# Copyright 1999-2005 Gentoo Foundation # Distributed under the terms of the GNU General Public License v2 # $Header: /var/cvsroot/gentoo-x86/games-emulation/xmess/xmess-0.100.ebuild,v 1.1 2005/09/25 04:55:24 mr_bones_ Exp $ inherit flag-o-matic toolchain-funcs eutils games TARGET="${PN}" DESCRIPTION="Multiple Arcade Machine Emulator for X11" HOMEPAGE="http://x.mame.net/" SRC_URI="http://x.mame.net/download/xmame-${PV}.tar.bz2" LICENSE="XMAME" SLOT="0" KEYWORDS="alpha ~amd64 ~hppa ia64 ppc sparc x86" IUSE="alsa arts dga esd expat ggi joystick lirc mmx net opengl sdl svga X xv" RDEPEND="sys-libs/zlib alsa? ( media-libs/alsa-lib ) arts? ( kde-base/arts ) dga? ( virtual/x11 ) esd? ( >=media-sound/esound-0.2.29 ) expat? ( dev-libs/expat ) ggi? ( media-libs/libggi ) lirc? ( app-misc/lirc ) opengl? ( virtual/x11 virtual/opengl virtual/glu ) sdl? ( >=media-libs/libsdl-1.2.0 ) svga? ( media-libs/svgalib ) X? ( virtual/x11 ) xv? ( virtual/x11 )" DEPEND="${RDEPEND} x86? ( dev-lang/nasm )" # Icc sucks. bug #41342 # icc? ( dev-lang/icc ) S=${WORKDIR}/xmame-${PV} toggle_feature() { if use $1 ; then sed -i \ -e "/$2.*=/s:#::" Makefile \ || die "sed Makefile ($1 / $2) failed" fi } toggle_feature2() { use $1 && toggle_feature $2 $3 } src_unpack() { local mycpu= unpack ${A} cd "${S}" case ${ARCH} in x86) mycpu="i386";; ia64) mycpu="ia64";; amd64) mycpu="amd64";; ppc) mycpu="risc";; sparc) mycpu="risc";; hppa) mycpu="risc";; alpha) mycpu="alpha";; mips) mycpu="mips";; esac sed -i \ -e '/^BUILD_EXPAT/s/^/#/' \ -e "/^PREFIX/s:=.*:=/usr:" \ -e "/^MY_CPU/s:i386:${mycpu}:" \ -e "/^BINDIR/s:=.*:=${GAMES_BINDIR}:" \ -e "/^MANDIR/s:=.*:=/usr/share/man/man6:" \ -e "/^XMAMEROOT/s:=.*:=${GAMES_DATADIR}/${TARGET}:" \ -e "/^TARGET/s:mame:${TARGET:1}:" \ -e "/^CFLAGS =/d" \ Makefile \ || die "sed Makefile failed" if use ppc ; then sed -i \ -e '/LD.*--relax/s:^# ::' Makefile \ || die "sed Makefile (ppc/LD) failed" fi toggle_feature x86 X86_MIPS3_DRC toggle_feature2 x86 mmx EFFECT_MMX_ASM toggle_feature joystick JOY_STANDARD toggle_feature2 joystick X XINPUT_DEVICES use net && ewarn "Network support is currently (${PV}) broken :(" #toggle_feature net XMAME_NET # Broken toggle_feature esd SOUND_ESOUND toggle_feature alsa SOUND_ALSA toggle_feature arts SOUND_ARTS toggle_feature dga X11_DGA toggle_feature xv X11_XV toggle_feature expat BUILD_EXPAT toggle_feature opengl X11_OPENGL toggle_feature lirc LIRC case ${ARCH} in x86|ia64|amd64) append-flags -Wno-unused -fomit-frame-pointer -fstrict-aliasing -fstrength-reduce use amd64 || append-flags -ffast-math #54270 [[ $(gcc-major-version) -ge 3 ]] \ && append-flags -falign-functions=2 -falign-jumps=2 -falign-loops=2 \ || append-flags -malign-functions=2 -malign-jumps=2 -malign-loops=2 ;; ppc) append-flags -Wno-unused -funroll-loops -fstrength-reduce -fomit-frame-pointer -ffast-math -fsigned-char ;; hppa) append-flags -ffunction-sections ;; esac sed -i \ -e "s:[Xx]mame:${TARGET}:g" \ doc/*.6 \ || die "sed man pages failed" # no, we don't want to install setuid (bug #81693) sed -i \ -e 's/^doinstallsuid/notforus/' \ -e 's/doinstallsuid/doinstall/' \ -e '/^QUIET/s:^:#:' src/unix/unix.mak \ || die "sed src/unix/unix.mak failed" } src_compile() { local disp=0 if use sdl ; then emake DISPLAY_METHOD=SDL || die "emake failed (SDL)" disp=1 fi if use svga ; then emake DISPLAY_METHOD=svgalib || die "emake failed (svgalib)" disp=1 fi if use ggi ; then #emake DISPLAY_METHOD=ggi || die "emake failed (ggi)" #disp=1 ewarn "GGI support is currently (${PV}) broken :(" fi if [ ${disp} -eq 0 ] || use opengl || use X || use dga || use xv ; then emake DISPLAY_METHOD=x11 || die "emake failed (x11)" fi } src_install() { local disp=0 sed -i \ -e "s:^PREFIX.*:PREFIX=${D}/usr:" \ -e "s:^BINDIR.*:BINDIR=${D}/${GAMES_BINDIR}:" \ -e "s:^MANDIR.*:MANDIR=${D}/usr/share/man/man6:" \ -e "s:^XMAMEROOT.*:XMAMEROOT=${D}/${GAMES_DATADIR}/${TARGET}:" \ Makefile \ || die "sed Makefile failed" if use sdl ; then make DISPLAY_METHOD=SDL install || die "install failed (sdl)" disp=1 fi if use svga ; then make DISPLAY_METHOD=svgalib install || die "install failed (svga)" disp=1 fi if use ggi ; then #make DISPLAY_METHOD=ggi install || die "install failed (ggi)" #disp=1 ewarn "GGI support is currently (${PV}) broken :(" fi if [ ${disp} -eq 0 ] || use opengl || use X || use dga || use xv ; then make DISPLAY_METHOD=x11 install || die "install failed (x11)" fi exeinto "${GAMES_LIBDIR}/${PN}" doexe chdman || die "doexe failed" if [[ ${PN} == "xmame" ]] ; then doexe xml2info || die "doexe failed" fi dodir "${GAMES_DATADIR}/${PN}" cp -r ctrlr "${D}/${GAMES_DATADIR}/${PN}/" || die "cp failed" dodoc doc/{changes.*,*.txt,mame/*,${TARGET}rc.dist} README todo \ || die "dodoc failed" dohtml -r doc/* || die "dohtml failed" # default to sdl since the client is a bit more featureful if use sdl ; then dosym "${TARGET}.SDL" "${GAMES_BINDIR}/${TARGET}" elif [ ${disp} -eq 0 ] || use opengl || use X || use dga || use xv ; then dosym "${TARGET}.x11" "${GAMES_BINDIR}/${TARGET}" elif use svga ; then dosym ${TARGET}.svgalib "${GAMES_BINDIR}/${TARGET}" #elif use ggi ; then #dosym ${TARGET}.ggi "${GAMES_BINDIR}/${TARGET}" fi prepgamesdirs } pkg_postinst() { games_pkg_postinst einfo "Your available MAME binaries are: ${TARGET}" if useq opengl || useq X || useq dga || useq xv ; then einfo " ${TARGET}.x11" fi useq sdl && einfo " ${TARGET}.SDL" #useq ggi && einfo " ${TARGET}.ggi" useq svga && einfo " ${TARGET}.svgalib" }