# Copyright 1999-2008 Gentoo Foundation # Distributed under the terms of the GNU General Public License v2 # $Header: /var/cvsroot/gentoo-x86/games-fps/quake4-bin/quake4-bin-1.4.2.ebuild,v 1.4 2008/09/26 18:54:33 zmedico Exp $ inherit eutils games DESCRIPTION="Sequel to Quake 2, an id Software 3D first-person shooter" HOMEPAGE="http://www.quake4game.com/" SRC_URI="mirror://idsoftware/quake4/linux/quake4-linux-${PV}.x86.run" LICENSE="QUAKE4" SLOT="0" KEYWORDS="-* ~amd64 ~x86" IUSE="alsa cdinstall dedicated linguas_cs linguas_fr linguas_it linguas_pl linguas_ru opengl" PROPERTIES="interactive" RESTRICT="strip" UIDEPEND="virtual/opengl x86? ( x11-libs/libXext x11-libs/libX11 x11-libs/libXau x11-libs/libXdmcp media-libs/libsdl ) amd64? ( app-emulation/emul-linux-x86-compat app-emulation/emul-linux-x86-sdl app-emulation/emul-linux-x86-xlibs || ( >=app-emulation/emul-linux-x86-xlibs-7.0 x11-drivers/nvidia-drivers >=x11-drivers/ati-drivers-8.8.25-r1 ) ) alsa? ( >=media-libs/alsa-lib-1.0.6 )" RDEPEND="sys-libs/glibc dedicated? ( app-misc/screen ) amd64? ( app-emulation/emul-linux-x86-baselibs ) opengl? ( ${UIDEPEND} ) cdinstall? ( games-fps/quake4-data ) !dedicated? ( !opengl? ( ${UIDEPEND} ) )" S=${WORKDIR} dir=${GAMES_PREFIX_OPT}/quake4 Ddir=${D}/${dir} GAMES_CHECK_LICENSE="yes" QA_TEXTRELS="${dir:1}/pb/pbag.so ${dir:1}/pb/pbags.so ${dir:1}/pb/pbcl.so ${dir:1}/pb/pbcls.so ${dir:1}/pb/pbsv.so ${dir:1}/libSDL-1.2.id.so.0" QA_EXECSTACK="${dir:1}/quake4.x86 ${dir:1}/quake4smp.x86 ${dir:1}/q4ded.x86 ${dir:1}/libgcc_s.so.1 ${dir:1}/libSDL-1.2.id.so.0 ${dir:1}/libstdc++.so.6" zpaklang() { if ! use linguas_${1} ; then einfo "Removing ${2} zpak files" rm -f q4base/zpak_${2}* fi } src_unpack() { unpack_makeself ${A} mv q4icon.bmp quake4.bmp || die # Am including the Spanish files because Spanish is the default language #zpaklang es spanish zpaklang cs czech zpaklang fr french zpaklang it italian zpaklang pl polish zpaklang ru russian # Rename the .off files, so they will be used cd q4base if [[ ! -z $(ls *.off 2> /dev/null) ]] ; then local f for f in *.off ; do einfo "Renaming ${f}" mv "${f}" "${f%.off}" || die "mv ${f}" done fi } src_install() { insinto "${dir}" doins *.{htm,txt} README us/version.info || die "docs" doins -r pb q4mp || die "doins pb q4mp" exeinto "${dir}" doexe openurl.sh || die "openurl.sh" doexe bin/Linux/x86/{quake4{,smp}.x86,q4ded.x86,*.so.?} \ || die "doexe x86 exes/libs" insinto "${dir}"/q4base doins q4base/* us/q4base/* || die "doins q4base" if use dedicated ; then games_make_wrapper quake4-ded ./q4ded.x86 "${dir}" "${dir}" fi if use opengl || ! use dedicated ; then doicon quake4.bmp || die "doicon" games_make_wrapper quake4 "./quake4.x86" "${dir}" "${dir}" games_make_wrapper quake4-smp ./quake4smp.x86 "${dir}" "${dir}" icon_path="quake4" if [ -e "${FILESDIR}"/quake4.png ] then doicon "${FILESDIR}"/quake4.png || die "copying icon" elif [ -e "${DISTDIR}"/quake4.png ] then doicon "${DISTDIR}"/quake4.png || die "copying icon" else icon_path=/usr/share/pixmaps/quake4.bmp fi make_desktop_entry quake4 "Quake IV" ${icon_path} make_desktop_entry quake4-smp "Quake IV (SMP)" ${icon_path} fi prepgamesdirs } pkg_postinst() { games_pkg_postinst if ! use cdinstall ; then elog "You need to copy pak001.pk4 through pak012.pk4, along with" elog "zpak*.pk4 from either your installation media or your hard drive" elog "to ${dir}/q4base before running the game." echo fi if use opengl || ! use dedicated ; then elog "To play the game, run: quake4" elog # The default language is Spanish! elog "To reset the language from Spanish to English, run:" elog " sed -i 's:spanish:english:' ~/.quake4/q4base/Quake4Config.cfg" elog elog "Saved games from previous Quake 4 versions might not be compatible." echo fi }