# ChangeLog for games-simulation/singularity # Copyright 1999-2009 Gentoo Foundation; Distributed under the GPL v2 # $Header: /var/cvsroot/gentoo-x86/games-simulation/singularity/ChangeLog,v 1.12 2009/08/02 00:06:45 chainsaw Exp $ 02 Aug 2009; singularity-0.30.ebuild: Marked stable on AMD64 as requested by Michael "Mr. Bones" Sterrett in bug #277882. Watched game intro sequence and confirmed buttons are functional on a dual hex-core Opteron with USE="music". 15 Jul 2009; Christian Faulhammer singularity-0.30.ebuild: stable x86, bug 277882 *singularity-0.30 (30 Jan 2009) 30 Jan 2009; Michael Sterrett +singularity-0.30.ebuild: version bump - ebuild submitted by Sergey Zasenko via bug #256780 20 Jun 2008; Michael Sterrett singularity-0.28a.ebuild: stable for x86 *singularity-0.28a (26 May 2008) 26 May 2008; Michael Sterrett +singularity-0.28a.ebuild: version bump *singularity-0.27 (18 Apr 2008) 18 Apr 2008; Michael Sterrett +singularity-0.27.ebuild: version bump 14 Feb 2008; Michael Sterrett singularity-0.26a.ebuild: music moved and bumped by upstream 14 Oct 2007; Michael Sterrett +files/singularity-0.26a-musicdir.patch, singularity-0.26a.ebuild: make music optional at upstream request (bug #195447) *singularity-0.26a (02 Oct 2007) 02 Oct 2007; Tupone Alfredo +singularity-0.26a.ebuild: Version bump to 0.26a . Bug #193279 by Arne Babenhauserheide 08 Oct 2006; Simon Stelling singularity-0.25.ebuild: added ~amd64 *singularity-0.25 (14 Aug 2006) 14 Aug 2006; Michael Sterrett +singularity-0.25.ebuild: version bump *singularity-0.24 (31 Jul 2006) 31 Jul 2006; Michael Sterrett +metadata.xml, +singularity-0.24.ebuild: initial commit - ebuild submitted by Leszek via bug #130461