diff options
Diffstat (limited to 'games-roguelike/falconseye/files/1.9.3-musicsavefix.diff')
-rw-r--r-- | games-roguelike/falconseye/files/1.9.3-musicsavefix.diff | 58 |
1 files changed, 58 insertions, 0 deletions
diff --git a/games-roguelike/falconseye/files/1.9.3-musicsavefix.diff b/games-roguelike/falconseye/files/1.9.3-musicsavefix.diff new file mode 100644 index 000000000000..217a99b96682 --- /dev/null +++ b/games-roguelike/falconseye/files/1.9.3-musicsavefix.diff @@ -0,0 +1,58 @@ +diff -Naur falconseye-1.9.3/win/jtp/jtp_sdl.c falconseye-1.9.3.over/win/jtp/jtp_sdl.c +--- falconseye-1.9.3/win/jtp/jtp_sdl.c 2001-07-02 08:05:50.000000000 -0400 ++++ falconseye-1.9.3.over/win/jtp/jtp_sdl.c 2002-07-01 22:00:19.000000000 -0400 +@@ -131,6 +131,7 @@ + { + if (jtp_sdl_music_player_pid > 0) + kill(jtp_sdl_music_player_pid, SIGKILL); ++ waitpid(jtp_sdl_music_player_pid, NULL, 0); + jtp_sdl_music_player_pid = -1; + } + } +@@ -579,28 +580,32 @@ + jtp_sdl_audio_wanted.userdata = NULL; + + /* Open the audio device, forcing the desired format */ ++ /* Make it so if opening audio device fails, just don't play audio. - Jonathan Hseu */ + if ( SDL_OpenAudio(&jtp_sdl_audio_wanted, NULL) < 0 ) + { + jtp_SDLWriteLogMessage(JTP_SDL_LOG_ERROR, "[jtp_sdl.c/jtp_SDLEnterGraphicMode/Check1] ERROR: Could not initialize SDL audio device\n"); + jtp_SDLWriteLogMessage(JTP_SDL_LOG_ERROR, "[SDL Error] "); + jtp_SDLWriteLogMessage(JTP_SDL_LOG_ERROR, SDL_GetError()); + jtp_SDLWriteLogMessage(JTP_SDL_LOG_ERROR, "\n"); +- exit(1); +- } +- jtp_sdl_audio_chunk = (Uint8 *)malloc(JTP_SDL_SOUND_BUFFER_SIZE*sizeof(Uint8)); +- jtp_sdl_audio_len = 30000; +- jtp_sdl_audio_pos = NULL; +- +- /* Create the sound cache */ +- jtp_sdl_cached_sounds = (jtp_sdl_cached_sound *)malloc(JTP_SDL_MAX_CACHED_SOUNDS*sizeof(jtp_sdl_cached_sound)); +- for (i = 0; i < JTP_SDL_MAX_CACHED_SOUNDS; i++) +- { +- jtp_sdl_cached_sounds[i].length = 0; +- jtp_sdl_cached_sounds[i].samples = NULL; +- jtp_sdl_cached_sounds[i].filename = NULL; ++ jtp_play_effects = 0; ++// exit(1); + } +- ++ else ++ { ++ jtp_sdl_audio_chunk = (Uint8 *)malloc(JTP_SDL_SOUND_BUFFER_SIZE*sizeof(Uint8)); ++ jtp_sdl_audio_len = 30000; ++ jtp_sdl_audio_pos = NULL; ++ ++ /* Create the sound cache */ ++ jtp_sdl_cached_sounds = (jtp_sdl_cached_sound *)malloc(JTP_SDL_MAX_CACHED_SOUNDS*sizeof(jtp_sdl_cached_sound)); ++ for (i = 0; i < JTP_SDL_MAX_CACHED_SOUNDS; i++) ++ { ++ jtp_sdl_cached_sounds[i].length = 0; ++ jtp_sdl_cached_sounds[i].samples = NULL; ++ jtp_sdl_cached_sounds[i].filename = NULL; ++ } + /* SDL_PauseAudio(0); */ /* Start playing sounds */ ++ } + } + + if (jtp_play_music) |