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authorAron Griffis <agriffis@gentoo.org>2004-06-03 20:58:18 +0000
committerAron Griffis <agriffis@gentoo.org>2004-06-03 20:58:18 +0000
commit27b6963b6f61012bcc3a1ee9428d5629c6ad31a0 (patch)
tree3577c768e0f6f525150b946b72124af61fad8479 /games-fps/industri
parentclean older ebuilds (Manifest recommit) (diff)
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Fix use invocation
Diffstat (limited to 'games-fps/industri')
-rw-r--r--games-fps/industri/ChangeLog7
-rw-r--r--games-fps/industri/industri-1.01.ebuild6
2 files changed, 8 insertions, 5 deletions
diff --git a/games-fps/industri/ChangeLog b/games-fps/industri/ChangeLog
index 885ab51b31c2..5dc5d00b3260 100644
--- a/games-fps/industri/ChangeLog
+++ b/games-fps/industri/ChangeLog
@@ -1,6 +1,9 @@
# ChangeLog for games-fps/industri
-# Copyright 2000-2003 Gentoo Technologies, Inc.; Distributed under the GPL v2
-# $Header: /var/cvsroot/gentoo-x86/games-fps/industri/ChangeLog,v 1.1 2003/10/30 07:27:52 vapier Exp $
+# Copyright 2000-2004 Gentoo Technologies, Inc.; Distributed under the GPL v2
+# $Header: /var/cvsroot/gentoo-x86/games-fps/industri/ChangeLog,v 1.2 2004/06/03 20:53:50 agriffis Exp $
+
+ 03 Jun 2004; Aron Griffis <agriffis@gentoo.org> industri-1.01.ebuild:
+ Fix use invocation
*industri-1.01 (30 Oct 2003)
diff --git a/games-fps/industri/industri-1.01.ebuild b/games-fps/industri/industri-1.01.ebuild
index 10c76d9c33f8..d9258597c82f 100644
--- a/games-fps/industri/industri-1.01.ebuild
+++ b/games-fps/industri/industri-1.01.ebuild
@@ -1,6 +1,6 @@
# Copyright 1999-2004 Gentoo Technologies, Inc.
# Distributed under the terms of the GNU General Public License v2
-# $Header: /var/cvsroot/gentoo-x86/games-fps/industri/industri-1.01.ebuild,v 1.3 2004/02/03 21:40:31 mr_bones_ Exp $
+# $Header: /var/cvsroot/gentoo-x86/games-fps/industri/industri-1.01.ebuild,v 1.4 2004/06/03 20:53:50 agriffis Exp $
inherit eutils games
@@ -30,7 +30,7 @@ src_unpack() {
[ "${gl}" == "nvidia" ] && epatch ${FILESDIR}/${PV}-nvidia-opengl.patch
sed -i "s:-mpentiumpro.*:${CFLAGS} \\\\:" Makefile
-# if [ `use sdl` ] ; then
+# if use sdl ; then
# cd ${S}/sdl
# ./autogen.sh || die "autogen failed"
# fi
@@ -40,7 +40,7 @@ src_compile() {
cd linux
emake MASTER_DIR=${GAMES_DATADIR}/quake-data build_release || die
-# if [ `use sdl` ] ; then
+# if use sdl ; then
# cd ${S}/sdl
# export GAMEDIR=${GAMES_DATADIR}/quake-data
# egamesconf || die