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author | Bradley Smith <bradley.smith@arm.com> | 2021-04-13 15:19:59 +0100 |
---|---|---|
committer | Bradley Smith <bradley.smith@arm.com> | 2021-04-20 15:18:06 +0100 |
commit | b8b075d8d744a84de60171c6395fc7c6190d21ca (patch) | |
tree | f8bbf49c1bae66d4b686bd5cc294f7d4a36d29d8 | |
parent | Revert "[SLP] Add detection of shuffled/perfect matching of tree entries." (diff) | |
download | llvm-project-b8b075d8d744a84de60171c6395fc7c6190d21ca.tar.gz llvm-project-b8b075d8d744a84de60171c6395fc7c6190d21ca.tar.bz2 llvm-project-b8b075d8d744a84de60171c6395fc7c6190d21ca.zip |
[AArch64][SVE] Lower MULHU/MULHS nodes to umulh/smulh instructions
Mark MULHS/MULHU nodes as legal for both scalable and fixed SVE types,
and lower them to the appropriate SVE instructions.
Additionally now that the MULH nodes are legal, integer divides can be
expanded into a more performant code sequence.
Differential Revision: https://reviews.llvm.org/D100487
-rw-r--r-- | llvm/lib/Target/AArch64/AArch64ISelLowering.cpp | 18 | ||||
-rw-r--r-- | llvm/lib/Target/AArch64/AArch64ISelLowering.h | 2 | ||||
-rw-r--r-- | llvm/lib/Target/AArch64/AArch64SVEInstrInfo.td | 8 | ||||
-rw-r--r-- | llvm/test/CodeGen/AArch64/sve-expand-div.ll | 144 | ||||
-rw-r--r-- | llvm/test/CodeGen/AArch64/sve-fixed-length-int-div.ll | 3 | ||||
-rw-r--r-- | llvm/test/CodeGen/AArch64/sve-fixed-length-int-mulh.ll | 1006 | ||||
-rw-r--r-- | llvm/test/CodeGen/AArch64/sve-int-arith-imm.ll | 6 | ||||
-rw-r--r-- | llvm/test/CodeGen/AArch64/sve-int-mulh-pred.ll | 140 | ||||
-rw-r--r-- | llvm/test/CodeGen/AArch64/sve2-int-mulh.ll | 132 |
9 files changed, 1452 insertions, 7 deletions
diff --git a/llvm/lib/Target/AArch64/AArch64ISelLowering.cpp b/llvm/lib/Target/AArch64/AArch64ISelLowering.cpp index 5b94a770556a..22e377ea0b74 100644 --- a/llvm/lib/Target/AArch64/AArch64ISelLowering.cpp +++ b/llvm/lib/Target/AArch64/AArch64ISelLowering.cpp @@ -1126,6 +1126,8 @@ AArch64TargetLowering::AArch64TargetLowering(const TargetMachine &TM, setOperationAction(ISD::MGATHER, VT, Custom); setOperationAction(ISD::MSCATTER, VT, Custom); setOperationAction(ISD::MUL, VT, Custom); + setOperationAction(ISD::MULHS, VT, Custom); + setOperationAction(ISD::MULHU, VT, Custom); setOperationAction(ISD::SPLAT_VECTOR, VT, Custom); setOperationAction(ISD::SELECT, VT, Custom); setOperationAction(ISD::SETCC, VT, Custom); @@ -1149,8 +1151,6 @@ AArch64TargetLowering::AArch64TargetLowering(const TargetMachine &TM, setOperationAction(ISD::VECREDUCE_SMAX, VT, Custom); setOperationAction(ISD::STEP_VECTOR, VT, Custom); - setOperationAction(ISD::MULHU, VT, Expand); - setOperationAction(ISD::MULHS, VT, Expand); setOperationAction(ISD::UMUL_LOHI, VT, Expand); setOperationAction(ISD::SMUL_LOHI, VT, Expand); } @@ -1259,6 +1259,10 @@ AArch64TargetLowering::AArch64TargetLowering(const TargetMachine &TM, setOperationAction(ISD::CTTZ, MVT::v1i64, Custom); setOperationAction(ISD::MUL, MVT::v1i64, Custom); setOperationAction(ISD::MUL, MVT::v2i64, Custom); + setOperationAction(ISD::MULHS, MVT::v1i64, Custom); + setOperationAction(ISD::MULHS, MVT::v2i64, Custom); + setOperationAction(ISD::MULHU, MVT::v1i64, Custom); + setOperationAction(ISD::MULHU, MVT::v2i64, Custom); setOperationAction(ISD::SDIV, MVT::v8i8, Custom); setOperationAction(ISD::SDIV, MVT::v16i8, Custom); setOperationAction(ISD::SDIV, MVT::v4i16, Custom); @@ -1453,6 +1457,8 @@ void AArch64TargetLowering::addTypeForFixedLengthSVE(MVT VT) { setOperationAction(ISD::FTRUNC, VT, Custom); setOperationAction(ISD::LOAD, VT, Custom); setOperationAction(ISD::MUL, VT, Custom); + setOperationAction(ISD::MULHS, VT, Custom); + setOperationAction(ISD::MULHU, VT, Custom); setOperationAction(ISD::OR, VT, Custom); setOperationAction(ISD::SDIV, VT, Custom); setOperationAction(ISD::SELECT, VT, Custom); @@ -1799,6 +1805,8 @@ const char *AArch64TargetLowering::getTargetNodeName(unsigned Opcode) const { MAKE_CASE(AArch64ISD::TLSDESC_CALLSEQ) MAKE_CASE(AArch64ISD::ADD_PRED) MAKE_CASE(AArch64ISD::MUL_PRED) + MAKE_CASE(AArch64ISD::MULHS_PRED) + MAKE_CASE(AArch64ISD::MULHU_PRED) MAKE_CASE(AArch64ISD::SDIV_PRED) MAKE_CASE(AArch64ISD::SHL_PRED) MAKE_CASE(AArch64ISD::SMAX_PRED) @@ -4519,6 +4527,12 @@ SDValue AArch64TargetLowering::LowerOperation(SDValue Op, return LowerSET_ROUNDING(Op, DAG); case ISD::MUL: return LowerMUL(Op, DAG); + case ISD::MULHS: + return LowerToPredicatedOp(Op, DAG, AArch64ISD::MULHS_PRED, + /*OverrideNEON=*/true); + case ISD::MULHU: + return LowerToPredicatedOp(Op, DAG, AArch64ISD::MULHU_PRED, + /*OverrideNEON=*/true); case ISD::INTRINSIC_WO_CHAIN: return LowerINTRINSIC_WO_CHAIN(Op, DAG); case ISD::STORE: diff --git a/llvm/lib/Target/AArch64/AArch64ISelLowering.h b/llvm/lib/Target/AArch64/AArch64ISelLowering.h index 63df22326150..a5530c814f7e 100644 --- a/llvm/lib/Target/AArch64/AArch64ISelLowering.h +++ b/llvm/lib/Target/AArch64/AArch64ISelLowering.h @@ -89,6 +89,8 @@ enum NodeType : unsigned { FMUL_PRED, FSUB_PRED, MUL_PRED, + MULHS_PRED, + MULHU_PRED, SDIV_PRED, SHL_PRED, SMAX_PRED, diff --git a/llvm/lib/Target/AArch64/AArch64SVEInstrInfo.td b/llvm/lib/Target/AArch64/AArch64SVEInstrInfo.td index 1bd9b1fff207..c2d46441678a 100644 --- a/llvm/lib/Target/AArch64/AArch64SVEInstrInfo.td +++ b/llvm/lib/Target/AArch64/AArch64SVEInstrInfo.td @@ -192,10 +192,12 @@ def AArch64mul_p : SDNode<"AArch64ISD::MUL_PRED", SDT_AArch64Arith>; def AArch64sdiv_p : SDNode<"AArch64ISD::SDIV_PRED", SDT_AArch64Arith>; def AArch64smax_p : SDNode<"AArch64ISD::SMAX_PRED", SDT_AArch64Arith>; def AArch64smin_p : SDNode<"AArch64ISD::SMIN_PRED", SDT_AArch64Arith>; +def AArch64smulh_p : SDNode<"AArch64ISD::MULHS_PRED", SDT_AArch64Arith>; def AArch64sub_p : SDNode<"AArch64ISD::SUB_PRED", SDT_AArch64Arith>; def AArch64udiv_p : SDNode<"AArch64ISD::UDIV_PRED", SDT_AArch64Arith>; def AArch64umax_p : SDNode<"AArch64ISD::UMAX_PRED", SDT_AArch64Arith>; def AArch64umin_p : SDNode<"AArch64ISD::UMIN_PRED", SDT_AArch64Arith>; +def AArch64umulh_p : SDNode<"AArch64ISD::MULHU_PRED", SDT_AArch64Arith>; def SDT_AArch64IntExtend : SDTypeProfile<1, 4, [ SDTCisVec<0>, SDTCisVec<1>, SDTCisVec<2>, SDTCisVT<3, OtherVT>, SDTCisVec<4>, @@ -348,6 +350,8 @@ let Predicates = [HasSVE] in { defm UMULH_ZPmZ : sve_int_bin_pred_arit_2<0b011, "umulh", "UMULH_ZPZZ", int_aarch64_sve_umulh, DestructiveBinaryComm>; defm MUL_ZPZZ : sve_int_bin_pred_bhsd<AArch64mul_p>; + defm SMULH_ZPZZ : sve_int_bin_pred_bhsd<AArch64smulh_p>; + defm UMULH_ZPZZ : sve_int_bin_pred_bhsd<AArch64umulh_p>; defm SDIV_ZPmZ : sve_int_bin_pred_arit_2_div<0b100, "sdiv", "SDIV_ZPZZ", int_aarch64_sve_sdiv, DestructiveBinaryCommWithRev, "SDIVR_ZPmZ">; defm UDIV_ZPmZ : sve_int_bin_pred_arit_2_div<0b101, "udiv", "UDIV_ZPZZ", int_aarch64_sve_udiv, DestructiveBinaryCommWithRev, "UDIVR_ZPmZ">; @@ -2385,8 +2389,8 @@ let Predicates = [HasSVE2] in { // SVE2 integer multiply vectors (unpredicated) defm MUL_ZZZ : sve2_int_mul<0b000, "mul", null_frag, AArch64mul_p>; - defm SMULH_ZZZ : sve2_int_mul<0b010, "smulh", null_frag>; - defm UMULH_ZZZ : sve2_int_mul<0b011, "umulh", null_frag>; + defm SMULH_ZZZ : sve2_int_mul<0b010, "smulh", null_frag, AArch64smulh_p>; + defm UMULH_ZZZ : sve2_int_mul<0b011, "umulh", null_frag, AArch64umulh_p>; defm PMUL_ZZZ : sve2_int_mul_single<0b001, "pmul", int_aarch64_sve_pmul>; // Add patterns for unpredicated version of smulh and umulh. diff --git a/llvm/test/CodeGen/AArch64/sve-expand-div.ll b/llvm/test/CodeGen/AArch64/sve-expand-div.ll new file mode 100644 index 000000000000..185054a3ff3e --- /dev/null +++ b/llvm/test/CodeGen/AArch64/sve-expand-div.ll @@ -0,0 +1,144 @@ +; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py +; RUN: llc -mtriple=aarch64-linux-gnu < %s | FileCheck %s + +; Check that expensive divides are expanded into a more performant sequence + +; +; SDIV +; + +define <vscale x 16 x i8> @sdiv_i8(<vscale x 16 x i8> %a) #0 { +; CHECK-LABEL: sdiv_i8: +; CHECK: // %bb.0: +; CHECK-NEXT: mov z1.b, #86 // =0x56 +; CHECK-NEXT: ptrue p0.b +; CHECK-NEXT: smulh z0.b, p0/m, z0.b, z1.b +; CHECK-NEXT: lsr z1.b, z0.b, #7 +; CHECK-NEXT: mov z2.b, #-1 // =0xffffffffffffffff +; CHECK-NEXT: and z1.d, z1.d, z2.d +; CHECK-NEXT: add z0.b, z0.b, z1.b +; CHECK-NEXT: ret + %div = sdiv <vscale x 16 x i8> %a, shufflevector (<vscale x 16 x i8> insertelement (<vscale x 16 x i8> undef, i8 3, i32 0), <vscale x 16 x i8> undef, <vscale x 16 x i32> zeroinitializer) + ret <vscale x 16 x i8> %div +} + +define <vscale x 8 x i16> @sdiv_i16(<vscale x 8 x i16> %a) #0 { +; CHECK-LABEL: sdiv_i16: +; CHECK: // %bb.0: +; CHECK-NEXT: mov w8, #21846 +; CHECK-NEXT: ptrue p0.h +; CHECK-NEXT: mov z1.h, w8 +; CHECK-NEXT: smulh z0.h, p0/m, z0.h, z1.h +; CHECK-NEXT: lsr z1.h, z0.h, #15 +; CHECK-NEXT: mov z2.h, #-1 // =0xffffffffffffffff +; CHECK-NEXT: and z1.d, z1.d, z2.d +; CHECK-NEXT: add z0.h, z0.h, z1.h +; CHECK-NEXT: ret + %div = sdiv <vscale x 8 x i16> %a, shufflevector (<vscale x 8 x i16> insertelement (<vscale x 8 x i16> undef, i16 3, i32 0), <vscale x 8 x i16> undef, <vscale x 8 x i32> zeroinitializer) + ret <vscale x 8 x i16> %div +} + +define <vscale x 4 x i32> @sdiv_i32(<vscale x 4 x i32> %a) #0 { +; CHECK-LABEL: sdiv_i32: +; CHECK: // %bb.0: +; CHECK-NEXT: mov w8, #21846 +; CHECK-NEXT: movk w8, #21845, lsl #16 +; CHECK-NEXT: ptrue p0.s +; CHECK-NEXT: mov z1.s, w8 +; CHECK-NEXT: smulh z0.s, p0/m, z0.s, z1.s +; CHECK-NEXT: lsr z1.s, z0.s, #31 +; CHECK-NEXT: mov z2.s, #-1 // =0xffffffffffffffff +; CHECK-NEXT: and z1.d, z1.d, z2.d +; CHECK-NEXT: add z0.s, z0.s, z1.s +; CHECK-NEXT: ret + %div = sdiv <vscale x 4 x i32> %a, shufflevector (<vscale x 4 x i32> insertelement (<vscale x 4 x i32> undef, i32 3, i32 0), <vscale x 4 x i32> undef, <vscale x 4 x i32> zeroinitializer) + ret <vscale x 4 x i32> %div +} + +define <vscale x 2 x i64> @sdiv_i64(<vscale x 2 x i64> %a) #0 { +; CHECK-LABEL: sdiv_i64: +; CHECK: // %bb.0: +; CHECK-NEXT: mov x8, #6148914691236517205 +; CHECK-NEXT: movk x8, #21846 +; CHECK-NEXT: ptrue p0.d +; CHECK-NEXT: mov z1.d, x8 +; CHECK-NEXT: smulh z0.d, p0/m, z0.d, z1.d +; CHECK-NEXT: lsr z1.d, z0.d, #63 +; CHECK-NEXT: mov z2.d, #-1 // =0xffffffffffffffff +; CHECK-NEXT: and z1.d, z1.d, z2.d +; CHECK-NEXT: add z0.d, z0.d, z1.d +; CHECK-NEXT: ret + %div = sdiv <vscale x 2 x i64> %a, shufflevector (<vscale x 2 x i64> insertelement (<vscale x 2 x i64> undef, i64 3, i32 0), <vscale x 2 x i64> undef, <vscale x 2 x i32> zeroinitializer) + ret <vscale x 2 x i64> %div +} + +; +; UDIV +; + +define <vscale x 16 x i8> @udiv_i8(<vscale x 16 x i8> %a) #0 { +; CHECK-LABEL: udiv_i8: +; CHECK: // %bb.0: +; CHECK-NEXT: mov z1.b, #-85 // =0xffffffffffffffab +; CHECK-NEXT: ptrue p0.b +; CHECK-NEXT: mov z2.b, #1 // =0x1 +; CHECK-NEXT: umulh z1.b, p0/m, z1.b, z0.b +; CHECK-NEXT: lsr z1.b, z1.b, #1 +; CHECK-NEXT: cmpeq p0.b, p0/z, z2.b, #3 +; CHECK-NEXT: sel z0.b, p0, z0.b, z1.b +; CHECK-NEXT: ret + %div = udiv <vscale x 16 x i8> %a, shufflevector (<vscale x 16 x i8> insertelement (<vscale x 16 x i8> undef, i8 3, i32 0), <vscale x 16 x i8> undef, <vscale x 16 x i32> zeroinitializer) + ret <vscale x 16 x i8> %div +} + +define <vscale x 8 x i16> @udiv_i16(<vscale x 8 x i16> %a) #0 { +; CHECK-LABEL: udiv_i16: +; CHECK: // %bb.0: +; CHECK-NEXT: mov w8, #-21845 +; CHECK-NEXT: ptrue p0.h +; CHECK-NEXT: mov z2.h, w8 +; CHECK-NEXT: mov z1.h, #1 // =0x1 +; CHECK-NEXT: umulh z2.h, p0/m, z2.h, z0.h +; CHECK-NEXT: lsr z2.h, z2.h, #1 +; CHECK-NEXT: cmpeq p0.h, p0/z, z1.h, #3 +; CHECK-NEXT: sel z0.h, p0, z0.h, z2.h +; CHECK-NEXT: ret + %div = udiv <vscale x 8 x i16> %a, shufflevector (<vscale x 8 x i16> insertelement (<vscale x 8 x i16> undef, i16 3, i32 0), <vscale x 8 x i16> undef, <vscale x 8 x i32> zeroinitializer) + ret <vscale x 8 x i16> %div +} + +define <vscale x 4 x i32> @udiv_i32(<vscale x 4 x i32> %a) #0 { +; CHECK-LABEL: udiv_i32: +; CHECK: // %bb.0: +; CHECK-NEXT: mov w8, #43691 +; CHECK-NEXT: movk w8, #43690, lsl #16 +; CHECK-NEXT: ptrue p0.s +; CHECK-NEXT: mov z2.s, w8 +; CHECK-NEXT: mov z1.s, #3 // =0x3 +; CHECK-NEXT: umulh z2.s, p0/m, z2.s, z0.s +; CHECK-NEXT: lsr z2.s, z2.s, #1 +; CHECK-NEXT: cmpeq p0.s, p0/z, z1.s, #1 +; CHECK-NEXT: sel z0.s, p0, z0.s, z2.s +; CHECK-NEXT: ret + %div = udiv <vscale x 4 x i32> %a, shufflevector (<vscale x 4 x i32> insertelement (<vscale x 4 x i32> undef, i32 3, i32 0), <vscale x 4 x i32> undef, <vscale x 4 x i32> zeroinitializer) + ret <vscale x 4 x i32> %div +} + +define <vscale x 2 x i64> @udiv_i64(<vscale x 2 x i64> %a) #0 { +; CHECK-LABEL: udiv_i64: +; CHECK: // %bb.0: +; CHECK-NEXT: mov x8, #-6148914691236517206 +; CHECK-NEXT: movk x8, #43691 +; CHECK-NEXT: ptrue p0.d +; CHECK-NEXT: mov z2.d, x8 +; CHECK-NEXT: mov z1.d, #3 // =0x3 +; CHECK-NEXT: umulh z2.d, p0/m, z2.d, z0.d +; CHECK-NEXT: lsr z2.d, z2.d, #1 +; CHECK-NEXT: cmpeq p0.d, p0/z, z1.d, #1 +; CHECK-NEXT: sel z0.d, p0, z0.d, z2.d +; CHECK-NEXT: ret + %div = udiv <vscale x 2 x i64> %a, shufflevector (<vscale x 2 x i64> insertelement (<vscale x 2 x i64> undef, i64 3, i32 0), <vscale x 2 x i64> undef, <vscale x 2 x i32> zeroinitializer) + ret <vscale x 2 x i64> %div +} + +attributes #0 = { "target-features"="+sve" } diff --git a/llvm/test/CodeGen/AArch64/sve-fixed-length-int-div.ll b/llvm/test/CodeGen/AArch64/sve-fixed-length-int-div.ll index b70228260850..1fe10c265f6f 100644 --- a/llvm/test/CodeGen/AArch64/sve-fixed-length-int-div.ll +++ b/llvm/test/CodeGen/AArch64/sve-fixed-length-int-div.ll @@ -970,7 +970,7 @@ define void @udiv_v32i64(<32 x i64>* %a, <32 x i64>* %b) #0 { ; This used to crash because isUnaryPredicate and BuildUDIV don't know how ; a SPLAT_VECTOR of fixed vector type should be handled. -define void @udiv_constantsplat_v8i32(<8 x i32>* %a) #0 { +define void @udiv_constantsplat_v8i32(<8 x i32>* %a) #1 { ; CHECK-LABEL: udiv_constantsplat_v8i32: ; CHECK: ptrue [[PG:p[0-9]+]].s, vl[[#min(div(VBYTES,4),8)]] ; CHECK-NEXT: ld1w { [[OP1:z[0-9]+]].s }, [[PG]]/z, [x0] @@ -985,3 +985,4 @@ define void @udiv_constantsplat_v8i32(<8 x i32>* %a) #0 { } attributes #0 = { "target-features"="+sve" } +attributes #1 = { "target-features"="+sve" minsize } diff --git a/llvm/test/CodeGen/AArch64/sve-fixed-length-int-mulh.ll b/llvm/test/CodeGen/AArch64/sve-fixed-length-int-mulh.ll new file mode 100644 index 000000000000..48bae1bb813a --- /dev/null +++ b/llvm/test/CodeGen/AArch64/sve-fixed-length-int-mulh.ll @@ -0,0 +1,1006 @@ +; RUN: llc -aarch64-sve-vector-bits-min=128 < %s | FileCheck %s -D#VBYTES=16 -check-prefix=NO_SVE +; RUN: llc -aarch64-sve-vector-bits-min=256 < %s | FileCheck %s -D#VBYTES=32 -check-prefixes=CHECK,VBITS_GE_256 +; RUN: llc -aarch64-sve-vector-bits-min=384 < %s | FileCheck %s -D#VBYTES=32 -check-prefixes=CHECK,VBITS_GE_256 +; RUN: llc -aarch64-sve-vector-bits-min=512 < %s | FileCheck %s -D#VBYTES=64 -check-prefixes=CHECK,VBITS_GE_512,VBITS_GE_256 +; RUN: llc -aarch64-sve-vector-bits-min=640 < %s | FileCheck %s -D#VBYTES=64 -check-prefixes=CHECK,VBITS_GE_512,VBITS_GE_256 +; RUN: llc -aarch64-sve-vector-bits-min=768 < %s | FileCheck %s -D#VBYTES=64 -check-prefixes=CHECK,VBITS_GE_512,VBITS_GE_256 +; RUN: llc -aarch64-sve-vector-bits-min=896 < %s | FileCheck %s -D#VBYTES=64 -check-prefixes=CHECK,VBITS_GE_512,VBITS_GE_256 +; RUN: llc -aarch64-sve-vector-bits-min=1024 < %s | FileCheck %s -D#VBYTES=128 -check-prefixes=CHECK,VBITS_GE_1024,VBITS_GE_512,VBITS_GE_256 +; RUN: llc -aarch64-sve-vector-bits-min=1152 < %s | FileCheck %s -D#VBYTES=128 -check-prefixes=CHECK,VBITS_GE_1024,VBITS_GE_512,VBITS_GE_256 +; RUN: llc -aarch64-sve-vector-bits-min=1280 < %s | FileCheck %s -D#VBYTES=128 -check-prefixes=CHECK,VBITS_GE_1024,VBITS_GE_512,VBITS_GE_256 +; RUN: llc -aarch64-sve-vector-bits-min=1408 < %s | FileCheck %s -D#VBYTES=128 -check-prefixes=CHECK,VBITS_GE_1024,VBITS_GE_512,VBITS_GE_256 +; RUN: llc -aarch64-sve-vector-bits-min=1536 < %s | FileCheck %s -D#VBYTES=128 -check-prefixes=CHECK,VBITS_GE_1024,VBITS_GE_512,VBITS_GE_256 +; RUN: llc -aarch64-sve-vector-bits-min=1664 < %s | FileCheck %s -D#VBYTES=128 -check-prefixes=CHECK,VBITS_GE_1024,VBITS_GE_512,VBITS_GE_256 +; RUN: llc -aarch64-sve-vector-bits-min=1792 < %s | FileCheck %s -D#VBYTES=128 -check-prefixes=CHECK,VBITS_GE_1024,VBITS_GE_512,VBITS_GE_256 +; RUN: llc -aarch64-sve-vector-bits-min=1920 < %s | FileCheck %s -D#VBYTES=128 -check-prefixes=CHECK,VBITS_GE_1024,VBITS_GE_512,VBITS_GE_256 +; RUN: llc -aarch64-sve-vector-bits-min=2048 < %s | FileCheck %s -D#VBYTES=256 -check-prefixes=CHECK,VBITS_GE_2048,VBITS_GE_1024,VBITS_GE_512,VBITS_GE_256 + +; VBYTES represents the useful byte size of a vector register from the code +; generator's point of view. It is clamped to power-of-2 values because +; only power-of-2 vector lengths are considered legal, regardless of the +; user specified vector length. + +; This test only tests the legal types for a given vector width, as mulh nodes +; do not get generated for non-legal types. + +target triple = "aarch64-unknown-linux-gnu" + +; Don't use SVE when its registers are no bigger than NEON. +; NO_SVE-NOT: ptrue + +; +; SMULH +; + +; Don't use SVE for 64-bit vectors. +define <8 x i8> @smulh_v8i8(<8 x i8> %op1, <8 x i8> %op2) #0 { +; CHECK-LABEL: smulh_v8i8: +; CHECK: smull v0.8h, v0.8b, v1.8b +; CHECK: ushr v1.8h, v0.8h, #8 +; CHECK: umov w8, v1.h[0] +; CHECK: fmov s0, w8 +; CHECK: umov w8, v1.h[1] +; CHECK: mov v0.b[1], w8 +; CHECK: umov w8, v1.h[2] +; CHECK: mov v0.b[2], w8 +; CHECK: umov w8, v1.h[3] +; CHECK: mov v0.b[3], w8 +; CHECK: ret + %insert = insertelement <8 x i16> undef, i16 8, i64 0 + %splat = shufflevector <8 x i16> %insert, <8 x i16> undef, <8 x i32> zeroinitializer + %1 = sext <8 x i8> %op1 to <8 x i16> + %2 = sext <8 x i8> %op2 to <8 x i16> + %mul = mul <8 x i16> %1, %2 + %shr = lshr <8 x i16> %mul, %splat + %res = trunc <8 x i16> %shr to <8 x i8> + ret <8 x i8> %res +} + +; Don't use SVE for 128-bit vectors. +define <16 x i8> @smulh_v16i8(<16 x i8> %op1, <16 x i8> %op2) #0 { +; CHECK-LABEL: smulh_v16i8: +; CHECK: smull2 v2.8h, v0.16b, v1.16b +; CHECK: smull v0.8h, v0.8b, v1.8b +; CHECK: uzp2 v0.16b, v0.16b, v2.16b +; CHECK: ret + %insert = insertelement <16 x i16> undef, i16 8, i64 0 + %splat = shufflevector <16 x i16> %insert, <16 x i16> undef, <16 x i32> zeroinitializer + %1 = sext <16 x i8> %op1 to <16 x i16> + %2 = sext <16 x i8> %op2 to <16 x i16> + %mul = mul <16 x i16> %1, %2 + %shr = lshr <16 x i16> %mul, %splat + %res = trunc <16 x i16> %shr to <16 x i8> + ret <16 x i8> %res +} + +define void @smulh_v32i8(<32 x i8>* %a, <32 x i8>* %b) #0 { +; CHECK-LABEL: smulh_v32i8: +; VBITS_GE_256: ptrue [[PG:p[0-9]+]].b, vl[[#min(VBYTES,32)]] +; VBITS_GE_256-DAG: ld1b { [[OP1:z[0-9]+]].b }, [[PG]]/z, [x0] +; VBITS_GE_256-DAG: ld1b { [[OP2:z[0-9]+]].b }, [[PG]]/z, [x1] +; VBITS_GE_256: smulh [[RES:z[0-9]+]].b, [[PG]]/m, [[OP1]].b, [[OP2]].b +; VBITS_GE_256: st1b { [[RES]].b }, [[PG]], [x0] +; VBITS_GE_256: ret + %op1 = load <32 x i8>, <32 x i8>* %a + %op2 = load <32 x i8>, <32 x i8>* %b + %insert = insertelement <32 x i16> undef, i16 8, i64 0 + %splat = shufflevector <32 x i16> %insert, <32 x i16> undef, <32 x i32> zeroinitializer + %1 = sext <32 x i8> %op1 to <32 x i16> + %2 = sext <32 x i8> %op2 to <32 x i16> + %mul = mul <32 x i16> %1, %2 + %shr = lshr <32 x i16> %mul, %splat + %res = trunc <32 x i16> %shr to <32 x i8> + store <32 x i8> %res, <32 x i8>* %a + ret void +} + +define void @smulh_v64i8(<64 x i8>* %a, <64 x i8>* %b) #0 { +; CHECK-LABEL: smulh_v64i8: +; VBITS_GE_512: ptrue [[PG:p[0-9]+]].b, vl[[#min(VBYTES,64)]] +; VBITS_GE_512-DAG: ld1b { [[OP1:z[0-9]+]].b }, [[PG]]/z, [x0] +; VBITS_GE_512-DAG: ld1b { [[OP2:z[0-9]+]].b }, [[PG]]/z, [x1] +; VBITS_GE_512: smulh [[RES:z[0-9]+]].b, [[PG]]/m, [[OP1]].b, [[OP2]].b +; VBITS_GE_512: st1b { [[RES]].b }, [[PG]], [x0] +; VBITS_GE_512: ret + %op1 = load <64 x i8>, <64 x i8>* %a + %op2 = load <64 x i8>, <64 x i8>* %b + %insert = insertelement <64 x i16> undef, i16 8, i64 0 + %splat = shufflevector <64 x i16> %insert, <64 x i16> undef, <64 x i32> zeroinitializer + %1 = sext <64 x i8> %op1 to <64 x i16> + %2 = sext <64 x i8> %op2 to <64 x i16> + %mul = mul <64 x i16> %1, %2 + %shr = lshr <64 x i16> %mul, %splat + %res = trunc <64 x i16> %shr to <64 x i8> + store <64 x i8> %res, <64 x i8>* %a + ret void +} + +define void @smulh_v128i8(<128 x i8>* %a, <128 x i8>* %b) #0 { +; CHECK-LABEL: smulh_v128i8: +; VBITS_GE_1024: ptrue [[PG:p[0-9]+]].b, vl[[#min(VBYTES,128)]] +; VBITS_GE_1024-DAG: ld1b { [[OP1:z[0-9]+]].b }, [[PG]]/z, [x0] +; VBITS_GE_1024-DAG: ld1b { [[OP2:z[0-9]+]].b }, [[PG]]/z, [x1] +; VBITS_GE_1024: smulh [[RES:z[0-9]+]].b, [[PG]]/m, [[OP1]].b, [[OP2]].b +; VBITS_GE_1024: st1b { [[RES]].b }, [[PG]], [x0] +; VBITS_GE_1024: ret + %op1 = load <128 x i8>, <128 x i8>* %a + %op2 = load <128 x i8>, <128 x i8>* %b + %insert = insertelement <128 x i16> undef, i16 8, i64 0 + %splat = shufflevector <128 x i16> %insert, <128 x i16> undef, <128 x i32> zeroinitializer + %1 = sext <128 x i8> %op1 to <128 x i16> + %2 = sext <128 x i8> %op2 to <128 x i16> + %mul = mul <128 x i16> %1, %2 + %shr = lshr <128 x i16> %mul, %splat + %res = trunc <128 x i16> %shr to <128 x i8> + store <128 x i8> %res, <128 x i8>* %a + ret void +} + +define void @smulh_v256i8(<256 x i8>* %a, <256 x i8>* %b) #0 { +; CHECK-LABEL: smulh_v256i8: +; VBITS_GE_2048: ptrue [[PG:p[0-9]+]].b, vl[[#min(VBYTES,256)]] +; VBITS_GE_2048-DAG: ld1b { [[OP1:z[0-9]+]].b }, [[PG]]/z, [x0] +; VBITS_GE_2048-DAG: ld1b { [[OP2:z[0-9]+]].b }, [[PG]]/z, [x1] +; VBITS_GE_2048: smulh [[RES:z[0-9]+]].b, [[PG]]/m, [[OP1]].b, [[OP2]].b +; VBITS_GE_2048: st1b { [[RES]].b }, [[PG]], [x0] +; VBITS_GE_2048: ret + %op1 = load <256 x i8>, <256 x i8>* %a + %op2 = load <256 x i8>, <256 x i8>* %b + %insert = insertelement <256 x i16> undef, i16 8, i64 0 + %splat = shufflevector <256 x i16> %insert, <256 x i16> undef, <256 x i32> zeroinitializer + %1 = sext <256 x i8> %op1 to <256 x i16> + %2 = sext <256 x i8> %op2 to <256 x i16> + %mul = mul <256 x i16> %1, %2 + %shr = lshr <256 x i16> %mul, %splat + %res = trunc <256 x i16> %shr to <256 x i8> + store <256 x i8> %res, <256 x i8>* %a + ret void +} + +; Don't use SVE for 64-bit vectors. +define <4 x i16> @smulh_v4i16(<4 x i16> %op1, <4 x i16> %op2) #0 { +; CHECK-LABEL: smulh_v4i16: +; CHECK: smull v0.4s, v0.4h, v1.4h +; CHECK: ushr v0.4s, v0.4s, #16 +; CHECK: mov w8, v0.s[1] +; CHECK: mov w9, v0.s[2] +; CHECK: mov w10, v0.s[3] +; CHECK: mov v0.h[1], w8 +; CHECK: mov v0.h[2], w9 +; CHECK: mov v0.h[3], w10 +; CHECK: ret + %insert = insertelement <4 x i32> undef, i32 16, i64 0 + %splat = shufflevector <4 x i32> %insert, <4 x i32> undef, <4 x i32> zeroinitializer + %1 = sext <4 x i16> %op1 to <4 x i32> + %2 = sext <4 x i16> %op2 to <4 x i32> + %mul = mul <4 x i32> %1, %2 + %shr = lshr <4 x i32> %mul, %splat + %res = trunc <4 x i32> %shr to <4 x i16> + ret <4 x i16> %res +} + +; Don't use SVE for 128-bit vectors. +define <8 x i16> @smulh_v8i16(<8 x i16> %op1, <8 x i16> %op2) #0 { +; CHECK-LABEL: smulh_v8i16: +; CHECK: smull2 v2.4s, v0.8h, v1.8h +; CHECK: smull v0.4s, v0.4h, v1.4h +; CHECK: uzp2 v0.8h, v0.8h, v2.8h +; CHECK: ret + %insert = insertelement <8 x i32> undef, i32 16, i64 0 + %splat = shufflevector <8 x i32> %insert, <8 x i32> undef, <8 x i32> zeroinitializer + %1 = sext <8 x i16> %op1 to <8 x i32> + %2 = sext <8 x i16> %op2 to <8 x i32> + %mul = mul <8 x i32> %1, %2 + %shr = lshr <8 x i32> %mul, %splat + %res = trunc <8 x i32> %shr to <8 x i16> + ret <8 x i16> %res +} + +define void @smulh_v16i16(<16 x i16>* %a, <16 x i16>* %b) #0 { +; CHECK-LABEL: smulh_v16i16: +; VBITS_GE_256: ptrue [[PG:p[0-9]+]].h, vl[[#min(VBYTES,16)]] +; VBITS_GE_256-DAG: ld1h { [[OP1:z[0-9]+]].h }, [[PG]]/z, [x0] +; VBITS_GE_256-DAG: ld1h { [[OP2:z[0-9]+]].h }, [[PG]]/z, [x1] +; VBITS_GE_256: smulh [[RES:z[0-9]+]].h, [[PG]]/m, [[OP1]].h, [[OP2]].h +; VBITS_GE_256: st1h { [[RES]].h }, [[PG]], [x0] +; VBITS_GE_256: ret + %op1 = load <16 x i16>, <16 x i16>* %a + %op2 = load <16 x i16>, <16 x i16>* %b + %insert = insertelement <16 x i32> undef, i32 16, i64 0 + %splat = shufflevector <16 x i32> %insert, <16 x i32> undef, <16 x i32> zeroinitializer + %1 = sext <16 x i16> %op1 to <16 x i32> + %2 = sext <16 x i16> %op2 to <16 x i32> + %mul = mul <16 x i32> %1, %2 + %shr = lshr <16 x i32> %mul, %splat + %res = trunc <16 x i32> %shr to <16 x i16> + store <16 x i16> %res, <16 x i16>* %a + ret void +} + +define void @smulh_v32i16(<32 x i16>* %a, <32 x i16>* %b) #0 { +; CHECK-LABEL: smulh_v32i16: +; VBITS_GE_512: ptrue [[PG:p[0-9]+]].h, vl[[#min(VBYTES,32)]] +; VBITS_GE_512-DAG: ld1h { [[OP1:z[0-9]+]].h }, [[PG]]/z, [x0] +; VBITS_GE_512-DAG: ld1h { [[OP2:z[0-9]+]].h }, [[PG]]/z, [x1] +; VBITS_GE_512: smulh [[RES:z[0-9]+]].h, [[PG]]/m, [[OP1]].h, [[OP2]].h +; VBITS_GE_512: st1h { [[RES]].h }, [[PG]], [x0] +; VBITS_GE_512: ret + %op1 = load <32 x i16>, <32 x i16>* %a + %op2 = load <32 x i16>, <32 x i16>* %b + %insert = insertelement <32 x i32> undef, i32 16, i64 0 + %splat = shufflevector <32 x i32> %insert, <32 x i32> undef, <32 x i32> zeroinitializer + %1 = sext <32 x i16> %op1 to <32 x i32> + %2 = sext <32 x i16> %op2 to <32 x i32> + %mul = mul <32 x i32> %1, %2 + %shr = lshr <32 x i32> %mul, %splat + %res = trunc <32 x i32> %shr to <32 x i16> + store <32 x i16> %res, <32 x i16>* %a + ret void +} + +define void @smulh_v64i16(<64 x i16>* %a, <64 x i16>* %b) #0 { +; CHECK-LABEL: smulh_v64i16: +; VBITS_GE_1024: ptrue [[PG:p[0-9]+]].h, vl[[#min(VBYTES,64)]] +; VBITS_GE_1024-DAG: ld1h { [[OP1:z[0-9]+]].h }, [[PG]]/z, [x0] +; VBITS_GE_1024-DAG: ld1h { [[OP2:z[0-9]+]].h }, [[PG]]/z, [x1] +; VBITS_GE_1024: smulh [[RES:z[0-9]+]].h, [[PG]]/m, [[OP1]].h, [[OP2]].h +; VBITS_GE_1024: st1h { [[RES]].h }, [[PG]], [x0] +; VBITS_GE_1024: ret + %op1 = load <64 x i16>, <64 x i16>* %a + %op2 = load <64 x i16>, <64 x i16>* %b + %insert = insertelement <64 x i32> undef, i32 16, i64 0 + %splat = shufflevector <64 x i32> %insert, <64 x i32> undef, <64 x i32> zeroinitializer + %1 = sext <64 x i16> %op1 to <64 x i32> + %2 = sext <64 x i16> %op2 to <64 x i32> + %mul = mul <64 x i32> %1, %2 + %shr = lshr <64 x i32> %mul, %splat + %res = trunc <64 x i32> %shr to <64 x i16> + store <64 x i16> %res, <64 x i16>* %a + ret void +} + +define void @smulh_v128i16(<128 x i16>* %a, <128 x i16>* %b) #0 { +; CHECK-LABEL: smulh_v128i16: +; VBITS_GE_2048: ptrue [[PG:p[0-9]+]].h, vl[[#min(VBYTES,128)]] +; VBITS_GE_2048-DAG: ld1h { [[OP1:z[0-9]+]].h }, [[PG]]/z, [x0] +; VBITS_GE_2048-DAG: ld1h { [[OP2:z[0-9]+]].h }, [[PG]]/z, [x1] +; VBITS_GE_2048: smulh [[RES:z[0-9]+]].h, [[PG]]/m, [[OP1]].h, [[OP2]].h +; VBITS_GE_2048: st1h { [[RES]].h }, [[PG]], [x0] +; VBITS_GE_2048: ret + %op1 = load <128 x i16>, <128 x i16>* %a + %op2 = load <128 x i16>, <128 x i16>* %b + %insert = insertelement <128 x i32> undef, i32 16, i64 0 + %splat = shufflevector <128 x i32> %insert, <128 x i32> undef, <128 x i32> zeroinitializer + %1 = sext <128 x i16> %op1 to <128 x i32> + %2 = sext <128 x i16> %op2 to <128 x i32> + %mul = mul <128 x i32> %1, %2 + %shr = lshr <128 x i32> %mul, %splat + %res = trunc <128 x i32> %shr to <128 x i16> + store <128 x i16> %res, <128 x i16>* %a + ret void +} + +; Vector i64 multiplications are not legal for NEON so use SVE when available. +define <2 x i32> @smulh_v2i32(<2 x i32> %op1, <2 x i32> %op2) #0 { +; CHECK-LABEL: smulh_v2i32: +; CHECK: sshll v0.2d, v0.2s, #0 +; CHECK: sshll v1.2d, v1.2s, #0 +; CHECK: ptrue p0.d, vl2 +; CHECK: mul z0.d, p0/m, z0.d, z1.d +; CHECK: shrn v0.2s, v0.2d, #32 +; CHECK: ret + %insert = insertelement <2 x i64> undef, i64 32, i64 0 + %splat = shufflevector <2 x i64> %insert, <2 x i64> undef, <2 x i32> zeroinitializer + %1 = sext <2 x i32> %op1 to <2 x i64> + %2 = sext <2 x i32> %op2 to <2 x i64> + %mul = mul <2 x i64> %1, %2 + %shr = lshr <2 x i64> %mul, %splat + %res = trunc <2 x i64> %shr to <2 x i32> + ret <2 x i32> %res +} + +; Don't use SVE for 128-bit vectors. +define <4 x i32> @smulh_v4i32(<4 x i32> %op1, <4 x i32> %op2) #0 { +; CHECK-LABEL: smulh_v4i32: +; CHECK: smull2 v2.2d, v0.4s, v1.4s +; CHECK: smull v0.2d, v0.2s, v1.2s +; CHECK: uzp2 v0.4s, v0.4s, v2.4s +; CHECK: ret + %insert = insertelement <4 x i64> undef, i64 32, i64 0 + %splat = shufflevector <4 x i64> %insert, <4 x i64> undef, <4 x i32> zeroinitializer + %1 = sext <4 x i32> %op1 to <4 x i64> + %2 = sext <4 x i32> %op2 to <4 x i64> + %mul = mul <4 x i64> %1, %2 + %shr = lshr <4 x i64> %mul, %splat + %res = trunc <4 x i64> %shr to <4 x i32> + ret <4 x i32> %res +} + +define void @smulh_v8i32(<8 x i32>* %a, <8 x i32>* %b) #0 { +; CHECK-LABEL: smulh_v8i32: +; VBITS_GE_256: ptrue [[PG:p[0-9]+]].s, vl[[#min(VBYTES,8)]] +; VBITS_GE_256-DAG: ld1w { [[OP1:z[0-9]+]].s }, [[PG]]/z, [x0] +; VBITS_GE_256-DAG: ld1w { [[OP2:z[0-9]+]].s }, [[PG]]/z, [x1] +; VBITS_GE_256: smulh [[RES:z[0-9]+]].s, [[PG]]/m, [[OP1]].s, [[OP2]].s +; VBITS_GE_256: st1w { [[RES]].s }, [[PG]], [x0] +; VBITS_GE_256: ret + %op1 = load <8 x i32>, <8 x i32>* %a + %op2 = load <8 x i32>, <8 x i32>* %b + %insert = insertelement <8 x i64> undef, i64 32, i64 0 + %splat = shufflevector <8 x i64> %insert, <8 x i64> undef, <8 x i32> zeroinitializer + %1 = sext <8 x i32> %op1 to <8 x i64> + %2 = sext <8 x i32> %op2 to <8 x i64> + %mul = mul <8 x i64> %1, %2 + %shr = lshr <8 x i64> %mul, %splat + %res = trunc <8 x i64> %shr to <8 x i32> + store <8 x i32> %res, <8 x i32>* %a + ret void +} + +define void @smulh_v16i32(<16 x i32>* %a, <16 x i32>* %b) #0 { +; CHECK-LABEL: smulh_v16i32: +; VBITS_GE_512: ptrue [[PG:p[0-9]+]].s, vl[[#min(VBYTES,16)]] +; VBITS_GE_512-DAG: ld1w { [[OP1:z[0-9]+]].s }, [[PG]]/z, [x0] +; VBITS_GE_512-DAG: ld1w { [[OP2:z[0-9]+]].s }, [[PG]]/z, [x1] +; VBITS_GE_512: smulh [[RES:z[0-9]+]].s, [[PG]]/m, [[OP1]].s, [[OP2]].s +; VBITS_GE_512: st1w { [[RES]].s }, [[PG]], [x0] +; VBITS_GE_512: ret + %op1 = load <16 x i32>, <16 x i32>* %a + %op2 = load <16 x i32>, <16 x i32>* %b + %insert = insertelement <16 x i64> undef, i64 32, i64 0 + %splat = shufflevector <16 x i64> %insert, <16 x i64> undef, <16 x i32> zeroinitializer + %1 = sext <16 x i32> %op1 to <16 x i64> + %2 = sext <16 x i32> %op2 to <16 x i64> + %mul = mul <16 x i64> %1, %2 + %shr = lshr <16 x i64> %mul, %splat + %res = trunc <16 x i64> %shr to <16 x i32> + store <16 x i32> %res, <16 x i32>* %a + ret void +} + +define void @smulh_v32i32(<32 x i32>* %a, <32 x i32>* %b) #0 { +; CHECK-LABEL: smulh_v32i32: +; VBITS_GE_1024: ptrue [[PG:p[0-9]+]].s, vl[[#min(VBYTES,32)]] +; VBITS_GE_1024-DAG: ld1w { [[OP1:z[0-9]+]].s }, [[PG]]/z, [x0] +; VBITS_GE_1024-DAG: ld1w { [[OP2:z[0-9]+]].s }, [[PG]]/z, [x1] +; VBITS_GE_1024: smulh [[RES:z[0-9]+]].s, [[PG]]/m, [[OP1]].s, [[OP2]].s +; VBITS_GE_1024: st1w { [[RES]].s }, [[PG]], [x0] +; VBITS_GE_1024: ret + %op1 = load <32 x i32>, <32 x i32>* %a + %op2 = load <32 x i32>, <32 x i32>* %b + %insert = insertelement <32 x i64> undef, i64 32, i64 0 + %splat = shufflevector <32 x i64> %insert, <32 x i64> undef, <32 x i32> zeroinitializer + %1 = sext <32 x i32> %op1 to <32 x i64> + %2 = sext <32 x i32> %op2 to <32 x i64> + %mul = mul <32 x i64> %1, %2 + %shr = lshr <32 x i64> %mul, %splat + %res = trunc <32 x i64> %shr to <32 x i32> + store <32 x i32> %res, <32 x i32>* %a + ret void +} + +define void @smulh_v64i32(<64 x i32>* %a, <64 x i32>* %b) #0 { +; CHECK-LABEL: smulh_v64i32: +; VBITS_GE_2048: ptrue [[PG:p[0-9]+]].s, vl[[#min(VBYTES,64)]] +; VBITS_GE_2048-DAG: ld1w { [[OP1:z[0-9]+]].s }, [[PG]]/z, [x0] +; VBITS_GE_2048-DAG: ld1w { [[OP2:z[0-9]+]].s }, [[PG]]/z, [x1] +; VBITS_GE_2048: smulh [[RES:z[0-9]+]].s, [[PG]]/m, [[OP1]].s, [[OP2]].s +; VBITS_GE_2048: st1w { [[RES]].s }, [[PG]], [x0] +; VBITS_GE_2048: ret + %op1 = load <64 x i32>, <64 x i32>* %a + %op2 = load <64 x i32>, <64 x i32>* %b + %insert = insertelement <64 x i64> undef, i64 32, i64 0 + %splat = shufflevector <64 x i64> %insert, <64 x i64> undef, <64 x i32> zeroinitializer + %1 = sext <64 x i32> %op1 to <64 x i64> + %2 = sext <64 x i32> %op2 to <64 x i64> + %mul = mul <64 x i64> %1, %2 + %shr = lshr <64 x i64> %mul, %splat + %res = trunc <64 x i64> %shr to <64 x i32> + store <64 x i32> %res, <64 x i32>* %a + ret void +} + +; Vector i64 multiplications are not legal for NEON so use SVE when available. +define <1 x i64> @smulh_v1i64(<1 x i64> %op1, <1 x i64> %op2) #0 { +; CHECK-LABEL: smulh_v1i64: +; CHECK: ptrue p0.d, vl1 +; CHECK: smulh z0.d, p0/m, z0.d, z1.d +; CHECK: ret + %insert = insertelement <1 x i128> undef, i128 64, i128 0 + %splat = shufflevector <1 x i128> %insert, <1 x i128> undef, <1 x i32> zeroinitializer + %1 = sext <1 x i64> %op1 to <1 x i128> + %2 = sext <1 x i64> %op2 to <1 x i128> + %mul = mul <1 x i128> %1, %2 + %shr = lshr <1 x i128> %mul, %splat + %res = trunc <1 x i128> %shr to <1 x i64> + ret <1 x i64> %res +} + +; Vector i64 multiplications are not legal for NEON so use SVE when available. +define <2 x i64> @smulh_v2i64(<2 x i64> %op1, <2 x i64> %op2) #0 { +; CHECK-LABEL: smulh_v2i64: +; CHECK: ptrue p0.d, vl2 +; CHECK: smulh z0.d, p0/m, z0.d, z1.d +; CHECK: ret + %insert = insertelement <2 x i128> undef, i128 64, i128 0 + %splat = shufflevector <2 x i128> %insert, <2 x i128> undef, <2 x i32> zeroinitializer + %1 = sext <2 x i64> %op1 to <2 x i128> + %2 = sext <2 x i64> %op2 to <2 x i128> + %mul = mul <2 x i128> %1, %2 + %shr = lshr <2 x i128> %mul, %splat + %res = trunc <2 x i128> %shr to <2 x i64> + ret <2 x i64> %res +} + +define void @smulh_v4i64(<4 x i64>* %a, <4 x i64>* %b) #0 { +; CHECK-LABEL: smulh_v4i64: +; VBITS_GE_256: ptrue [[PG:p[0-9]+]].d, vl[[#min(VBYTES,4)]] +; VBITS_GE_256-DAG: ld1d { [[OP1:z[0-9]+]].d }, [[PG]]/z, [x0] +; VBITS_GE_256-DAG: ld1d { [[OP2:z[0-9]+]].d }, [[PG]]/z, [x1] +; VBITS_GE_256: smulh [[RES:z[0-9]+]].d, [[PG]]/m, [[OP1]].d, [[OP2]].d +; VBITS_GE_256: st1d { [[RES]].d }, [[PG]], [x0] +; VBITS_GE_256: ret + %op1 = load <4 x i64>, <4 x i64>* %a + %op2 = load <4 x i64>, <4 x i64>* %b + %insert = insertelement <4 x i128> undef, i128 64, i128 0 + %splat = shufflevector <4 x i128> %insert, <4 x i128> undef, <4 x i32> zeroinitializer + %1 = sext <4 x i64> %op1 to <4 x i128> + %2 = sext <4 x i64> %op2 to <4 x i128> + %mul = mul <4 x i128> %1, %2 + %shr = lshr <4 x i128> %mul, %splat + %res = trunc <4 x i128> %shr to <4 x i64> + store <4 x i64> %res, <4 x i64>* %a + ret void +} + +define void @smulh_v8i64(<8 x i64>* %a, <8 x i64>* %b) #0 { +; CHECK-LABEL: smulh_v8i64: +; VBITS_GE_512: ptrue [[PG:p[0-9]+]].d, vl[[#min(VBYTES,8)]] +; VBITS_GE_512-DAG: ld1d { [[OP1:z[0-9]+]].d }, [[PG]]/z, [x0] +; VBITS_GE_512-DAG: ld1d { [[OP2:z[0-9]+]].d }, [[PG]]/z, [x1] +; VBITS_GE_512: smulh [[RES:z[0-9]+]].d, [[PG]]/m, [[OP1]].d, [[OP2]].d +; VBITS_GE_512: st1d { [[RES]].d }, [[PG]], [x0] +; VBITS_GE_512: ret + %op1 = load <8 x i64>, <8 x i64>* %a + %op2 = load <8 x i64>, <8 x i64>* %b + %insert = insertelement <8 x i128> undef, i128 64, i128 0 + %splat = shufflevector <8 x i128> %insert, <8 x i128> undef, <8 x i32> zeroinitializer + %1 = sext <8 x i64> %op1 to <8 x i128> + %2 = sext <8 x i64> %op2 to <8 x i128> + %mul = mul <8 x i128> %1, %2 + %shr = lshr <8 x i128> %mul, %splat + %res = trunc <8 x i128> %shr to <8 x i64> + store <8 x i64> %res, <8 x i64>* %a + ret void +} + +define void @smulh_v16i64(<16 x i64>* %a, <16 x i64>* %b) #0 { +; CHECK-LABEL: smulh_v16i64: +; VBITS_GE_1024: ptrue [[PG:p[0-9]+]].d, vl[[#min(VBYTES,16)]] +; VBITS_GE_1024-DAG: ld1d { [[OP1:z[0-9]+]].d }, [[PG]]/z, [x0] +; VBITS_GE_1024-DAG: ld1d { [[OP2:z[0-9]+]].d }, [[PG]]/z, [x1] +; VBITS_GE_1024: smulh [[RES:z[0-9]+]].d, [[PG]]/m, [[OP1]].d, [[OP2]].d +; VBITS_GE_1024: st1d { [[RES]].d }, [[PG]], [x0] +; VBITS_GE_1024: ret + %op1 = load <16 x i64>, <16 x i64>* %a + %op2 = load <16 x i64>, <16 x i64>* %b + %insert = insertelement <16 x i128> undef, i128 64, i128 0 + %splat = shufflevector <16 x i128> %insert, <16 x i128> undef, <16 x i32> zeroinitializer + %1 = sext <16 x i64> %op1 to <16 x i128> + %2 = sext <16 x i64> %op2 to <16 x i128> + %mul = mul <16 x i128> %1, %2 + %shr = lshr <16 x i128> %mul, %splat + %res = trunc <16 x i128> %shr to <16 x i64> + store <16 x i64> %res, <16 x i64>* %a + ret void +} + +define void @smulh_v32i64(<32 x i64>* %a, <32 x i64>* %b) #0 { +; CHECK-LABEL: smulh_v32i64: +; VBITS_GE_2048: ptrue [[PG:p[0-9]+]].d, vl[[#min(VBYTES,32)]] +; VBITS_GE_2048-DAG: ld1d { [[OP1:z[0-9]+]].d }, [[PG]]/z, [x0] +; VBITS_GE_2048-DAG: ld1d { [[OP2:z[0-9]+]].d }, [[PG]]/z, [x1] +; VBITS_GE_2048: smulh [[RES:z[0-9]+]].d, [[PG]]/m, [[OP1]].d, [[OP2]].d +; VBITS_GE_2048: st1d { [[RES]].d }, [[PG]], [x0] +; VBITS_GE_2048: ret + %op1 = load <32 x i64>, <32 x i64>* %a + %op2 = load <32 x i64>, <32 x i64>* %b + %insert = insertelement <32 x i128> undef, i128 64, i128 0 + %splat = shufflevector <32 x i128> %insert, <32 x i128> undef, <32 x i32> zeroinitializer + %1 = sext <32 x i64> %op1 to <32 x i128> + %2 = sext <32 x i64> %op2 to <32 x i128> + %mul = mul <32 x i128> %1, %2 + %shr = lshr <32 x i128> %mul, %splat + %res = trunc <32 x i128> %shr to <32 x i64> + store <32 x i64> %res, <32 x i64>* %a + ret void +} + +; +; UMULH +; + +; Don't use SVE for 64-bit vectors. +define <8 x i8> @umulh_v8i8(<8 x i8> %op1, <8 x i8> %op2) #0 { +; CHECK-LABEL: umulh_v8i8: +; CHECK: umull v0.8h, v0.8b, v1.8b +; CHECK: ushr v1.8h, v0.8h, #8 +; CHECK: umov w8, v1.h[0] +; CHECK: fmov s0, w8 +; CHECK: umov w8, v1.h[1] +; CHECK: mov v0.b[1], w8 +; CHECK: umov w8, v1.h[2] +; CHECK: mov v0.b[2], w8 +; CHECK: umov w8, v1.h[3] +; CHECK: mov v0.b[3], w8 +; CHECK: ret + %insert = insertelement <8 x i16> undef, i16 8, i64 0 + %splat = shufflevector <8 x i16> %insert, <8 x i16> undef, <8 x i32> zeroinitializer + %1 = zext <8 x i8> %op1 to <8 x i16> + %2 = zext <8 x i8> %op2 to <8 x i16> + %mul = mul <8 x i16> %1, %2 + %shr = lshr <8 x i16> %mul, %splat + %res = trunc <8 x i16> %shr to <8 x i8> + ret <8 x i8> %res +} + +; Don't use SVE for 128-bit vectors. +define <16 x i8> @umulh_v16i8(<16 x i8> %op1, <16 x i8> %op2) #0 { +; CHECK-LABEL: umulh_v16i8: +; CHECK: umull2 v2.8h, v0.16b, v1.16b +; CHECK: umull v0.8h, v0.8b, v1.8b +; CHECK: uzp2 v0.16b, v0.16b, v2.16b +; CHECK: ret + %insert = insertelement <16 x i16> undef, i16 8, i64 0 + %splat = shufflevector <16 x i16> %insert, <16 x i16> undef, <16 x i32> zeroinitializer + %1 = zext <16 x i8> %op1 to <16 x i16> + %2 = zext <16 x i8> %op2 to <16 x i16> + %mul = mul <16 x i16> %1, %2 + %shr = lshr <16 x i16> %mul, %splat + %res = trunc <16 x i16> %shr to <16 x i8> + ret <16 x i8> %res +} + +define void @umulh_v32i8(<32 x i8>* %a, <32 x i8>* %b) #0 { +; CHECK-LABEL: umulh_v32i8: +; VBITS_GE_256: ptrue [[PG:p[0-9]+]].b, vl[[#min(VBYTES,32)]] +; VBITS_GE_256-DAG: ld1b { [[OP1:z[0-9]+]].b }, [[PG]]/z, [x0] +; VBITS_GE_256-DAG: ld1b { [[OP2:z[0-9]+]].b }, [[PG]]/z, [x1] +; VBITS_GE_256: umulh [[RES:z[0-9]+]].b, [[PG]]/m, [[OP1]].b, [[OP2]].b +; VBITS_GE_256: st1b { [[RES]].b }, [[PG]], [x0] +; VBITS_GE_256: ret + %op1 = load <32 x i8>, <32 x i8>* %a + %op2 = load <32 x i8>, <32 x i8>* %b + %insert = insertelement <32 x i16> undef, i16 8, i64 0 + %splat = shufflevector <32 x i16> %insert, <32 x i16> undef, <32 x i32> zeroinitializer + %1 = zext <32 x i8> %op1 to <32 x i16> + %2 = zext <32 x i8> %op2 to <32 x i16> + %mul = mul <32 x i16> %1, %2 + %shr = lshr <32 x i16> %mul, %splat + %res = trunc <32 x i16> %shr to <32 x i8> + store <32 x i8> %res, <32 x i8>* %a + ret void +} + +define void @umulh_v64i8(<64 x i8>* %a, <64 x i8>* %b) #0 { +; CHECK-LABEL: umulh_v64i8: +; VBITS_GE_512: ptrue [[PG:p[0-9]+]].b, vl[[#min(VBYTES,64)]] +; VBITS_GE_512-DAG: ld1b { [[OP1:z[0-9]+]].b }, [[PG]]/z, [x0] +; VBITS_GE_512-DAG: ld1b { [[OP2:z[0-9]+]].b }, [[PG]]/z, [x1] +; VBITS_GE_512: umulh [[RES:z[0-9]+]].b, [[PG]]/m, [[OP1]].b, [[OP2]].b +; VBITS_GE_512: st1b { [[RES]].b }, [[PG]], [x0] +; VBITS_GE_512: ret + %op1 = load <64 x i8>, <64 x i8>* %a + %op2 = load <64 x i8>, <64 x i8>* %b + %insert = insertelement <64 x i16> undef, i16 8, i64 0 + %splat = shufflevector <64 x i16> %insert, <64 x i16> undef, <64 x i32> zeroinitializer + %1 = zext <64 x i8> %op1 to <64 x i16> + %2 = zext <64 x i8> %op2 to <64 x i16> + %mul = mul <64 x i16> %1, %2 + %shr = lshr <64 x i16> %mul, %splat + %res = trunc <64 x i16> %shr to <64 x i8> + store <64 x i8> %res, <64 x i8>* %a + ret void +} + +define void @umulh_v128i8(<128 x i8>* %a, <128 x i8>* %b) #0 { +; CHECK-LABEL: umulh_v128i8: +; VBITS_GE_1024: ptrue [[PG:p[0-9]+]].b, vl[[#min(VBYTES,128)]] +; VBITS_GE_1024-DAG: ld1b { [[OP1:z[0-9]+]].b }, [[PG]]/z, [x0] +; VBITS_GE_1024-DAG: ld1b { [[OP2:z[0-9]+]].b }, [[PG]]/z, [x1] +; VBITS_GE_1024: umulh [[RES:z[0-9]+]].b, [[PG]]/m, [[OP1]].b, [[OP2]].b +; VBITS_GE_1024: st1b { [[RES]].b }, [[PG]], [x0] +; VBITS_GE_1024: ret + %op1 = load <128 x i8>, <128 x i8>* %a + %op2 = load <128 x i8>, <128 x i8>* %b + %insert = insertelement <128 x i16> undef, i16 8, i64 0 + %splat = shufflevector <128 x i16> %insert, <128 x i16> undef, <128 x i32> zeroinitializer + %1 = zext <128 x i8> %op1 to <128 x i16> + %2 = zext <128 x i8> %op2 to <128 x i16> + %mul = mul <128 x i16> %1, %2 + %shr = lshr <128 x i16> %mul, %splat + %res = trunc <128 x i16> %shr to <128 x i8> + store <128 x i8> %res, <128 x i8>* %a + ret void +} + +define void @umulh_v256i8(<256 x i8>* %a, <256 x i8>* %b) #0 { +; CHECK-LABEL: umulh_v256i8: +; VBITS_GE_2048: ptrue [[PG:p[0-9]+]].b, vl[[#min(VBYTES,256)]] +; VBITS_GE_2048-DAG: ld1b { [[OP1:z[0-9]+]].b }, [[PG]]/z, [x0] +; VBITS_GE_2048-DAG: ld1b { [[OP2:z[0-9]+]].b }, [[PG]]/z, [x1] +; VBITS_GE_2048: umulh [[RES:z[0-9]+]].b, [[PG]]/m, [[OP1]].b, [[OP2]].b +; VBITS_GE_2048: st1b { [[RES]].b }, [[PG]], [x0] +; VBITS_GE_2048: ret + %op1 = load <256 x i8>, <256 x i8>* %a + %op2 = load <256 x i8>, <256 x i8>* %b + %insert = insertelement <256 x i16> undef, i16 8, i64 0 + %splat = shufflevector <256 x i16> %insert, <256 x i16> undef, <256 x i32> zeroinitializer + %1 = zext <256 x i8> %op1 to <256 x i16> + %2 = zext <256 x i8> %op2 to <256 x i16> + %mul = mul <256 x i16> %1, %2 + %shr = lshr <256 x i16> %mul, %splat + %res = trunc <256 x i16> %shr to <256 x i8> + store <256 x i8> %res, <256 x i8>* %a + ret void +} + +; Don't use SVE for 64-bit vectors. +define <4 x i16> @umulh_v4i16(<4 x i16> %op1, <4 x i16> %op2) #0 { +; CHECK-LABEL: umulh_v4i16: +; CHECK: umull v0.4s, v0.4h, v1.4h +; CHECK: ushr v0.4s, v0.4s, #16 +; CHECK: mov w8, v0.s[1] +; CHECK: mov w9, v0.s[2] +; CHECK: mov w10, v0.s[3] +; CHECK: mov v0.h[1], w8 +; CHECK: mov v0.h[2], w9 +; CHECK: mov v0.h[3], w10 +; CHECK: ret + %insert = insertelement <4 x i32> undef, i32 16, i64 0 + %splat = shufflevector <4 x i32> %insert, <4 x i32> undef, <4 x i32> zeroinitializer + %1 = zext <4 x i16> %op1 to <4 x i32> + %2 = zext <4 x i16> %op2 to <4 x i32> + %mul = mul <4 x i32> %1, %2 + %shr = lshr <4 x i32> %mul, %splat + %res = trunc <4 x i32> %shr to <4 x i16> + ret <4 x i16> %res +} + +; Don't use SVE for 128-bit vectors. +define <8 x i16> @umulh_v8i16(<8 x i16> %op1, <8 x i16> %op2) #0 { +; CHECK-LABEL: umulh_v8i16: +; CHECK: umull2 v2.4s, v0.8h, v1.8h +; CHECK: umull v0.4s, v0.4h, v1.4h +; CHECK: uzp2 v0.8h, v0.8h, v2.8h +; CHECK: ret + %insert = insertelement <8 x i32> undef, i32 16, i64 0 + %splat = shufflevector <8 x i32> %insert, <8 x i32> undef, <8 x i32> zeroinitializer + %1 = zext <8 x i16> %op1 to <8 x i32> + %2 = zext <8 x i16> %op2 to <8 x i32> + %mul = mul <8 x i32> %1, %2 + %shr = lshr <8 x i32> %mul, %splat + %res = trunc <8 x i32> %shr to <8 x i16> + ret <8 x i16> %res +} + +define void @umulh_v16i16(<16 x i16>* %a, <16 x i16>* %b) #0 { +; CHECK-LABEL: umulh_v16i16: +; VBITS_GE_256: ptrue [[PG:p[0-9]+]].h, vl[[#min(VBYTES,16)]] +; VBITS_GE_256-DAG: ld1h { [[OP1:z[0-9]+]].h }, [[PG]]/z, [x0] +; VBITS_GE_256-DAG: ld1h { [[OP2:z[0-9]+]].h }, [[PG]]/z, [x1] +; VBITS_GE_256: umulh [[RES:z[0-9]+]].h, [[PG]]/m, [[OP1]].h, [[OP2]].h +; VBITS_GE_256: st1h { [[RES]].h }, [[PG]], [x0] +; VBITS_GE_256: ret + %op1 = load <16 x i16>, <16 x i16>* %a + %op2 = load <16 x i16>, <16 x i16>* %b + %insert = insertelement <16 x i32> undef, i32 16, i64 0 + %splat = shufflevector <16 x i32> %insert, <16 x i32> undef, <16 x i32> zeroinitializer + %1 = zext <16 x i16> %op1 to <16 x i32> + %2 = zext <16 x i16> %op2 to <16 x i32> + %mul = mul <16 x i32> %1, %2 + %shr = lshr <16 x i32> %mul, %splat + %res = trunc <16 x i32> %shr to <16 x i16> + store <16 x i16> %res, <16 x i16>* %a + ret void +} + +define void @umulh_v32i16(<32 x i16>* %a, <32 x i16>* %b) #0 { +; CHECK-LABEL: umulh_v32i16: +; VBITS_GE_512: ptrue [[PG:p[0-9]+]].h, vl[[#min(VBYTES,32)]] +; VBITS_GE_512-DAG: ld1h { [[OP1:z[0-9]+]].h }, [[PG]]/z, [x0] +; VBITS_GE_512-DAG: ld1h { [[OP2:z[0-9]+]].h }, [[PG]]/z, [x1] +; VBITS_GE_512: umulh [[RES:z[0-9]+]].h, [[PG]]/m, [[OP1]].h, [[OP2]].h +; VBITS_GE_512: st1h { [[RES]].h }, [[PG]], [x0] +; VBITS_GE_512: ret + %op1 = load <32 x i16>, <32 x i16>* %a + %op2 = load <32 x i16>, <32 x i16>* %b + %insert = insertelement <32 x i32> undef, i32 16, i64 0 + %splat = shufflevector <32 x i32> %insert, <32 x i32> undef, <32 x i32> zeroinitializer + %1 = zext <32 x i16> %op1 to <32 x i32> + %2 = zext <32 x i16> %op2 to <32 x i32> + %mul = mul <32 x i32> %1, %2 + %shr = lshr <32 x i32> %mul, %splat + %res = trunc <32 x i32> %shr to <32 x i16> + store <32 x i16> %res, <32 x i16>* %a + ret void +} + +define void @umulh_v64i16(<64 x i16>* %a, <64 x i16>* %b) #0 { +; CHECK-LABEL: umulh_v64i16: +; VBITS_GE_1024: ptrue [[PG:p[0-9]+]].h, vl[[#min(VBYTES,64)]] +; VBITS_GE_1024-DAG: ld1h { [[OP1:z[0-9]+]].h }, [[PG]]/z, [x0] +; VBITS_GE_1024-DAG: ld1h { [[OP2:z[0-9]+]].h }, [[PG]]/z, [x1] +; VBITS_GE_1024: umulh [[RES:z[0-9]+]].h, [[PG]]/m, [[OP1]].h, [[OP2]].h +; VBITS_GE_1024: st1h { [[RES]].h }, [[PG]], [x0] +; VBITS_GE_1024: ret + %op1 = load <64 x i16>, <64 x i16>* %a + %op2 = load <64 x i16>, <64 x i16>* %b + %insert = insertelement <64 x i32> undef, i32 16, i64 0 + %splat = shufflevector <64 x i32> %insert, <64 x i32> undef, <64 x i32> zeroinitializer + %1 = zext <64 x i16> %op1 to <64 x i32> + %2 = zext <64 x i16> %op2 to <64 x i32> + %mul = mul <64 x i32> %1, %2 + %shr = lshr <64 x i32> %mul, %splat + %res = trunc <64 x i32> %shr to <64 x i16> + store <64 x i16> %res, <64 x i16>* %a + ret void +} + +define void @umulh_v128i16(<128 x i16>* %a, <128 x i16>* %b) #0 { +; CHECK-LABEL: umulh_v128i16: +; VBITS_GE_2048: ptrue [[PG:p[0-9]+]].h, vl[[#min(VBYTES,128)]] +; VBITS_GE_2048-DAG: ld1h { [[OP1:z[0-9]+]].h }, [[PG]]/z, [x0] +; VBITS_GE_2048-DAG: ld1h { [[OP2:z[0-9]+]].h }, [[PG]]/z, [x1] +; VBITS_GE_2048: umulh [[RES:z[0-9]+]].h, [[PG]]/m, [[OP1]].h, [[OP2]].h +; VBITS_GE_2048: st1h { [[RES]].h }, [[PG]], [x0] +; VBITS_GE_2048: ret + %op1 = load <128 x i16>, <128 x i16>* %a + %op2 = load <128 x i16>, <128 x i16>* %b + %insert = insertelement <128 x i32> undef, i32 16, i64 0 + %splat = shufflevector <128 x i32> %insert, <128 x i32> undef, <128 x i32> zeroinitializer + %1 = zext <128 x i16> %op1 to <128 x i32> + %2 = zext <128 x i16> %op2 to <128 x i32> + %mul = mul <128 x i32> %1, %2 + %shr = lshr <128 x i32> %mul, %splat + %res = trunc <128 x i32> %shr to <128 x i16> + store <128 x i16> %res, <128 x i16>* %a + ret void +} + +; Vector i64 multiplications are not legal for NEON so use SVE when available. +define <2 x i32> @umulh_v2i32(<2 x i32> %op1, <2 x i32> %op2) #0 { +; CHECK-LABEL: umulh_v2i32: +; CHECK: ushll v0.2d, v0.2s, #0 +; CHECK: ushll v1.2d, v1.2s, #0 +; CHECK: ptrue p0.d, vl2 +; CHECK: mul z0.d, p0/m, z0.d, z1.d +; CHECK: shrn v0.2s, v0.2d, #32 +; CHECK: ret + %insert = insertelement <2 x i64> undef, i64 32, i64 0 + %splat = shufflevector <2 x i64> %insert, <2 x i64> undef, <2 x i32> zeroinitializer + %1 = zext <2 x i32> %op1 to <2 x i64> + %2 = zext <2 x i32> %op2 to <2 x i64> + %mul = mul <2 x i64> %1, %2 + %shr = lshr <2 x i64> %mul, %splat + %res = trunc <2 x i64> %shr to <2 x i32> + ret <2 x i32> %res +} + +; Don't use SVE for 128-bit vectors. +define <4 x i32> @umulh_v4i32(<4 x i32> %op1, <4 x i32> %op2) #0 { +; CHECK-LABEL: umulh_v4i32: +; CHECK: umull2 v2.2d, v0.4s, v1.4s +; CHECK: umull v0.2d, v0.2s, v1.2s +; CHECK: uzp2 v0.4s, v0.4s, v2.4s +; CHECK: ret + %insert = insertelement <4 x i64> undef, i64 32, i64 0 + %splat = shufflevector <4 x i64> %insert, <4 x i64> undef, <4 x i32> zeroinitializer + %1 = zext <4 x i32> %op1 to <4 x i64> + %2 = zext <4 x i32> %op2 to <4 x i64> + %mul = mul <4 x i64> %1, %2 + %shr = lshr <4 x i64> %mul, %splat + %res = trunc <4 x i64> %shr to <4 x i32> + ret <4 x i32> %res +} + +define void @umulh_v8i32(<8 x i32>* %a, <8 x i32>* %b) #0 { +; CHECK-LABEL: umulh_v8i32: +; VBITS_GE_256: ptrue [[PG:p[0-9]+]].s, vl[[#min(VBYTES,8)]] +; VBITS_GE_256-DAG: ld1w { [[OP1:z[0-9]+]].s }, [[PG]]/z, [x0] +; VBITS_GE_256-DAG: ld1w { [[OP2:z[0-9]+]].s }, [[PG]]/z, [x1] +; VBITS_GE_256: umulh [[RES:z[0-9]+]].s, [[PG]]/m, [[OP1]].s, [[OP2]].s +; VBITS_GE_256: st1w { [[RES]].s }, [[PG]], [x0] +; VBITS_GE_256: ret + %op1 = load <8 x i32>, <8 x i32>* %a + %op2 = load <8 x i32>, <8 x i32>* %b + %insert = insertelement <8 x i64> undef, i64 32, i64 0 + %splat = shufflevector <8 x i64> %insert, <8 x i64> undef, <8 x i32> zeroinitializer + %1 = zext <8 x i32> %op1 to <8 x i64> + %2 = zext <8 x i32> %op2 to <8 x i64> + %mul = mul <8 x i64> %1, %2 + %shr = lshr <8 x i64> %mul, %splat + %res = trunc <8 x i64> %shr to <8 x i32> + store <8 x i32> %res, <8 x i32>* %a + ret void +} + +define void @umulh_v16i32(<16 x i32>* %a, <16 x i32>* %b) #0 { +; CHECK-LABEL: umulh_v16i32: +; VBITS_GE_512: ptrue [[PG:p[0-9]+]].s, vl[[#min(VBYTES,16)]] +; VBITS_GE_512-DAG: ld1w { [[OP1:z[0-9]+]].s }, [[PG]]/z, [x0] +; VBITS_GE_512-DAG: ld1w { [[OP2:z[0-9]+]].s }, [[PG]]/z, [x1] +; VBITS_GE_512: umulh [[RES:z[0-9]+]].s, [[PG]]/m, [[OP1]].s, [[OP2]].s +; VBITS_GE_512: st1w { [[RES]].s }, [[PG]], [x0] +; VBITS_GE_512: ret + %op1 = load <16 x i32>, <16 x i32>* %a + %op2 = load <16 x i32>, <16 x i32>* %b + %insert = insertelement <16 x i64> undef, i64 32, i64 0 + %splat = shufflevector <16 x i64> %insert, <16 x i64> undef, <16 x i32> zeroinitializer + %1 = zext <16 x i32> %op1 to <16 x i64> + %2 = zext <16 x i32> %op2 to <16 x i64> + %mul = mul <16 x i64> %1, %2 + %shr = lshr <16 x i64> %mul, %splat + %res = trunc <16 x i64> %shr to <16 x i32> + store <16 x i32> %res, <16 x i32>* %a + ret void +} + +define void @umulh_v32i32(<32 x i32>* %a, <32 x i32>* %b) #0 { +; CHECK-LABEL: umulh_v32i32: +; VBITS_GE_1024: ptrue [[PG:p[0-9]+]].s, vl[[#min(VBYTES,32)]] +; VBITS_GE_1024-DAG: ld1w { [[OP1:z[0-9]+]].s }, [[PG]]/z, [x0] +; VBITS_GE_1024-DAG: ld1w { [[OP2:z[0-9]+]].s }, [[PG]]/z, [x1] +; VBITS_GE_1024: umulh [[RES:z[0-9]+]].s, [[PG]]/m, [[OP1]].s, [[OP2]].s +; VBITS_GE_1024: st1w { [[RES]].s }, [[PG]], [x0] +; VBITS_GE_1024: ret + %op1 = load <32 x i32>, <32 x i32>* %a + %op2 = load <32 x i32>, <32 x i32>* %b + %insert = insertelement <32 x i64> undef, i64 32, i64 0 + %splat = shufflevector <32 x i64> %insert, <32 x i64> undef, <32 x i32> zeroinitializer + %1 = zext <32 x i32> %op1 to <32 x i64> + %2 = zext <32 x i32> %op2 to <32 x i64> + %mul = mul <32 x i64> %1, %2 + %shr = lshr <32 x i64> %mul, %splat + %res = trunc <32 x i64> %shr to <32 x i32> + store <32 x i32> %res, <32 x i32>* %a + ret void +} + +define void @umulh_v64i32(<64 x i32>* %a, <64 x i32>* %b) #0 { +; CHECK-LABEL: umulh_v64i32: +; VBITS_GE_2048: ptrue [[PG:p[0-9]+]].s, vl[[#min(VBYTES,64)]] +; VBITS_GE_2048-DAG: ld1w { [[OP1:z[0-9]+]].s }, [[PG]]/z, [x0] +; VBITS_GE_2048-DAG: ld1w { [[OP2:z[0-9]+]].s }, [[PG]]/z, [x1] +; VBITS_GE_2048: umulh [[RES:z[0-9]+]].s, [[PG]]/m, [[OP1]].s, [[OP2]].s +; VBITS_GE_2048: st1w { [[RES]].s }, [[PG]], [x0] +; VBITS_GE_2048: ret + %op1 = load <64 x i32>, <64 x i32>* %a + %op2 = load <64 x i32>, <64 x i32>* %b + %insert = insertelement <64 x i64> undef, i64 32, i64 0 + %splat = shufflevector <64 x i64> %insert, <64 x i64> undef, <64 x i32> zeroinitializer + %1 = zext <64 x i32> %op1 to <64 x i64> + %2 = zext <64 x i32> %op2 to <64 x i64> + %mul = mul <64 x i64> %1, %2 + %shr = lshr <64 x i64> %mul, %splat + %res = trunc <64 x i64> %shr to <64 x i32> + store <64 x i32> %res, <64 x i32>* %a + ret void +} + +; Vector i64 multiplications are not legal for NEON so use SVE when available. +define <1 x i64> @umulh_v1i64(<1 x i64> %op1, <1 x i64> %op2) #0 { +; CHECK-LABEL: umulh_v1i64: +; CHECK: ptrue p0.d, vl1 +; CHECK: umulh z0.d, p0/m, z0.d, z1.d +; CHECK: ret + %insert = insertelement <1 x i128> undef, i128 64, i128 0 + %splat = shufflevector <1 x i128> %insert, <1 x i128> undef, <1 x i32> zeroinitializer + %1 = zext <1 x i64> %op1 to <1 x i128> + %2 = zext <1 x i64> %op2 to <1 x i128> + %mul = mul <1 x i128> %1, %2 + %shr = lshr <1 x i128> %mul, %splat + %res = trunc <1 x i128> %shr to <1 x i64> + ret <1 x i64> %res +} + +; Vector i64 multiplications are not legal for NEON so use SVE when available. +define <2 x i64> @umulh_v2i64(<2 x i64> %op1, <2 x i64> %op2) #0 { +; CHECK-LABEL: umulh_v2i64: +; CHECK: ptrue p0.d, vl2 +; CHECK: umulh z0.d, p0/m, z0.d, z1.d +; CHECK: ret + %insert = insertelement <2 x i128> undef, i128 64, i128 0 + %splat = shufflevector <2 x i128> %insert, <2 x i128> undef, <2 x i32> zeroinitializer + %1 = zext <2 x i64> %op1 to <2 x i128> + %2 = zext <2 x i64> %op2 to <2 x i128> + %mul = mul <2 x i128> %1, %2 + %shr = lshr <2 x i128> %mul, %splat + %res = trunc <2 x i128> %shr to <2 x i64> + ret <2 x i64> %res +} + +define void @umulh_v4i64(<4 x i64>* %a, <4 x i64>* %b) #0 { +; CHECK-LABEL: umulh_v4i64: +; VBITS_GE_256: ptrue [[PG:p[0-9]+]].d, vl[[#min(VBYTES,4)]] +; VBITS_GE_256-DAG: ld1d { [[OP1:z[0-9]+]].d }, [[PG]]/z, [x0] +; VBITS_GE_256-DAG: ld1d { [[OP2:z[0-9]+]].d }, [[PG]]/z, [x1] +; VBITS_GE_256: umulh [[RES:z[0-9]+]].d, [[PG]]/m, [[OP1]].d, [[OP2]].d +; VBITS_GE_256: st1d { [[RES]].d }, [[PG]], [x0] +; VBITS_GE_256: ret + %op1 = load <4 x i64>, <4 x i64>* %a + %op2 = load <4 x i64>, <4 x i64>* %b + %insert = insertelement <4 x i128> undef, i128 64, i128 0 + %splat = shufflevector <4 x i128> %insert, <4 x i128> undef, <4 x i32> zeroinitializer + %1 = zext <4 x i64> %op1 to <4 x i128> + %2 = zext <4 x i64> %op2 to <4 x i128> + %mul = mul <4 x i128> %1, %2 + %shr = lshr <4 x i128> %mul, %splat + %res = trunc <4 x i128> %shr to <4 x i64> + store <4 x i64> %res, <4 x i64>* %a + ret void +} + +define void @umulh_v8i64(<8 x i64>* %a, <8 x i64>* %b) #0 { +; CHECK-LABEL: umulh_v8i64: +; VBITS_GE_512: ptrue [[PG:p[0-9]+]].d, vl[[#min(VBYTES,8)]] +; VBITS_GE_512-DAG: ld1d { [[OP1:z[0-9]+]].d }, [[PG]]/z, [x0] +; VBITS_GE_512-DAG: ld1d { [[OP2:z[0-9]+]].d }, [[PG]]/z, [x1] +; VBITS_GE_512: umulh [[RES:z[0-9]+]].d, [[PG]]/m, [[OP1]].d, [[OP2]].d +; VBITS_GE_512: st1d { [[RES]].d }, [[PG]], [x0] +; VBITS_GE_512: ret + %op1 = load <8 x i64>, <8 x i64>* %a + %op2 = load <8 x i64>, <8 x i64>* %b + %insert = insertelement <8 x i128> undef, i128 64, i128 0 + %splat = shufflevector <8 x i128> %insert, <8 x i128> undef, <8 x i32> zeroinitializer + %1 = zext <8 x i64> %op1 to <8 x i128> + %2 = zext <8 x i64> %op2 to <8 x i128> + %mul = mul <8 x i128> %1, %2 + %shr = lshr <8 x i128> %mul, %splat + %res = trunc <8 x i128> %shr to <8 x i64> + store <8 x i64> %res, <8 x i64>* %a + ret void +} + +define void @umulh_v16i64(<16 x i64>* %a, <16 x i64>* %b) #0 { +; CHECK-LABEL: umulh_v16i64: +; VBITS_GE_1024: ptrue [[PG:p[0-9]+]].d, vl[[#min(VBYTES,16)]] +; VBITS_GE_1024-DAG: ld1d { [[OP1:z[0-9]+]].d }, [[PG]]/z, [x0] +; VBITS_GE_1024-DAG: ld1d { [[OP2:z[0-9]+]].d }, [[PG]]/z, [x1] +; VBITS_GE_1024: umulh [[RES:z[0-9]+]].d, [[PG]]/m, [[OP1]].d, [[OP2]].d +; VBITS_GE_1024: st1d { [[RES]].d }, [[PG]], [x0] +; VBITS_GE_1024: ret + %op1 = load <16 x i64>, <16 x i64>* %a + %op2 = load <16 x i64>, <16 x i64>* %b + %insert = insertelement <16 x i128> undef, i128 64, i128 0 + %splat = shufflevector <16 x i128> %insert, <16 x i128> undef, <16 x i32> zeroinitializer + %1 = zext <16 x i64> %op1 to <16 x i128> + %2 = zext <16 x i64> %op2 to <16 x i128> + %mul = mul <16 x i128> %1, %2 + %shr = lshr <16 x i128> %mul, %splat + %res = trunc <16 x i128> %shr to <16 x i64> + store <16 x i64> %res, <16 x i64>* %a + ret void +} + +define void @umulh_v32i64(<32 x i64>* %a, <32 x i64>* %b) #0 { +; CHECK-LABEL: umulh_v32i64: +; VBITS_GE_2048: ptrue [[PG:p[0-9]+]].d, vl[[#min(VBYTES,32)]] +; VBITS_GE_2048-DAG: ld1d { [[OP1:z[0-9]+]].d }, [[PG]]/z, [x0] +; VBITS_GE_2048-DAG: ld1d { [[OP2:z[0-9]+]].d }, [[PG]]/z, [x1] +; VBITS_GE_2048: umulh [[RES:z[0-9]+]].d, [[PG]]/m, [[OP1]].d, [[OP2]].d +; VBITS_GE_2048: st1d { [[RES]].d }, [[PG]], [x0] +; VBITS_GE_2048: ret + %op1 = load <32 x i64>, <32 x i64>* %a + %op2 = load <32 x i64>, <32 x i64>* %b + %insert = insertelement <32 x i128> undef, i128 64, i128 0 + %splat = shufflevector <32 x i128> %insert, <32 x i128> undef, <32 x i32> zeroinitializer + %1 = zext <32 x i64> %op1 to <32 x i128> + %2 = zext <32 x i64> %op2 to <32 x i128> + %mul = mul <32 x i128> %1, %2 + %shr = lshr <32 x i128> %mul, %splat + %res = trunc <32 x i128> %shr to <32 x i64> + store <32 x i64> %res, <32 x i64>* %a + ret void +} +attributes #0 = { "target-features"="+sve" } diff --git a/llvm/test/CodeGen/AArch64/sve-int-arith-imm.ll b/llvm/test/CodeGen/AArch64/sve-int-arith-imm.ll index fba722e495a7..3b1c332bdd80 100644 --- a/llvm/test/CodeGen/AArch64/sve-int-arith-imm.ll +++ b/llvm/test/CodeGen/AArch64/sve-int-arith-imm.ll @@ -776,7 +776,7 @@ define <vscale x 2 x i64> @lsr_i64(<vscale x 2 x i64> %a){ ret <vscale x 2 x i64> %lshr } -define <vscale x 4 x i32> @sdiv_const(<vscale x 4 x i32> %a) { +define <vscale x 4 x i32> @sdiv_const(<vscale x 4 x i32> %a) #0 { ; CHECK-LABEL: sdiv_const: ; CHECK: // %bb.0: // %entry ; CHECK-NEXT: mov z1.s, #3 // =0x3 @@ -788,7 +788,7 @@ entry: ret <vscale x 4 x i32> %div } -define <vscale x 4 x i32> @udiv_const(<vscale x 4 x i32> %a) { +define <vscale x 4 x i32> @udiv_const(<vscale x 4 x i32> %a) #0 { ; CHECK-LABEL: udiv_const: ; CHECK: // %bb.0: // %entry ; CHECK-NEXT: mov z1.s, #3 // =0x3 @@ -799,3 +799,5 @@ entry: %div = udiv <vscale x 4 x i32> %a, shufflevector (<vscale x 4 x i32> insertelement (<vscale x 4 x i32> undef, i32 3, i32 0), <vscale x 4 x i32> undef, <vscale x 4 x i32> zeroinitializer) ret <vscale x 4 x i32> %div } + +attributes #0 = { minsize } diff --git a/llvm/test/CodeGen/AArch64/sve-int-mulh-pred.ll b/llvm/test/CodeGen/AArch64/sve-int-mulh-pred.ll new file mode 100644 index 000000000000..c636f1172711 --- /dev/null +++ b/llvm/test/CodeGen/AArch64/sve-int-mulh-pred.ll @@ -0,0 +1,140 @@ +; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py +; RUN: llc -mtriple=aarch64-linux-gnu < %s | FileCheck %s + +; +; SMULH +; + +define <vscale x 16 x i8> @smulh_i8(<vscale x 16 x i8> %a, <vscale x 16 x i8> %b) #0 { +; CHECK-LABEL: smulh_i8: +; CHECK: // %bb.0: +; CHECK-NEXT: ptrue p0.b +; CHECK-NEXT: smulh z0.b, p0/m, z0.b, z1.b +; CHECK-NEXT: ret + %insert = insertelement <vscale x 16 x i16> undef, i16 8, i64 0 + %splat = shufflevector <vscale x 16 x i16> %insert, <vscale x 16 x i16> undef, <vscale x 16 x i32> zeroinitializer + %1 = sext <vscale x 16 x i8> %a to <vscale x 16 x i16> + %2 = sext <vscale x 16 x i8> %b to <vscale x 16 x i16> + %mul = mul <vscale x 16 x i16> %1, %2 + %shr = lshr <vscale x 16 x i16> %mul, %splat + %tr = trunc <vscale x 16 x i16> %shr to <vscale x 16 x i8> + ret <vscale x 16 x i8> %tr +} + +define <vscale x 8 x i16> @smulh_i16(<vscale x 8 x i16> %a, <vscale x 8 x i16> %b) #0 { +; CHECK-LABEL: smulh_i16: +; CHECK: // %bb.0: +; CHECK-NEXT: ptrue p0.h +; CHECK-NEXT: smulh z0.h, p0/m, z0.h, z1.h +; CHECK-NEXT: ret + %insert = insertelement <vscale x 8 x i32> undef, i32 16, i64 0 + %splat = shufflevector <vscale x 8 x i32> %insert, <vscale x 8 x i32> undef, <vscale x 8 x i32> zeroinitializer + %1 = sext <vscale x 8 x i16> %a to <vscale x 8 x i32> + %2 = sext <vscale x 8 x i16> %b to <vscale x 8 x i32> + %mul = mul <vscale x 8 x i32> %1, %2 + %shr = lshr <vscale x 8 x i32> %mul, %splat + %tr = trunc <vscale x 8 x i32> %shr to <vscale x 8 x i16> + ret <vscale x 8 x i16> %tr +} + +define <vscale x 4 x i32> @smulh_i32(<vscale x 4 x i32> %a, <vscale x 4 x i32> %b) #0 { +; CHECK-LABEL: smulh_i32: +; CHECK: // %bb.0: +; CHECK-NEXT: ptrue p0.s +; CHECK-NEXT: smulh z0.s, p0/m, z0.s, z1.s +; CHECK-NEXT: ret + %insert = insertelement <vscale x 4 x i64> undef, i64 32, i64 0 + %splat = shufflevector <vscale x 4 x i64> %insert, <vscale x 4 x i64> undef, <vscale x 4 x i32> zeroinitializer + %1 = sext <vscale x 4 x i32> %a to <vscale x 4 x i64> + %2 = sext <vscale x 4 x i32> %b to <vscale x 4 x i64> + %mul = mul <vscale x 4 x i64> %1, %2 + %shr = lshr <vscale x 4 x i64> %mul, %splat + %tr = trunc <vscale x 4 x i64> %shr to <vscale x 4 x i32> + ret <vscale x 4 x i32> %tr +} + +define <vscale x 2 x i64> @smulh_i64(<vscale x 2 x i64> %a, <vscale x 2 x i64> %b) #0 { +; CHECK-LABEL: smulh_i64: +; CHECK: // %bb.0: +; CHECK-NEXT: ptrue p0.d +; CHECK-NEXT: smulh z0.d, p0/m, z0.d, z1.d +; CHECK-NEXT: ret + %insert = insertelement <vscale x 2 x i128> undef, i128 64, i64 0 + %splat = shufflevector <vscale x 2 x i128> %insert, <vscale x 2 x i128> undef, <vscale x 2 x i32> zeroinitializer + %1 = sext <vscale x 2 x i64> %a to <vscale x 2 x i128> + %2 = sext <vscale x 2 x i64> %b to <vscale x 2 x i128> + %mul = mul <vscale x 2 x i128> %1, %2 + %shr = lshr <vscale x 2 x i128> %mul, %splat + %tr = trunc <vscale x 2 x i128> %shr to <vscale x 2 x i64> + ret <vscale x 2 x i64> %tr +} + +; +; UMULH +; + +define <vscale x 16 x i8> @umulh_i8(<vscale x 16 x i8> %a, <vscale x 16 x i8> %b) #0 { +; CHECK-LABEL: umulh_i8: +; CHECK: // %bb.0: +; CHECK-NEXT: ptrue p0.b +; CHECK-NEXT: umulh z0.b, p0/m, z0.b, z1.b +; CHECK-NEXT: ret + %insert = insertelement <vscale x 16 x i16> undef, i16 8, i64 0 + %splat = shufflevector <vscale x 16 x i16> %insert, <vscale x 16 x i16> undef, <vscale x 16 x i32> zeroinitializer + %1 = zext <vscale x 16 x i8> %a to <vscale x 16 x i16> + %2 = zext <vscale x 16 x i8> %b to <vscale x 16 x i16> + %mul = mul <vscale x 16 x i16> %1, %2 + %shr = lshr <vscale x 16 x i16> %mul, %splat + %tr = trunc <vscale x 16 x i16> %shr to <vscale x 16 x i8> + ret <vscale x 16 x i8> %tr +} + +define <vscale x 8 x i16> @umulh_i16(<vscale x 8 x i16> %a, <vscale x 8 x i16> %b) #0 { +; CHECK-LABEL: umulh_i16: +; CHECK: // %bb.0: +; CHECK-NEXT: ptrue p0.h +; CHECK-NEXT: umulh z0.h, p0/m, z0.h, z1.h +; CHECK-NEXT: ret + %insert = insertelement <vscale x 8 x i32> undef, i32 16, i64 0 + %splat = shufflevector <vscale x 8 x i32> %insert, <vscale x 8 x i32> undef, <vscale x 8 x i32> zeroinitializer + %1 = zext <vscale x 8 x i16> %a to <vscale x 8 x i32> + %2 = zext <vscale x 8 x i16> %b to <vscale x 8 x i32> + %mul = mul <vscale x 8 x i32> %1, %2 + %shr = lshr <vscale x 8 x i32> %mul, %splat + %tr = trunc <vscale x 8 x i32> %shr to <vscale x 8 x i16> + ret <vscale x 8 x i16> %tr +} + +define <vscale x 4 x i32> @umulh_i32(<vscale x 4 x i32> %a, <vscale x 4 x i32> %b) #0 { +; CHECK-LABEL: umulh_i32: +; CHECK: // %bb.0: +; CHECK-NEXT: ptrue p0.s +; CHECK-NEXT: umulh z0.s, p0/m, z0.s, z1.s +; CHECK-NEXT: ret + %insert = insertelement <vscale x 4 x i64> undef, i64 32, i64 0 + %splat = shufflevector <vscale x 4 x i64> %insert, <vscale x 4 x i64> undef, <vscale x 4 x i32> zeroinitializer + %1 = zext <vscale x 4 x i32> %a to <vscale x 4 x i64> + %2 = zext <vscale x 4 x i32> %b to <vscale x 4 x i64> + %mul = mul <vscale x 4 x i64> %1, %2 + %shr = lshr <vscale x 4 x i64> %mul, %splat + %tr = trunc <vscale x 4 x i64> %shr to <vscale x 4 x i32> + ret <vscale x 4 x i32> %tr +} + +define <vscale x 2 x i64> @umulh_i64(<vscale x 2 x i64> %a, <vscale x 2 x i64> %b) #0 { +; CHECK-LABEL: umulh_i64: +; CHECK: // %bb.0: +; CHECK-NEXT: ptrue p0.d +; CHECK-NEXT: umulh z0.d, p0/m, z0.d, z1.d +; CHECK-NEXT: ret + %insert = insertelement <vscale x 2 x i128> undef, i128 64, i64 0 + %splat = shufflevector <vscale x 2 x i128> %insert, <vscale x 2 x i128> undef, <vscale x 2 x i32> zeroinitializer + %1 = zext <vscale x 2 x i64> %a to <vscale x 2 x i128> + %2 = zext <vscale x 2 x i64> %b to <vscale x 2 x i128> + %mul = mul <vscale x 2 x i128> %1, %2 + %shr = lshr <vscale x 2 x i128> %mul, %splat + %tr = trunc <vscale x 2 x i128> %shr to <vscale x 2 x i64> + ret <vscale x 2 x i64> %tr +} + +attributes #0 = { "target-features"="+sve" } diff --git a/llvm/test/CodeGen/AArch64/sve2-int-mulh.ll b/llvm/test/CodeGen/AArch64/sve2-int-mulh.ll new file mode 100644 index 000000000000..c929a3faffab --- /dev/null +++ b/llvm/test/CodeGen/AArch64/sve2-int-mulh.ll @@ -0,0 +1,132 @@ +; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py +; RUN: llc -mtriple=aarch64-linux-gnu < %s | FileCheck %s + +; +; SMULH +; + +define <vscale x 16 x i8> @smulh_i8(<vscale x 16 x i8> %a, <vscale x 16 x i8> %b) #0 { +; CHECK-LABEL: smulh_i8: +; CHECK: // %bb.0: +; CHECK-NEXT: smulh z0.b, z0.b, z1.b +; CHECK-NEXT: ret + %insert = insertelement <vscale x 16 x i16> undef, i16 8, i64 0 + %splat = shufflevector <vscale x 16 x i16> %insert, <vscale x 16 x i16> undef, <vscale x 16 x i32> zeroinitializer + %1 = sext <vscale x 16 x i8> %a to <vscale x 16 x i16> + %2 = sext <vscale x 16 x i8> %b to <vscale x 16 x i16> + %mul = mul <vscale x 16 x i16> %1, %2 + %shr = lshr <vscale x 16 x i16> %mul, %splat + %tr = trunc <vscale x 16 x i16> %shr to <vscale x 16 x i8> + ret <vscale x 16 x i8> %tr +} + +define <vscale x 8 x i16> @smulh_i16(<vscale x 8 x i16> %a, <vscale x 8 x i16> %b) #0 { +; CHECK-LABEL: smulh_i16: +; CHECK: // %bb.0: +; CHECK-NEXT: smulh z0.h, z0.h, z1.h +; CHECK-NEXT: ret + %insert = insertelement <vscale x 8 x i32> undef, i32 16, i64 0 + %splat = shufflevector <vscale x 8 x i32> %insert, <vscale x 8 x i32> undef, <vscale x 8 x i32> zeroinitializer + %1 = sext <vscale x 8 x i16> %a to <vscale x 8 x i32> + %2 = sext <vscale x 8 x i16> %b to <vscale x 8 x i32> + %mul = mul <vscale x 8 x i32> %1, %2 + %shr = lshr <vscale x 8 x i32> %mul, %splat + %tr = trunc <vscale x 8 x i32> %shr to <vscale x 8 x i16> + ret <vscale x 8 x i16> %tr +} + +define <vscale x 4 x i32> @smulh_i32(<vscale x 4 x i32> %a, <vscale x 4 x i32> %b) #0 { +; CHECK-LABEL: smulh_i32: +; CHECK: // %bb.0: +; CHECK-NEXT: smulh z0.s, z0.s, z1.s +; CHECK-NEXT: ret + %insert = insertelement <vscale x 4 x i64> undef, i64 32, i64 0 + %splat = shufflevector <vscale x 4 x i64> %insert, <vscale x 4 x i64> undef, <vscale x 4 x i32> zeroinitializer + %1 = sext <vscale x 4 x i32> %a to <vscale x 4 x i64> + %2 = sext <vscale x 4 x i32> %b to <vscale x 4 x i64> + %mul = mul <vscale x 4 x i64> %1, %2 + %shr = lshr <vscale x 4 x i64> %mul, %splat + %tr = trunc <vscale x 4 x i64> %shr to <vscale x 4 x i32> + ret <vscale x 4 x i32> %tr +} + +define <vscale x 2 x i64> @smulh_i64(<vscale x 2 x i64> %a, <vscale x 2 x i64> %b) #0 { +; CHECK-LABEL: smulh_i64: +; CHECK: // %bb.0: +; CHECK-NEXT: smulh z0.d, z0.d, z1.d +; CHECK-NEXT: ret + %insert = insertelement <vscale x 2 x i128> undef, i128 64, i64 0 + %splat = shufflevector <vscale x 2 x i128> %insert, <vscale x 2 x i128> undef, <vscale x 2 x i32> zeroinitializer + %1 = sext <vscale x 2 x i64> %a to <vscale x 2 x i128> + %2 = sext <vscale x 2 x i64> %b to <vscale x 2 x i128> + %mul = mul <vscale x 2 x i128> %1, %2 + %shr = lshr <vscale x 2 x i128> %mul, %splat + %tr = trunc <vscale x 2 x i128> %shr to <vscale x 2 x i64> + ret <vscale x 2 x i64> %tr +} + +; +; UMULH +; + +define <vscale x 16 x i8> @umulh_i8(<vscale x 16 x i8> %a, <vscale x 16 x i8> %b) #0 { +; CHECK-LABEL: umulh_i8: +; CHECK: // %bb.0: +; CHECK-NEXT: umulh z0.b, z0.b, z1.b +; CHECK-NEXT: ret + %insert = insertelement <vscale x 16 x i16> undef, i16 8, i64 0 + %splat = shufflevector <vscale x 16 x i16> %insert, <vscale x 16 x i16> undef, <vscale x 16 x i32> zeroinitializer + %1 = zext <vscale x 16 x i8> %a to <vscale x 16 x i16> + %2 = zext <vscale x 16 x i8> %b to <vscale x 16 x i16> + %mul = mul <vscale x 16 x i16> %1, %2 + %shr = lshr <vscale x 16 x i16> %mul, %splat + %tr = trunc <vscale x 16 x i16> %shr to <vscale x 16 x i8> + ret <vscale x 16 x i8> %tr +} + +define <vscale x 8 x i16> @umulh_i16(<vscale x 8 x i16> %a, <vscale x 8 x i16> %b) #0 { +; CHECK-LABEL: umulh_i16: +; CHECK: // %bb.0: +; CHECK-NEXT: umulh z0.h, z0.h, z1.h +; CHECK-NEXT: ret + %insert = insertelement <vscale x 8 x i32> undef, i32 16, i64 0 + %splat = shufflevector <vscale x 8 x i32> %insert, <vscale x 8 x i32> undef, <vscale x 8 x i32> zeroinitializer + %1 = zext <vscale x 8 x i16> %a to <vscale x 8 x i32> + %2 = zext <vscale x 8 x i16> %b to <vscale x 8 x i32> + %mul = mul <vscale x 8 x i32> %1, %2 + %shr = lshr <vscale x 8 x i32> %mul, %splat + %tr = trunc <vscale x 8 x i32> %shr to <vscale x 8 x i16> + ret <vscale x 8 x i16> %tr +} + +define <vscale x 4 x i32> @umulh_i32(<vscale x 4 x i32> %a, <vscale x 4 x i32> %b) #0 { +; CHECK-LABEL: umulh_i32: +; CHECK: // %bb.0: +; CHECK-NEXT: umulh z0.s, z0.s, z1.s +; CHECK-NEXT: ret + %insert = insertelement <vscale x 4 x i64> undef, i64 32, i64 0 + %splat = shufflevector <vscale x 4 x i64> %insert, <vscale x 4 x i64> undef, <vscale x 4 x i32> zeroinitializer + %1 = zext <vscale x 4 x i32> %a to <vscale x 4 x i64> + %2 = zext <vscale x 4 x i32> %b to <vscale x 4 x i64> + %mul = mul <vscale x 4 x i64> %1, %2 + %shr = lshr <vscale x 4 x i64> %mul, %splat + %tr = trunc <vscale x 4 x i64> %shr to <vscale x 4 x i32> + ret <vscale x 4 x i32> %tr +} + +define <vscale x 2 x i64> @umulh_i64(<vscale x 2 x i64> %a, <vscale x 2 x i64> %b) #0 { +; CHECK-LABEL: umulh_i64: +; CHECK: // %bb.0: +; CHECK-NEXT: umulh z0.d, z0.d, z1.d +; CHECK-NEXT: ret + %insert = insertelement <vscale x 2 x i128> undef, i128 64, i64 0 + %splat = shufflevector <vscale x 2 x i128> %insert, <vscale x 2 x i128> undef, <vscale x 2 x i32> zeroinitializer + %1 = zext <vscale x 2 x i64> %a to <vscale x 2 x i128> + %2 = zext <vscale x 2 x i64> %b to <vscale x 2 x i128> + %mul = mul <vscale x 2 x i128> %1, %2 + %shr = lshr <vscale x 2 x i128> %mul, %splat + %tr = trunc <vscale x 2 x i128> %shr to <vscale x 2 x i64> + ret <vscale x 2 x i64> %tr +} + +attributes #0 = { "target-features"="+sve2" } |