diff options
Diffstat (limited to 'games-arcade/xboing')
-rw-r--r-- | games-arcade/xboing/Manifest | 32 | ||||
-rw-r--r-- | games-arcade/xboing/files/01_all_insaneSpeed.patch | 470 | ||||
-rw-r--r-- | games-arcade/xboing/files/digest-xboing-2.4-r2 | 6 | ||||
-rw-r--r-- | games-arcade/xboing/xboing-2.4-r2.ebuild | 56 |
4 files changed, 14 insertions, 550 deletions
diff --git a/games-arcade/xboing/Manifest b/games-arcade/xboing/Manifest index a46aeef431f0..3e3adf27403c 100644 --- a/games-arcade/xboing/Manifest +++ b/games-arcade/xboing/Manifest @@ -1,21 +1,17 @@ -MD5 5893c0d3ee3f75f7289665e797d21e10 ChangeLog 1173 -RMD160 238d7003e728887425bed137707ce44eb6cc08cf ChangeLog 1173 -SHA256 cd1b2aa1d58ec5299d8c27816b2566f5bb12739fe2fea75086fe2fd56ed5ac88 ChangeLog 1173 -MD5 35113230bee9c55b340e5bb701938d77 files/01_all_insaneSpeed.patch 11554 -RMD160 863965cbcf364124ae206d7d8e2cdcf7e5dd75c9 files/01_all_insaneSpeed.patch 11554 -SHA256 c1061e87471290d862817474f560943a8794f062938af916c7d61f6ab1ba956f files/01_all_insaneSpeed.patch 11554 -MD5 1624963aea6e3f0dfabfb6d9a447c942 files/digest-xboing-2.4-r1 131 -RMD160 7d405b5057bd5b36c75df3ec1c67db11c5077457 files/digest-xboing-2.4-r1 131 -SHA256 d0b017284fb2b067f1745f8b39ef39090cba8f5c9d2f91b1fddc59b811752b08 files/digest-xboing-2.4-r1 131 -MD5 8ef4dccbe0be4466ce9e425c0240802b files/digest-xboing-2.4-r2 485 -RMD160 216bb007322dd5c87e66edf69fc345b0540613d0 files/digest-xboing-2.4-r2 485 -SHA256 1c2f047ddb7abc448cfc111e2782e77194eeec60b89e3ae97be25cc7ba301778 files/digest-xboing-2.4-r2 485 -MD5 f17b9b8fa07a38914fe1c03268f51678 metadata.xml 158 -RMD160 cbd9984bb6b426c8c9cee5022fe0a26261612fea metadata.xml 158 -SHA256 1423a4fdd4a79b1728a2056d9e300f7e1074253095d82726218d9e9b953888a3 metadata.xml 158 +DIST xboing-2.4-debian.patch.bz2 7740 RMD160 90ab378da5bf13c2e8c880191d82faec6ec4c66d SHA256 14461b3684c8a651fb9cff864931f1e56600c373a16b8ea61a98f689173c893e size 7740 +DIST xboing2.4.tar.gz 588811 RMD160 3aa027dd7a7abe9b4119362a1c8b5fb968971567 SHA256 67019cb8c8a4da0b1177dcc8bed063afe3b8f1853b18345dbc1deaca51d4a29a size 588811 +EBUILD xboing-2.4-r1.ebuild 1276 RMD160 5dad9cb579011248b301840002b061c0537ca8f0 SHA1 e0b019876caffbeb0609b0ec0a2dcfd3708cef44 SHA256 c121656a230ea57b0df047f86329534a76632992ce401387dc16cb94b2634f9b size 1276 MD5 ef87481a559ce7ab5a0572010b9ed54f xboing-2.4-r1.ebuild 1276 RMD160 5dad9cb579011248b301840002b061c0537ca8f0 xboing-2.4-r1.ebuild 1276 SHA256 c121656a230ea57b0df047f86329534a76632992ce401387dc16cb94b2634f9b xboing-2.4-r1.ebuild 1276 -MD5 ea0caa63b740692f82d6feb162af48ae xboing-2.4-r2.ebuild 1315 -RMD160 f02b1c092553f4dfc0fa8ef7da3cf38d4e50c2b7 xboing-2.4-r2.ebuild 1315 -SHA256 35d7c7b0a5ab1348b27f8f5950acb8e419e3d1f83e81909ac89cb59a1cb4f13d xboing-2.4-r2.ebuild 1315 +MISC ChangeLog 1340 RMD160 cd50bb797320c020af9554fb9dcfface1cf26095 SHA1 615b8bb6870a6899e2e4770b2828730235b306d5 SHA256 60604d92224355d289a465d2aade41951e18b82691e5ebbf44faed465b921040 size 1340 +MD5 2aafb63a7fd7fadaab0240a074d71a06 ChangeLog 1340 +RMD160 cd50bb797320c020af9554fb9dcfface1cf26095 ChangeLog 1340 +SHA256 60604d92224355d289a465d2aade41951e18b82691e5ebbf44faed465b921040 ChangeLog 1340 +MISC metadata.xml 158 RMD160 cbd9984bb6b426c8c9cee5022fe0a26261612fea SHA1 be5251fa1dacef5c41b74761bb1c8c54fb633b9e SHA256 1423a4fdd4a79b1728a2056d9e300f7e1074253095d82726218d9e9b953888a3 size 158 +MD5 f17b9b8fa07a38914fe1c03268f51678 metadata.xml 158 +RMD160 cbd9984bb6b426c8c9cee5022fe0a26261612fea metadata.xml 158 +SHA256 1423a4fdd4a79b1728a2056d9e300f7e1074253095d82726218d9e9b953888a3 metadata.xml 158 +MD5 8ef4dccbe0be4466ce9e425c0240802b files/digest-xboing-2.4-r1 485 +RMD160 216bb007322dd5c87e66edf69fc345b0540613d0 files/digest-xboing-2.4-r1 485 +SHA256 1c2f047ddb7abc448cfc111e2782e77194eeec60b89e3ae97be25cc7ba301778 files/digest-xboing-2.4-r1 485 diff --git a/games-arcade/xboing/files/01_all_insaneSpeed.patch b/games-arcade/xboing/files/01_all_insaneSpeed.patch deleted file mode 100644 index e5d28d8740b8..000000000000 --- a/games-arcade/xboing/files/01_all_insaneSpeed.patch +++ /dev/null @@ -1,470 +0,0 @@ -diff -u --recursive xboing/bonus.c xbpatch/bonus.c ---- xboing/bonus.c Fri Nov 22 01:28:46 1996 -+++ xbpatch/bonus.c Tue Jan 14 18:48:28 1997 -@@ -311,7 +311,7 @@ - XFlush(display); - - SetBonusWait(BONUS_SCORE, frame + 5); -- SetGameSpeed(SLOW_SPEED); -+ SetGameSpeed(MEDIUM_SPEED); - - DEBUG("set bonus mode to BONUS_SCORE.") - } -@@ -326,7 +326,7 @@ - { - DEBUG("in function DoScore() in bonus.c") - -- SetGameSpeed(SLOW_SPEED); -+ SetGameSpeed(MEDIUM_SPEED); - - /* Nice message rewarding you for your efforts */ - strcpy(string, "Congratulations on finishing this level."); -@@ -336,7 +336,7 @@ - - ypos += (35 + GAP); - SetBonusWait(BONUS_BONUS, frame + LINE_DELAY); -- SetGameSpeed(SLOW_SPEED); -+ SetGameSpeed(MEDIUM_SPEED); - DEBUG("set bonus mode to BONUS_BONUS.") - } - -@@ -363,7 +363,7 @@ - DrawShadowCentredText(display, window, textFont, - string, ypos, blue, TOTAL_WIDTH); - -- SetGameSpeed(SLOW_SPEED); -+ SetGameSpeed(MEDIUM_SPEED); - - /* Now skip to the next sequence */ - SetBonusWait(BONUS_LEVEL, frame + LINE_DELAY); -@@ -387,7 +387,7 @@ - DrawShadowCentredText(display, window, textFont, - string, ypos, blue, TOTAL_WIDTH); - -- SetGameSpeed(SLOW_SPEED); -+ SetGameSpeed(MEDIUM_SPEED); - - /* Now skip to the next sequence */ - SetBonusWait(BONUS_LEVEL, frame + LINE_DELAY); -@@ -411,7 +411,7 @@ - bonusScore += ComputeScore(SUPER_BONUS_SCORE); - DisplayScore(display, scoreWindow, bonusScore); - -- SetGameSpeed(SLOW_SPEED); -+ SetGameSpeed(MEDIUM_SPEED); - - /* Now skip to the next sequence */ - SetBonusWait(BONUS_LEVEL, frame + LINE_DELAY); -@@ -454,7 +454,7 @@ - ypos += (int) (textFont->ascent + GAP * 1.5); - firstTime = True; - -- SetGameSpeed(SLOW_SPEED); -+ SetGameSpeed(MEDIUM_SPEED); - } - } - -@@ -468,7 +468,7 @@ - { - int secs, theLevel; - -- SetGameSpeed(SLOW_SPEED); -+ SetGameSpeed(MEDIUM_SPEED); - - /* Get the number of seconds left on the clock */ - secs = GetLevelTimeBonus(); -@@ -533,7 +533,7 @@ - /* Play the sound for the super bonus */ - if (noSound == False) playSoundFile("Doh3", 80); - -- SetGameSpeed(SLOW_SPEED); -+ SetGameSpeed(MEDIUM_SPEED); - - /* Get ready for the next sequence */ - SetBonusWait(BONUS_TIME, frame + LINE_DELAY); -@@ -569,7 +569,7 @@ - SetBonusWait(BONUS_TIME, frame + LINE_DELAY); - ypos += (textFont->ascent + GAP/2); - firstTime = True; -- SetGameSpeed(SLOW_SPEED); -+ SetGameSpeed(MEDIUM_SPEED); - } - } - -@@ -583,7 +583,7 @@ - { - int secs = 0; - -- SetGameSpeed(SLOW_SPEED); -+ SetGameSpeed(MEDIUM_SPEED); - - /* Get the number of seconds left on the clock */ - secs = GetLevelTimeBonus(); -@@ -627,7 +627,7 @@ - int myrank = 0; - char str[5]; - -- SetGameSpeed(SLOW_SPEED); -+ SetGameSpeed(MEDIUM_SPEED); - - /* Obtain current ranking for this score */ - myrank = GetHighScoreRanking(score); -@@ -680,7 +680,7 @@ - { - DEBUG("DoEndText in bonus screen.") - -- SetGameSpeed(SLOW_SPEED); -+ SetGameSpeed(MEDIUM_SPEED); - - /* Finishing sentence - so you know what level to do */ - sprintf(string, "Prepare for level %ld", level+1); -diff -u --recursive xboing/main.c xbpatch/main.c ---- xboing/main.c Fri Nov 22 01:28:46 1996 -+++ xbpatch/main.c Tue Jan 14 18:32:30 1997 -@@ -156,7 +156,7 @@ - - /* Set an entire game speedup or slowdown speed */ - temp = (speed / (long) userDelay); -- userDelay = delay; -+ userDelay = delay/2 + 3; - speed = (long) (temp * userDelay); - speedLevel = 10 - delay; - } -diff -u --recursive xboing/misc.c xbpatch/misc.c ---- xboing/misc.c Fri Nov 22 01:28:46 1996 -+++ xbpatch/misc.c Tue Jan 14 18:54:45 1997 -@@ -89,8 +89,8 @@ - #ifdef SYSV - #ifdef __clipper__ - struct timeval tv; -- tv.tv_sec=((usec)/1000); -- tv.tv_usec=(((usec)%1000)*1000); -+ tv.tv_sec=((usec)/1000000); -+ tv.tv_usec=((usec)%1000000); - select(1,NULL,NULL,NULL,&tv); - #else - poll((struct poll *) 0, (size_t) 0, usec / 1000); /* ms resolution */ -@@ -105,6 +105,68 @@ - #endif - - #if NeedFunctionPrototypes -+static int kudelay(unsigned long count) -+#else -+static int kudelay(count) -+unsigned long count; -+#endif -+{ -+ unsigned int bluff = 1; -+ -+ while( count-- != 0 ) /* this can hardly be "optimised out" */ -+ bluff = (bluff ^ ((bluff & 1) * 0x6110)) >> 1; -+ -+ return( bluff ); -+} -+ -+#if NeedFunctionPrototypes -+static void kusleep(unsigned long usec) -+#else -+static void kusleep(usec) -+ unsigned long usec; -+#endif -+{ -+ static float kuliber_time = 0.0; -+ static float kuliber_count = 0.0; -+ static unsigned long kutimerswap = (1000000 / 15); -+ struct timeval st, et; -+ long gap; -+ unsigned long count; -+ -+ if( kuliber_time == 0.0 ) -+ { -+ count = 0x1000; /* calibrate delay loop */ -+ gettimeofday(&st, NULL); -+ -+ while( True ) -+ { -+ kudelay( count ); -+ count = (count << 1); -+ gettimeofday(&et, NULL); -+ gap = (((et.tv_sec - st.tv_sec) * 1000000) + -+ (et.tv_usec - st.tv_usec) ); -+ -+ if( gap > 400*1000 ) -+ break; -+ } -+ -+ kuliber_time = (float)(gap/4); -+ kuliber_count = (float)(((count-1)&~0xFFF)>>2); -+ } -+ -+ if( usec > kutimerswap ) -+ { -+ kutimerswap = (1000000 / 30); -+ usleep( usec ); /* using usleep() for low resolution only */ -+ } -+ else -+ { -+ kutimerswap = (1000000 / 15); -+ kudelay( (unsigned long)(kuliber_count*((float)usec/kuliber_time)) ); -+ } -+} -+ -+#if NeedFunctionPrototypes - void sleepSync(Display *display, unsigned long ms) - #else - void sleepSync(display, ms) -@@ -112,27 +174,85 @@ - unsigned long ms; - #endif - { -- struct timeval st, et; -- long SyncTime; -- static unsigned long accu; -+ static long Expected_time = 0; -+ static long Ref_sec = 0; -+ static long Ref_usec = 0; -+ static long Sleeping_time = 0; -+ static int PLL_filter = 0; -+ struct timeval st; -+ long elapsed; -+ long dodelay; -+ float x; - -- gettimeofday(&st, NULL); - XSync(display, False); -- gettimeofday(&et, NULL); - -- SyncTime = (((et.tv_sec - st.tv_sec) * 1000) + -- ((et.tv_usec - st.tv_usec) / 1000) ); -+ gettimeofday(&st, NULL); -+ -+ if( Ref_sec == 0 ) -+ { -+ Ref_sec = st.tv_sec; /* take the initial reference point */ -+ Ref_usec = st.tv_usec; -+ Sleeping_time = ms * 1000; -+ } -+ -+ elapsed = (st.tv_sec - Ref_sec) * 1000000 + (st.tv_usec - Ref_usec); -+ dodelay = Sleeping_time; -+ -+ if( PLL_filter > 0 && elapsed != 0 ) /* Phase lock loop */ -+ { -+ dodelay = Expected_time + Sleeping_time - elapsed; -+ -+ if( dodelay < 0 ) -+ { -+ dodelay = 0; PLL_filter--; -+ } -+ else -+ if( dodelay > 2*Sleeping_time ) -+ { -+ dodelay = 2*Sleeping_time; PLL_filter--; -+ } -+ else -+ PLL_filter = 3; -+ -+ if( elapsed > 40*Sleeping_time && Expected_time > 40*Sleeping_time ) -+ { -+ elapsed -= 20*Sleeping_time; /* Ref. point shouldn't be far away*/ -+ Expected_time -= 20*Sleeping_time; -+ Ref_usec += 20*Sleeping_time; -+ Ref_sec += Ref_usec/1000000; Ref_usec %= 1000000; -+ } -+ } - --/* if ((ms) > ((1000 / 60) + SyncTime)) -- usleep(ms - SyncTime); --*/ -- if ((ms + accu) > ((1000 / 30) + SyncTime)) -+ if( PLL_filter <= 0 && elapsed > 40000 ) /* Frequency lock loop */ - { -- usleep(ms +accu - SyncTime); -- accu = 0; -+ /* feedback filter */ -+ x = 0.5 + 0.5 * (float)Expected_time / (float)elapsed; -+ -+ if( x < 0.966 ) /* Acceleration must be strongly limited */ -+ x = 0.966; -+ -+ if( x > 2.0 ) -+ x = 2.0; -+ -+ Sleeping_time = (long)((float)Sleeping_time * x); -+ -+ if( Sleeping_time < 500 ) -+ Sleeping_time = 500; -+ -+ if( x > 0.99 && x < 1.01 && Sleeping_time > ms*500 ) -+ PLL_filter = -1 - 4*PLL_filter; /* locked - it's time to try PLL */ -+ else -+ PLL_filter = 0; -+ -+ Ref_sec = st.tv_sec; -+ Ref_usec = st.tv_usec; -+ Expected_time = 0; -+ dodelay = Sleeping_time; - } -- else if (ms > SyncTime) -- accu += (ms - SyncTime); -+ -+ kusleep( dodelay ); -+ -+ Expected_time += ms * 1000; - } - - #if NeedFunctionPrototypes -diff -u --recursive xboing/presents.c xbpatch/presents.c ---- xboing/presents.c Fri Nov 22 01:28:46 1996 -+++ xbpatch/presents.c Tue Jan 14 18:35:40 1997 -@@ -287,7 +287,7 @@ - } - #endif - -- SetPresentWait(PRESENT_TEXT1, frame + 800); -+ SetPresentWait(PRESENT_TEXT1, frame + 200); - } - - #if NeedFunctionPrototypes -@@ -309,7 +309,7 @@ - RenderShape(display, window, justin, justinM, - x, y, 285, 44, True); - -- SetPresentWait(PRESENT_TEXT2, frame + 300); -+ SetPresentWait(PRESENT_TEXT2, frame + 100); - } - - #if NeedFunctionPrototypes -@@ -331,7 +331,7 @@ - RenderShape(display, window, kibell, kibellM, - x, y, 260, 40, True); - -- SetPresentWait(PRESENT_TEXT3, frame + 500); -+ SetPresentWait(PRESENT_TEXT3, frame + 200); - } - - #if NeedFunctionPrototypes -@@ -355,7 +355,7 @@ - RenderShape(display, window, presents, presentsM, - x, y, 410, 44, True); - -- SetPresentWait(PRESENT_TEXT_CLEAR, frame + 750); -+ SetPresentWait(PRESENT_TEXT_CLEAR, frame + 250); - } - - #if NeedFunctionPrototypes -@@ -375,7 +375,7 @@ - - FadeAwayArea(display, window, x, y, 410, 44); - -- SetPresentWait(PRESENT_LETTERS, frame + 10); -+ SetPresentWait(PRESENT_LETTERS, frame + 5); - } - - /* The distances for the gap inbetwen blocks */ -@@ -404,7 +404,7 @@ - DrawLetter(display, window, i, x, y); - x += 10 + dists[i]; - -- SetPresentWait(PRESENT_LETTERS, frame + 300); -+ SetPresentWait(PRESENT_LETTERS, frame + 100); - } - else - { -@@ -416,7 +416,7 @@ - x += dists[3]; - DrawLetter(display, window, 3, x, y); - -- SetPresentWait(PRESENT_SHINE, frame + 200); -+ SetPresentWait(PRESENT_SHINE, frame + 100); - } - - i++; -@@ -463,7 +463,7 @@ - if (in == 11) - { - XCopyArea(display, store, window, gc, 0, 0, 20, 20, x, y); -- SetPresentWait(PRESENT_SPECIAL_TEXT1, frame + 500); -+ SetPresentWait(PRESENT_SPECIAL_TEXT1, frame + 100); - } - } - } -@@ -499,7 +499,7 @@ - len = strlen(wisdom); - x = ((PLAY_WIDTH + MAIN_WIDTH) / 2) - - (XTextWidth(dataFont, wisdom, len) / 2); -- nextFrame = frame + 10; -+ nextFrame = frame + 5; - first = False; - } - -@@ -508,11 +508,11 @@ - if (noSound == False) playSoundFile("key", 60); - DrawText(display, window, x, y, dataFont, red, wisdom, i); - -- nextFrame = frame + 30; -+ nextFrame = frame + 15; - - i++; - if (i > len) -- SetPresentWait(PRESENT_SPECIAL_TEXT2, frame + 700); -+ SetPresentWait(PRESENT_SPECIAL_TEXT2, frame + 150); - } - } - -@@ -542,7 +542,7 @@ - len = strlen(wisdom2); - x = ((PLAY_WIDTH + MAIN_WIDTH) / 2) - - (XTextWidth(dataFont, wisdom2, len) / 2); -- nextFrame = frame + 10; -+ nextFrame = frame + 5; - first = False; - } - -@@ -551,11 +551,11 @@ - if (noSound == False) playSoundFile("key", 60); - DrawText(display, window, x, y, dataFont, red, wisdom2, i); - -- nextFrame = frame + 30; -+ nextFrame = frame + 15; - - i++; - if (i > len) -- SetPresentWait(PRESENT_SPECIAL_TEXT3, frame + 700); -+ SetPresentWait(PRESENT_SPECIAL_TEXT3, frame + 150); - } - } - -@@ -584,7 +584,7 @@ - len = strlen(wisdom3); - x = ((PLAY_WIDTH + MAIN_WIDTH) / 2) - - (XTextWidth(dataFont, wisdom3, len) / 2); -- nextFrame = frame + 10; -+ nextFrame = frame + 5; - first = False; - } - -@@ -593,11 +593,11 @@ - if (noSound == False) playSoundFile("key", 60); - DrawText(display, window, x, y, dataFont, red, wisdom3, i); - -- nextFrame = frame + 30; -+ nextFrame = frame + 15; - - i++; - if (i > len) -- SetPresentWait(PRESENT_CLEAR, frame + 800); -+ SetPresentWait(PRESENT_CLEAR, frame + 200); - } - } - -@@ -642,7 +642,7 @@ - yb -= 10; - - if (yt > ((PLAY_HEIGHT + MAIN_HEIGHT) / 2)) -- SetPresentWait(PRESENT_FINISH, frame + 20); -+ SetPresentWait(PRESENT_FINISH, frame + 10); - - nextFrame = frame + 20; - } - diff --git a/games-arcade/xboing/files/digest-xboing-2.4-r2 b/games-arcade/xboing/files/digest-xboing-2.4-r2 deleted file mode 100644 index a5551be55758..000000000000 --- a/games-arcade/xboing/files/digest-xboing-2.4-r2 +++ /dev/null @@ -1,6 +0,0 @@ -MD5 b0567f3833c7c2152cce8526b06e07cf xboing-2.4-debian.patch.bz2 7740 -RMD160 90ab378da5bf13c2e8c880191d82faec6ec4c66d xboing-2.4-debian.patch.bz2 7740 -SHA256 14461b3684c8a651fb9cff864931f1e56600c373a16b8ea61a98f689173c893e xboing-2.4-debian.patch.bz2 7740 -MD5 d596d29e53cf0deceb18f3b646787709 xboing2.4.tar.gz 588811 -RMD160 3aa027dd7a7abe9b4119362a1c8b5fb968971567 xboing2.4.tar.gz 588811 -SHA256 67019cb8c8a4da0b1177dcc8bed063afe3b8f1853b18345dbc1deaca51d4a29a xboing2.4.tar.gz 588811 diff --git a/games-arcade/xboing/xboing-2.4-r2.ebuild b/games-arcade/xboing/xboing-2.4-r2.ebuild deleted file mode 100644 index a1cb8e55b849..000000000000 --- a/games-arcade/xboing/xboing-2.4-r2.ebuild +++ /dev/null @@ -1,56 +0,0 @@ -# Copyright 1999-2006 Gentoo Foundation -# Distributed under the terms of the GNU General Public License v2 -# $Header: /var/cvsroot/gentoo-x86/games-arcade/xboing/xboing-2.4-r2.ebuild,v 1.1 2006/03/14 19:22:42 tupone Exp $ - -inherit eutils games - -DESCRIPTION="blockout type game where you bounce a proton ball trying to destroy blocks" -HOMEPAGE="http://www.techrescue.org/xboing/" -SRC_URI="http://www.techrescue.org/xboing/${PN}${PV}.tar.gz - mirror://gentoo/xboing-${PV}-debian.patch.bz2" - -LICENSE="xboing" -SLOT="0" -KEYWORDS="~ppc ~sparc ~x86" -IUSE="" - -RDEPEND="|| ( x11-libs/libXpm virtual/x11 )" -DEPEND="${RDEPEND} - || ( ( app-text/rman - x11-misc/gccmakedep - x11-misc/imake ) - virtual/x11 )" - -S=${WORKDIR}/${PN} - -src_unpack() { - unpack ${A} - cd "${S}" - epatch "${FILESDIR}"/01_all_insaneSpeed.patch \ - "${WORKDIR}"/xboing-${PV}-debian.patch - sed -i '/^#include/s:xpm\.h:X11/xpm.h:' *.c -} - -src_compile() { - xmkmf -a || die - sed -i \ - -e "s:GENTOO_VER:${PF/${PN}-/}:" \ - Imakefile - emake \ - CXXOPTIONS="${CXXFLAGS}" \ - CDEBUGFLAGS="${CFLAGS}" \ - XBOING_DIR=${GAMES_DATADIR}/${PN} \ - || die -} - -src_install() { - make \ - PREFIX=${D} \ - XBOING_DIR=${GAMES_DATADIR}/${PN} \ - install \ - || die - newman xboing.man xboing.6 - dodoc README docs/*.doc - prepgamesdirs - fperms 660 ${GAMES_STATEDIR}/xboing.score -} |