirectory="memobj" + IntermediateDirectory="memobj" + ConfigurationType="0" + > + <Tool + Name="VCNMakeTool" + BuildCommandLine="cd .. && nmake -f psi\msvc32.mak SBR=1 DEVSTUDIO= gpcl6memento && nmake -f psi\msvc32.mak DEVSTUDIO= mementobsc" + ReBuildCommandLine="cd .. && nmake -f psi\msvc32.mak DEVSTUDIO= mementoclean && nmake -f psi\msvc32.mak SBR=1 DEVSTUDIO= gpcl6memento && nmake -f psi\msvc32.mak DEVSTUDIO= mementobsc" + CleanCommandLine="cd .. && nmake -f psi\msvc32.mak DEVSTUDIO= mementoclean" + Output="$(ProjectDir)\..\membin\gpcl6win32.exe" + PreprocessorDefinitions="WIN32;_DEBUG;DEBUG=1;TDEBUG=1;HAVE_SSE2=1;MEMENTO=1" + IncludeSearchPath="" + ForcedIncludes="" + AssemblySearchPath="" + ForcedUsingAssemblies="" + CompileAsManaged="" + /> + </Configuration> + <Configuration + Name="Memento|x64" + OutputDirectory="memobj64" + IntermediateDirectory="memobj64" + ConfigurationType="0" + > + <Tool + Name="VCNMakeTool" + BuildCommandLine="cd .. && nmake -f psi\msvc32.mak WIN64= SBR=1 DEVSTUDIO= gpcl6memento && nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= mementobsc" + ReBuildCommandLine="cd .. && nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= mementoclean && nmake -f psi\msvc32.mak WIN64= SBR=1 DEVSTUDIO= gpcl6memento && nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= mementobsc" + CleanCommandLine="cd .. && nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= mementoclean" + Output="$(ProjectDir)\..\membin\gpcl6win64.exe" + PreprocessorDefinitions="WIN64;_DEBUG;DEBUG=1;TDEBUG=1" + IncludeSearchPath="" + ForcedIncludes="" + AssemblySearchPath="" + ForcedUsingAssemblies="" + CompileAsManaged="" + /> + </Configuration> + <Configuration + Name="Debug-cups|Win32" + OutputDirectory="$(ConfigurationName)" + IntermediateDirectory="$(ConfigurationName)" + ConfigurationType="0" + > + <Tool + Name="VCNMakeTool" + BuildCommandLine="cd .. && nmake -f psi\msvc32.mak SBR=1 DEVSTUDIO= WITH_CUPS=1 gpcl6debug && nmake -f psi\msvc32.mak DEVSTUDIO= WITH_CUPS=1 debugbsc" + ReBuildCommandLine="cd .. && nmake -f psi\msvc32.mak DEVSTUDIO= WITH_CUPS=1 debugclean && nmake -f psi\msvc32.mak SBR=1 DEVSTUDIO= WITH_CUPS=1 gpcl6debug && nmake -f psi\msvc32.mak DEVSTUDIO= WITH_CUPS=1 debugbsc" + CleanCommandLine="cd .. && nmake -f psi\msvc32.mak DEVSTUDIO= WITH_CUPS=1 debugclean" + Output="$(ProjectDir)\..\debugbin\gpcl6win32.exe" + PreprocessorDefinitions="WIN32;_DEBUG;DEBUG=1;TDEBUG=1;HAVE_SSE2=1" + IncludeSearchPath="" + ForcedIncludes="" + AssemblySearchPath="" + ForcedUsingAssemblies="" + CompileAsManaged="" + /> + </Configuration> + <Configuration + Name="Debug-cups|x64" + OutputDirectory="$(PlatformName)\$(ConfigurationName)" + IntermediateDirectory="$(PlatformName)\$(ConfigurationName)" + ConfigurationType="0" + > + <Tool + Name="VCNMakeTool" + BuildCommandLine="cd .. && nmake -f psi\msvc32.mak WIN64= SBR=1 DEVSTUDIO= WITH_CUPS=1 gpcl6debug && nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= WITH_CUPS=1 debugbsc" + ReBuildCommandLine="cd .. && nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= WITH_CUPS=1 debugclean && nmake -f psi\msvc32.mak WIN64= SBR=1 DEVSTUDIO= WITH_CUPS=1 gpcl6debug && nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= WITH_CUPS=1 debugbsc" + CleanCommandLine="cd .. && nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= debugclean" + Output="$(ProjectDir)\..\debugbin\gpcl6win64.exe" + PreprocessorDefinitions="WIN64;_DEBUG;DEBUG=1;TDEBUG=1" + IncludeSearchPath="" + ForcedIncludes="" + AssemblySearchPath="" + ForcedUsingAssemblies="" + CompileAsManaged="" + /> + </Configuration> + <Configuration + Name="Debug-contrib|Win32" + OutputDirectory="$(ConfigurationName)" + IntermediateDirectory="$(ConfigurationName)" + ConfigurationType="0" + > + <Tool + Name="VCNMakeTool" + BuildCommandLine="cd .. && nmake -f psi\msvc32.mak SBR=1 DEVSTUDIO= WITH_CONTRIB=1 gpcl6debug && nmake -f psi\msvc32.mak DEVSTUDIO= WITH_CONTRIB=1 debugbsc" + ReBuildCommandLine="cd .. && nmake -f psi\msvc32.mak DEVSTUDIO= WITH_CONTRIB=1 debugclean && nmake -f psi\msvc32.mak SBR=1 DEVSTUDIO= WITH_CUPS=1 gpcl6debug && nmake -f psi\msvc32.mak DEVSTUDIO= WITH_CONTRIB=1 debugbsc" + CleanCommandLine="cd .. && nmake -f psi\msvc32.mak DEVSTUDIO= WITH_CONTRIB=1 debugclean" + Output="$(ProjectDir)\..\debugbin\gpcl6win32.exe" + PreprocessorDefinitions="WIN32;_DEBUG;DEBUG=1;TDEBUG=1;HAVE_SSE2=1" + IncludeSearchPath="" + ForcedIncludes="" + AssemblySearchPath="" + ForcedUsingAssemblies="" + CompileAsManaged="" + /> + </Configuration> + <Configuration + Name="Debug-contrib|x64" + OutputDirectory="$(PlatformName)\$(ConfigurationName)" + IntermediateDirectory="$(PlatformName)\$(ConfigurationName)" + ConfigurationType="0" + > + <Tool + Name="VCNMakeTool" + BuildCommandLine="cd .. && nmake -f psi\msvc32.mak WIN64= SBR=1 DEVSTUDIO= WITH_CUPS=1 gpcl6debug && nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= WITH_CUPS=1 debugbsc" + ReBuildCommandLine="cd .. && nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= WITH_CUPS=1 debugclean && nmake -f psi\msvc32.mak WIN64= SBR=1 DEVSTUDIO= WITH_CUPS=1 gpcl6debug && nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= WITH_CUPS=1 debugbsc" + CleanCommandLine="cd .. && nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= debugclean" + Output="$(ProjectDir)\..\debugbin\gpcl6win64.exe" + PreprocessorDefinitions="WIN64;_DEBUG;DEBUG=1;TDEBUG=1" + IncludeSearchPath="" + ForcedIncludes="" + AssemblySearchPath="" + ForcedUsingAssemblies="" + CompileAsManaged="" + /> + </Configuration> + <Configuration + Name="Release-contrib|Win32" + OutputDirectory="$(ConfigurationName)" + IntermediateDirectory="$(ConfigurationName)" + ConfigurationType="0" + > + <Tool + Name="VCNMakeTool" + BuildCommandLine="cd .. && nmake -f psi\msvc32.mak SBR=1 DEVSTUDIO= gpcl6 && nmake -f psi\msvc32.mak DEVSTUDIO= bsc" + ReBuildCommandLine="cd .. && nmake -f psi\msvc32.mak DEVSTUDIO= clean && nmake -f psi\msvc32.mak SBR=1 DEVSTUDIO= gpcl6 && nmake -f psi\msvc32.mak DEVSTUDIO= bsc" + CleanCommandLine="cd .. && nmake -f psi\msvc32.mak DEVSTUDIO= clean" + Output="$(ProjectDir)\..\bin\gpcl6win32.exe" + PreprocessorDefinitions="WIN32;NDEBUG;HAVE_SSE2=1" + IncludeSearchPath="" + ForcedIncludes="" + AssemblySearchPath="" + ForcedUsingAssemblies="" + CompileAsManaged="" + /> + </Configuration> + <Configuration + Name="Release-contrib|x64" + OutputDirectory="$(PlatformName)\$(ConfigurationName)" + IntermediateDirectory="$(PlatformName)\$(ConfigurationName)" + ConfigurationType="0" + > + <Tool + Name="VCNMakeTool" + BuildCommandLine="cd .. && nmake -f psi\msvc32.mak WIN64= WITH_CONTRIB=1 SBR=1 DEVSTUDIO= WITH_CONTRIB=1 gpcl6 && nmake -f psi\msvc32.mak WIN64= WITH_CONTRIB=1 DEVSTUDIO= bsc" + ReBuildCommandLine="cd .. && nmake -f psi\msvc32.mak WIN64= WITH_CONTRIB=1 DEVSTUDIO= clean && nmake -f psi\msvc32.mak WIN64= SBR=1 WITH_CONTRIB=1 DEVSTUDIO= gpcl6 && nmake -f psi\msvc32.mak WIN64= WITH_CONTRIB=1 DEVSTUDIO= bsc" + CleanCommandLine="cd .. && nmake -f psi\msvc32.mak WIN64= WITH_CONTRIB=1 DEVSTUDIO= clean" + Output="$(ProjectDir)\..\bin\gpcl6win64.exe" + PreprocessorDefinitions="WIN32;NDEBUG;" + IncludeSearchPath="" + ForcedIncludes="" + AssemblySearchPath="" + ForcedUsingAssemblies="" + CompileAsManaged="" 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Name="ghostpdl" + ProjectGUID="{C4038125-61B9-4147-9EA8-39690BA3A599}" + RootNamespace="ghostscript" + Keyword="MakeFileProj" + > + <Platforms> + <Platform + Name="Win32" + /> + <Platform + Name="x64" + /> + </Platforms> + <ToolFiles> + </ToolFiles> + <Configurations> + <Configuration + Name="Debug|Win32" + OutputDirectory="debugobj" + IntermediateDirectory="debugobj" + ConfigurationType="0" + > + <Tool + Name="VCNMakeTool" + BuildCommandLine="cd .. && nmake -f psi\msvc32.mak SBR=1 DEVSTUDIO= gpdldebug && nmake -f psi\msvc32.mak DEVSTUDIO= debugbsc" + ReBuildCommandLine="cd .. && nmake -f psi\msvc32.mak DEVSTUDIO= debugclean && nmake -f psi\msvc32.mak SBR=1 DEVSTUDIO= gpdldebug && nmake -f psi\msvc32.mak DEVSTUDIO= debugbsc" + CleanCommandLine="cd .. && nmake -f psi\msvc32.mak DEVSTUDIO= debugclean" + Output="$(ProjectDir)\..\debugbin\gpdlwin32.exe" + PreprocessorDefinitions="WIN32;_DEBUG;DEBUG=1;TDEBUG=1;HAVE_SSE2=1" + IncludeSearchPath="" + ForcedIncludes="" + AssemblySearchPath="" + ForcedUsingAssemblies="" + CompileAsManaged="" + /> + </Configuration> + <Configuration + Name="Debug|x64" + OutputDirectory="debugobj64" + IntermediateDirectory="debugobj64" + ConfigurationType="0" + > + <Tool + Name="VCNMakeTool" + BuildCommandLine="cd .. && nmake -f psi\msvc32.mak WIN64= SBR=1 DEVSTUDIO= gpdldebug && nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= debugbsc" + ReBuildCommandLine="cd .. && nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= debugclean && nmake -f psi\msvc32.mak WIN64= SBR=1 DEVSTUDIO= gpdldebug && nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= debugbsc" + CleanCommandLine="cd .. && nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= debugclean" + Output="$(ProjectDir)\..\debugbin\gpdlwin64.exe" + PreprocessorDefinitions="WIN64;_DEBUG;DEBUG=1;TDEBUG=1" + IncludeSearchPath="" + ForcedIncludes="" + AssemblySearchPath="" + ForcedUsingAssemblies="" + CompileAsManaged="" + /> + </Configuration> + <Configuration + Name="Release|Win32" + OutputDirectory="obj" + IntermediateDirectory="obj" + ConfigurationType="0" + > + <Tool + Name="VCNMakeTool" + BuildCommandLine="cd .. && nmake -f psi\msvc32.mak SBR=1 DEVSTUDIO= gpdl && nmake -f psi\msvc32.mak DEVSTUDIO= bsc" + ReBuildCommandLine="cd .. && nmake -f psi\msvc32.mak DEVSTUDIO= clean && nmake -f psi\msvc32.mak SBR=1 DEVSTUDIO= gpdl && nmake -f psi\msvc32.mak DEVSTUDIO= bsc" + CleanCommandLine="cd .. && nmake -f psi\msvc32.mak DEVSTUDIO= clean" + Output="$(ProjectDir)\..\bin\gpdlwin32.exe" + PreprocessorDefinitions="WIN32;NDEBUG;HAVE_SSE2=1" + IncludeSearchPath="" + ForcedIncludes="" + AssemblySearchPath="" + ForcedUsingAssemblies="" + CompileAsManaged="" + /> + </Configuration> + <Configuration + Name="Release|x64" + OutputDirectory="obj64" + IntermediateDirectory="obj64" + ConfigurationType="0" + > + <Tool + Name="VCNMakeTool" + BuildCommandLine="cd .. && nmake -f psi\msvc32.mak WIN64= SBR=1 DEVSTUDIO= gpdl && nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= bsc" + ReBuildCommandLine="cd .. && nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= clean && nmake -f psi\msvc32.mak WIN64= SBR=1 DEVSTUDIO= gpdl && nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= bsc" + CleanCommandLine="cd .. && nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= clean" + Output="$(ProjectDir)\..\bin\gpdlwin64.exe" + PreprocessorDefinitions="WIN32;NDEBUG;" + IncludeSearchPath="" + ForcedIncludes="" + AssemblySearchPath="" + ForcedUsingAssemblies="" + CompileAsManaged="" + /> + </Configuration> + <Configuration + Name="Profile|Win32" + OutputDirectory="profobj" + IntermediateDirectory="profobj" + ConfigurationType="0" + > + <Tool + Name="VCNMakeTool" + BuildCommandLine="cd .. && nmake -f psi\msvc32.mak SBR=1 DEVSTUDIO= gpdlprofile && nmake -f psi\msvc32.mak DEVSTUDIO= profilebsc" + ReBuildCommandLine="cd .. && nmake -f psi\msvc32.mak DEVSTUDIO= profileclean && nmake -f psi\msvc32.mak SBR=1 DEVSTUDIO= gpdlprofile && nmake -f psi\msvc32.mak DEVSTUDIO= profilebsc" + CleanCommandLine="cd .. && nmake -f psi\msvc32.mak DEVSTUDIO= profileclean" + Output="$(ProjectDir)\..\profbin\gpdlwin32.exe" + PreprocessorDefinitions="WIN32;NDEBUG;DEBUG=0;TDEBUG=0;DEBUGSYM=1;HAVE_SSE2=1" + IncludeSearchPath="" + ForcedIncludes="" + AssemblySearchPath="" + ForcedUsingAssemblies="" + CompileAsManaged="" + /> + </Configuration> + <Configuration + Name="Profile|x64" + OutputDirectory="profobj64" + IntermediateDirectory="profobj64" + ConfigurationType="0" + > + <Tool + Name="VCNMakeTool" + BuildCommandLine="cd .. && nmake -f psi\msvc32.mak WIN64= SBR=1 DEVSTUDIO= gpdlprofile && nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= profilebsc" + ReBuildCommandLine="cd .. && nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= profileclean && nmake -f psi\msvc32.mak WIN64= SBR=1 DEVSTUDIO= gpdlprofile && nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= profilebsc" + CleanCommandLine="cd .. && nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= profileclean" + Output="$(ProjectDir)\..\profbin\gpdlwin64.exe" + PreprocessorDefinitions="WIN64;_DEBUG;DEBUG=1;TDEBUG=1" + IncludeSearchPath="" + ForcedIncludes="" + AssemblySearchPath="" + ForcedUsingAssemblies="" + CompileAsManaged="" + /> + </Configuration> + <Configuration + Name="Memento|Win32" + OutputDirectory="memobj" + IntermediateDirectory="memobj" + ConfigurationType="0" + > + <Tool + Name="VCNMakeTool" + BuildCommandLine="cd .. && nmake -f psi\msvc32.mak SBR=1 DEVSTUDIO= gpdlmemento && nmake -f psi\msvc32.mak DEVSTUDIO= mementobsc" + ReBuildCommandLine="cd .. && nmake -f psi\msvc32.mak DEVSTUDIO= mementoclean && nmake -f psi\msvc32.mak SBR=1 DEVSTUDIO= gpdlmemento && nmake -f psi\msvc32.mak DEVSTUDIO= mementobsc" + CleanCommandLine="cd .. && nmake -f psi\msvc32.mak DEVSTUDIO= mementoclean" + Output="$(ProjectDir)\..\membin\gpdlwin32.exe" + PreprocessorDefinitions="WIN32;_DEBUG;DEBUG=1;TDEBUG=1;HAVE_SSE2=1;MEMENTO=1" + IncludeSearchPath="" + ForcedIncludes="" + AssemblySearchPath="" + ForcedUsingAssemblies="" + CompileAsManaged="" + /> + </Configuration> + <Configuration + Name="Memento|x64" + OutputDirectory="memobj64" + IntermediateDirectory="memobj64" + ConfigurationType="0" + > + <Tool + Name="VCNMakeTool" + BuildCommandLine="cd .. && nmake -f psi\msvc32.mak WIN64= SBR=1 DEVSTUDIO= gpdlmemento && nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= mementobsc" + ReBuildCommandLine="cd .. && nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= mementoclean && nmake -f psi\msvc32.mak WIN64= SBR=1 DEVSTUDIO= gpdlmemento && nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= mementobsc" + CleanCommandLine="cd .. && nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= mementoclean" + Output="$(ProjectDir)\..\membin\gpdlwin64.exe" + PreprocessorDefinitions="WIN64;_DEBUG;DEBUG=1;TDEBUG=1" + IncludeSearchPath="" + ForcedIncludes="" + AssemblySearchPath="" + ForcedUsingAssemblies="" + CompileAsManaged="" + /> + </Configuration> + <Configuration + Name="Debug-cups|Win32" + OutputDirectory="$(ConfigurationName)" + IntermediateDirectory="$(ConfigurationName)" + ConfigurationType="0" + > + <Tool + Name="VCNMakeTool" + BuildCommandLine="cd .. && nmake -f psi\msvc32.mak SBR=1 DEVSTUDIO= WITH_CUPS=1 gpdldebug && nmake -f psi\msvc32.mak DEVSTUDIO= WITH_CUPS=1 debugbsc" + ReBuildCommandLine="cd .. && nmake -f psi\msvc32.mak DEVSTUDIO= WITH_CUPS=1 debugclean && nmake -f psi\msvc32.mak SBR=1 DEVSTUDIO= WITH_CUPS=1 gpdldebug && nmake -f psi\msvc32.mak DEVSTUDIO= WITH_CUPS=1 debugbsc" + CleanCommandLine="cd .. && nmake -f psi\msvc32.mak DEVSTUDIO= WITH_CUPS=1 debugclean" + Output="$(ProjectDir)\..\debugbin\gpdlwin32.exe" + PreprocessorDefinitions="WIN32;_DEBUG;DEBUG=1;TDEBUG=1;HAVE_SSE2=1" + IncludeSearchPath="" + ForcedIncludes="" + AssemblySearchPath="" + ForcedUsingAssemblies="" + CompileAsManaged="" + /> + </Configuration> + <Configuration + Name="Debug-cups|x64" + OutputDirectory="$(PlatformName)\$(ConfigurationName)" + IntermediateDirectory="$(PlatformName)\$(ConfigurationName)" + ConfigurationType="0" + > + <Tool + Name="VCNMakeTool" + BuildCommandLine="cd .. && nmake -f psi\msvc32.mak WIN64= SBR=1 DEVSTUDIO= WITH_CUPS=1 gpdldebug && nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= WITH_CUPS=1 debugbsc" + ReBuildCommandLine="cd .. && nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= WITH_CUPS=1 debugclean && nmake -f psi\msvc32.mak WIN64= SBR=1 DEVSTUDIO= WITH_CUPS=1 gpdldebug && nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= WITH_CUPS=1 debugbsc" + CleanCommandLine="cd .. && nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= debugclean" + Output="$(ProjectDir)\..\debugbin\gpdlwin64.exe" + PreprocessorDefinitions="WIN64;_DEBUG;DEBUG=1;TDEBUG=1" + IncludeSearchPath="" + ForcedIncludes="" + AssemblySearchPath="" + ForcedUsingAssemblies="" + CompileAsManaged="" + /> + </Configuration> + <Configuration + Name="Debug-contrib|Win32" + OutputDirectory="$(ConfigurationName)" + IntermediateDirectory="$(ConfigurationName)" + ConfigurationType="0" + > + <Tool + Name="VCNMakeTool" + BuildCommandLine="cd .. && nmake -f psi\msvc32.mak SBR=1 DEVSTUDIO= WITH_CONTRIB=1 gpdldebug && nmake -f psi\msvc32.mak DEVSTUDIO= WITH_CONTRIB=1 debugbsc" + ReBuildCommandLine="cd .. && nmake -f psi\msvc32.mak DEVSTUDIO= WITH_CONTRIB=1 debugclean && nmake -f psi\msvc32.mak SBR=1 DEVSTUDIO= WITH_CUPS=1 gpdldebug && nmake -f psi\msvc32.mak DEVSTUDIO= WITH_CONTRIB=1 debugbsc" + CleanCommandLine="cd .. && nmake -f psi\msvc32.mak DEVSTUDIO= WITH_CONTRIB=1 debugclean" + Output="$(ProjectDir)\..\debugbin\gpdlwin32.exe" + PreprocessorDefinitions="WIN32;_DEBUG;DEBUG=1;TDEBUG=1;HAVE_SSE2=1" + IncludeSearchPath="" + ForcedIncludes="" + AssemblySearchPath="" + ForcedUsingAssemblies="" + CompileAsManaged="" + /> + </Configuration> + <Configuration + Name="Debug-contrib|x64" + OutputDirectory="$(PlatformName)\$(ConfigurationName)" + IntermediateDirectory="$(PlatformName)\$(ConfigurationName)" + ConfigurationType="0" + > + <Tool + Name="VCNMakeTool" + BuildCommandLine="cd .. && nmake -f psi\msvc32.mak WIN64= SBR=1 DEVSTUDIO= WITH_CUPS=1 gpdldebug && nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= WITH_CUPS=1 debugbsc" + ReBuildCommandLine="cd .. && nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= WITH_CUPS=1 debugclean && nmake -f psi\msvc32.mak WIN64= SBR=1 DEVSTUDIO= WITH_CUPS=1 gpdldebug && nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= WITH_CUPS=1 debugbsc" + CleanCommandLine="cd .. && nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= debugclean" + Output="$(ProjectDir)\..\debugbin\gpdlwin64.exe" + PreprocessorDefinitions="WIN64;_DEBUG;DEBUG=1;TDEBUG=1" + IncludeSearchPath="" + ForcedIncludes="" + AssemblySearchPath="" + ForcedUsingAssemblies="" + CompileAsManaged="" + /> + </Configuration> + <Configuration + Name="Release-contrib|Win32" + OutputDirectory="$(ConfigurationName)" + IntermediateDirectory="$(ConfigurationName)" + ConfigurationType="0" + > + <Tool + Name="VCNMakeTool" + BuildCommandLine="cd .. && nmake -f psi\msvc32.mak SBR=1 DEVSTUDIO= gpdl && nmake -f psi\msvc32.mak DEVSTUDIO= bsc" + ReBuildCommandLine="cd .. && nmake -f psi\msvc32.mak DEVSTUDIO= clean && nmake -f psi\msvc32.mak SBR=1 DEVSTUDIO= gpdl && nmake -f psi\msvc32.mak DEVSTUDIO= bsc" + CleanCommandLine="cd .. && nmake -f psi\msvc32.mak DEVSTUDIO= clean" + Output="$(ProjectDir)\..\bin\gpdlwin32.exe" + PreprocessorDefinitions="WIN32;NDEBUG;HAVE_SSE2=1" + IncludeSearchPath="" + ForcedIncludes="" + AssemblySearchPath="" + ForcedUsingAssemblies="" + CompileAsManaged="" + /> + </Configuration> + <Configuration + Name="Release-contrib|x64" + OutputDirectory="$(PlatformName)\$(ConfigurationName)" + IntermediateDirectory="$(PlatformName)\$(ConfigurationName)" + ConfigurationType="0" + > + <Tool + Name="VCNMakeTool" + BuildCommandLine="cd .. && nmake -f psi\msvc32.mak WIN64= WITH_CONTRIB=1 SBR=1 DEVSTUDIO= WITH_CONTRIB=1 gpdl && nmake -f psi\msvc32.mak WIN64= WITH_CONTRIB=1 DEVSTUDIO= bsc" + ReBuildCommandLine="cd .. && nmake -f psi\msvc32.mak WIN64= WITH_CONTRIB=1 DEVSTUDIO= clean && nmake -f psi\msvc32.mak WIN64= SBR=1 WITH_CONTRIB=1 DEVSTUDIO= gpdl && nmake -f psi\msvc32.mak WIN64= WITH_CONTRIB=1 DEVSTUDIO= bsc" + CleanCommandLine="cd .. && nmake -f psi\msvc32.mak WIN64= WITH_CONTRIB=1 DEVSTUDIO= clean" + Output="$(ProjectDir)\..\bin\gpdlwin64.exe" + PreprocessorDefinitions="WIN32;NDEBUG;" + IncludeSearchPath="" + ForcedIncludes="" + AssemblySearchPath="" + ForcedUsingAssemblies="" + CompileAsManaged="" + /> + </Configuration> + </Configurations> + <References> + </References> + <Files> + <Filter + Name="pdlpsi" + > + <File + RelativePath="..\gpdl\psi\psitop.c" + > + </File> + </Filter> + </Files> + <Globals> + </Globals> +</VisualStudioProject> diff --git a/windows/ghostscript-ufst.vcproj b/windows/ghostscript-ufst.vcproj new file mode 100644 index 00000000..a727f342 --- /dev/null +++ b/windows/ghostscript-ufst.vcproj @@ -0,0 +1,130 @@ +<?xml version="1.0" encoding="Windows-1252"?> +<VisualStudioProject + ProjectType="Visual C++" + Version="8.00" + Name="ghostscript-ufst" + ProjectGUID="{A93401D2-5D65-4BA5-BD0F-419310537401}" + RootNamespace="ghostscript-ufst" + Keyword="MakeFileProj" + > + <Platforms> + <Platform + Name="Win32" + /> + <Platform + Name="x64" + /> + </Platforms> + <ToolFiles> + </ToolFiles> + <Configurations> + <Configuration + Name="Debug|Win32" + OutputDirectory="ufstdebugobj" + IntermediateDirectory="ufstdebugobj" + ConfigurationType="0" + > + <Tool + Name="VCNMakeTool" + BuildCommandLine="cd .. && nmake -f psi\msvc32.mak UFST_ROOT=.\ufst SBR=1 DEVSTUDIO= ufst-debug && nmake -f psi\msvc32.mak UFST_ROOT=.\ufst DEVSTUDIO= ufst-debugbsc" + ReBuildCommandLine="cd .. && nmake -f psi\msvc32.mak UFST_ROOT=.\ufst DEVSTUDIO= ufst-debugclean && nmake -f psi\msvc32.mak UFST_ROOT=.\ufst SBR=1 DEVSTUDIO= ufst-debug && nmake -f psi\msvc32.mak UFST_ROOT=.\ufst DEVSTUDIO= ufst-debugbsc" + CleanCommandLine="cd .. && nmake -f psi\msvc32.mak UFST_ROOT=.\ufst DEVSTUDIO= ufst-debugclean" + Output="$(ProjectDir)\..\ufstdebugbin\gswin32c.exe" + PreprocessorDefinitions="WIN32;_DEBUG" + IncludeSearchPath="" + ForcedIncludes="" + AssemblySearchPath="" + ForcedUsingAssemblies="" + CompileAsManaged="" + /> + </Configuration> + <Configuration + Name="Debug|x64" + OutputDirectory="$(PlatformName)\$(ConfigurationName)" + IntermediateDirectory="$(PlatformName)\$(ConfigurationName)" + ConfigurationType="0" + > + <Tool + Name="VCNMakeTool" + BuildCommandLine="cd .. && nmake -f psi\msvc32.mak WIN64= UFST_ROOT=.\ufst SBR=1 DEVSTUDIO= ufst-debug && nmake -f psi\msvc32.mak WIN64= UFST_ROOT=.\ufst DEVSTUDIO= ufst-debugbsc" + ReBuildCommandLine="cd .. && nmake -f psi\msvc32.mak WIN64= UFST_ROOT=.\ufst DEVSTUDIO= ufst-debugclean && nmake -f psi\msvc32.mak WIN64= UFST_ROOT=.\ufst SBR=1 DEVSTUDIO= ufst-debug && nmake -f psi\msvc32.mak WIN64= UFST_ROOT=.\ufst DEVSTUDIO= ufst-debugbsc" + CleanCommandLine="cd .. && nmake -f psi\msvc32.mak WIN64= UFST_ROOT=.\ufst DEVSTUDIO= ufst-debugclean" + Output="$(ProjectDir)\..\ufstdebugbin\gswin64c.exe" + PreprocessorDefinitions="WIN32;_DEBUG" + IncludeSearchPath="" + ForcedIncludes="" + AssemblySearchPath="" + ForcedUsingAssemblies="" + CompileAsManaged="" + /> + </Configuration> + <Configuration + Name="Release|Win32" + OutputDirectory="ufstobj" + IntermediateDirectory="ufstobj" + ConfigurationType="0" + > + <Tool + Name="VCNMakeTool" + BuildCommandLine="cd .. && nmake -f psi\msvc32.mak UFST_ROOT=.\ufst SBR=1 DEVSTUDIO= ufst && nmake -f psi\msvc32.mak UFST_ROOT=.\ufst DEVSTUDIO= ufst-bsc" + ReBuildCommandLine="cd .. && nmake -f psi\msvc32.mak UFST_ROOT=.\ufst DEVSTUDIO= ufst-clean && nmake -f psi\msvc32.mak UFST_ROOT=.\ufst SBR=1 DEVSTUDIO= ufst && nmake -f psi\msvc32.mak UFST_ROOT=.\ufst DEVSTUDIO= ufst-bsc" + CleanCommandLine="cd .. && nmake -f psi\msvc32.mak UFST_ROOT=.\ufst DEVSTUDIO= ufst-clean" + Output="$(ProjectDir)\..\ufstbin\gswin32c.exe" + PreprocessorDefinitions="WIN32;NDEBUG" + IncludeSearchPath="" + ForcedIncludes="" + AssemblySearchPath="" + ForcedUsingAssemblies="" + CompileAsManaged="" + /> + </Configuration> + <Configuration + Name="Release|x64" + OutputDirectory="$(PlatformName)\$(ConfigurationName)" + IntermediateDirectory="$(PlatformName)\$(ConfigurationName)" + ConfigurationType="0" + > + <Tool + Name="VCNMakeTool" + BuildCommandLine="cd .. && nmake -f psi\msvc32.mak WIN64= UFST_ROOT=.\ufst SBR=1 DEVSTUDIO= ufst && nmake -f psi\msvc32.mak WIN64= UFST_ROOT=.\ufst DEVSTUDIO= ufst-bsc" + ReBuildCommandLine="cd .. && nmake -f psi\msvc32.mak WIN64= UFST_ROOT=.\ufst DEVSTUDIO= ufst-clean && nmake -f psi\msvc32.mak WIN64= UFST_ROOT=.\ufst SBR=1 DEVSTUDIO= ufst && nmake -f psi\msvc32.mak WIN64= UFST_ROOT=.\ufst DEVSTUDIO= ufst-bsc" + CleanCommandLine="cd .. && nmake -f psi\msvc32.mak WIN64= UFST_ROOT=.\ufst DEVSTUDIO= ufst-clean" + Output="$(ProjectDir)\..\ufstbin\gswin64c.exe" + PreprocessorDefinitions="WIN32;NDEBUG" + IncludeSearchPath="" + ForcedIncludes="" + AssemblySearchPath="" + ForcedUsingAssemblies="" + CompileAsManaged="" + /> + </Configuration> + </Configurations> + <References> + </References> + <Files> + <Filter + Name="Source Files" + Filter="cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx" + UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}" + > + </Filter> + <Filter + Name="Header Files" + Filter="h;hpp;hxx;hm;inl;inc;xsd" + UniqueIdentifier="{93995380-89BD-4b04-88EB-625FBE52EBFB}" + > + </Filter> + <Filter + Name="Resource Files" + Filter="rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav" + UniqueIdentifier="{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}" + > + </Filter> + <File + RelativePath=".\readme.txt" + > + </File> + </Files> + <Globals> + </Globals> +</VisualStudioProject> diff --git a/windows/ghostscript.vcproj b/windows/ghostscript.vcproj new file mode 100644 index 00000000..efc15b9c --- /dev/null +++ b/windows/ghostscript.vcproj @@ -0,0 +1,9630 @@ +<?xml version="1.0" encoding="UTF-8"?> +<VisualStudioProject + ProjectType="Visual C++" + Version="8.00" + Name="ghostscript" + ProjectGUID="{1EDA2AC3-D74F-4F4D-B4D6-AC05CC594A2F}" + RootNamespace="ghostscript" + Keyword="MakeFileProj" + > + <Platforms> + <Platform + Name="Win32" + /> + <Platform + Name="x64" + /> + </Platforms> + <ToolFiles> + </ToolFiles> + <Configurations> + <Configuration + Name="Debug|Win32" + OutputDirectory="debugobj" + IntermediateDirectory="debugobj" + ConfigurationType="0" + > + <Tool + Name="VCNMakeTool" + BuildCommandLine="cd .. && nmake -f psi\msvc32.mak SBR=1 DEVSTUDIO= gsdebug && nmake -f psi\msvc32.mak DEVSTUDIO= debugbsc" + ReBuildCommandLine="cd .. && nmake -f psi\msvc32.mak DEVSTUDIO= debugclean && nmake -f psi\msvc32.mak SBR=1 DEVSTUDIO= gsdebug && nmake -f psi\msvc32.mak DEVSTUDIO= debugbsc" + CleanCommandLine="cd .. && nmake -f psi\msvc32.mak DEVSTUDIO= debugclean" + Output="$(ProjectDir)\..\debugbin\gswin32c.exe" + PreprocessorDefinitions="WIN32;_DEBUG;DEBUG=1;TDEBUG=1;HAVE_SSE2=1" + IncludeSearchPath="" + ForcedIncludes="" + AssemblySearchPath="" + ForcedUsingAssemblies="" + CompileAsManaged="" + /> + </Configuration> + <Configuration + Name="Debug|x64" + OutputDirectory="debugobj64" + IntermediateDirectory="debugobj64" + ConfigurationType="0" + > + <Tool + Name="VCNMakeTool" + BuildCommandLine="cd .. && nmake -f psi\msvc32.mak WIN64= SBR=1 DEVSTUDIO= gsdebug && nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= debugbsc" + ReBuildCommandLine="cd .. && nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= debugclean && nmake -f psi\msvc32.mak WIN64= SBR=1 DEVSTUDIO= gsdebug && nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= debugbsc" + CleanCommandLine="cd .. && nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= debugclean" + Output="$(ProjectDir)\..\debugbin\gswin64c.exe" + PreprocessorDefinitions="WIN64;_DEBUG;DEBUG=1;TDEBUG=1" + IncludeSearchPath="" + ForcedIncludes="" + AssemblySearchPath="" + ForcedUsingAssemblies="" + CompileAsManaged="" + /> + </Configuration> + <Configuration + Name="Release|Win32" + OutputDirectory="obj" + IntermediateDirectory="obj" + ConfigurationType="0" + > + <Tool + Name="VCNMakeTool" + BuildCommandLine="cd .. && nmake -f psi\msvc32.mak SBR=1 DEVSTUDIO= gs && nmake -f psi\msvc32.mak DEVSTUDIO= bsc" + ReBuildCommandLine="cd .. && nmake -f psi\msvc32.mak DEVSTUDIO= clean && nmake -f psi\msvc32.mak SBR=1 DEVSTUDIO= gs && nmake -f psi\msvc32.mak DEVSTUDIO= bsc" + CleanCommandLine="cd .. && nmake -f psi\msvc32.mak DEVSTUDIO= clean" + Output="$(ProjectDir)\..\bin\gswin32c.exe" + PreprocessorDefinitions="WIN32;NDEBUG;HAVE_SSE2=1" + IncludeSearchPath="" + ForcedIncludes="" + AssemblySearchPath="" + ForcedUsingAssemblies="" + CompileAsManaged="" + /> + </Configuration> + <Configuration + Name="Release|x64" + OutputDirectory="obj64" + IntermediateDirectory="obj64" + ConfigurationType="0" + > + <Tool + Name="VCNMakeTool" + BuildCommandLine="cd .. && nmake -f psi\msvc32.mak WIN64= SBR=1 DEVSTUDIO= gs && nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= bsc" + ReBuildCommandLine="cd .. && nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= clean && nmake -f psi\msvc32.mak WIN64= SBR=1 DEVSTUDIO= gs && nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= bsc" + CleanCommandLine="cd .. && nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= clean" + Output="$(ProjectDir)\..\bin\gswin64c.exe" + PreprocessorDefinitions="WIN32;NDEBUG;" + IncludeSearchPath="" + ForcedIncludes="" + AssemblySearchPath="" + ForcedUsingAssemblies="" + CompileAsManaged="" + /> + </Configuration> + <Configuration + Name="Profile|Win32" + OutputDirectory="profobj" + IntermediateDirectory="profobj" + ConfigurationType="0" + > + <Tool + Name="VCNMakeTool" + BuildCommandLine="cd .. && nmake -f psi\msvc32.mak SBR=1 DEVSTUDIO= gsprofile && nmake -f psi\msvc32.mak DEVSTUDIO= profilebsc" + ReBuildCommandLine="cd .. && nmake -f psi\msvc32.mak DEVSTUDIO= profileclean && nmake -f psi\msvc32.mak SBR=1 DEVSTUDIO= gsprofile && nmake -f psi\msvc32.mak DEVSTUDIO= profilebsc" + CleanCommandLine="cd .. && nmake -f psi\msvc32.mak DEVSTUDIO= profileclean" + Output="$(ProjectDir)\..\profbin\gswin32c.exe" + PreprocessorDefinitions="WIN32;NDEBUG;DEBUG=0;TDEBUG=0;DEBUGSYM=1;HAVE_SSE2=1" + IncludeSearchPath="" + ForcedIncludes="" + AssemblySearchPath="" + ForcedUsingAssemblies="" + CompileAsManaged="" + /> + </Configuration> + <Configuration + Name="Profile|x64" + OutputDirectory="profobj64" + IntermediateDirectory="profobj64" + ConfigurationType="0" + > + <Tool + Name="VCNMakeTool" + BuildCommandLine="cd .. && nmake -f psi\msvc32.mak WIN64= SBR=1 DEVSTUDIO= gsprofile && nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= profilebsc" + ReBuildCommandLine="cd .. && nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= profileclean && nmake -f psi\msvc32.mak WIN64= SBR=1 DEVSTUDIO= gsprofile && nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= profilebsc" + CleanCommandLine="cd .. && nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= profileclean" + Output="$(ProjectDir)\..\profbin\gswin64c.exe" + PreprocessorDefinitions="WIN64;_DEBUG;DEBUG=1;TDEBUG=1" + IncludeSearchPath="" + ForcedIncludes="" + AssemblySearchPath="" + ForcedUsingAssemblies="" + CompileAsManaged="" + /> + </Configuration> + <Configuration + 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b/windows/ghostxps.vcproj new file mode 100644 index 00000000..c5db4041 --- /dev/null +++ b/windows/ghostxps.vcproj @@ -0,0 +1,436 @@ +<?xml version="1.0" encoding="UTF-8"?> +<VisualStudioProject + ProjectType="Visual C++" + Version="8.00" + Name="ghostxps" + ProjectGUID="{DE21942C-CDA2-445B-B2EC-51FF54E0F0DD}" + RootNamespace="ghostscript" + Keyword="MakeFileProj" + > + <Platforms> + <Platform + Name="Win32" + /> + <Platform + Name="x64" + /> + </Platforms> + <ToolFiles> + </ToolFiles> + <Configurations> + <Configuration + Name="Debug|Win32" + OutputDirectory="debugobj" + IntermediateDirectory="debugobj" + ConfigurationType="0" + > + <Tool + Name="VCNMakeTool" + BuildCommandLine="cd .. && nmake -f psi\msvc32.mak SBR=1 DEVSTUDIO= gxpsdebug && nmake -f psi\msvc32.mak DEVSTUDIO= debugbsc" + ReBuildCommandLine="cd .. && nmake -f psi\msvc32.mak DEVSTUDIO= debugclean && nmake -f psi\msvc32.mak SBR=1 DEVSTUDIO= gxpsdebug && nmake -f psi\msvc32.mak DEVSTUDIO= debugbsc" + CleanCommandLine="cd .. && nmake -f psi\msvc32.mak DEVSTUDIO= debugclean" + Output="$(ProjectDir)\..\debugbin\gxpswin32.exe" + PreprocessorDefinitions="WIN32;_DEBUG;DEBUG=1;TDEBUG=1;HAVE_SSE2=1" + IncludeSearchPath="" + ForcedIncludes="" + AssemblySearchPath="" + ForcedUsingAssemblies="" + CompileAsManaged="" + /> + </Configuration> + <Configuration + Name="Debug|x64" + OutputDirectory="debugobj64" + IntermediateDirectory="debugobj64" + ConfigurationType="0" + > + <Tool + Name="VCNMakeTool" + BuildCommandLine="cd .. && nmake -f psi\msvc32.mak WIN64= SBR=1 DEVSTUDIO= gxpsdebug && nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= debugbsc" + ReBuildCommandLine="cd .. && nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= debugclean && nmake -f psi\msvc32.mak WIN64= SBR=1 DEVSTUDIO= gxpsdebug && nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= debugbsc" + CleanCommandLine="cd .. && nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= debugclean" + Output="$(ProjectDir)\..\debugbin\gxpswin64.exe" + PreprocessorDefinitions="WIN64;_DEBUG;DEBUG=1;TDEBUG=1" + IncludeSearchPath="" + ForcedIncludes="" + AssemblySearchPath="" + ForcedUsingAssemblies="" + CompileAsManaged="" + /> + </Configuration> + <Configuration + Name="Release|Win32" + OutputDirectory="obj" + IntermediateDirectory="obj" + ConfigurationType="0" + > + <Tool + Name="VCNMakeTool" + BuildCommandLine="cd .. && nmake -f psi\msvc32.mak SBR=1 DEVSTUDIO= gxps && nmake -f psi\msvc32.mak DEVSTUDIO= bsc" + ReBuildCommandLine="cd .. && nmake -f psi\msvc32.mak DEVSTUDIO= clean && nmake -f psi\msvc32.mak SBR=1 DEVSTUDIO= gxps && nmake -f psi\msvc32.mak DEVSTUDIO= bsc" + CleanCommandLine="cd .. && nmake -f psi\msvc32.mak DEVSTUDIO= clean" + Output="$(ProjectDir)\..\bin\gxpswin32.exe" + PreprocessorDefinitions="WIN32;NDEBUG;HAVE_SSE2=1" + IncludeSearchPath="" + ForcedIncludes="" + AssemblySearchPath="" + ForcedUsingAssemblies="" + CompileAsManaged="" + /> + </Configuration> + <Configuration + Name="Release|x64" + OutputDirectory="obj64" + IntermediateDirectory="obj64" + ConfigurationType="0" + > + <Tool + Name="VCNMakeTool" + BuildCommandLine="cd .. && nmake -f psi\msvc32.mak WIN64= SBR=1 DEVSTUDIO= gxps && nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= bsc" + ReBuildCommandLine="cd .. && nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= clean && nmake -f psi\msvc32.mak WIN64= SBR=1 DEVSTUDIO= gxps && nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= bsc" + CleanCommandLine="cd .. && nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= clean" + Output="$(ProjectDir)\..\bin\gxpswin64.exe" + PreprocessorDefinitions="WIN32;NDEBUG;" + IncludeSearchPath="" + ForcedIncludes="" + AssemblySearchPath="" + ForcedUsingAssemblies="" + CompileAsManaged="" + /> + </Configuration> + <Configuration + Name="Profile|Win32" + OutputDirectory="profobj" + IntermediateDirectory="profobj" + ConfigurationType="0" + > + <Tool + Name="VCNMakeTool" + BuildCommandLine="cd .. && nmake -f psi\msvc32.mak SBR=1 DEVSTUDIO= gxpsprofile && nmake -f psi\msvc32.mak DEVSTUDIO= profilebsc" + ReBuildCommandLine="cd .. && nmake -f psi\msvc32.mak DEVSTUDIO= profileclean && nmake -f psi\msvc32.mak SBR=1 DEVSTUDIO= gxpsprofile && nmake -f psi\msvc32.mak DEVSTUDIO= profilebsc" + CleanCommandLine="cd .. && nmake -f psi\msvc32.mak DEVSTUDIO= profileclean" + Output="$(ProjectDir)\..\profbin\gxpswin32.exe" + PreprocessorDefinitions="WIN32;NDEBUG;DEBUG=0;TDEBUG=0;DEBUGSYM=1;HAVE_SSE2=1" + IncludeSearchPath="" + ForcedIncludes="" + AssemblySearchPath="" + ForcedUsingAssemblies="" + CompileAsManaged="" + /> + </Configuration> + <Configuration + Name="Profile|x64" + OutputDirectory="profobj64" + IntermediateDirectory="profobj64" + ConfigurationType="0" + > + <Tool + Name="VCNMakeTool" + BuildCommandLine="cd .. && nmake -f psi\msvc32.mak WIN64= SBR=1 DEVSTUDIO= gxpsprofile && nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= profilebsc" + ReBuildCommandLine="cd .. && nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= profileclean && nmake -f psi\msvc32.mak WIN64= SBR=1 DEVSTUDIO= gxpsprofile && nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= profilebsc" + CleanCommandLine="cd .. && nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= profileclean" + Output="$(ProjectDir)\..\profbin\gxpswin64.exe" + PreprocessorDefinitions="WIN64;_DEBUG;DEBUG=1;TDEBUG=1" + IncludeSearchPath="" + ForcedIncludes="" + AssemblySearchPath="" + ForcedUsingAssemblies="" + CompileAsManaged="" + /> + </Configuration> + <Configuration + Name="Memento|Win32" + OutputDirectory="memobj" + IntermediateDirectory="memobj" + ConfigurationType="0" + > + <Tool + Name="VCNMakeTool" + BuildCommandLine="cd .. && nmake -f psi\msvc32.mak SBR=1 DEVSTUDIO= gxpsmemento && nmake -f psi\msvc32.mak DEVSTUDIO= mementobsc" + ReBuildCommandLine="cd .. && nmake -f psi\msvc32.mak DEVSTUDIO= mementoclean && nmake -f psi\msvc32.mak SBR=1 DEVSTUDIO= gxpsmemento && nmake -f psi\msvc32.mak DEVSTUDIO= mementobsc" + CleanCommandLine="cd .. && nmake -f psi\msvc32.mak DEVSTUDIO= mementoclean" + Output="$(ProjectDir)\..\membin\gxpswin32.exe" + PreprocessorDefinitions="WIN32;_DEBUG;DEBUG=1;TDEBUG=1;HAVE_SSE2=1;MEMENTO=1" + IncludeSearchPath="" + ForcedIncludes="" + AssemblySearchPath="" + ForcedUsingAssemblies="" + CompileAsManaged="" + /> + </Configuration> + <Configuration + Name="Memento|x64" + OutputDirectory="memobj64" + IntermediateDirectory="memobj64" + ConfigurationType="0" + > + <Tool + Name="VCNMakeTool" + BuildCommandLine="cd .. && nmake -f psi\msvc32.mak WIN64= SBR=1 DEVSTUDIO= gxpsmemento && nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= mementobsc" + ReBuildCommandLine="cd .. && nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= mementoclean && nmake -f psi\msvc32.mak WIN64= SBR=1 DEVSTUDIO= gxpsmemento && nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= mementobsc" + CleanCommandLine="cd .. && nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= mementoclean" + Output="$(ProjectDir)\..\membin\gxpswin64.exe" + PreprocessorDefinitions="WIN64;_DEBUG;DEBUG=1;TDEBUG=1" + IncludeSearchPath="" + ForcedIncludes="" + AssemblySearchPath="" + ForcedUsingAssemblies="" + CompileAsManaged="" + /> + </Configuration> + <Configuration + Name="Debug-cups|Win32" + OutputDirectory="$(ConfigurationName)" + IntermediateDirectory="$(ConfigurationName)" + ConfigurationType="0" + > + <Tool + Name="VCNMakeTool" + BuildCommandLine="cd .. && nmake -f psi\msvc32.mak SBR=1 DEVSTUDIO= WITH_CUPS=1 gxpsdebug && nmake -f psi\msvc32.mak DEVSTUDIO= WITH_CUPS=1 debugbsc" + ReBuildCommandLine="cd .. && nmake -f psi\msvc32.mak DEVSTUDIO= WITH_CUPS=1 debugclean && nmake -f psi\msvc32.mak SBR=1 DEVSTUDIO= WITH_CUPS=1 gxpsdebug && nmake -f psi\msvc32.mak DEVSTUDIO= WITH_CUPS=1 debugbsc" + CleanCommandLine="cd .. && nmake -f psi\msvc32.mak DEVSTUDIO= WITH_CUPS=1 debugclean" + Output="$(ProjectDir)\..\debugbin\gxpswin32.exe" + PreprocessorDefinitions="WIN32;_DEBUG;DEBUG=1;TDEBUG=1;HAVE_SSE2=1" + IncludeSearchPath="" + ForcedIncludes="" + AssemblySearchPath="" + ForcedUsingAssemblies="" + CompileAsManaged="" + /> + </Configuration> + <Configuration + Name="Debug-cups|x64" + OutputDirectory="$(PlatformName)\$(ConfigurationName)" + IntermediateDirectory="$(PlatformName)\$(ConfigurationName)" + ConfigurationType="0" + > + <Tool + Name="VCNMakeTool" + BuildCommandLine="cd .. && nmake -f psi\msvc32.mak WIN64= SBR=1 DEVSTUDIO= WITH_CUPS=1 gxpsdebug && nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= WITH_CUPS=1 debugbsc" + ReBuildCommandLine="cd .. && nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= WITH_CUPS=1 debugclean && nmake -f psi\msvc32.mak WIN64= SBR=1 DEVSTUDIO= WITH_CUPS=1 gxpsdebug && nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= WITH_CUPS=1 debugbsc" + CleanCommandLine="cd .. && nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= debugclean" + Output="$(ProjectDir)\..\debugbin\gxpswin64.exe" + PreprocessorDefinitions="WIN64;_DEBUG;DEBUG=1;TDEBUG=1" + IncludeSearchPath="" + ForcedIncludes="" + AssemblySearchPath="" + ForcedUsingAssemblies="" + CompileAsManaged="" + /> + </Configuration> + <Configuration + Name="Debug-contrib|Win32" + OutputDirectory="$(ConfigurationName)" + IntermediateDirectory="$(ConfigurationName)" + ConfigurationType="0" + > + <Tool + Name="VCNMakeTool" + BuildCommandLine="cd .. && nmake -f psi\msvc32.mak SBR=1 DEVSTUDIO= WITH_CONTRIB=1 gxpsdebug && nmake -f psi\msvc32.mak DEVSTUDIO= WITH_CONTRIB=1 debugbsc" + ReBuildCommandLine="cd .. && nmake -f psi\msvc32.mak DEVSTUDIO= WITH_CONTRIB=1 debugclean && nmake -f psi\msvc32.mak SBR=1 DEVSTUDIO= WITH_CUPS=1 gxpsdebug && nmake -f psi\msvc32.mak DEVSTUDIO= WITH_CONTRIB=1 debugbsc" + CleanCommandLine="cd .. && nmake -f psi\msvc32.mak DEVSTUDIO= WITH_CONTRIB=1 debugclean" + Output="$(ProjectDir)\..\debugbin\gxpswin32.exe" + PreprocessorDefinitions="WIN32;_DEBUG;DEBUG=1;TDEBUG=1;HAVE_SSE2=1" + IncludeSearchPath="" + ForcedIncludes="" + AssemblySearchPath="" + ForcedUsingAssemblies="" + CompileAsManaged="" + /> + </Configuration> + <Configuration + Name="Debug-contrib|x64" + OutputDirectory="$(PlatformName)\$(ConfigurationName)" + IntermediateDirectory="$(PlatformName)\$(ConfigurationName)" + ConfigurationType="0" + > + <Tool + Name="VCNMakeTool" + BuildCommandLine="cd .. && nmake -f psi\msvc32.mak WIN64= SBR=1 DEVSTUDIO= WITH_CUPS=1 gxpsdebug && nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= WITH_CUPS=1 debugbsc" + ReBuildCommandLine="cd .. && nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= WITH_CUPS=1 debugclean && nmake -f psi\msvc32.mak WIN64= SBR=1 DEVSTUDIO= WITH_CUPS=1 gxpsdebug && nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= WITH_CUPS=1 debugbsc" + CleanCommandLine="cd .. && nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= debugclean" + Output="$(ProjectDir)\..\debugbin\gxpswin64.exe" + PreprocessorDefinitions="WIN64;_DEBUG;DEBUG=1;TDEBUG=1" + IncludeSearchPath="" + ForcedIncludes="" + AssemblySearchPath="" + ForcedUsingAssemblies="" + CompileAsManaged="" + /> + </Configuration> + <Configuration + Name="Release-contrib|Win32" + OutputDirectory="$(ConfigurationName)" + IntermediateDirectory="$(ConfigurationName)" + ConfigurationType="0" + > + <Tool + Name="VCNMakeTool" + BuildCommandLine="cd .. && nmake -f psi\msvc32.mak SBR=1 DEVSTUDIO= gxps && nmake -f psi\msvc32.mak DEVSTUDIO= bsc" + ReBuildCommandLine="cd .. && nmake -f psi\msvc32.mak DEVSTUDIO= clean && nmake -f psi\msvc32.mak SBR=1 DEVSTUDIO= gxps && nmake -f psi\msvc32.mak DEVSTUDIO= bsc" + CleanCommandLine="cd .. && nmake -f psi\msvc32.mak DEVSTUDIO= clean" + Output="$(ProjectDir)\..\bin\gxpswin32.exe" + PreprocessorDefinitions="WIN32;NDEBUG;HAVE_SSE2=1" + IncludeSearchPath="" + ForcedIncludes="" + AssemblySearchPath="" + ForcedUsingAssemblies="" + CompileAsManaged="" + /> + </Configuration> + <Configuration + Name="Release-contrib|x64" + OutputDirectory="$(PlatformName)\$(ConfigurationName)" + IntermediateDirectory="$(PlatformName)\$(ConfigurationName)" + ConfigurationType="0" + > + <Tool + Name="VCNMakeTool" + BuildCommandLine="cd .. && nmake -f psi\msvc32.mak WIN64= WITH_CONTRIB=1 SBR=1 DEVSTUDIO= WITH_CONTRIB=1 gxps && nmake -f psi\msvc32.mak WIN64= WITH_CONTRIB=1 DEVSTUDIO= bsc" + ReBuildCommandLine="cd .. && nmake -f psi\msvc32.mak WIN64= WITH_CONTRIB=1 DEVSTUDIO= clean && nmake -f psi\msvc32.mak WIN64= SBR=1 WITH_CONTRIB=1 DEVSTUDIO= gxps && nmake -f psi\msvc32.mak WIN64= WITH_CONTRIB=1 DEVSTUDIO= bsc" + CleanCommandLine="cd .. && nmake -f psi\msvc32.mak WIN64= WITH_CONTRIB=1 DEVSTUDIO= clean" + Output="$(ProjectDir)\..\bin\gxpswin64.exe" + PreprocessorDefinitions="WIN32;NDEBUG;" + IncludeSearchPath="" + ForcedIncludes="" + AssemblySearchPath="" + ForcedUsingAssemblies="" + CompileAsManaged="" + /> + </Configuration> + </Configurations> + <References> + </References> + <Files> + <Filter + Name="xps" + > + <File + RelativePath="..\xps\xpsanalyze.c" + > + </File> + <File + RelativePath="..\xps\xpscff.c" + > + </File> + <File + RelativePath="..\xps\xpscolor.c" + > + </File> + <File + RelativePath="..\xps\xpscommon.c" + > + </File> + <File + RelativePath="..\xps\xpscrc.c" + > + </File> + <File + RelativePath="..\xps\xpsdoc.c" + > + </File> + <File + RelativePath="..\xps\xpsfapi.c" + > + </File> + <File + RelativePath="..\xps\xpsfont.c" + > + </File> + <File + RelativePath="..\xps\xpsglyphs.c" + > + </File> + <File + RelativePath="..\xps\xpsgradient.c" + > + </File> + <File + RelativePath="..\xps\xpshash.c" + > + </File> + <File + RelativePath="..\xps\xpsimage.c" + > + </File> + <File + RelativePath="..\xps\xpsjpeg.c" + > + </File> + <File + RelativePath="..\xps\xpsjxr.c" + > + </File> + <File + RelativePath="..\xps\xpsmem.c" + > + </File> + <File + RelativePath="..\xps\xpsopacity.c" + > + </File> + <File + RelativePath="..\xps\xpspage.c" + > + </File> + <File + RelativePath="..\xps\xpspath.c" + > + </File> + <File + RelativePath="..\xps\xpspng.c" + > + </File> + <File + RelativePath="..\xps\xpsresource.c" + > + </File> + <File + RelativePath="..\xps\xpstiff.c" + > + </File> + <File + RelativePath="..\xps\xpstile.c" + > + </File> + <File + RelativePath="..\xps\xpstop.c" + > + </File> + <File + RelativePath="..\xps\xpsttf.c" + > + </File> + <File + RelativePath="..\xps\xpsutf.c" + > + </File> + <File + RelativePath="..\xps\xpsvisual.c" + > + </File> + <File + RelativePath="..\xps\xpsxml.c" + > + </File> + <File + RelativePath="..\xps\xpszip.c" + > + </File> + </Filter> + <Filter + Name="xps (.h)" + > + <File + RelativePath="..\xps\ghostxps.h" + > + </File> + <File + RelativePath="..\xps\xpsfapi.h" + > + </File> + </Filter> + </Files> + <Globals> + </Globals> +</VisualStudioProject> |