# Copyright 1999-2014 Gentoo Foundation # Distributed under the terms of the GNU General Public License v2 # $Header: /var/cvsroot/gentoo-x86/games-fps/etqw-bin/etqw-bin-1.5-r1.ebuild,v 1.1 2014/07/07 18:03:58 axs Exp $ EAPI=5 inherit eutils games DESCRIPTION="Enemy Territory: Quake Wars" HOMEPAGE="http://zerowing.idsoftware.com/linux/etqw/" SRC_URI="ftp://ftp.i3d.net/Games/Enemy%20Territory%20Quake%20Wars/Patches/ETQW-client-${PV}-full.x86.run" LICENSE="ETQW" SLOT="0" KEYWORDS="-* ~amd64 ~x86" IUSE="cdinstall" RESTRICT="strip" DEPEND="app-arch/unzip" RDEPEND="sys-libs/glibc amd64? ( sys-libs/glibc[multilib] ) || ( ( >=sys-libs/zlib-1.2.8-r1[abi_x86_32(-)] >=virtual/jpeg-62:62[abi_x86_32(-)] >=media-libs/libsdl-1.2.15-r4[video,sound,opengl,abi_x86_32(-)] >=media-libs/alsa-lib-1.0.27.2[abi_x86_32(-)] >=x11-libs/libX11-1.6.2[abi_x86_32(-)] >=x11-libs/libXext-1.3.2[abi_x86_32(-)] ) ( app-emulation/emul-linux-x86-sdl[-abi_x86_32(-)] app-emulation/emul-linux-x86-baselibs[-abi_x86_32(-)] app-emulation/emul-linux-x86-xlibs[-abi_x86_32(-)] ) ) cdinstall? ( games-fps/etqw-data )" S=${WORKDIR}/data dir=${GAMES_PREFIX_OPT}/etqw QA_PREBUILT="${dir:1}/*.x86 ${dir:1}/*.so*" src_unpack() { tail -c +194885 "${DISTDIR}"/${A} > ${A}.zip unpack ./${A}.zip rm -f ${A}.zip } src_install() { insinto "${dir}" doins -r base pb *.png dodoc *.txt exeinto "${dir}" doexe etqw{,ded,-rthread}.x86 openurl.sh libCgx86.so libSDL*.id.so* newicon etqw_icon.png etqw.png games_make_wrapper etqw ./etqw.x86 "${dir}" "${dir}" make_desktop_entry etqw "Enemy Territory: Quake Wars" etqw games_make_wrapper etqw-dedicated ./etqwded.x86 "${dir}" "${dir}" make_desktop_entry etqw-dedicated "Enemy Territory: Quake Wars (dedicated server)" etqw games_make_wrapper etqw-rthread ./etqw-rthread.x86 "${dir}" "${dir}" make_desktop_entry etqw-rthread "Enemy Territory: Quake Wars (SMP)" etqw prepgamesdirs } pkg_postinst() { games_pkg_postinst if ! use cdinstall ; then elog "You need to copy pak00*.pk4, zpak_*.pk4 and the megatextures" elog "directory to ${dir}/base before running the game." fi elog "To change the game language from English, add" elog "seta sys_lang \"your_language\" to your autoexec.cfg file." elog "Menu fonts may not show up until you do so." }